TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from Manchester to 18 Sea Zone 1 Destroyer moved from 20 Sea Zone to 18 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 18 Sea Zone to 17 Sea Zone 1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores 1 Infantry moved from Greenland to 8 Sea Zone 1 Cruiser and 1 Infantry moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from 17 Sea Zone to Azores Purchase Units - French French buy 1 Adv.Fighter, 1 Bunker, 4 Infantrys and 1 Tank; Remaining resources: 2 PUs; Combat - French Battle in Azores French attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry French roll dice for 1 Cruiser in Azores, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Azores, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French 1 AAGun and 1 Infantry moved from Greenland to 8 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 AAGun and 1 Infantry moved from 17 Sea Zone to Azores 1 Infantry moved from Equatoria to French Equatorial Africa 1 Adv.Fighter moved from Syria to Cairo Place Units - French 1 Bunker, 3 Infantrys and 1 Tank placed in E.Morocco 1 Adv.Fighter and 1 Infantry placed in Syria Turn Complete - French French collect 21 PUs; end with 23 PUsCombat Hit Differential Summary :
French regular : -0.33 Neutral regular : -0.33





