Booper (Allies+21) vs Simon33 (Axis) BM Game II

  • '19 '17 '16

    Still thinking about next round.

  • '19 '17 '16

    Lose the BBs first, then the DD, then tacs, then ftrs last.


  • @simon33

    Forum went offline, and didn’t post. I’m going to try to re-create the AA hit, so you’ll see a few rolls.


  • @simon33

    Not letting me post after the forum update… here’s the save game file. Looks like the forum is messed up or something, can’t even put the save game file up now.

    Will send you a PM

  • '19 '17 '16

    [autosaveAfterItaliansCombatMove.tsvg](EEXIST: file already exists, mkdir ‘/var/srv/nodebb/public/uploads/files’)

  • '19 '17 '16

    Will email.

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    

  • @simon33

    No scramble

  • '19 '17 '16

    Emailed move.

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                French defend with 1 destroyer; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                    1 destroyer owned by the French and 1 submarine owned by the Russians lost in 92 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            2 fighters moved from 92 Sea Zone to Southern France
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Greece to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Greece to Bulgaria
            2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 infantry placed in Southern France
            1 submarine placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : 0.00
    

  • @simon33

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Persia
    

  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 55 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 54 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 3 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 transport in 54 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 transport in 54 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
            Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
            Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
    
        Non Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Persia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            3 bombers moved from Novgorod to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 artillery, 3 bombers and 1 infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Ukraine, round 2 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Ukraine, round 3 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Ukraine to Novgorod
            3 artilleries moved from Vyborg to Finland
            4 armour moved from Novgorod to Finland
            7 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Poland to Eastern Poland
            2 artilleries and 3 infantry moved from Germany to Poland
            3 artilleries and 6 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Novgorod to Finland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 submarine placed in 112 Sea Zone
            1 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.33
    

    Savegame


  • @simon33

    Not sure what’s happening, unable to post again. Sent you the file by e-mail.

  • '19 '17 '16

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Territory to Western Australia
                  Japanese take Western Australia from ANZAC
            1 bomber moved from Caroline Islands to New South Wales
            4 fighters moved from Queensland to New South Wales
            1 bomber, 2 fighters and 3 tactical_bombers moved from Caroline Islands to 49 Sea Zone
            2 tactical_bombers moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
    

    Savegame

  • '19 '17 '16

    Going to assume no intercept but we can use dicebot if you want to intercept.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Territory to Western Australia
                  Japanese take Western Australia from ANZAC
            1 bomber moved from Caroline Islands to New South Wales
            4 fighters moved from Queensland to New South Wales
            1 bomber, 2 fighters and 3 tactical_bombers moved from Caroline Islands to 49 Sea Zone
            2 tactical_bombers moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Air Battle in New South Wales
                Japanese attacks with 5 units heading to New South Wales
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in New South Wales
                    ANZAC roll AA dice in New South Wales : 0/1 hits, 0.17 expected hits
                Bombing raid in New South Wales rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in New South Wales causes 6 damage total. 
            Battle in 54 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 49 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 49 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 3 tactical_bombers moved from 49 Sea Zone to Queensland
            1 bomber and 4 fighters moved from New South Wales to Queensland
            1 artillery moved from Northern Territory to Queensland
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 armour and 2 mech_infantrys moved from Kweichow to Burma
            1 armour and 1 mech_infantry moved from Hunan to Burma
            1 aaGun, 2 armour, 6 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 artillery moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 infantry moved from Anhwe to Hunan
            1 armour moved from Jehol to Hunan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Japan to Caroline Islands
            1 fighter moved from Korea to Japan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 tactical_bombers moved from Malaya to Shan State
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 infantry placed in Malaya
            3 artilleries placed in French Indo China
            3 infantry placed in Kiangsu
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.83
    ANZAC AA : -0.17
    

    Savegame


  • @simon33

    Getting weird error when I try to post now. I logged out of axisandallies.org to verify my e-mail password, as I was setting up a new game, but now, unable to post.

    Here’s the error, if you are familiar with it at all.

    ab5bed08-b74a-47b2-b10a-a25d6c0cbd3a-image.png

    7faa6c16-62f3-4d28-b666-dfdd51936e7b-image.png


  • @simon33

    Have to do this the old “manual” way now.

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Germany causes 8 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Norway
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 51 Sea Zone to New South Wales
            2 tactical_bombers moved from 51 Sea Zone to New South Wales
            1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 51 Sea Zone to 29 Sea Zone
            1 artillery moved from 29 Sea Zone to Line Islands
            2 infantry moved from 29 Sea Zone to Line Islands
            1 mech_infantry moved from 29 Sea Zone to Line Islands
            1 submarine moved from 26 Sea Zone to 29 Sea Zone
            2 destroyers moved from 10 Sea Zone to 29 Sea Zone
            1 submarine moved from 10 Sea Zone to 29 Sea Zone
            3 fighters moved from Western United States to 29 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 airfield and 1 infantry placed in Norway
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 artillery moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
            3 artilleries moved from Shensi to Hopei
            8 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 12 infantry in Hopei, round 2 : 4/15 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Hopei
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 112 Sea Zone
    
        Non Combat Move - British
            1 infantry moved from 112 Sea Zone to Norway
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            3 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Belarus to Norway
            1 fighter moved from Norway to 112 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 98 Sea Zone to 80 Sea Zone
            1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from West India to India
            1 mech_infantry moved from Eastern Persia to India
            1 armour moved from Eastern Persia to India
            1 infantry moved from Eastern Persia to West India
            3 fighters moved from Persia to India
            1 artillery and 2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            1 infantry placed in Iraq
            1 carrier and 1 transport placed in 80 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : 0.00
    Germans AA : -0.17
    

    triplea_39992_5uk.tsvg

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern France to Western Germany
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            3 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            1 armour and 1 mech_infantry moved from Romania to Poland
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC repair damage of 6x factory_minor; Remaining resources: 11 PUs; 
            ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - ANZAC
            1 cruiser moved from 51 Sea Zone to 30 Sea Zone
            1 submarine moved from 55 Sea Zone to 41 Sea Zone
            1 submarine moved from 56 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 aaGun and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Eastern Persia
            1 fighter moved from Gibraltar to Norway
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    triplea_39992_5fra.tsvg

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Poland to Eastern Poland
            3 bombers moved from Novgorod to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Eastern Poland to Western Germany
            2 fighters moved from Novgorod to 112 Sea Zone
            1 tactical_bomber moved from Novgorod to Western Germany
            9 mech_infantrys moved from Novgorod to Finland
            3 aaGuns, 4 artilleries and 17 infantry moved from Novgorod to Vyborg
            1 artillery moved from Germany to Western Germany
            2 artilleries and 6 infantry moved from Germany to Poland
            1 armour and 5 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Western Germany
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.17
    

    Savegame

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