AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 14
    
        Combat Move - Americans
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat - Americans
            Battle in Kwangtung
    
        Non Combat Move - Americans
            6 bombers moved from Western United States to Queensland
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Hunan to Philippines
            4 fighters moved from Hunan to 6 Sea Zone
            2 fighters moved from Hunan to Novosibirsk
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Siberia to Amur
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 6 Sea Zone
            1 armour, 3 fighters and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Hunan to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            2 artilleries, 1 fighter and 36 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            8 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    
        Combat Move - British
            7 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
    
        Purchase Units - British
            British repair damage of 2x airfield; Remaining resources: 38 PUs; 
            British buy 1 artillery, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Holland Belgium
                British attack with 9 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 9 fighters and 1 infantry in Holland Belgium, round 2 : 7/10 hits, 4.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the Italians lost in Holland Belgium
                British win with 9 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 aaGun, 8 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Holland Belgium to Normandy Bordeaux
            3 fighters moved from Holland Belgium to United Kingdom
            2 mech_infantrys moved from Russia to Novosibirsk
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Caucasus to Russia
            2 fighters moved from Caucasus to Novosibirsk
            2 fighters moved from Caucasus to Russia
            1 fighter moved from Caucasus to Novosibirsk
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery placed in United Kingdom
            1 submarine and 1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : 2.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 14
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Southern Italy to Western Germany
            4 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Western Germany to France
            3 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,2
            Italians collect 7 PUs (9 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 14
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from Philippines to Celebes
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 2 fighters and 1 infantry in Celebes, round 3 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Celebes to 45 Sea Zone
            1 carrier moved from 62 Sea Zone to 45 Sea Zone
            2 fighters moved from Queensland to Philippines
            5 fighters moved from Korea to Suiyuyan
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
            2 infantry moved from Trans-Jordan to Egypt
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Archangel
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Archangel
            1 armour moved from Bryansk to Rostov
                  Germans take Tambov from Russians
                  Germans take Rostov from Russians
            27 artilleries and 23 infantry moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 bomber moved from Novgorod to Ukraine
            1 armour moved from Bryansk to Ukraine
            1 artillery and 1 infantry moved from Bryansk to Ukraine
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Ukraine
            1 bomber moved from Ukraine to Southern Italy
            2 bombers moved from Western Germany to Southern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
            1 artillery and 2 infantry moved from Belarus to Archangel
            3 artilleries and 6 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Iraq to Trans-Jordan
            1 infantry moved from Persia to Eastern Persia
            2 artilleries and 1 infantry moved from Bryansk to Ukraine
            19 artilleries and 16 infantry moved from Bryansk to Rostov
            3 infantry moved from Eastern Poland to Bessarabia
            4 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 aaGun moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from Novgorod to Western Germany
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            1 artillery and 1 infantry moved from Belarus to Archangel
            4 artilleries and 1 infantry moved from Western Germany to France
            1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
            4 infantry moved from 113 Sea Zone to Denmark
            3 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Denmark
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            3 infantry placed in Norway
            1 fighter placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            3 artilleries and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Northwest Persia to Persia
                  Russians take Persia from Germans
            59 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Germans
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 5 artilleries moved from Russia to Tambov
            1 aaGun moved from Samara to Novosibirsk
            3 mech_infantrys moved from Novosibirsk to Russia
            34 infantry moved from Russia to Tambov
            2 infantry moved from Samara to Tambov
            1 aaGun and 6 infantry moved from Volgograd to Tambov
            5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Northwest Persia to Persia
                  Russians take Persia from Germans
            59 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Germans
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 5 artilleries moved from Russia to Tambov
            1 aaGun moved from Samara to Novosibirsk
            3 mech_infantrys moved from Novosibirsk to Russia
            34 infantry moved from Russia to Tambov
            2 infantry moved from Samara to Tambov
            1 aaGun and 6 infantry moved from Volgograd to Tambov
            5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Forget to move the eastern Russian troops during NCM.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Northwest Persia to Persia
                  Russians take Persia from Germans
            59 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Germans
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 5 artilleries moved from Russia to Tambov
            1 aaGun moved from Samara to Novosibirsk
            3 mech_infantrys moved from Novosibirsk to Russia
            34 infantry moved from Russia to Tambov
            2 infantry moved from Samara to Tambov
            1 aaGun and 6 infantry moved from Volgograd to Tambov
            5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Egypt: 2 armour and 4 mech_infantrys
            EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 2 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Geez, brain dead this morning. Forgot to move the Russian troops in Egypt during NCM.

