@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
3 fighters moved from Western Germany to Slovakia Hungary
Combat - Italians
Battle in Romania
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Romania, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 bomber in Romania, round 3 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
1 infantry owned by the Russians lost in Romania
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Slovakia Hungary, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Slovakia Hungary to Germany
1 aaGun, 1 artillery and 6 infantry moved from Western Germany to Germany
1 bomber moved from Romania to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 aaGun moved from Yugoslavia to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 45 PUs;
Germans buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Germany to Romania
Germans take Romania from Russians
2 infantry moved from Vyborg to Novgorod
3 bombers moved from Western Germany to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Novgorod to Germany
7 armour and 10 mech_infantrys moved from Norway to Vyborg
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Germany
1 aaGun and 10 infantry moved from Western Germany to Germany
3 artilleries moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter placed in Western Germany
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
2 fighters moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
5 artilleries moved from Poland to Slovakia Hungary
10 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Poland to Slovakia Hungary
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Romania, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 7 artilleries and 10 infantry
Italians defend with 1 infantry
Russians roll dice for 7 artilleries and 10 infantry in Slovakia Hungary, round 2 : 2/17 hits, 5.17 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 7 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Poland to Slovakia Hungary
5 infantry moved from Eastern Poland to Slovakia Hungary
2 armour moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
6 mech_infantrys moved from Belarus to Slovakia Hungary
2 aaGuns moved from Archangel to Belarus
8 infantry moved from Archangel to Belarus
3 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
2 fighters moved from Romania to Belarus
Place Units - Russians
3 armour placed in Ukraine
2 artilleries and 8 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Slovakia Hungary: 2 infantry
EDIT: Removing units owned by Russians from Slovakia Hungary: 4 mech_infantrys
EDIT: Adding units owned by Russians to Romania: 2 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 5 artilleries and 11 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 artillery moved from Hunan to Kiangsi
2 armour and 1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to New South Wales
4 fighters moved from 63 Sea Zone to New South Wales
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
1 armour moved from Queensland to New South Wales
Japanese take South Australia from ANZAC
2 armour, 2 artilleries, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers moved from Queensland to New South Wales
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in New South Wales
Japanese attack with 3 armour, 4 artilleries, 2 bombers, 11 fighters, 4 infantry and 7 tactical_bombers
ANZAC defend with 4 aaGuns, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 10 infantry; Americans defend with 5 fighters and 2 tactical_bombers
ANZAC roll AA dice in New South Wales : 2/12 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 cruiser in New South Wales, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 9 fighters, 4 infantry and 7 tactical_bombers in New South Wales, round 2 : 14/29 hits, 14.67 expected hits
ANZAC roll dice for 4 aaGuns, 1 artillery, 10 fighters, 10 infantry and 2 tactical_bombers in New South Wales, round 2 : 9/23 hits, 11.33 expected hits
4 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in New South Wales
10 infantry owned by the ANZAC and 4 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 armour, 2 bombers, 9 fighters and 7 tactical_bombers in New South Wales, round 3 : 11/20 hits, 11.50 expected hits
ANZAC roll dice for 1 artillery, 10 fighters and 2 tactical_bombers in New South Wales, round 3 : 9/13 hits, 8.00 expected hits
2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese and 1 armour owned by the Japanese lost in New South Wales
5 fighters owned by the ANZAC, 1 artillery owned by the ANZAC, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in New South Wales
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers in New South Wales, round 4 : 9/11 hits, 6.50 expected hits
ANZAC roll dice for 2 fighters in New South Wales, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in New South Wales
2 fighters owned by the Americans lost in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 armour, 4 artilleries, 9 fighters, 4 infantry and 2 tactical_bombers
Casualties for ANZAC: 4 aaGuns, 1 artillery, 5 fighters and 10 infantry
Casualties for Americans: 5 fighters and 2 tactical_bombers
Battle in Kweichow
Japanese attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 4/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 3 armour, 5 artilleries and 11 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 5 artilleries and 11 infantry in Shantung, round 2 : 5/19 hits, 5.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 5 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone
2 carriers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from New South Wales to Queensland
5 tactical_bombers moved from Queensland to 54 Sea Zone
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Shan State
2 bombers moved from Queensland to Shan State
Place Units - Japanese
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
Japanese undo move 4.
