Booper (Allies+21) vs Simon33 (Axis) BM Game II

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 cruiser and 1 submarine
                1 submarine owned by the British submerged
                    Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in 95 Sea Zone
                    1 cruiser owned by the British lost in 95 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Libya to Tunisia
            2 armour moved from Yugoslavia to Romania
            2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 artillery and 2 infantry moved from Southern France to France
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : 0.50
    

    Savegame

  • '19 '17 '16

    The UK tank which got on the transport in SZ91 has to attack if it does so during combat movement.


  • @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:

    The UK tank which got on the transport in SZ91 has to attack if it does so during combat movement.

    Ah, OK, wasn’t aware of that. I’ll edit so I would not have picked up the tank then. Thx


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Southern Italy to Holland Belgium
            1 armour moved from Baltic States to Novgorod
                  Germans take Belarus from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 armour, 3 artilleries and 14 infantry moved from Baltic States to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 3 artilleries and 14 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Novgorod, round 2 : 5/20 hits, 5.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 3 bombers, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers and 1 destroyer in 115 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            3 bombers moved from 115 Sea Zone to Western Germany
            1 infantry moved from Karelia to Novgorod
            3 aaGuns moved from Baltic States to Novgorod
            6 artilleries and 8 infantry moved from Poland to Eastern Poland
            7 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Romania to Eastern Poland
            6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            3 artilleries and 1 infantry moved from Southern France to France
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            2 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 artillery and 1 infantry placed in Germany
            6 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
            Germans undo move 4.
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Belarus to Bryansk
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Ukraine to Bessarabia
            9 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            7 infantry moved from Archangel to Vologda
            1 armour moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Russia
    
        Place Units - Russians
            1 infantry placed in Volgograd
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:

    @booper said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:

    @simon33

    Shoot, accidentally hit end instead of post… sorry, you’ll have to check the history for the battle details.

    But there is a warning!

    Ha ha - yeah, often click through it though. :)

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 41 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java
            1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            1 fighter moved from 37 Sea Zone to Burma
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Burma to 38 Sea Zone
            1 carrier moved from 41 Sea Zone to 38 Sea Zone
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Korea to Japan
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 infantry moved from Korea to Manchuria
            1 aaGun and 4 infantry moved from Anhwe to Kweichow
            1 armour, 1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
            1 fighter moved from French Indo China to 33 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 artilleries placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 armour, 2 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    UK_Pacific regular : -0.67
    ANZAC regular : -0.67
    

    Savegame

  • '19 '17 '16

    @booper said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:

    @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:
    e details.

    But there is a warning!

    Ha ha - yeah, often click through it though. :)

    Must admit I have done similar a number of times. Mostly getting attack subs/transports or bombard questions wrong though.


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to France
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Norway
            2 artilleries moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
            4 infantry moved from 112 Sea Zone to Norway
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Norway
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 infantry and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 artilleries, 1 fighter and 14 infantry moved from Szechwan to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 fighters moved from India to Burma
            2 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 armour moved from Kenya to 72 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from 80 Sea Zone to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Persia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Malta to Trans-Jordan
            2 fighters moved from Malta to Trans-Jordan
            1 cruiser moved from 72 Sea Zone to 80 Sea Zone
            1 battleship moved from 72 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 1 bomber and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 1/8 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Iraq, round 3 : 2/5 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Italian Somaliland from Italians to British
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Kenya to Italian Somaliland
            1 infantry moved from Kenya to Italian Somaliland
            1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Tanganyika Territory to Kenya
            1 bomber moved from Iraq to India
            1 tactical_bomber moved from Burma to India
            2 fighters moved from Burma to India
            2 destroyers moved from 72 Sea Zone to 80 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to Norway
            3 fighters moved from United Kingdom to Norway
            2 infantry moved from Brazil to Suriname
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,5
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Germans AA : -0.17
    Neutral_Axis regular : 1.67
    British regular : -1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Romania to Greece
            1 artillery and 2 infantry moved from Bulgaria to Greece
            1 bomber and 1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    2 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/5 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bulgaria to Yugoslavia
            1 aaGun moved from Bulgaria to Greece
            1 bomber and 1 fighter moved from Greece to Southern Italy
            1 artillery and 2 infantry moved from France to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    Neutral_Allies regular : -1.00
    

    Savegame


  • TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
            3 bombers and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
    

    Savegame

  • '19 '17 '16

    64b8be71-0762-46ee-b078-eae885ada530-image.png

    Lose CV, 2DDs, sub and tip BBs? Or lose all the DDs and try to keep the CV?


  • @simon33

    tip both BBs, tip CV, lose 1 sub, 1 US DD, 1 UK DD


  • @simon33

    Oh, looks like you got 7 hits, so need to lose the CV, keep 1 DD this round.

  • '19 '17 '16

    Is it possible to edit the casualties from the second round? So keep ftr+tac and lose the ships. Would be the same dice.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
            3 bombers and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 1 fighter and 3 tactical_bombers in 112 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 2 submarines owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                    1 submarine owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 112 Sea Zone
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the British lost in 112 Sea Zone
                    Germans roll dice for 1 battleship, 3 bombers and 1 cruiser in 112 Sea Zone, round 4 : 2/5 hits, 3.17 expected hits
                    Americans roll dice for 1 battleship and 5 transports in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Americans and 1 battleship owned by the Americans lost in 112 Sea Zone
                    1 transport owned by the British and 3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 battleship and 3 bombers remaining. Battle score for attacker is 91
                Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
            EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            3 bombers moved from 112 Sea Zone to Novgorod
            1 infantry moved from Vyborg to Finland
            3 armour moved from Novgorod to Finland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery and 1 infantry moved from France to Northern Italy
            2 artilleries moved from France to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
            6 armour, 5 artilleries, 11 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
            3 artilleries moved from Novgorod to Vyborg
            3 aaGuns and 17 infantry moved from Novgorod to Belarus
            4 armour and 1 mech_infantry moved from Belarus to Novgorod
            2 mech_infantrys moved from Poland to Novgorod
            8 mech_infantrys moved from Western Germany to Poland
            EDIT: Germans undo move 1.
            EDIT: Germans undo move 2.
            EDIT: Germans undo move 12.
            EDIT: Germans undo move 10.
            EDIT: Germans undo move 10.
            EDIT: Germans undo move 10.
            3 bombers moved from 112 Sea Zone to Novgorod
            3 artilleries moved from Novgorod to Vyborg
            3 armour moved from Novgorod to Finland
            2 mech_infantrys moved from Poland to Novgorod
            4 armour and 1 mech_infantry moved from Belarus to Novgorod
            3 artilleries and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 artilleries and 3 infantry placed in Germany
            1 artillery and 2 fighters placed in Novgorod
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Russians regular : 0.67
    Germans regular : 0.83
    

    Savegame

  • '19 '17 '16

    @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:

    Is it possible to edit the casualties from the second round? So keep ftr+tac and lose the ships. Would be the same dice.

    I assumed this in the interest of moving forward.


  • @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:

    @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:

    Is it possible to edit the casualties from the second round? So keep ftr+tac and lose the ships. Would be the same dice.

    I assumed this in the interest of moving forward.

    Unfortunately, I think this is too significant of a change, since you had control of the attack, you would have had to choose the BB to go down, and risk the lower attack value during the course of the battle. Are you OK with editing back? You may also want to change your landing points and unit placements.

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