No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 cruiser, 4 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 39 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 cruiser, 4 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 39 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
Sorry, got confused and thought I had finished my move, so please use the 2nd post of the French one.
2 AA hits in a row, that is crazy. Interesting to see how your SeaLion attempt goes. Let me know when you post, as I may have some different OOL depending on how you come in.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 carriers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 7 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry, 3 submarines and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Western Ukraine
4 artilleries and 11 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
I think I wouldn’t have done the sea lion if I knew my bomber would be shot down. USA will certainly be able to liberate.
Anyway, scramble to SZ110?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 carriers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 7 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry, 3 submarines and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Western Ukraine
4 artilleries and 11 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Rostov
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 carriers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 7 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry, 3 submarines and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Western Ukraine
4 artilleries and 11 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 3 infantry moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Caucasus to Northwest Persia
3rd file. Changes to the Eastern Front only.
@simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM:
I think I wouldn’t have done the sea lion if I knew my bomber would be shot down. USA will certainly be able to liberate.
Anyway, scramble to SZ110?
Yeah, that makes a significant difference.
No scramble
OOL:
AA guns
US bomber
French Inf
standard for remaining UK units
take French fighter last
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 carriers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 7 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 8 infantry, 3 submarines and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Western Ukraine
4 artilleries and 11 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery and 3 infantry moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 8 transports
French defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 8 transports in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 8 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in United Kingdom
Germans attack with 1 armour, 8 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 bomber
British roll AA dice in United Kingdom : 4/10 hits, 1.67 expected hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 8 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers in United Kingdom, round 2 : 11/24 hits, 9.67 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 bomber, 6 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/22 hits, 9.33 expected hits
3 artilleries owned by the Germans and 8 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British, 1 bomber owned by the Americans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 5 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in United Kingdom, round 3 : 4/13 hits, 6.17 expected hits
British roll dice for 1 armour, 6 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/16 hits, 7.50 expected hits
4 artilleries owned by the Germans lost in United Kingdom
4 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in United Kingdom, round 4 : 6/9 hits, 4.83 expected hits
British roll dice for 1 armour, 6 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/12 hits, 6.17 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
1 fighter owned by the Germans, 2 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated
British win with 6 fighters remaining. Battle score for attacker is -29
Casualties for Germans: 1 armour, 8 artilleries, 3 fighters, 9 infantry and 2 tactical_bombers
Casualties for Americans: 1 bomber
Casualties for British: 5 aaGuns, 1 armour, 11 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Rostov
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Rostov, round 2 : 3/10 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 4 artilleries, 11 infantry and 5 mech_infantrys
British defend with 1 artillery and 2 mech_infantrys
Germans roll dice for 4 artilleries, 11 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 5/20 hits, 4.67 expected hits
British roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Northwest Persia
2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 mech_infantrys
Non Combat Move - Germans
3 mech_infantrys moved from Caucasus to Novosibirsk
7 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Novgorod to Poland
3 mech_infantrys moved from Romania to Poland
4 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Western Germany
11 artilleries and 7 infantry moved from Novgorod to Vyborg
Place Units - Germans
2 carriers placed in 110 Sea Zone
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
French regular : -0.33
British AA : 2.33
Russians regular : 0.33
Germans regular : -1.33
British regular : -4.00
4 AA hits!
Now you are winning this game.
@simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM:
4 AA hits!
Now you are winning this game.
