@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
Keep the BB.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 bomber and 3 fighters moved from Southern Italy to 112 Sea Zone
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Italians roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Italians lost in 112 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Italians lost in 112 Sea Zone
1 cruiser owned by the British lost in 112 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 112 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in 112 Sea Zone
Italians roll dice for 1 bomber in 112 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
British roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 112 Sea Zone
1 transport owned by the British lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 3 fighters
Non Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 armour moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -4.83
British regular : -2.17
Sorry, thought it was still your turn.
Glitch in the game. Must be a 2.6 error. When ANZAC attacked Java the game did not recognize the Jap Artillery in defense. Rolling it here in Forum.
ANZAC infantry first and then armor
[dice 1d6]
[dice 1d6]
1d6: 4
1d6: 4
Jap artillery
[dice 1d6]
1d6: 5
ANZAC infantry first and then armor
[dice 1d6]
[dice 1d6]
1d6: 6
1d6: 2
Jap artillery
[dice 1d6]
1d6: 6
Java taken with no loss.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
1 artillery owned by the Japanese lost in Java
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 cruiser, 3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Holland Belgium
1 fighter owned by the French retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for French: 1 artillery
Non Combat Move - French
1 fighter moved from Holland Belgium to Norway
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
3 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French regular : -1.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
1 bomber and 1 infantry moved from Rostov to Tambov
2 bombers moved from Novgorod to Samara
1 bomber and 1 fighter moved from Novgorod to Tambov
1 tactical_bomber moved from Western Germany to 125 Sea Zone
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Tambov
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Tambov, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Bryansk
2 bombers moved from Tambov to Novgorod
3 armour moved from Novgorod to Bryansk
2 bombers moved from Samara to Novgorod
4 artilleries, 5 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Novgorod
3 armour, 1 artillery and 3 mech_infantrys moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 armour and 6 mech_infantrys moved from Caucasus to Rostov
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Ukraine
3 mech_infantrys moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Holland Belgium to Western Germany
3 artilleries and 3 infantry moved from Western Germany to Germany
Place Units - Germans
1 bomber and 1 infantry placed in Western Germany
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 40 PUs;
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 aaGun and 3 infantry moved from Amur to Buryatia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
3 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Borneo to Java
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
6 tactical_bombers moved from Japan to 6 Sea Zone
8 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Anhwe
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 8 fighters and 8 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer, 8 fighters and 8 tactical_bombers in 6 Sea Zone, round 2 : 12/18 hits, 10.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
1 bomber owned by the Japanese retreated
ANZAC win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Java to Celebes
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 mech_infantry moved from India to Yunnan
1 aaGun, 3 artilleries and 13 infantry moved from Anhwe to Jehol
2 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to Japan
4 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 19 Sea Zone to 6 Sea Zone
4 artilleries and 7 infantry moved from India to Burma
1 artillery moved from Burma to Yunnan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 4.
1 artillery and 2 infantry placed in Kiangsu
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 0.33
ANZAC regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to Korea
3 fighters moved from Midway to Korea
6 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Yenisey to Russia
1 bomber moved from Scotland to Russia
1 destroyer and 1 transport moved from 87 Sea Zone to 89 Sea Zone
4 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 aaGun and 2 infantry placed in Korea
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,1,3,3,1,6,6,5,3,6,2,5,5,4,5,3,6,6,4,2,5,2,3,1,5,2,3,6,2,1
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Hopei from Japanese to Chinese
EDIT: Changing ownership of Kweichow from Japanese to Chinese
EDIT: Turning off Edit Mode
3 artilleries and 21 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat - British
Battle in Greece
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
2 fighters moved from Norway to Russia
1 fighter moved from United Kingdom to Norway
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 battleship moved from 25 Sea Zone to 26 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 armour moved from Kazakhstan to Timguska
Italians take Novosibirsk from Russians
Italians take Timguska from Russians
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
1 infantry owned by the French lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,2,3,4
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.67
Sub in 44 fights if attacked.
Sub in 42 submerges if attacked.