@crockett36 will be playing the madman in Europe and I will be playing for the glory of the Emperor
Booper (Allies+21) vs Simon33 (Axis) BM Game II
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Malta, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Malta, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Holland Belgium Italians attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Holland Belgium to Southern Italy 1 armour and 1 mech_infantry moved from Poland to Germany 3 fighters moved from Holland Belgium to Western Germany 1 aaGun and 5 infantry moved from Northern Italy to Western Germany 1 submarine moved from 95 Sea Zone to 93 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Malta Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Malta, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Malta, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Holland Belgium Italians attack with 1 bomber, 4 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Holland Belgium to Southern Italy 1 armour and 1 mech_infantry moved from Poland to Germany 3 fighters moved from Holland Belgium to Western Germany 1 aaGun and 5 infantry moved from Northern Italy to Western Germany 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -1.00
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 13 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Vyborg to Novgorod 7 armour, 4 artilleries, 6 infantry and 10 mech_infantrys moved from Finland to Norway 2 fighters moved from 112 Sea Zone to Norway 3 bombers and 1 tactical_bomber moved from Western Germany to Norway 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 7 armour, 5 artilleries, 3 bombers, 2 fighters, 7 infantry, 10 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns and 5 infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 7 infantry and 2 mech_infantrys British roll AA dice in Norway : 2/6 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Norway Germans roll dice for 7 armour, 5 artilleries, 3 bombers, 7 infantry, 10 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 10/33 hits, 11.50 expected hits Americans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Norway, round 2 : 6/17 hits, 5.83 expected hits 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Norway 2 aaGuns owned by the British, 3 infantry owned by the Americans and 5 infantry owned by the British lost in Norway Germans roll dice for 7 armour, 4 artilleries, 3 bombers, 2 infantry, 10 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 12/27 hits, 10.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Norway, round 3 : 1/9 hits, 3.17 expected hits 1 infantry owned by the Germans lost in Norway 1 armour owned by the Americans, 4 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway Germans win, taking Norway from Americans with 7 armour, 4 artilleries, 3 bombers, 1 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 1 artillery, 2 fighters and 6 infantry Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys Casualties for British: 2 aaGuns and 5 infantry Battle in Novgorod Germans attack with 1 artillery and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 artilleries and 6 infantry moved from Poland to Germany 2 infantry moved from Western Germany to Germany 1 armour, 2 infantry and 5 mech_infantrys moved from Poland to Germany 1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 3 bombers and 1 tactical_bomber moved from Norway to Western Germany Place Units - Germans 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -2.00 British AA : 1.00 Russians regular : -0.33 Germans regular : 1.67
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Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Archangel to Novgorod 5 fighters moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Bessarabia to Eastern Poland Combat - Russians Battle in Novgorod Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits, 3.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 3 infantry moved from Archangel to Belarus 2 aaGuns and 10 infantry moved from Vologda to Archangel 6 mech_infantrys moved from Russia to Belarus 4 artilleries and 5 infantry moved from Bryansk to Belarus 4 aaGuns, 2 armour, 12 artilleries, 28 infantry and 2 mech_infantrys moved from Baltic States to Poland 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 6 infantry moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Novgorod to Eastern Poland 5 fighters moved from Novgorod to Eastern Poland Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 4 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 artillery moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Yunnan to Kweichow 2 tactical_bombers moved from Burma to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from Queensland to New Zealand 3 fighters moved from 54 Sea Zone to New Zealand 2 bombers moved from Queensland to New Zealand Combat - Japanese Battle in New Zealand Japanese attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in New Zealand, round 2 : 2/8 hits, 4.00 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Hunan to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 artillery moved from Yunnan to Hunan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 aaGun, 7 artilleries and 14 infantry moved from Burma to Yunnan 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu 3 fighters moved from Caroline Islands to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 carriers moved from 54 Sea Zone to 63 Sea Zone 4 fighters moved from New Zealand to 63 Sea Zone 2 bombers moved from New Zealand to Queensland 1 infantry moved from Northern Territory to Queensland 2 tactical_bombers moved from 41 Sea Zone to 55 Sea Zone 2 armour and 2 mech_infantrys moved from Burma to Yunnan 2 armour and 2 mech_infantrys moved from Burma to Kwangsi 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - Japanese 3 armour placed in Queensland 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 armour and 1 artillery placed in Kiangsu 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.33 ANZAC regular : 0.50
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Will taking Sydney make up for failures in Europe?
I didn’t like that New Zealand inf getting a hit on my inf. Guess I should get over it.