Ouch, sorry, that is rough when the dice are so biased. Should have been at most 2 hits. My AA luck continues this game. Usually I never get any AA hits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
4 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
7 infantry moved from Russia to Bryansk
2 infantry moved from Smolensk to Bryansk
1 armour moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Italians defend with 1 destroyer and 3 fighters
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Bryansk
Russians attack with 3 artilleries and 17 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 17 infantry in Bryansk, round 2 : 2/20 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 artilleries and 17 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 aaGun, 3 armour, 11 artilleries, 28 infantry and 1 mech_infantry moved from Belarus to Baltic States
2 infantry moved from Smolensk to Belarus
4 mech_infantrys moved from Russia to Belarus
2 aaGuns moved from Russia to Bryansk
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Suiyuyan to Kansu
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.67
Russians regular : -2.67
Dice Statistics:
Total
1 was rolled 193 times
2 was rolled 182 times
3 was rolled 175 times
4 was rolled 234 times
5 was rolled 201 times
6 was rolled 213 times
Average roll : 3.590
Median : 4.000
Variance : 1.941
Standard Deviation : 1.393
Total rolls : 1198
Germans Combat
1 was rolled 52 times
2 was rolled 66 times
3 was rolled 59 times
4 was rolled 73 times
5 was rolled 72 times
6 was rolled 60 times
Average roll : 3.594
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 382
British Combat
1 was rolled 37 times
2 was rolled 22 times
3 was rolled 24 times
4 was rolled 35 times
5 was rolled 32 times
6 was rolled 38 times
Average roll : 3.622
Median : 4.000
Variance : 1.237
Standard Deviation : 1.112
Total rolls : 188
Italians Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 23 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.692
Median : 4.000
Variance : 0.987
Standard Deviation : 0.993
Total rolls : 91
French Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.500
Variance : 1.235
Standard Deviation : 1.111
Total rolls : 28
Americans Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.903
Median : 3.000
Variance : 1.561
Standard Deviation : 1.249
Total rolls : 31
ANZAC Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 15
Neutral_Allies Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.261
Median : 3.000
Variance : 0.492
Standard Deviation : 0.702
Total rolls : 23
Chinese Combat
1 was rolled 13 times
2 was rolled 16 times
3 was rolled 11 times
4 was rolled 21 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3.578
Median : 4.000
Variance : 0.652
Standard Deviation : 0.807
Total rolls : 90
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.622
Standard Deviation : 0.789
Total rolls : 16
Russians Combat
1 was rolled 16 times
2 was rolled 21 times
3 was rolled 18 times
4 was rolled 25 times
5 was rolled 21 times
6 was rolled 30 times
Average roll : 3.794
Median : 4.000
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 131
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 39 times
2 was rolled 28 times
3 was rolled 29 times
4 was rolled 38 times
5 was rolled 30 times
6 was rolled 36 times
Average roll : 3.500
Median : 4.000
Variance : 0.600
Standard Deviation : 0.774
Total rolls : 200
Sorry, keep forgetting to move my subs out of SZ97. Will probably forget to do the UK one too… lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Szechwan to Suiyuyan
Japanese take Shensi from Chinese
1 bomber moved from Shan State to Suiyuyan
1 bomber moved from Philippines to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
3 artilleries and 5 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Anhwe to Hopei
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
3 artilleries and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Philippines to Caroline Islands
1 fighter moved from Philippines to 43 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Caroline Islands
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 armour and 1 bomber in Suiyuyan, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Suiyuyan
1 fighter owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 fighter
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hopei
2 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 carriers and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 mech_infantry moved from Buyant-Uhaa to Anhwe
1 mech_infantry moved from Szechwan to Anhwe
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
5 artilleries and 1 infantry moved from Yunnan to Shan State
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Malaya to Shan State
1 bomber moved from Celebes to Philippines
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Ulaanbaatar to Dzavhan
1 artillery and 1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
2 fighters moved from Japan to Anhwe
1 fighter moved from 6 Sea Zone to Anhwe
7 carriers, 2 destroyers, 8 fighters, 3 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 artilleries placed in Kiangsu
3 artilleries, 2 fighters and 2 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
3 artilleries, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : -1.50
ANZAC regular : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Eastern United States to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
1 mech_infantry moved from Alaska to Western United States
1 mech_infantry moved from Alaska to Western United States
tip CV, BB and lose a sub.
only 1 CV I mean.