@Daaras I’m not quite sure I have heard both on this forum.
AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Russia to Urals Russians take Urals from Italians 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Italians 1 infantry moved from Yenisey to Timguska Russians take Timguska from Italians 1 armour moved from Iraq to Northwest Persia Russians take Northwest Persia from Italians 1 armour moved from Northwest Persia to Iraq 15 infantry moved from Korea to Amur Russians take Amur from Japanese Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns, 6 artilleries and 56 infantry moved from Tambov to Russia 1 infantry moved from Yenisey to Yakut S.S.R. 1 aaGun moved from Yenisey to Timguska 1 aaGun moved from Korea to Amur Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Sakha to Yakut S.S.R. 1 bomber moved from India to Anhwe 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Jehol to Shantung 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kiangsi 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 bomber moved from India to Shensi 1 infantry moved from Szechwan to Shensi 2 artilleries and 1 infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Hunan 4 artilleries and 15 infantry moved from Jehol to Manchuria Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 infantry EDIT: Turning off Edit Mode Japanese buy 1 artillery, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kweichow Chinese defend with 1 infantry Battle in Manchuria Japanese attack with 4 artilleries and 15 infantry Americans defend with 1 infantry Japanese roll dice for 4 artilleries and 15 infantry in Manchuria, round 2 : 3/19 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Americans lost in Manchuria Japanese winChinese win with 1 infantry remaining, taking Manchuria from Chinese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Yakut S.S.R. Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Sikang, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Japanese roll dice for 2 artilleries in Sikang, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 bomber moved from Anhwe to French Indo China 6 infantry moved from Yunnan to French Indo China 1 armour moved from Szechwan to French Indo China 5 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 aaGun and 3 armour moved from Jehol to Manchuria Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in India 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4 Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.17 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - Americans 1 infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 15 fighters moved from 35 Sea Zone to Celebes 1 infantry moved from Norway to Finland 1 bomber and 1 fighter moved from Norway to Finland 1 fighter moved from Russia to Finland Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 83 PUs; Americans buy 1 artillery, 2 carriers, 3 fighters and 5 infantry; Remaining resources: 2 PUs; Combat - Americans Battle in Celebes Americans attack with 15 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 15 fighters, 1 infantry and 1 mech_infantry in Celebes, round 2 : 11/17 hits, 7.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 15 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Finland Americans attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber and 2 fighters moved from Finland to Norway 1 tactical_bomber moved from 35 Sea Zone to Korea 15 fighters moved from Celebes to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 aaGun moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 4 fighters moved from Wake Island to Korea 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to Wake Island 3 fighters moved from Korea to Yenisey 2 fighters moved from Yenisey to Russia Place Units - Americans 1 artillery and 2 infantry placed in Korea 3 infantry placed in Norway 3 fighters placed in Western United States 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kiangsu to Anhwe 1 artillery and 6 infantry moved from Hopei to Shensi 3 infantry moved from Tsinghai to Kansu 1 fighter moved from Hopei to Kansu 1 infantry moved from Tsinghai to Shensi 2 artilleries and 16 infantry moved from Hopei to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Italians defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Kansu Chinese win, taking Kansu from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Shensi Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Shensi, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 17 infantry in Anhwe, round 2 : 2/19 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Combat Move - British 1 bomber moved from Egypt to Eastern Persia 1 bomber moved from Russia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 5 fighters and 2 tactical_bombers moved from Iraq to Eastern Persia Purchase Units - British British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 7 PUs; Combat - British British creates battle in territory 35 Sea Zone Battle in Eastern Persia British attack with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 7/10 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia 1 infantry owned by the Japanese lost in Eastern Persia British win, taking 35 Sea Zone from Japanese with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 bombers, 5 fighters and 2 tactical_bombers moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 14 infantry moved from Iraq to Persia 1 aaGun moved from Iraq to Trans-Jordan 2 bombers moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 2 fighters moved from Russia to Norway Place Units - British 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -3.50 Americans regular : 3.33 Italians regular : -1.00 Japanese regular : 0.33 Germans regular : -0.33 British regular : 1.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - Italians 1 artillery and 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from Russians 1 bomber moved from Southern Italy to Egypt Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 10 PUs; Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Greece 1 armour and 1 mech_infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,6,1,6,6,4,6,2 Italians collect 9 PUs (10 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 4/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 60 Sea Zone to 55 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 2.33
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Please hold, changing NCM move.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9 Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 4/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 60 Sea Zone to 55 Sea Zone 2 submarines moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 2.33
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Okay to proceed using latest file. Thanks!
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Intercept in Moscow? 5 on 5.
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Slight update to the buy.
