@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
Adam514 (Allies+25) vs Simon33 (Axis) BM4
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 bomber and 1 fighter moved from Novgorod to Norway 2 fighters moved from Western Germany to Norway 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 1 armour moved from Caucasus to Volgograd Germans take Kazakhstan from Russians 1 artillery, 1 infantry and 6 mech_infantrys moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Norway Germans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Americans defend with 1 armour Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Norway 1 armour owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Volgograd Germans attack with 1 armour Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 1 infantry and 9 mech_infantrys British defend with 1 aaGun; French defend with 2 infantry; Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 9 mech_infantrys in Holland Belgium, round 2 : 2/11 hits, 2.17 expected hits Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 aaGun owned by the British and 1 infantry owned by the French lost in Holland Belgium Germans roll dice for 1 artillery and 9 mech_infantrys in Holland Belgium, round 3 : 1/10 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans roll dice for 1 artillery and 8 mech_infantrys in Holland Belgium, round 4 : 2/9 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun Casualties for French: 2 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Western Germany to Holland Belgium EDIT: 2 aaGuns moved from Northern Italy to Southern France EDIT: 2 artilleries moved from Northern Italy to Western Germany 1 bomber moved from Norway to Novgorod 1 fighter moved from Greece to Novgorod 3 fighters moved from Norway to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Southern Italy to Germany 3 artilleries and 3 infantry moved from Germany to Poland 1 infantry moved from Western Ukraine to Bessarabia Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 artilleries placed in Novgorod 5 infantry placed in Germany 1 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Russians regular : 0.67 Germans regular : -1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Manchuria to Korea 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Rostov to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Korea Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Korea, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Korea, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking 125 Sea Zone from Germans, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Korea 5 infantry moved from Manchuria to Jehol 3 armour and 2 mech_infantrys moved from Rostov to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 artillery moved from Rostov to Bryansk 7 infantry moved from Russia to Bryansk 1 aaGun, 4 artilleries and 1 infantry moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 2 aaGuns, 7 artilleries and 39 infantry moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Belarus Place Units - Russians 4 armour and 3 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 fighters EDIT: Adding units owned by Russians to Eastern Poland: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4,2,1,1,3,5,4,3,2 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 2 carriers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers moved from 6 Sea Zone to Korea 1 mech_infantry moved from Hunan to Shantung 1 armour moved from Kweichow to Shantung 3 infantry moved from Kiangsu to Shantung 1 artillery moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Anhwe to Chahar 1 bomber moved from Shan State to Chahar 1 infantry moved from Anhwe to Shantung 3 infantry moved from Anhwe to Shantung 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 infantry moved from Anhwe to Shantung Combat - Japanese Battle in Korea Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 aaGun and 4 infantry Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 7/9 hits, 4.67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Korea 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Shantung, round 2 : 6/11 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar 1 bomber owned by the Japanese retreated 1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Anhwe 4 fighters and 3 tactical_bombers moved from Korea to Anhwe 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Hunan 1 mech_infantry moved from Szechwan to Anhwe 2 infantry moved from Anhwe to Shantung 2 infantry moved from Shan State to Yunnan 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from 41 Sea Zone to India 1 armour and 1 mech_infantry moved from India to Yunnan 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone 2 artilleries placed in Japan 3 artilleries placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 6.00 ANZAC regular : 0.00 Russians regular : -0.33 Russians AA : -0.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 6 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 29 Sea Zone to 63 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 8 infantry moved from Jehol to Chahar 1 fighter moved from Szechwan to Suiyuyan 9 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Sikang 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 artillery and 6 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/10 hits, 3.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 infantry and 3 mech_infantrys Italians defend with 1 armour British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia 1 artillery and 2 infantry moved from Iraq to Persia 1 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Persia to Iraq 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 4 destroyers, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Iraq 3 artilleries placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : -0.83 Japanese regular : -0.67 British regular : -0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 bomber moved from Alexandria to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 1 mech_infantry moved from Tunisia to Tobruk 1 fighter moved from Alexandria to 95 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Tunisia to 94 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from Northern Italy to Southern France 1 marine moved from 95 Sea Zone to Southern Italy 2 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 carrier placed in 95 Sea Zone 1 fighter placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Algeria: 1 infantry EDIT: Adding units owned by French to Morocco: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Germany to Baltic States 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Western Germany to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 bomber and 1 fighter moved from Novgorod to Belarus 1 bomber moved from Belarus to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Germany to Belarus Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys in Archangel, round 2 : 10/28 hits, 9.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 125 Sea Zone to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Belarus to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 artillery moved from Norway to Finland 1 artillery moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Ukraine to Novgorod 1 aaGun moved from Novgorod to Archangel 5 artilleries and 6 infantry moved from Poland to Germany 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 10 infantry moved from Novgorod to Archangel 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Belarus to Western Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany Germans undo move 1. 2 artilleries and 1 infantry placed in Novgorod 10 infantry placed in Germany 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour moved from Bessarabia to Ukraine 6 artilleries and 12 infantry moved from Eastern Poland to Belarus 2 fighters moved from Eastern Poland to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Belarus Russians attack with 6 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Belarus, round 2 : 1/18 hits, 5.