@Karl7 omg, there is a picture of you and Garg in de Rules.pdf :-O
World at War game 17
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@Witt Yes it seems ok at second glance…
Please name your savegames more specifically. in both threads it is called hit-4.tsvg … is quite confusing
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This post is deleted! -
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@Karl7 you used the newer version to post. I’m still on the older version.
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@Elrood on the other hand I would not mind updating to the latest development version… but would need us ALL and ALL whom we play with to update as well… quite a chain reaction…
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@Elrood I have a lot of games going with the old version. Is there a way to do both Versions? My computer is pretty old ( about 25 years) when I try to download the new Version My computer wants to delete the old version.
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@dawgoneit There is that way or sure… i actually recommended by the developers, since a development version has no guarantee of being stable…
BUT… some folks here might find that too complicated to deal with… not looking at anybody in particular
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I can’t have two on my IMac . I remember trying and just cancelled the old one.
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looking at Witt now
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I can try to repost? what engine should I try to repost at?
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@Karl7 2.5.22294 is what we are using here
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@Karl7 thank you .
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wow, I have no idea how I saved that one. I think I was running an experimental version.
In any even I am going to have to rebuild the turn.
Sorry
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Ok, this should work.
If not let me know.
I just edited the results in. I lost Yunnan hard, but everything else was fine.
If I made any errors let me know.
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@Karl7 thanks Karl. It is horrid , having to redo. Appreciate it.
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Game History
Round: 4 Combat Move - Dutch 2 Infantrys moved from Banjarmasin to West Borneo 2 Infantrys moved from Banjarmasin to East And South Borneo 2 Adv.Fighters moved from Banjarmasin to West Borneo 1 Adv.Fighter moved from Banjarmasin to East And South Borneo 1 Tank moved from West Papua to Port Moresby Purchase Units - Dutch Dutch buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Dutch Battle in West Borneo Dutch attack with 2 Adv.Fighters and 2 Infantrys Thai defend with 1 Infantry Dutch roll dice for 2 Adv.Fighters and 2 Infantrys in West Borneo, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in West Borneo Dutch win, taking West Borneo from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in East And South Borneo Dutch attack with 1 Adv.Fighter and 2 Infantrys Thai defend with 1 Artillery Dutch roll dice for 1 Adv.Fighter and 2 Infantrys in East And South Borneo, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Artillery in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in East And South Borneo Dutch win, taking East And South Borneo from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Dutch 1 Adv.Fighter moved from East And South Borneo to Banjarmasin 2 Adv.Fighters moved from West Borneo to Banjarmasin Place Units - Dutch 1 Bunker, 3 Infantrys and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : -0.67 Dutch regular : 0.83
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Game History
Round: 4 Combat Move - Finns 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Estonia Finns take Estonia from Russians 1 Fighter and 1 Infantry moved from Vyborg to S.Karelia 1 Infantry moved from Vyborg to S.Karelia Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 2 PUs; Combat - Finns Battle in S.Karelia Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Artillery Finns roll dice for 1 Fighter and 2 Infantrys in S.Karelia, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Artillery in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Non Combat Move - Finns 1 Fighter moved from S.Karelia to Vyborg 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from N.Karelia to Murmansk 1 Infantry moved from Vyborg to N.Karelia 4 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.33
Game History
Round: 4 Combat Move - Romanians 1 Artillery moved from Brest to Kiev 1 Fighter and 2 Infantrys moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Kiev, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Kiev Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia 4 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia Place Units - Romanians 2 Infantrys and 1 Tank placed in E.Romania 4 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -0.17 Russians regular : 0.33
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@dawgoneit Thai 4 in 7 Player…tsvg
1 Fighter moved from Bangkok to Assam
1 Artillery and 1 Infantry moved from Burma to Assam
1 Elite and 2 Infantrys moved from S.Thailand to Burma