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Intercept 5 fighters
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 3 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 4 infantry moved from Germany to 114 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries, 4 infantry and 2 tactical_bombers moved from 115 Sea Zone to Finland 1 artillery and 1 infantry moved from Vyborg to Finland 4 armour and 4 mech_infantrys moved from Novgorod to Finland 1 armour moved from Ukraine to Rostov Germans take Bryansk from Russians 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 3 bombers and 2 fighters moved from Novgorod to Russia 5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia 7 armour and 9 mech_infantrys moved from Volgograd to Northwest Persia Purchase Units - Germans Germans buy 2 armour, 9 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 5 interceptors out of Russia Attackers Fire, : 0/5 hits, 0.83 expected hits Defenders Fire, : 2/5 hits, 0.83 expected hits 2 fighters owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,8,6 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Finland Germans attack with 4 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 4/18 hits, 6.33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 4 armour, 3 artilleries, 4 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Novgorod 2 tactical_bombers moved from Finland to 115 Sea Zone 1 tactical_bomber moved from Novgorod to Northwest Persia 3 artilleries moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 aaGun moved from Volgograd to Rostov 5 infantry moved from Volgograd to Rostov 20 artilleries moved from Volgograd to Caucasus 19 infantry moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 2 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 artilleries placed in Novgorod 3 artilleries, 3 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Defenders Fire, : 1.17 Attackers Fire, : -0.83 Germans regular : -2.33 Russians AA : -0.50
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It’s about time I retook Norway.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Russians 3 armour and 3 mech_infantrys moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Urals to Archangel 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Italians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 1 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese Purchase Units - Russians Russians buy nothing; Remaining resources: 24 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns, 9 artilleries and 62 infantry moved from Russia to Tambov 1 aaGun moved from Timguska to Yenisey 1 infantry moved from Evenkiyskiy to Yenisey 1 aaGun and 11 infantry moved from Amur to Korea Turn Complete - Russians Russians collect 20 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Japanese 4 artilleries and 14 infantry moved from Manchuria to Amur 2 armour moved from Yakut S.S.R. to Buryatia 1 armour moved from Soviet Far East to Siberia 1 bomber moved from French Indo China to 44 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 3 fighters moved from French Indo China to Szechwan 1 artillery moved from Sikang to Szechwan 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 4 fighters moved from Japan to Siberia 6 fighters and 7 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 3 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 20 Sea Zone Japanese attack with 6 fighters, 1 submarine and 7 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 7 tactical_bombers in 20 Sea Zone, round 2 : 10/13 hits, 7.50 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Siberia Japanese attack with 1 armour and 4 fighters Russians defend with 1 infantry Japanese roll dice for 1 armour and 4 fighters in Siberia, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Siberia 1 infantry owned by the Russians lost in Siberia Japanese win with 4 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 3 fighters Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 fighters in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 4 artilleries and 14 infantry Russians defend with 1 infantry Japanese roll dice for 4 artilleries and 14 infantry in Amur, round 2 : 5/18 hits, 4.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Buryatia, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Buryatia, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour in Buryatia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Buryatia, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Buryatia 1 infantry owned by the Russians lost in Buryatia Russians win with no units remaining. Battle score for attacker is -9 Casualties for Japanese: 2 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 4 fighters moved from Siberia to 6 Sea Zone 1 aaGun and 3 armour moved from Manchuria to Amur 1 destroyer moved from 4 Sea Zone to 6 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 8 submarines and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 mech_infantry moved from Kiangsi to French Indo China 3 fighters moved from Szechwan to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 5 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 1 bomber moved from 42 Sea Zone to French Indo China 2 tactical_bombers moved from 20 Sea Zone to French Indo China 3 fighters moved from 20 Sea Zone to Japan 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 8 submarines and 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 3 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 3 artilleries and 5 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Yunnan 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 2 infantry placed in India 2 artilleries and 1 infantry placed in French Indo China 9 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.50 ANZAC regular : 0.67 Russians regular : 2.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Americans 1 armour moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from Russia to Finland Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Finland Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry Germans defend with 4 armour, 3 artilleries, 4 infantry and 4 mech_infantrys Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry in Finland, round 2 : 3/15 hits, 5.33 expected hits Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in Finland, round 2 : 5/15 hits, 5.67 expected hits 5 infantry owned by the Americans lost in Finland 3 infantry owned by the Germans lost in Finland Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 1 mech_infantry in Finland, round 3 : 2/10 hits, 4.50 expected hits Germans roll dice for 4 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in Finland, round 3 : 3/12 hits, 4.