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Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Alaska to Western United States 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to Western United States Place Units - Americans 2 carriers, 4 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 artillery moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Suiyuyan to Kweichow 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 3 artilleries and 16 infantry moved from Anhwe to Jehol 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kweichow to Suiyuyan Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 39 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from India to 41 Sea Zone 2 fighters moved from India to 41 Sea Zone 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 81 Sea Zone to 96 Sea Zone 2 fighters moved from Trans-Jordan to Malta 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 1 battleship moved from 81 Sea Zone to 96 Sea Zone 1 carrier moved from 81 Sea Zone to 96 Sea Zone 2 destroyers moved from 81 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 41 Sea Zone 1 destroyer owned by the Japanese lost in 41 Sea Zone British win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Battle in Sumatra Battle in Malta British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta 1 artillery owned by the Italians lost in Malta British win, taking Sumatra from Japanese, taking Malta from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 fighters moved from Malta to 96 Sea Zone 2 artilleries and 1 infantry moved from West India to India 1 artillery and 2 infantry moved from Persia to Eastern Persia 3 fighters moved from India to Jehol 1 carrier moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 41 Sea Zone to India 2 tactical_bombers moved from 41 Sea Zone to India 1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from 92 Sea Zone to Morocco 1 aaGun moved from 92 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Egypt Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 0.67 Japanese regular : 0.33 British regular : 0.00
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@simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:
Will taking Sydney make up for failures in Europe?
I didn’t like that New Zealand inf getting a hit on my inf. Guess I should get over it.
Understandable, as an extra inf is most likely a plane saved. Will be an epic battle in Sydney, have not seen a big one like this in the past. If there’s any chance of Sydney holding on, it will come down to AA hits. Norway defense got quite lucky to get 2 hits.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery moved from Yugoslavia to Romania 1 bomber moved from Southern Italy to Romania 3 fighters moved from Western Germany to Slovakia Hungary Combat - Italians Battle in Romania Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Romania, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 bomber in Romania, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Russians: 1 infantry Battle in Slovakia Hungary Italians attack with 3 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Slovakia Hungary, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Slovakia Hungary to Germany 1 aaGun, 1 artillery and 6 infantry moved from Western Germany to Germany 1 bomber moved from Romania to Southern Italy 1 infantry moved from Holland Belgium to Western Germany 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 aaGun moved from Yugoslavia to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 18x factory_major; Remaining resources: 45 PUs; Germans buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Germany to Romania Germans take Romania from Russians 2 infantry moved from Vyborg to Novgorod 3 bombers moved from Western Germany to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Novgorod to Germany 7 armour and 10 mech_infantrys moved from Norway to Vyborg 1 artillery and 1 infantry moved from Norway to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Germany 1 aaGun and 10 infantry moved from Western Germany to Germany 3 artilleries moved from Norway to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 5 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67
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Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Archangel to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 2 fighters moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 armour and 2 mech_infantrys moved from Ukraine to Romania 1 infantry moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 5 artilleries moved from Poland to Slovakia Hungary 10 infantry moved from Poland to Slovakia Hungary 2 artilleries moved from Poland to Slovakia Hungary Combat - Russians Battle in Novgorod Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Romania, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 7 artilleries and 10 infantry Italians defend with 1 infantry Russians roll dice for 7 artilleries and 10 infantry in Slovakia Hungary, round 2 : 2/17 hits, 5.17 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 7 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 4 aaGuns, 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Poland to Slovakia Hungary 5 infantry moved from Eastern Poland to Slovakia Hungary 2 armour moved from Eastern Poland to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Slovakia Hungary 6 mech_infantrys moved from Belarus to Slovakia Hungary 2 aaGuns moved from Archangel to Belarus 8 infantry moved from Archangel to Belarus 3 fighters moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 5 infantry moved from Russia to Bryansk 4 artilleries moved from Russia to Bryansk 2 fighters moved from Romania to Belarus Place Units - Russians 3 armour placed in Ukraine 2 artilleries and 8 infantry placed in Russia 3 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Slovakia Hungary: 2 infantry EDIT: Removing units owned by Russians from Slovakia Hungary: 4 mech_infantrys EDIT: Adding units owned by Russians to Romania: 2 infantry and 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -4.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 5 artilleries and 11 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kwangsi to Kiangsi 1 artillery moved from Hunan to Kiangsi 2 armour and 1 mech_infantry moved from Kwangsi to Kweichow 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 armour moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Yunnan to Shensi Japanese take Shensi from Chinese 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to New South Wales 4 fighters moved from 63 Sea Zone to New South Wales 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 63 Sea Zone to 62 Sea Zone 2 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales 1 armour moved from Queensland to New South Wales Japanese take South Australia from ANZAC 2 armour, 2 artilleries, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers moved from Queensland to New South Wales Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in New South Wales Japanese attack with 3 armour, 4 artilleries, 2 bombers, 11 fighters, 4 infantry and 7 tactical_bombers ANZAC defend with 4 aaGuns, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 10 infantry; Americans defend with 5 fighters and 