1 Tank moved from Bangkok to Burma
1 Submarine moved from 107 Sea Zone to 85 Sea Zone
1 T.Boat moved from 107 Sea Zone to 93 Sea Zone
1 Transport moved from 107 Sea Zone to 106 Sea Zone
1 Destroyer moved from 107 Sea Zone to 106 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from Bangkok to S.Thailand
2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank moved from Burma to YunnanPurchase Units - Thai Turning on Edit Mode EDIT: Adding units owned by Thai to 110 Sea Zone: 1 Destroyer and 1 Transport EDIT: Removing units owned by Thai from 106 Sea Zone: 1 Destroyer and 1 Transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Thai from 85 Sea Zone: 1 Submarine EDIT: Adding units owned by Thai to 110 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Thai buy 1 Adv.Fighter, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Assam Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery Thai win, taking Assam from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from Assam to Yunnan 1 AAGun moved from Burma to Yunnan Place Units - Thai 1 Adv.Fighter, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Territory Summary for Thai :
Yunnan : 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Assam : 1 flag, 1 Artillery and 1 Infantry Burma : 1 flag, 1 Elite, 2 Infantrys and 1 Tank S.Thailand : 2 Artillerys, 1 Elite and 2 Infantrys Malaya : 1 flag Bangkok : 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank 110 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 93 Sea Zone : 1 T.Boat
Production/PUs Summary :
Germans : 104 / 117 Russians : 83 / 92 Italians : 62 / 66 French : 25 / 19 Yamamoto : 82 / 88 Chinese : 25 / 27 Hisaichi : 65 / 65 British : 110 / 112 Anzac : 36 / 36 Dutch : 16 / 16 Finns : 18 / 20 Romanians : 18 / 18 Thai : 19 / 19 Americans : 95 / 95
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dbec80e8-c179-4dd9-ae03-3d887d0b1a56-USA 4.tsvg
Game History
Round: 4 Combat Move - Americans 2 Destroyers moved from 15 Sea Zone to 30 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone 2 ArmoredCars, 1 Infantry, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone 2 ArmoredCars, 1 Infantry and 1 Tank moved from 34 Sea Zone to Rio de Oro 2 ArmoredCars moved from San Francisco to 83 Sea Zone 1 Tank moved from Southwest USA to 83 Sea Zone 1 Artillery and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 2 Infantrys moved from 96 Sea Zone to Kwajalein Americans take Kwajalein from Yamamoto 1 Artillery and 1 Elite moved from Midway to 89 Sea Zone 1 Infantry and 1 Tank moved from Midway to 89 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 89 Sea Zone to 104 Sea Zone 1 Infantry and 1 Tank moved from 104 Sea Zone to Nauru 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 Transport moved from 87 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 Transport moved from 87 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 1 Artillery and 1 Infantry moved from Wake to 87 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk 1 Artillery and 1 Infantry moved from Wake to 87 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 87 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Woleai 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 Transport moved from 87 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter and 2 Submarines moved from 89 Sea Zone to 87 Sea Zone 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 1 Adv.Fighter, 2 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Fighter, 1 Submarine and 1 Tank moved from 83 Sea Zone to 89 Sea Zone 2 ArmoredCars and 1 Tank moved from 89 Sea Zone to Midway 1 Bomber moved from San Francisco to Wake 1 Destroyer and 1 Submarine moved from 87 Sea Zone to 102 Sea Zone 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 89 Sea Zone to 95 Sea Zone 1 Artillery and 1 Elite moved from 95 Sea Zone to Minamitori Americans take Minamitori from Yamamoto Purchase Units - Americans Americans buy 2 ArmoredCars, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Infantry, 1 S.Bomber, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Woleai Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Nauru Americans attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Nauru, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Nauru, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry and 1 Tank in Nauru, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Nauru, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Nauru Americans win, taking Nauru from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Truk Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Truk Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Rio de Oro Americans attack with 2 ArmoredCars, 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio de Oro, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Rio de Oro, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 3 Infantrys moved from Peru to Amazon Place Units - Americans 1 ArmoredCar and 1 Infantry placed in Salvador 1 ArmoredCar placed in Pearl Harbor 2 Transports placed in 98 Sea Zone 1 Carrier, 2 Destroyers and 1 S.Submarine placed in 83 Sea Zone 2 Fighters placed in 83 Sea Zone 1 S.Bomber placed in San Francisco Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 0.67 Neutral regular : -1.67