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 2.83
ANZAC AA : 0.00
ANZAC regular : -1.67
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Burma
4 artilleries and 18 infantry moved from Jehol to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 17 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from 96 Sea Zone to Persia
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
Combat - British
Battle in Sardinia
Battle in Sicily
Battle in Southern France
Non Combat Move - British
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Eastern Persia to West India
3 fighters moved from Jehol to Burma
3 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Persia
3 aaGuns, 2 armour, 5 artilleries, 22 infantry, 3 mech_infantrys and 2 tactical_bombers moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 37 PUs; end with 54 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 66 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Germany to 95 Sea Zone
1 armour moved from Germany to Poland
Germans take Poland from Russians
1 armour moved from Poland to Germany
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 95 Sea Zone
Italians attack with 1 bomber and 6 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports; Americans defend with 1 carrier
Italians roll dice for 1 bomber and 6 fighters in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : 2.50
British regular : -0.67
OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Germany to 95 Sea Zone
1 armour moved from Germany to Poland
Germans take Poland from Russians
1 armour moved from Poland to Germany
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to 95 Sea Zone
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 95 Sea Zone
Italians attack with 1 bomber and 6 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports; Americans defend with 1 carrier
Italians roll dice for 1 bomber and 6 fighters in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 95 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
5 fighters owned by the Italians lost in 95 Sea Zone
1 destroyer owned by the British, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 95 Sea Zone
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
British win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for Italians: 5 fighters
Casualties for Americans: 1 carrier
Casualties for British: 1 destroyer and 2 fighters
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Germany to Yugoslavia
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,3,4,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 14 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 2.50
British regular : 0.17
Game History
Round: 8
Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from West India to India
Non Combat Move - ANZAC
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Morocco to Algeria
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
French regular : -0.33
Lose French cruiser
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 artilleries; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
3 bombers moved from Germany to 95 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys in Novgorod, round 2 : 6/34 hits, 9.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 armour, 3 artilleries, 14 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 95 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports; French defend with 1 cruiser
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/5 hits, 3.17 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 95 Sea Zone
1 cruiser owned by the French lost in 95 Sea Zone
3 bombers owned by the Germans retreated
British win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser
Non Combat Move - Germans
3 bombers moved from 95 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 aaGuns moved from Vyborg to Novgorod
1 artillery moved from Finland to Norway
2 artilleries moved from Finland to Vyborg
Place Units - Germans
10 artilleries placed in Germany
2 artilleries placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -5.17
British regular : -0.67
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Slovakia Hungary to Poland
Russians take Poland from Germans
1 armour moved from Poland to Germany
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
3 armour, 12 artilleries, 32 infantry and 5 mech_infantrys moved from Slovakia Hungary to Germany
6 mech_infantrys moved from Romania to Germany
1 armour moved from Romania to Germany
5 fighters moved from Belarus to Germany
1 tactical_bomber moved from Belarus to Germany
Combat - Russians
Battle in Germany
Russians attack with 5 armour, 12 artilleries, 5 fighters, 32 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 20 artilleries, 1 factory_major, 26 infantry and 4 mech_infantrys; Italians defend with 1 aaGun, 1 armour, 1 artillery and 6 infantry
Italians roll AA dice in Germany : 1/6 hits, 1.00 expected hits
1 fighter owned by the Russians lost in Germany
Russians roll dice for 5 armour, 12 artilleries, 4 fighters, 32 infantry, 11 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 18/65 hits, 18.33 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 21 artilleries, 32 infantry and 4 mech_infantrys in Germany, round 2 : 17/59 hits, 20.00 expected hits
17 infantry owned by the Russians lost in Germany
1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 16 infantry owned by the Germans lost in Germany
Russians roll dice for 5 armour, 12 artilleries, 4 fighters, 15 infantry, 11 mech_infantrys and 1 tactical_bomber in Germany, round 3 : 17/48 hits, 15.50 expected hits
Germans roll dice for 2 armour, 21 artilleries, 16 infantry and 4 mech_infantrys in Germany, round 3 : 13/43 hits, 14.67 expected hits
13 infantry owned by the Russians lost in Germany
10 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 6 infantry owned by the Italians lost in Germany
Russians roll dice for 5 armour, 12 artilleries, 4 fighters, 2 infantry, 11 mech_infantrys and 1 tactical_bomber in Germany, round 4 : 13/35 hits, 13.33 expected hits
Germans roll dice for 2 armour, 21 artilleries and 3 mech_infantrys in Germany, round 4 : 7/26 hits, 9.00 expected hits
5 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Germany
9 artilleries owned by the Germans, 1 artillery owned by the Italians and 3 mech_infantrys owned by the Germans lost in Germany
