No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Booper (Allies+21) vs Simon33 (Axis) BM
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 artilleries moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from 35 Sea Zone to Japan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 3 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Japan to Amur 2 fighters moved from 36 Sea Zone to Japan 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Guam Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 battleship and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Malaya Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Amur Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Amur 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Kwangtung to Kiangsi 2 bombers moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 1 fighter and 4 tactical_bombers moved from Shan State to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter moved from Kwangsi to Manchuria 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Kwangsi to Jehol 1 infantry moved from Jehol to Manchuria 1 infantry moved from Manchuria to Amur 1 aaGun moved from Jehol to Manchuria 2 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83 UK_Pacific regular : 0.67 Russians regular : 0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Gibraltar to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from France to United Kingdom 1 mech_infantry moved from Western United States to Alaska Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 12 infantry moved from Yunnan to Szechwan Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Shensi 2 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 unit repaired. 2 fighters moved from Yunnan to 41 Sea Zone 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 artillery moved from 72 Sea Zone to Kenya 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 armour and 1 mech_infantry moved from Egypt to Kenya 1 bomber moved from Malta to Kenya Combat - British Battle in 41 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British lost in 41 Sea Zone 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in 41 Sea Zone 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for British: 1 cruiser and 1 destroyer Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Battle in Kenya British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Kenya 2 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Kenya, round 3 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Kenya, round 4 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Malta to Anglo Egyptian Sudan 1 fighter moved from Malta to Trans-Jordan 1 tactical_bomber moved from Malta to Trans-Jordan 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to India 2 infantry moved from Yunnan to Shan State 1 aaGun moved from Burma to Shan State 1 artillery moved from Burma to Shan State 2 infantry moved from Burma to Shan State 2 artilleries moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 factory_minor placed in Persia Turning on Edit Mode EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 artillery and 1 infantry EDIT: Removing units owned by British from Quebec: 1 infantry EDIT: Removing units owned by British from Quebec: 1 artillery EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship and 1 cruiser EDIT: Removing units owned by British from 109 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Adding units owned by British to Brazil: 1 infantry EDIT: Removing units owned by British from Suriname: 1 infantry EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 86 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Brazil from Neutral_Allies to British EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry EDIT: Adding units owned by British to Brazil: 3 infantry EDIT: Turning off Edit Mode 1 transport placed in 106 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 fighter placed in India Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 artillery, 1 fighter and 3 infantry EDIT: Removing units owned by Chinese from Shensi: 1 artillery, 1 fighter and 3 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,6,4,6,3,4,6,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 fighter Some Units in 39 Sea Zone change ownership: 1 submarine Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.33 Japanese regular : -0.50 Germans AA : -0.17 British regular : 0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 bomber moved from Southern Italy to Belarus Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Belarus Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Belarus, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Belarus, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Poland 1 artillery and 3 infantry moved from Libya to Tunisia 1 armour moved from Bulgaria to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 artillery moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 1 marine placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.67
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Germans
Combat Hit Differential Summary :
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Argh, sorry, hit the wrong button and didn’t post the summary. Not too eventful a turn for Anzac and France, no dice rolled.
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians 2 bombers moved from Western Germany to Poland 2 bombers and 1 tactical_bomber moved from Poland to Novgorod 2 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 4 artilleries and 2 infantry moved from Poland to Baltic States 3 armour and 10 mech_infantrys moved from Germany to Baltic States
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Ships will bombard if you don’t scramble.
Scramble?
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No scramble, nice can-opener with Italy. I should have taken care of my planes better!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians 2 bombers moved from Western Germany to Poland 2 bombers and 1 tactical_bomber moved from Poland to Novgorod 2 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone 4 artilleries and 2 infantry moved from Poland to Baltic States 3 armour and 10 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Novgorod Germans attack with 3 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 3.17 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 3 armour, 2 bombers and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 3.50 expected hits Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits, 2.17 expected hits 2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 2 fighters owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber Battle in Karelia Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 3 armour, 4 artilleries, 2 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 4 artilleries, 2 infantry and 10 mech_infantrys in Baltic States, round 2 : 7/19 hits, 5.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 4 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Western Germany to Germany 1 infantry moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland 2 bombers moved from Novgorod to Eastern Poland 3 infantry moved from Romania to Eastern Poland 1 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 infantry placed in Southern France 1 artillery placed in Germany 1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 0.33 Russians AA : -0.50
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Going to be hard to recover from that I think.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 2 infantry moved from Olgiy to Timguska 6 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy 2 aaGuns and 10 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Sikang to Szechwan Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -0.33
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Yep, definitely very bad news for Russia. Was actually planning to move them back to Russia and last second left them up north. Ah well.
Also, I didn’t understand that my Russian sub in SZ115 wouldn’t have an opportunity to avoid combat, I thought I would be able to move somewhere or stay submerged, so it rolled that twice as I re-loaded as I thought I had just forgotten to move.
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@booper You can move the sub elsewhere as a combat move and avoid combat but I can attack it on the next German turn.
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Somehow, the engine didn’t let me. I’ll look at it again.
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@simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM:
@booper You can move the sub elsewhere as a combat move and avoid combat but I can attack it on the next German turn.
OK, I see what happened, I just had trouble selecting it, and thought it wasn’t letting me select it. I’ll re-do this one. No dice are being rolled.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone Non Combat Move - Russians 1 submarine moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from Olgiy to Timguska 6 infantry moved from Yenisey to Timguska 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 2 infantry moved from Russia to Bryansk 1 infantry moved from Ulaanbaatar to Buryatia 2 aaGuns and 10 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Tsagaan Olom 2 infantry moved from Sikang to Szechwan Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Kweichow 1 armour moved from Kiangsi to Kweichow 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to Shan State 1 fighter and 3 tactical_bombers moved from French Indo China to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone 1 battleship owned by the British lost in 41 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 artillery and 4 infantry British roll AA dice in Shan State : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Japanese 2 bombers moved from 41 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Japan to Kiangsu Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 British AA : 0.50 UK_Pacific regular : 0.00 ANZAC regular : -0.67 British regular : 0.33
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Japan is a bit behind schedule. So at least the Pacific is working for you.
I didn’t think about that CV allowing a landing spot for your fighters, thus you could smash the fleet in SZ41. I note you could also have bought a CV to facilitate that.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Kweichow 1 armour moved from Kiangsi to Kweichow 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to Shan State 1 fighter and 3 tactical_bombers moved from French Indo China to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone 1 battleship owned by the British lost in 41 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 artillery and 4 infantry British roll AA dice in Shan State : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from 41 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Japan to Kiangsu EDIT: 1 infantry moved from Greece to 97 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 British AA : 0.50 UK_Pacific regular : 0.00 ANZAC regular : -0.67 British regular : 0.33
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Second map contains a forgotten German move. Hope it’s ok.