Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
2022 BM Playoff R2 Me1945 v Gamerman01 (+24)
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@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
Ah, you test my honesty.
You removed 3 from Bulgaria but added 2 to Albania. You can put back the 3rd after I post FRANZAC, here
I don’t think the 3rd Italian from Bulgaria has been added back yet
If you wanted to move the Italian AA out of East Poland (was left there I4) that’s fine
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Shan State 1 bomber moved from Kwangsi to Shan State 1 artillery, 1 infantry and 1 marine moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Shan State Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in 22 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 armour moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Hopei to Shensi 1 aaGun moved from Chahar to Hopei 1 fighter moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 fighter moved from 17 Sea Zone to Japan 1 fighter moved from Manchuria to French Indo China 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to Kwangsi 2 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 bomber moved from Shan State to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier and 1 destroyer placed in 36 Sea Zone 1 artillery placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -3.83 UK_Pacific regular : -0.33 ANZAC regular : 1.17
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I do see your post this time, so you don’t have to wonder about that. Have a great day
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The 3rd complex makes me nervous.
Friendly reminder to roll amphibious assaults first, thanks, no problem in this situation of course.
I would have actually considered having that sub fight, but you assumed correctly this time. I do appreciate you trying to minimize stoppages, farmboy awaits
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And just in case you appreciate this, I again acknowledge that your luck is a bit poor, still.
You are classy for not complaining, IMO
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Almost 5 rounds in 5 weeks, that is not bad at all.
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@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
And just in case you appreciate this, I again acknowledge that your luck is a bit poor, still.
You are classy for not complaining, IMO
Thank you for the acknowledgment. -
@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
The 3rd complex makes me nervous.
Friendly reminder to roll amphibious assaults first, thanks, no problem in this situation of course.
I would have actually considered having that sub fight, but you assumed correctly this time. I do appreciate you trying to minimize stoppages, farmboy awaits
You are welcome. Making your nervous is a part of my strategy.:astonished:
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ame History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to Morocco 1 fighter moved from Southern Italy to Morocco Combat - Italians Battle in Morocco Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Americans roll AA dice in Morocco : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3.33 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 3/6 hits, 2.50 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Morocco, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.50 expected hits 1 armour owned by the Americans, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Casualties for British: 1 fighter Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 1 bomber moved from Morocco to Southern France 1 aaGun moved from Eastern Poland to Belarus 1 mech_infantry moved from Smolensk to Belarus 2 armour moved from Smolensk to Belarus 2 aaGuns, 2 artilleries and 3 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 1.00 Americans AA : -0.33
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I still think you’re missing an infantry in SE Europe. I’ll add one to Albania and you can move it to any territory adjacent to Bulgaria if you want.
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Submerge, intercept?
G6_CM.tsvg -
@gamerman01 said in 2022 BM Playoff R2 Me1945 v Gamerman01 (+24):
I still think you’re missing an infantry in SE Europe. I’ll add one to Albania and you can move it to any territory adjacent to Bulgaria if you want.
Thank you!!!
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I’m here, just a minute…
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I’ll intercept with 2 fighters - I hope you don’t roll snake eyes
Submerge
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Check that. Don’t intercept
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That’s so bad.
I like how you continued the attack in Bryansk and got 2/2 and I whiffed, but then it was smashed :expressionless:When I saw the AA in Moscow miss one and then hit one, I may recall that Triple A doesn’t do AA fire correctly when there are mixed aircraft. It’s been years since I thought about this, so I’m fuzzy. Did Triple A ask you for a casualty choice between the tactical and the strat bomber? Because if the industrial complex hit, the strat bomber is the only possible hit.
I say this so that you may catch it in some other game you have in the future and maybe you benefit.
It would be unreasonable for me to demand a coin-flip roll (or even look into what order Triple A rolls AA) because the dice have been SO lop-sided to this point. It’s mainly out of curiosity.
I’m sorry the dice have been interfering so much with this game. Although I’m 0/2 lifetime against you, and the ghosts of my pilots and ship captains in the Adriatic Sea dead since 2017 have been released
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No way I’m coasting yet or assuming a win. I see a lot of ways I can lose. OK, R6