No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Booper (Allies+21) vs Simon33 (Axis) BM Game II
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Still thinking about next round.
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Lose the BBs first, then the DD, then tacs, then ftrs last.
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Forum went offline, and didn’t post. I’m going to try to re-create the AA hit, so you’ll see a few rolls.
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Not letting me post after the forum update… here’s the save game file. Looks like the forum is messed up or something, can’t even put the save game file up now.
Will send you a PM
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[autosaveAfterItaliansCombatMove.tsvg](EEXIST: file already exists, mkdir ‘/var/srv/nodebb/public/uploads/files’)
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Will email.
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
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No scramble
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Emailed move.
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters French defend with 1 destroyer; Russians defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 destroyer owned by the French and 1 submarine owned by the Russians lost in 92 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer Casualties for French: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to Southern France 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Greece to Romania 1 aaGun, 1 artillery and 1 infantry moved from Greece to Bulgaria 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 infantry placed in Southern France 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.50 Italians regular : 0.00
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Game History
Round: 4 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Persia
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone Combat - ANZAC Japanese scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 55 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 54 Sea Zone ANZAC attack with 1 submarine Japanese defend with 3 fighters and 1 transport ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 transport in 54 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 transport in 54 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 54 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Non Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 51 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Persia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Bessarabia to Ukraine 3 bombers moved from Novgorod to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 artillery, 3 bombers and 1 infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Ukraine, round 2 : 1/5 hits, 2.67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Ukraine, round 3 : 3/5 hits, 2.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 3 bombers moved from Ukraine to Novgorod 3 artilleries moved from Vyborg to Finland 4 armour moved from Novgorod to Finland 7 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 3 artilleries and 6 infantry moved from Western Germany to Germany 1 mech_infantry moved from Novgorod to Finland Place Units - Germans 3 artilleries placed in Novgorod 1 submarine placed in 112 Sea Zone 1 armour and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.33
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Not sure what’s happening, unable to post again. Sent you the file by e-mail.
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Territory to Western Australia Japanese take Western Australia from ANZAC 1 bomber moved from Caroline Islands to New South Wales 4 fighters moved from Queensland to New South Wales 1 bomber, 2 fighters and 3 tactical_bombers moved from Caroline Islands to 49 Sea Zone 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone
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Going to assume no intercept but we can use dicebot if you want to intercept.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Territory to Western Australia Japanese take Western Australia from ANZAC 1 bomber moved from Caroline Islands to New South Wales 4 fighters moved from Queensland to New South Wales 1 bomber, 2 fighters and 3 tactical_bombers moved from Caroline Islands to 49 Sea Zone 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 37 Sea Zone to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone Combat - Japanese Air Battle in New South Wales Japanese attacks with 5 units heading to New South Wales Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in New South Wales ANZAC roll AA dice in New South Wales : 0/1 hits, 0.17 expected hits Bombing raid in New South Wales rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in New South Wales causes 6 damage total. Battle in 54 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 49 Sea Zone Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 49 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 49 Sea Zone Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Cleaning up after air battles Non Combat Move - Japanese 1 bomber, 2 fighters and 3 tactical_bombers moved from 49 Sea Zone to Queensland 1 bomber and 4 fighters moved from New South Wales to Queensland 1 artillery moved from Northern Territory to Queensland 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland 1 armour and 2 mech_infantrys moved from Kweichow to Burma 1 armour and 1 mech_infantry moved from Hunan to Burma 1 aaGun, 2 armour, 6 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to Burma 1 artillery moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Hunan 1 armour moved from Jehol to Hunan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 fighters moved from Japan to Caroline Islands 1 fighter moved from Korea to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from Malaya to Shan State Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 3 artilleries placed in French Indo China 3 infantry placed in Kiangsu 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.83 ANZAC AA : -0.17
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Getting weird error when I try to post now. I logged out of axisandallies.org to verify my e-mail password, as I was setting up a new game, but now, unable to post.
Here’s the error, if you are familiar with it at all.
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Have to do this the old “manual” way now.
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Norway 2 fighters moved from 51 Sea Zone to New South Wales 2 tactical_bombers moved from 51 Sea Zone to New South Wales 1 artillery, 2 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 51 Sea Zone to 29 Sea Zone 1 artillery moved from 29 Sea Zone to Line Islands 2 infantry moved from 29 Sea Zone to Line Islands 1 mech_infantry moved from 29 Sea Zone to Line Islands 1 submarine moved from 26 Sea Zone to 29 Sea Zone 2 destroyers moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 3 fighters moved from Western United States to 29 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 airfield and 1 infantry placed in Norway 3 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Kansu 1 fighter moved from Shensi to Kansu 3 artilleries moved from Shensi to Hopei 8 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 12 infantry in Hopei, round 2 : 4/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 4 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 112 Sea Zone Non Combat Move - British 1 infantry moved from 112 Sea Zone to Norway 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Belarus to Norway 1 fighter moved from Norway to 112 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from West India to India 1 mech_infantry moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 infantry moved from Eastern Persia to West India 3 fighters moved from Persia to India 1 artillery and 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 2 artilleries and 1 infantry placed in Persia 1 infantry placed in Iraq 1 carrier and 1 transport placed in 80 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : 0.00 Germans AA : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from Southern France to Western Germany Non Combat Move - Italians 1 fighter moved from Southern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 3 infantry moved from Southern France to Northern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 armour and 1 mech_infantry moved from Romania to Poland Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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Game History
Round: 5 Purchase Units - ANZAC ANZAC repair damage of 6x factory_minor; Remaining resources: 11 PUs; ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Persia Non Combat Move - ANZAC 1 cruiser moved from 51 Sea Zone to 30 Sea Zone 1 submarine moved from 55 Sea Zone to 41 Sea Zone 1 submarine moved from 56 Sea Zone to 43 Sea Zone Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 fighter moved from Gibraltar to Norway 1 cruiser moved from 91 Sea Zone to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Poland to Eastern Poland 3 bombers moved from Novgorod to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Eastern Poland to Western Germany 2 fighters moved from Novgorod to 112 Sea Zone 1 tactical_bomber moved from Novgorod to Western Germany 9 mech_infantrys moved from Novgorod to Finland 3 aaGuns, 4 artilleries and 17 infantry moved from Novgorod to Vyborg 1 artillery moved from Germany to Western Germany 2 artilleries and 6 infantry moved from Germany to Poland 1 armour and 5 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 infantry placed in Western Germany 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.17