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Finland 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland Americans roll dice for 1 armour, 1 artillery, 1 bomber and 4 fighters in Finland, round 4 : 1/7 hits, 3.50 expected hits Germans roll dice for 4 armour, 3 artilleries and 3 mech_infantrys in Finland, round 4 : 5/10 hits, 4.00 expected hits 1 armour owned by the Americans, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Finland 1 mech_infantry owned by the Germans lost in Finland 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 4 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -46 Casualties for Americans: 1 armour, 2 artilleries, 3 fighters, 6 infantry and 1 mech_infantry Casualties for Germans: 4 infantry and 2 mech_infantrys Non Combat Move - Americans 1 fighter moved from Finland to Archangel 4 fighters moved from Yenisey to Archangel 1 bomber moved from Finland to Archangel 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from 35 Sea Zone to Caroline Islands 3 fighters moved from Western United States to Hawaiian Islands 3 fighters moved from Wake Island to Hawaiian Islands 2 fighters moved from Wake Island to Korea 13 fighters moved from 35 Sea Zone to Korea 1 battleship, 8 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 54 Sea Zone to 27 Sea Zone Place Units - Americans 3 infantry placed in Korea 3 infantry placed in Norway 2 carriers and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,2,6,3,5,5,4,5,2,1,5,4,1,6,1,4,3,3,1,3,6,5,5,6,4,3,2,4,5,6,1,2,3,1,4,2,6,1,6,4,5,2,3,3,6,6,4,2,1,1,4,6,5,1,1,1,4,6,3,6,6,6,2,5,5 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 artillery and 3 infantry moved from Anhwe to Kiangsu 2 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Kiangsu Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Shensi 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Anhwe Place Units - Chinese 1 infantry placed in Manchuria 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Combat Move - British Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 39 PUs; British buy 1 airfield, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - British 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Iraq to Egypt 2 fighters moved from Persia to Egypt 2 mech_infantrys moved from Egypt to Iraq 1 aaGun moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 tactical_bombers moved from Persia to Russia 2 bombers moved from Iraq to Russia 1 artillery, 2 fighters and 14 infantry moved from Persia to Iraq 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 5 fighters moved from Norway to Archangel 2 mech_infantrys moved from Russia to Archangel 1 battleship moved from 35 Sea Zone to 54 Sea Zone Place Units - British 1 airfield placed in Gibraltar 3 mech_infantrys placed in Union of South Africa 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -7.33 Japanese regular : 0.00 Germans regular : -1.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - Italians 1 infantry moved from Northwest Persia to Persia Italians take Persia from British Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 13 PUs; Combat - Italians Non Combat Move - Italians 1 bomber moved from Greece to Western Germany 2 fighters moved from Greece to Southern Italy 1 artillery moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Greece to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3,4,5,2,4,2,1 Italians collect 8 PUs (12 lost to blockades); end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 10 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 3 fighters moved from Philippines to Caroline Islands 1 cruiser, 3 destroyers and 6 submarines moved from 35 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 4 infantry moved from Iraq to Persia 1 fighter moved from Russia to Persia Combat - French Battle in Persia French attack with 1 fighter and 4 infantry Italians defend with 1 artillery and 1 infantry French roll dice for 1 fighter and 4 infantry in Persia, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Persia French roll dice for 1 fighter and 3 infantry in Persia, round 3 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Persia French win, taking Persia from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - French 1 fighter moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 55 Sea Zone to 54 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : -0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 12 armour and 12 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Ukraine to Bryansk 3 artilleries moved from Finland to Norway 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 1 infantry moved from Germany to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 113 Sea Zone 3 artilleries and 3 infantry moved from 113 Sea Zone to Norway 1 mech_infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 mech_infantry moved from Finland to Norway 1 tactical_bomber moved from Northwest Persia to Samara 1 fighter moved from Novgorod to Samara 1 infantry moved from Volgograd to Samara Purchase Units - Germans Germans buy 6 artilleries, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Norway Germans attack with 6 artilleries, 3 infantry and 2 mech_infantrys British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 6 artilleries, 3 infantry and 2 mech_infantrys in Norway, round 2 : 4/11 hits, 3.67 expected hits Americans roll dice for 1 aaGun and 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Norway 1 aaGun owned by the British and 3 infantry owned by the Americans lost in Norway Germans roll dice for 6 artilleries, 1 infantry and 2 mech_infantrys in Norway, round 3 : 2/9 hits, 3.00 expected hits Americans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from Americans with 6 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Americans: 3 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Persia Germans attack with 12 armour and 12 mech_infantrys French defend with 3 infantry Germans roll dice for 12 armour and 12 mech_infantrys in Persia, round 2 : 8/24 hits, 8.00 expected hits French roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the French lost in Persia Germans win, taking Persia from French with 12 armour and 12 mech_infantrys remaining. Battle score for attacker is 9 Casualties for French: 3 infantry Battle in Bryansk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 4 armour moved from Finland to Novgorod 1 aaGun, 1 armour, 4 artilleries and 5 infantry moved from Rostov to Volgograd 20 artilleries and 19 infantry moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 tactical_bombers moved from 115 Sea Zone to Western Germany 1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Germany to Romania 2 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 3 bombers moved from Novgorod to Western Germany 1 mech_infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 1 bomber, 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 French regular : -1.00 Russians regular : 0.33 Germans regular : -0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Purchase Units - Russians Russians repair damage of 20x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Novosibirsk to Samara 1 fighter moved from Bryansk to Russia 3 armour and 4 mech_infantrys moved from Archangel to Russia 15 infantry moved from Russia to Tambov 1 aaGun moved from Yenisey to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.17