@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
2022 2nd Ed OOB Playoffs R2 - AndrewAAGamer (X) vs ArthurBomberHarris (A+60)
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So go with BB tip, AC tip, and 2 SS
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You got 4 hits and I lost the carriers. I got 5 non-sub hits
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AC tip, SS, DD, 2 AC hit
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battle over. I retreated. No more questions until Anzac
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Where is the AA gun for the Caucasus?
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Hmm, It looks like it did not get edited in. Ok - never mind. Not sure how to fix it now that would be fair. At least I don’t owe you one now. :)
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Yeah, you forgot a second time so I just went ahead. Only so many chances to make corrections in a playoff game
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Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 carrier moved from 55 Sea Zone to 42 Sea Zone 1 carrier, 3 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Russia to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 fighter moved from Northwest Persia to Caucasus Combat - Americans Battle in 42 Sea Zone Americans attack with 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits 2 carriers owned by the Americans lost in 42 Sea Zone 2 submarines owned by the Japanese lost in 42 Sea Zone Americans roll dice for 4 submarines in 42 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters in 42 Sea Zone, round 3 : 7/10 hits, 5.17 expected hits 4 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Japanese win with 1 battleship, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is -32 Casualties for Americans: 2 carriers, 2 destroyers, 1 fighter and 4 submarines Casualties for Japanese: 1 carrier, 2 destroyers and 3 submarines Battle in Caucasus Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 armour Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caucasus 1 armour owned by the Italians lost in Caucasus 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated Italians win with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour 4 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 fighter moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Anglo Egyptian Sudan to Northwest Persia 1 bomber moved from Anglo Egyptian Sudan to Gibraltar 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 armour, 1 carrier, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 armour, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 88 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Gibraltar to Normandy Bordeaux 1 bomber moved from Western United States to Gibraltar 1 fighter moved from Trans-Jordan to Gibraltar 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Western Australia 1 armour moved from Queensland to Western Australia 1 infantry moved from Queensland to Northern Territory 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 3 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 2 artilleries and 8 infantry moved from Jehol to Anhwe 13 artilleries, 1 fighter and 13 infantry moved from Kweichow to Hunan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Anhwe 1 infantry placed in Anhwe 5 infantry placed in Hunan Chinese undo move 3. 1 infantry placed in Sikang 1 infantry placed in Tsinghai 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Szechwan Chinese undo move 7. Chinese undo move 6. Chinese undo move 5. Chinese undo move 4. Chinese undo move 3. Chinese undo move 2. 3 infantry placed in Shensi 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 tactical_bomber moved from India to Caucasus 1 infantry moved from Burma to Shan State 1 bomber moved from India to Caucasus 1 fighter moved from India to Shan State 1 fighter moved from India to Shan State 1 armour moved from Burma to Hunan Combat - British Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 1 bomber moved from Caucasus to Trans-Jordan 1 fighter moved from Caucasus to Russia 1 tactical_bomber moved from Caucasus to Northwest Persia 3 armour moved from Persia to Northwest Persia 1 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Tunisia to Algeria 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Egypt to Northwest Persia 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Shan State to India 1 fighter moved from Shan State to India 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Tunisia to Algeria 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 aaGun moved from Burma to India 1 aaGun moved from Burma to India Place Units - British 1 armour and 2 mech_infantrys placed in Persia British undo move 1. 1 artillery and 2 mech_infantrys placed in Persia 1 armour, 1 fighter and 1 infantry placed in United Kingdom 1 infantry placed in Egypt 1 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour placed in India Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 artillery EDIT: Adding units owned by British to Persia: 1 armour EDIT: Removing units owned by British from United Kingdom: 1 armour EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 0.50 Japanese regular : -0.33 British regular : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Italians take Yenisey from Russians 1 artillery, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 2 fighters moved from Southern Italy to Norway 1 mech_infantry moved from Urals to Archangel 1 aaGun moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,5,3,2,3,2,4,4,4,6,5 Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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triplea_39965_7Fr.tsvg @andrewaagamer
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 bomber moved from New South Wales to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 bomber, 2 fighters and 3 submarines Japanese defend with 1 battleship, 1 carrier and 1 cruiser ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 2 submarines owned by the ANZAC lost in 42 Sea Zone 1 cruiser owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 battleship, 1 carrier and 1 cruiser Casualties for ANZAC: 3 submarines Non Combat Move - ANZAC 1 bomber and 2 fighters moved from 42 Sea Zone to Western Australia 1 aaGun and 1 infantry moved from South Australia to Western Australia 1 artillery and 1 infantry moved from Queensland to South Australia 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French 3 infantry moved from Libya to Tobruk French take Tobruk from Italians 1 artillery moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Persia to Russia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : -0.67
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@andrewaagamer said in 2022 2nd Ed OOB Playoffs R2 - AndrewAAGamer (X) vs ArthurBomberHarris (A+60):
AC tip, SS, DD, 2 AC hit
You did not take my casualties as stated above in the US/Jap battle. You took both DDs instead of the second AC. Thus, there should have been a DD in the battle with ANZAC instead of the tipped AC. Only difference is the DD would have fired back from the sub hit so I am owed a single dice roll with a hit on a 1-2. Since you were the active Player doing the rolling I will let you do the roll via Forum unless you want me to do it.
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@andrewaagamer Sorry, I thought I was following the instructions exactly.
If you want to have that DD instead of the carrier, I would need to redo the whole battle as I would be bringing in different number of subs. Do you want to let the battle stand as rolled, or have me redo the ANZAC turn?
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There is no reason to redo the entire battle. If you want to bring in an extra sub to avoid a possible loss of a plane then go ahead. Please declare that before rolling.
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I see now what happened. Those instructions were ambiguous as I thought it meant a second AC hit instead of 2 destroyed aircraft carriers, and then TripleA took the extra hit as a destroyer which I didn’t notice.
Bringing in an extra sub for that ANZAC counter-strike turns the adjustments very difficult as it affects more than one round. I ask for either a total redo, or let the dice stand as rolled.
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Seems an easy fix to me. However, since you think it is difficult and we are only talking about one third of a sub so I will let it go.
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on average, it would be the same as the extra sub would have 1/3rd of a chance to have killed the Battleship that did hit on turn 2.
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@arthur-bomber-harris said in 2022 2nd Ed OOB Playoffs R2 - AndrewAAGamer (X) vs ArthurBomberHarris (A+60):
on average, it would be the same as the extra sub would have 1/3rd of a chance to have killed the Battleship that did hit on turn 2.
Good point.
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If you guys can’t agree on a fix, one option is to have gamerman make a ruling
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@farmboy I think we decided the difference is too trivial. Otherwise, I would be asking for gamerman to make a ruling.