Scramble Normandy and 114. Not 113.
Myygames (Allies+58) vs Enno (X) LL OOB
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@Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:
By the way, please still decide whether you would like to change the casualty in Normandy to the inf instead.
I will most likely do that, will have a look at it.
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@Myygames That is indeed my preference, although I am OK with an exception here and there.
I don’t think it penalizes a side, because checking whether anything is forgotten is mostly a function of number of units, e.g. checking China is very simple, and both sides have roughly the same number. I also think there are several reasons why it’s good practice to check any forgotten moves at the end of a turn for a particular nation, and it’s also most efficient as everything is fresh on ones mind. Things change irrevocably with combat, so that’s for me typically the deadline.
I also don’t want to deviate much from the convention around here, so if it is, that would be good for me to know.
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@Myygames said in Myygames (Allies+58) vs Enno (X) LL OOB:
@Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:
By the way, please still decide whether you would like to change the casualty in Normandy to the inf instead.
I will most likely do that, will have a look at it.
I will change the casualty in normandy. This will change the result of the combat. I will make the necessary Edits with the russian Turn, probably this evening.
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@Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:
@Myygames That is indeed my preference, although I am OK with an exception here and there.
I don’t think it penalizes a side, because checking whether anything is forgotten is mostly a function of number of units, e.g. checking China is very simple, and both sides have roughly the same number. I also think there are several reasons why it’s good practice to check any forgotten moves at the end of a turn for a particular nation, and it’s also most efficient as everything is fresh on ones mind. Things change irrevocably with combat, so that’s for me typically the deadline.
I also don’t want to deviate much from the convention around here, so if it is, that would be good for me to know.
No worries, i am fine with your policy. I will only edit NCM of the same Nation and otherwise ask for your Permission.
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@Myygames Ah, that was a painful mistake; I thought I had the option to retreat as long as a defending unit was present, but I see now that’s not the case with only AA’s left.
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@Enno myygames-vs-enno-g40-ll-RUS4.tsvg
I edited normandy, should be OK but pls check.
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 armour and 2 mech_infantrys moved from Bryansk to Samara 1 mech_infantry moved from Volgograd to Samara 2 infantry moved from Vologda to Samara 4 infantry moved from Vologda to Russia 4 aaGuns, 7 artilleries and 32 infantry moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 fighter moved from Northwest Persia to Russia 1 infantry moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Iraq to Egypt Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,50
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@Enno are you working on Japan?
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@Myygames Yeah, it’s coming up today.
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myygames-vs-enno-g40-LL- J4.tsvg
Go Allies! -
@Enno myygames-vs-enno-g40-ll-US4_NCM.tsvg
2 planes covering the amphibious assault on korea in SZ6, you have 1 fighter. pls confirm no scramble.
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@Myygames Correct, no scramble.
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@Enno myygames-vs-enno-g40-ll-UK4.tsvg
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 battleship, 2 cruisers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Amur to 6 Sea Zone Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in Korea Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Korea from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Caroline Islands Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/1 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/1 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 2 fighters moved from Western United States to Wake Island 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 6 Sea Zone to Siberia 1 mech_infantry moved from Western United States to Central United States 1 aaGun moved from Central United States to Western United States 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 bomber, 3 fighters and 2 infantry placed in Western United States Americans undo move 3. 1 bomber, 2 fighters and 2 infantry placed in Western United States 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Tsinghai to Kansu Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Holland Belgium British attack with 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to West India 3 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry moved from India to West India 2 infantry moved from Persia to Northwest Persia 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Persia to Northwest Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Persia 1 mech_infantry moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Caucasus to Volgograd 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 fighter and 2 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : 0,50 Japanese AA : 0,50 Germans AA : -0,17 Germans regular : 0,00 British regular : -0,00
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@Enno please Note that I will be on vacation starting 21.JUL until 06.AUG with no access to trippleA
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@Myygames Sure, thanks for the heads-up.
Probably I’ll be able to send the response from the Italians this evening.Have a nice holiday already!
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myygames-vs-enno-g40-LL- IT4.tsvg Go ANZAC!
I’ve assumed that those 2 units (UK inf + mech) in the North Sea are in an American transport. -
@Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:
myygames-vs-enno-g40-LL- IT4.tsvg Go ANZAC!
I’ve assumed that those 2 units (UK inf + mech) in the North Sea are in an American transport.Yes thats correct
I dont like what you are doing but I can see your point with my transport in 76. Good move!
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@Enno myygames-vs-enno-g40-ll-FRE4.tsvg
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from Queensland to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from New Guinea to 33 Sea Zone 1 fighter moved from Western Australia to Queensland 1 fighter and 1 mech_infantry moved from New South Wales to Queensland 2 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to New South Wales 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,33
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myygames-vs-enno-g40-LL- G5.tsvg
Hope you’re having a great holiday! Take your time with the USSR. -
@Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:
Hope you’re having a great holiday!
Thanks!
Would it be possible for you to Post the turn summary?
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Sure, just not sure where to find that in tripleA?