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Northwest Persia to Persia
                  Russians take Persia from Germans
            59 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Germans
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 5 artilleries moved from Russia to Tambov
            1 aaGun moved from Samara to Novosibirsk
            3 mech_infantrys moved from Novosibirsk to Russia
            34 infantry moved from Russia to Tambov
            2 infantry moved from Samara to Tambov
            1 aaGun and 6 infantry moved from Volgograd to Tambov
            5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Egypt: 2 armour and 4 mech_infantrys
            EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 2 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Sorry about the confusion. Used the wrong file and had to move the eastern Russian troops again.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Japanese
            3 infantry moved from Burma to Yunnan
                  Japanese take Yunnan from Chinese
            2 artilleries and 6 infantry moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to 20 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                  Japanese take 41 Sea Zone from French
            1 armour, 6 artilleries and 15 infantry moved from Kiangsu to Shantung
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shantung
                Japanese attack with 1 armour, 6 artilleries and 15 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries and 15 infantry in Shantung, round 2 : 7/22 hits, 6.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour, 6 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                French defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to India
            1 fighter moved from 20 Sea Zone to French Indo China
            1 bomber moved from 44 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 armour and 2 artilleries placed in French Indo China
            1 artillery placed in India
            1 destroyer placed in 39 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,4,5,1,3,5
            Japanese collect 34 PUs (8 lost to blockades); end with 35 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    French regular : -0.33
    Japanese regular : 1.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 bomber and 1 fighter moved from United Kingdom to Southern France
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            6 bombers moved from Queensland to 42 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                Americans attack with 1 battleship and 6 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship and 6 bombers in 42 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 battleship and 6 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern France to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            1 destroyer and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Novosibirsk to Russia
            1 infantry moved from Soviet Far East to Siberia
            1 aaGun moved from Amur to Korea
            2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
            6 bombers moved from 42 Sea Zone to Philippines
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Americans
            3 submarines placed in 6 Sea Zone
            2 carriers, 2 destroyers and 2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            12 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            3 artilleries and 33 infantry moved from Anhwe to Shantung
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 3 artilleries and 33 infantry
                Japanese defend with 1 armour, 6 artilleries and 14 infantry
                    Chinese roll dice for 3 artilleries and 33 infantry in Shantung, round 2 : 10/36 hits, 7.00 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries and 14 infantry in Shantung, round 2 : 10/21 hits, 7.17 expected hits
                    10 infantry owned by the Chinese lost in Shantung
                    10 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 3 artilleries and 23 infantry in Shantung, round 3 : 4/26 hits, 5.33 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries and 4 infantry in Shantung, round 3 : 5/11 hits, 3.83 expected hits
                    5 infantry owned by the Chinese lost in Shantung
                    4 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 3 artilleries and 18 infantry in Shantung, round 4 : 5/21 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour and 6 artilleries in Shantung, round 4 : 3/7 hits, 2.50 expected hits
                    3 infantry owned by the Chinese lost in Shantung
                    5 artilleries owned by the Japanese lost in Shantung
                    Chinese roll dice for 3 artilleries and 15 infantry in Shantung, round 5 : 5/18 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Shantung, round 5 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 18
                Casualties for Chinese: 18 infantry
                Casualties for Japanese: 1 armour, 6 artilleries and 14 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 2 artilleries and 9 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries and 9 infantry in Yunnan, round 2 : 2/11 hits, 3.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 3 : 0/11 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries and 7 infantry in Yunnan, round 3 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                8 infantry owned by the Chinese retreated to Kwangsi
                Japanese win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Kiangsi to Kwangsi
            6 infantry moved from Anhwe to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 34 PUs; 
            British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            3 fighters moved from Novosibirsk to Iraq
            5 fighters and 2 tactical_bombers moved from Russia to Iraq
            1 bomber moved from Egypt to Gibraltar
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 15 infantry and 7 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.50
    Italians regular : -0.33
    Japanese regular : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                  Italians take 97 Sea Zone from British
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 3 infantry moved from France to Southern France
            3 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Archangel to Bryansk
                  Italians take Smolensk from Russians
                  Italians take Bryansk from Russians
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery and 6 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 6 infantry in Southern France, round 2 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            2 fighters moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -1.50
    British regular : 1.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 3 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 45 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the ANZAC lost in Java
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
            1 carrier moved from 45 Sea Zone to 42 Sea Zone
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 mech_infantry moved from Queensland to Northern Territory
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            5 fighters moved from Suiyuyan to Novosibirsk
            1 fighter moved from Philippines to Kwangsi
            1 fighter moved from Philippines to Kweichow
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Combat Move - Germans
            27 artilleries and 23 infantry moved from Trans-Jordan to Egypt
                  Germans take Egypt from British
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 armour, 3 artilleries and 2 infantry moved from Ukraine to Bryansk
            1 armour, 19 artilleries and 14 infantry moved from Rostov to Bryansk
            7 artilleries and 6 infantry moved from Belarus to Bryansk
            3 armour and 3 mech_infantrys moved from Archangel to Bryansk
            3 infantry moved from Bessarabia to Ukraine
            2 artilleries and 3 infantry moved from Archangel to Novgorod
            3 artilleries moved from Norway to 113 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
            1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from 113 Sea Zone to Novgorod
            1 mech_infantry moved from Western Germany to Poland
            5 infantry moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Western Germany to Denmark
            2 artilleries and 1 infantry moved from Western Germany to Germany
            1 artillery moved from France to Western Germany
            4 artilleries and 4 infantry moved from France to Southern France
            2 aaGuns moved from Trans-Jordan to Egypt
            1 infantry moved from Eastern Persia to West India
            3 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 infantry placed in Norway
            1 infantry placed in Germany
            9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Caucasus
            3 infantry moved from Northwest Persia to Caucasus
            59 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 armour moved from Smolensk to Russia
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Caucasus to Samara
            1 aaGun moved from Novosibirsk to Samara
            3 aaGuns moved from Tambov to Russia
            2 artilleries moved from Tambov to Samara
            3 artilleries moved from Tambov to Russia
            1 infantry moved from Persia to Iraq
            5 artilleries moved from Northwest Persia to Iraq
            30 infantry moved from Tambov to Russia
            8 infantry moved from Tambov to Samara
            2 infantry moved from Tambov to Russia
            2 mech_infantrys moved from Russia to Samara
            1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - Japanese
            2 artilleries and 7 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from French Indo China to Szechwan
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 fighters moved from Japan to French Indo China
            1 fighter moved from French Indo China to 75 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in French Indo China
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,2,2
            Japanese collect 26 PUs (8 lost to blockades); end with 28 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - Americans
            1 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Philippines to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to French Indo China
            6 bombers moved from Philippines to French Indo China
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 fighters, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble SZ36? (FIC)

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