Scramble to SZ97?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Japanese take 80 Sea Zone from British
1 infantry moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
3 fighters moved from India to Kazakhstan
3 bombers moved from India to Rostov
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 artillery and 3 fighters
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 3 fighters in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kazakhstan
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Rostov
Japanese attack with 3 bombers and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Japanese win, taking Rostov from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
3 fighters moved from Kazakhstan to Volgograd
3 bombers moved from Rostov to Volgograd
1 aaGun and 7 infantry moved from Sakha to Amur
1 fighter moved from 43 Sea Zone to 39 Sea Zone
3 submarines moved from 36 Sea Zone to 39 Sea Zone
6 fighters moved from French Indo China to West India
1 fighter moved from India to 39 Sea Zone
1 armour, 1 artillery, 1 fighter, 6 infantry and 2 tactical_bombers moved from India to West India
1 fighter moved from French Indo China to West India
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5,4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,6,6,4
Japanese collect 35 PUs (7 lost to blockades); end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
British regular : 0.33
triplea_39965_17 USA scramble.tsvg
scramble in FIC, kamikaze off of Philippines?
@Arthur-Bomber-Harris said in 2022 2nd Ed OOB Playoffs R2 - AndrewAAGamer (X) vs ArthurBomberHarris (A+60):
scramble in FIC, kamikaze off of Philippines?
3 Kamikaze on each destroyer.
Scramble fighter in FIC.
Was hoping to get a break in one of those battles…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to France
1 aaGun moved from Western Germany to France
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,4,6,3,5
Italians collect 7 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to France
1 aaGun moved from Western Germany to France
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,4,6,3,5
Italians collect 7 PUs (7 lost to blockades); end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Combat - ANZAC
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 3 submarines
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 submarines owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 3 submarines
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 bomber moved from French Indo China to Kwangsi
1 fighter moved from Kwangsi to Kweichow
3 fighters moved from Kwangsi to Kweichow
1 bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns and 2 infantry moved from New South Wales to South Australia
1 fighter moved from 35 Sea Zone to Kweichow
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83
Japanese AA : -0.17
ANZAC regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 85 PUs;
Germans buy 3 artilleries, 15 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from France to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from French
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Rostov
1 fighter and 2 tactical_bombers moved from Southern Italy to Rostov
6 bombers moved from Western Germany to 92 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 6 bombers
French defend with 1 destroyer
Germans roll dice for 6 bombers in 92 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 92 Sea Zone
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for French: 1 destroyer
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 mech_infantry owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
5 bombers moved from 92 Sea Zone to France
6 armour moved from France to Germany
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from France to Germany
1 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Russia to Vologda
1 fighter and 2 tactical_bombers moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Vologda
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
9 infantry and 1 mech_infantry placed in Germany
3 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,6,2,5,5,1
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
French regular : 0.67
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Volgograd to Persia
2 fighters moved from Volgograd to Eastern Persia
1 infantry moved from West India to Eastern Persia
8 fighters and 2 tactical_bombers moved from West India to Eastern Persia
2 fighters moved from 39 Sea Zone to Eastern Persia
11 submarines moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Eastern Persia
Japanese attack with 12 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 infantry
Japanese roll dice for 12 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 8/15 hits, 7.50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 12 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to West India
4 fighters moved from Eastern Persia to 39 Sea Zone
8 fighters and 2 tactical_bombers moved from Eastern Persia to West India
2 bombers moved from Volgograd to French Indo China
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 aaGun and 7 infantry moved from Amur to Korea
Place Units - Japanese
2 carriers and 1 transport placed in 39 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,6,2,2
Japanese collect 20 PUs (19 lost to blockades); end with 20 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
British AA : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 carriers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Volgograd to Persia
2 fighters moved from Volgograd to Eastern Persia
1 infantry moved from West India to Eastern Persia
8 fighters and 2 tactical_bombers moved from West India to Eastern Persia
2 fighters moved from 39 Sea Zone to Eastern Persia
11 submarines moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Eastern Persia
Japanese attack with 12 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 infantry
Japanese roll dice for 12 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 8/15 hits, 7.50 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 12 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to West India
4 fighters moved from Eastern Persia to 39 Sea Zone
8 fighters and 2 tactical_bombers moved from Eastern Persia to West India
2 bombers moved from Volgograd to French Indo China
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 aaGun and 7 infantry moved from Amur to Korea
Place Units - Japanese
2 carriers and 1 transport placed in 39 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,6,2,2
Japanese collect 20 PUs (19 lost to blockades); end with 20 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 72 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.50
British AA : -0.17
British regular : -0.33
any edits or done?
All done. No more edits.
Thanks, just checking as I hate when people go just a few minutes after I post… :)
Ooops… please move two infantry from FIC to Shan State. THANKS!
will make the move
Game History
Round: 18
Purchase Units - Americans
Americans buy 9 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shan State: 2 infantry
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Philippines to Shan State
3 bombers moved from Philippines to Shan State
1 bomber moved from Caucasus to Russia
Combat - Americans
Strategic bombing raid in Russia
Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Shan State
Americans attack with 4 bombers
Japanese defend with 2 infantry
Americans roll dice for 4 bombers in Shan State, round 2 : 4/4 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Americans lost in Shan State
2 infantry owned by the Japanese lost in Shan State
Americans win with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 bombers moved from Shan State to Burma
1 carrier, 3 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
4 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 6 infantry moved from Eastern United States to Quebec
1 bomber moved from Russia to Caucasus
Place Units - Americans
9 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 24 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 23 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 8 infantry
EDIT: Changing PUs for Chinese from 47 to 23
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Tsinghai to Novosibirsk
British take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Kansu
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 bomber moved from Caucasus to Volgograd
4 fighters moved from Caucasus to Volgograd
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
5 fighters moved from Caucasus to Rostov
4 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Combat - British
Air Battle in Volgograd
British attacks with 5 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Volgograd
Bombing raid in Volgograd causes 0 damage total.
Battle in Eastern Persia
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
British attack with 5 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 5 fighters and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 92 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
5 fighters moved from Rostov to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 artilleries moved from Persia to Northwest Persia
2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
4 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
4 fighters moved from Volgograd to Caucasus
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in Union of South Africa
1 artillery and 2 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
British collect 36 PUs (2 lost to blockades); end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 0.00
Germans AA : 0.67
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Western Germany to Southern Italy
2 aaGuns moved from France to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1,1,5,3,5
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from Philippines to India
Combat - ANZAC
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to Burma
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
EDIT: 1 artillery moved from 20 Sea Zone to Formosa
EDIT: 1 infantry moved from 20 Sea Zone to Formosa
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from New South Wales to Western Australia
2 aaGuns and 1 infantry moved from South Australia to Western Australia
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
5 fighters moved from Kweichow to Szechwan
1 tactical_bomber moved from Philippines to Szechwan
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Formosa from Japanese to ANZAC
EDIT: Turning off Edit Mode
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 6 armour, 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from British
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from British
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from British
1 armour moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Rostov
1 fighter and 2 tactical_bombers moved from Volgograd to Rostov
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Rostov to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Samara
3 mech_infantrys moved from Novgorod to Vologda
1 aaGun moved from Volgograd to Rostov
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
10 armour and 1 mech_infantry moved from Germany to Eastern Poland
9 infantry moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 aaGun moved from Western Germany to France
3 infantry moved from France to Southern France
5 bombers moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Russia
3 armour placed in Novgorod
3 infantry placed in Southern France
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,4,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,5,6,1,6,2
Germans collect 61 PUs (7 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : -0.33
No russian moves