Russians roll dice for 5 armour, 12 artilleries, 4 fighters, 6 mech_infantrys and 1 tactical_bomber in Germany, round 5 : 14/28 hits, 11.17 expected hits
Germans roll dice for 2 armour and 11 artilleries in Germany, round 5 : 7/13 hits, 4.67 expected hits
6 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Germany
11 artilleries owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the Italians lost in Germany
Russians captures 44PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 5 armour, 11 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Russians: 1 artillery, 1 fighter, 32 infantry and 11 mech_infantrys
Casualties for Germans: 1 aaGun, 1 armour, 20 artilleries, 26 infantry and 4 mech_infantrys
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 6 infantry
triggerGermansDestroyPUsRussians: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - Russians
2 aaGuns moved from Slovakia Hungary to Germany
1 infantry moved from Romania to Slovakia Hungary
4 fighters moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Germany to Slovakia Hungary
1 infantry moved from Belarus to Archangel
2 aaGuns, 4 artilleries and 15 infantry moved from Belarus to Smolensk
2 artilleries and 8 infantry moved from Russia to Smolensk
4 artilleries and 5 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Ukraine to Romania
Place Units - Russians
3 armour and 7 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 48 PUs; end with 92 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 95 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 97 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 99 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans regular : -4.33
Russians regular : 3.67
Italians AA : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 armour moved from Shantung to Anhwe
Japanese take Jehol from Chinese
Japanese take Anhwe from Chinese
7 artilleries and 13 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Victoria to New South Wales
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
4 artilleries and 11 infantry moved from Shan State to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Shensi
1 armour moved from Shensi to Kweichow
1 mech_infantry moved from Kiangsi to Kweichow
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsi to Anhwe
2 armour moved from Shantung to Kweichow
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery and 2 bombers in Sumatra, round 3 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sumatra: 1 bomber
EDIT: Adding units owned by Japanese to Sumatra: 1 artillery
EDIT: Changing ownership of Sumatra from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 carriers, 1 fighter and 5 tactical_bombers moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to Malaya
1 cruiser and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Sumatra to Malaya
EDIT: 1 artillery moved from Shensi to Kweichow
EDIT: Japanese undo move 16.
1 infantry moved from Szechwan to Shensi
EDIT: 1 artillery moved from Shensi to Kweichow
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Kweichow
EDIT: 10 infantry moved from Yunnan to Malaya
EDIT: 1 armour, 12 artilleries and 8 infantry moved from Yunnan to French Indo China
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in Queensland
3 infantry placed in New South Wales
3 artilleries placed in Malaya
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in French Indo China
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.17
UK_Pacific regular : 1.00
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 19 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
5 fighters moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
3 submarines moved from 26 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in 30 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 30 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 submarines in 30 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win, taking Korea from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 carriers, 4 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Adding units owned by Chinese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
4 artilleries and 23 infantry moved from Chahar to Suiyuyan
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Chinese
4 infantry placed in Suiyuyan
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 18 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 fighters moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Sicily to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Tunisia
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 93 Sea Zone to Tunisia
1 carrier moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 95 Sea Zone to 94 Sea Zone
2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
1 battleship moved from 93 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
Combat - British
Battle in Yunnan
British attack with 5 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 1 armour, 3 artilleries, 4 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 3 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/12 hits, 4.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the British lost in Tunisia
3 infantry owned by the Italians lost in Tunisia
British roll dice for 1 armour, 3 artilleries, 4 fighters and 1 mech_infantry in Tunisia, round 3 : 4/9 hits, 3.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1.17 expected hits
1 artillery owned by the British lost in Tunisia
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
4 fighters moved from Tunisia to 94 Sea Zone
5 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
2 fighters moved from Persia to India
1 artillery and 2 infantry moved from West India to India
3 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Alexandria to Egypt
Place Units - British
2 fighters placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 31 PUs (4 lost to blockades); end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 0.67
Japanese regular : -1.00
British regular : -3.00
Oh I didn’t notice that you had taken Berlin. That sucks. Japan now needs Hawaii as well as India. I think I am not likely to take Berlin back either so USSR will become a monster. Guess that attack on the UK fleet in SZ97 was ill advised. Maybe this game was decided by that miscue in Belarus early on.
Posted.
Was going to try one more time but you don’t have enough games.