Please use second map
2022 BM Playoff R2 Me1945 v Gamerman01 (+24)
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The 3rd complex makes me nervous.
Friendly reminder to roll amphibious assaults first, thanks, no problem in this situation of course.
I would have actually considered having that sub fight, but you assumed correctly this time. I do appreciate you trying to minimize stoppages, farmboy awaits
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And just in case you appreciate this, I again acknowledge that your luck is a bit poor, still.
You are classy for not complaining, IMO
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Almost 5 rounds in 5 weeks, that is not bad at all.
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@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
And just in case you appreciate this, I again acknowledge that your luck is a bit poor, still.
You are classy for not complaining, IMO
Thank you for the acknowledgment. -
@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
The 3rd complex makes me nervous.
Friendly reminder to roll amphibious assaults first, thanks, no problem in this situation of course.
I would have actually considered having that sub fight, but you assumed correctly this time. I do appreciate you trying to minimize stoppages, farmboy awaits
You are welcome. Making your nervous is a part of my strategy.:astonished:
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ame History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to Morocco 1 fighter moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Americans roll AA dice in Morocco : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3.33 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 2.50 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Morocco, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Casualties for British: 1 fighter Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 1 bomber moved from Morocco to Southern France 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Smolensk to Belarus 2 armour moved from Smolensk to Belarus 2 aaGuns, 2 artilleries and 3 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.00 Americans AA : -0.33
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I still think you’re missing an infantry in SE Europe. I’ll add one to Albania and you can move it to any territory adjacent to Bulgaria if you want.
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Submerge, intercept?
G6_CM.tsvg -
@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
I still think you’re missing an infantry in SE Europe. I’ll add one to Albania and you can move it to any territory adjacent to Bulgaria if you want.
Thank you!!!
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I’m here, just a minute…
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I’ll intercept with 2 fighters - I hope you don’t roll snake eyes
Submerge
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Check that. Don’t intercept
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That’s so bad.
I like how you continued the attack in Bryansk and got 2/2 and I whiffed, but then it was smashed :expressionless:When I saw the AA in Moscow miss one and then hit one, I may recall that Triple A doesn’t do AA fire correctly when there are mixed aircraft. It’s been years since I thought about this, so I’m fuzzy. Did Triple A ask you for a casualty choice between the tactical and the strat bomber? Because if the industrial complex hit, the strat bomber is the only possible hit.
I say this so that you may catch it in some other game you have in the future and maybe you benefit.
It would be unreasonable for me to demand a coin-flip roll (or even look into what order Triple A rolls AA) because the dice have been SO lop-sided to this point. It’s mainly out of curiosity.
I’m sorry the dice have been interfering so much with this game. Although I’m 0/2 lifetime against you, and the ghosts of my pilots and ship captains in the Adriatic Sea dead since 2017 have been released
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No way I’m coasting yet or assuming a win. I see a lot of ways I can lose. OK, R6
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@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
When I saw the AA in Moscow miss one and then hit one, I may recall that Triple A doesn’t do AA fire correctly when there are mixed aircraft. It’s been years since I thought about this, so I’m fuzzy. Did Triple A ask you for a casualty choice between the tactical and the strat bomber? Because if the industrial complex hit, the strat bomber is the only possible hit.
I say this so that you may catch it in some other game you have in the future and maybe you benefit.
It would be unreasonable for me to demand a coin-flip roll (or even look into what order Triple A rolls AA) because the dice have been SO lop-sided to this point. It’s mainly out of curiosity.
Never mind. I realized I could test it in local mode. When the first AA roll hit, Triple A took off the strat bomber. When the second hit, tactical bomber.
Therefore, the hit to the tactical bomber and not the strat bomber was fair.
It does NOT ask a casualty choice.
Sorry to bother you
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I agree with your assumption of AA loss in Bryansk, but it was not an automatic decision. 5 infantry and 2 artillery against 6 infantry and AA gun (11%) and you only scored one hit, I might lose an infantry.
Not questioning it, though, because my dice after that were good, plus I still have 2 AAs and you don’t have much air thanks to my ridiculous rolls. Sometimes I take casualties that most people don’t.
I don’t want to be difficult, though
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@Me1945
My assumption is: if an attacker doesn’t ask for OOL following max defense or other reasonable order and a defender has surviving units, the defender can replace the lost units at his choice. So, feel free to replace inf with AA.