2 tactical_bombers ANZAC roll AA dice in New South Wales : 2/12 hits, 2.00 expected hits 2 fighters owned by the Japanese lost in New South Wales Japanese roll dice for 1 cruiser in New South Wales, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 9 fighters, 4 infantry and 7 tactical_bombers in New South Wales, round 2 : 14/29 hits, 14.67 expected hits ANZAC roll dice for 4 aaGuns, 1 artillery, 10 fighters, 10 infantry and 2 tactical_bombers in New South Wales, round 2 : 9/23 hits, 11.33 expected hits 4 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in New South Wales 10 infantry owned by the ANZAC and 4 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 armour, 2 bombers, 9 fighters and 7 tactical_bombers in New South Wales, round 3 : 11/20 hits, 11.50 expected hits ANZAC roll dice for 1 artillery, 10 fighters and 2 tactical_bombers in New South Wales, round 3 : 9/13 hits, 8.00 expected hits 2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese and 1 armour owned by the Japanese lost in New South Wales 5 fighters owned by the ANZAC, 1 artillery owned by the ANZAC, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in New South Wales Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers in New South Wales, round 4 : 9/11 hits, 6.50 expected hits ANZAC roll dice for 2 fighters in New South Wales, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in New South Wales 2 fighters owned by the Americans lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 2 armour, 4 artilleries, 9 fighters, 4 infantry and 2 tactical_bombers Casualties for ANZAC: 4 aaGuns, 1 artillery, 5 fighters and 10 infantry Casualties for Americans: 5 fighters and 2 tactical_bombers Battle in Kweichow Japanese attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 4/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 3 armour, 5 artilleries and 11 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour, 5 artilleries and 11 infantry in Shantung, round 2 : 5/19 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung 2 infantry moved from Manchuria to Korea 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 5 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Szechwan 3 infantry moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kiangsi to 19 Sea Zone 2 carriers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 bombers, 2 fighters and 5 tactical_bombers moved from New South Wales to Queensland 5 tactical_bombers moved from Queensland to 54 Sea Zone 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Shan State 2 bombers moved from Queensland to Shan State Place Units - Japanese 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya Japanese undo move 4. 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Malaya 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 2.83 ANZAC AA : 0.00 ANZAC regular : -1.67
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Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 92 Sea Zone to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone British loiter and taunt; Americans attack with 1 destroyer and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Burma 4 artilleries and 18 infantry moved from Jehol to Chahar Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour and 5 mech_infantrys; Remaining resources: 17 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from 96 Sea Zone to Persia 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 carrier moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 cruiser moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sicily 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 carrier moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 battleship moved from 96 Sea Zone to 93 Sea Zone 1 destroyer moved from 96 Sea Zone to 93 Sea Zone Combat - British Battle in Sardinia Battle in Sicily Battle in Southern France Non Combat Move - British 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Eastern Persia to West India 3 fighters moved from Jehol to Burma 3 infantry moved from Persia to Eastern Persia 3 infantry moved from Iraq to Persia 3 aaGuns, 2 armour, 5 artilleries, 22 infantry, 3 mech_infantrys and 2 tactical_bombers moved from India to Burma Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British British collect 37 PUs; end with 54 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 63 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 66 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.17
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 fighters moved from Germany to 95 Sea Zone 1 armour moved from Germany to Poland Germans take Poland from Russians 1 armour moved from Poland to Germany 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 bomber and 3 fighters moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in Southern France Italians attack with 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 95 Sea Zone Italians attack with 1 bomber and 6 fighters British defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports; Americans defend with 1 carrier Italians roll dice for 1 bomber and 6 fighters in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Italians regular : 2.50 British regular : -0.67
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OOL?
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 fighters moved from Germany to 95 Sea Zone 1 armour moved from Germany to Poland Germans take Poland from Russians 1 armour moved from Poland to Germany 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 bomber and 3 fighters moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in Southern France Italians attack with 1 fighter and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 95 Sea Zone Italians attack with 1 bomber and 6 fighters British defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 transports; Americans defend with 1 carrier Italians roll dice for 1 bomber and 6 fighters in 95 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits British roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 95 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits 5 fighters owned by the Italians lost in 95 Sea Zone 1 destroyer owned by the British, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 95 Sea Zone 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated British win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -6 Casualties for Italians: 5 fighters Casualties for Americans: 1 carrier Casualties for British: 1 destroyer and 2 fighters Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy 1 infantry moved from Western Germany to Greater Southern Germany 1 mech_infantry moved from Germany to Yugoslavia Place Units - Italians 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,3,4,1,6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 14 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 2.50 British regular : 0.17
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Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from West India to India Non Combat Move - ANZAC Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Morocco to Algeria Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French lost in 41 Sea Zone 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 95 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 French regular : -0.33