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour and 3 fighters in Ukraine, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Russia 2 aaGuns, 1 artillery and 24 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Western Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Western Ukraine to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -6.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour moved from Bessarabia to Ukraine 6 artilleries and 12 infantry moved from Eastern Poland to Belarus 2 fighters moved from Eastern Poland to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Belarus Russians attack with 6 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Belarus, round 2 : 1/18 hits, 5.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour and 3 fighters in Ukraine, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Russia 2 aaGuns, 1 artillery and 24 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Western Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Western Ukraine to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Jehol: 1 aaGun and 13 infantry EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 12 infantry EDIT: Adding units owned by Russians to Jehol: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -6.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 2 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from India to Szechwan 1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 infantry moved from Shantung to Jehol 1 artillery moved from Korea to Manchuria Japanese take Manchuria from Chinese Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Jehol Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Anhwe to India 1 artillery moved from India to Burma 1 tactical_bomber moved from Szechwan to Shan State 3 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from Anhwe to Philippines 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi 3 artilleries moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to 20 Sea Zone 1 bomber moved from Jehol to Philippines 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan 1 artillery and 8 infantry moved from Shantung to Anhwe 1 fighter moved from 33 Sea Zone to Philippines Place Units - Japanese 1 destroyer and 2 submarines placed in 39 Sea Zone 1 artillery, 1 infantry and 1 marine placed in French Indo China Japanese undo move 2. 2 artilleries and 1 marine placed in French Indo China 3 artilleries placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.83 ANZAC regular : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 artilleries and 4 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Hopei 10 infantry moved from Chahar to Hopei 2 infantry moved from Sikang to Tsinghai 9 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - British Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 artillery and 4 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 mech_infantrys moved from Iraq to Eastern Persia 4 artilleries and 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 infantry placed in United Kingdom 3 artilleries placed in Persia 3 armour placed in Iraq Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia 2 fighters moved from 95 Sea Zone to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia 1 mech_infantry owned by the British lost in Tunisia Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 fighters moved from Tunisia to 95 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 1 artillery moved from Southern France to Northern Italy Place Units - Italians 1 infantry placed in Southern France 2 infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Celebes ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking 37 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland ANZAC undo move 1. 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 10 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 3 fighters moved from Western Germany to Slovakia Hungary EDIT: 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 7 artilleries and 10 infantry moved from Germany to Poland 1 infantry moved from Archangel to Vologda 1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Vologda Combat - Germans Battle in Poland Germans attack with 7 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 7 artilleries and 10 infantry in Poland, round 2 : 4/17 hits, 5.17 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 7 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 3 fighters and 12 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 12 infantry in Slovakia Hungary, round 2 : 3/15 hits, 3.50 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 3 fighters and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 2 tactical_bombers moved from Vologda to Novgorod 1 aaGun, 7 armour, 8 artilleries, 19 infantry and 3 mech_infantrys moved from Archangel to Novgorod 1 mech_infantry moved from Finland to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from Slovakia Hungary to Western Germany 4 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 artillery moved from Finland to Vyborg Place Units - Germans 3 artilleries placed in Novgorod 5 artilleries placed in Germany 2 infantry placed in Germany 7 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.17
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Your game with USSR is awesome.
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@simon33 As in my strategy?
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns and 35 infantry moved from Belarus to Eastern Poland 7 artilleries moved from Belarus to Eastern Poland 5 armour and 5 mech_infantrys moved from Belarus to Western Ukraine 2 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Bryansk 2 fighters moved from Russia to Eastern Poland 1 aaGun and 12 infantry moved from Chahar to Hopei 1 infantry moved from Bryansk to Belarus 5 artilleries and 6 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Russia to Bryansk 1 armour moved from Western Ukraine to Eastern Poland Place Units - Russians 3 infantry placed in Ukraine 4 armour, 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Jehol 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries moved from French Indo China to 36 Sea Zone 2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Philippines to Borneo 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter and 2 tactical_bombers moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 cruiser British defend with 1 submarine 1 submarine owned by the British submerged Battle in Java Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC lost in Borneo Japanese winJapanese winJapanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining with 1 cruiser remaining, taking Java from Americans, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 cruiser, 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to India 1 artillery moved from Burma to India 2 submarines moved from 39 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines 1 armour and 1 mech_infantry moved from Szechwan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 2 artilleries and 2 infantry moved from Kiangsi to Anhwe 3 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 1 bomber moved from Borneo to Philippines 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 battleships, 3 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in India 2 artilleries and 1 infantry placed in Kiangsu 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.00 ANZAC regular : -0.33
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I meant to hit “don’t fight” in SZ42 so I just submerged the sub.
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@adam514 said in Adam514 (Allies+25) vs Simon33 (Axis) BM4:
@simon33 As in my strategy?
I don’t think any one thing but you denied Baltic States for G2, held me back from Belarus later. Another game you bottled me up in Ukraine. I don’t have this amount of trouble on the Eastern Front against anyone.