AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Poland to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Baltic States to Novgorod
                  Germans take Belarus from Russians
            3 bombers moved from Western Germany to 114 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 3 bombers, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 3 bombers, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 3 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            4 artilleries and 8 infantry moved from Poland to Eastern Poland
            3 aaGuns, 1 armour, 3 artilleries and 16 infantry moved from Baltic States to Novgorod
            9 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
            5 armour moved from Yugoslavia to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 artillery and 2 infantry moved from Romania to Eastern Poland
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 mech_infantry moved from Western Germany to Poland
            2 artilleries and 1 infantry moved from Holland Belgium to France
            1 artillery and 1 infantry moved from Holland Belgium to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 bombers moved from 114 Sea Zone to Eastern Poland
            3 infantry moved from Finland to Vyborg
            1 fighter moved from Western Germany to Southern Italy
            2 tactical_bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 3
    
        Combat Move - Russians
            2 armour, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
            1 mech_infantry moved from Northwest Persia to Iraq
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Iraq
                Russians attack with 2 armour, 4 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    Russians roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians roll dice for 2 armour, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 2 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Iraq to Northwest Persia
            3 infantry moved from Ukraine to Rostov
            1 aaGun, 1 artillery and 13 infantry moved from Bryansk to Smolensk
            1 aaGun and 8 infantry moved from Archangel to Smolensk
            1 artillery and 8 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Neutral_Axis regular : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 3
    
        Combat Move - Japanese
            1 armour moved from French Indo China to Yunnan
                  Japanese take Shan State from UK_Pacific
            3 artilleries and 8 infantry moved from Hunan to Yunnan
            1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
            Battle in Yunnan
                Japanese attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 4/15 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 5 infantry moved from Anhwe to Hunan
            2 armour and 1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Chahar to Anhwe
            4 infantry moved from Jehol to Anhwe
            2 infantry moved from Korea to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 battleship, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from French Indo China to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 airfield, 2 artilleries and 1 harbour placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 3
    
        Combat Move - Americans
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 89 Sea Zone to 88 Sea Zone
            3 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
            1 bomber moved from Suriname to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Western United States to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to 16 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 4 transports
                Italians defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 4 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 carrier owned by the Americans lost in 91 Sea Zone
                    1 destroyer owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 4 transports in 91 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in 91 Sea Zone
                    1 cruiser owned by the Italians lost in 91 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 4 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 1 carrier and 1 fighter
                Casualties for Italians: 1 cruiser and 1 destroyer
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/8 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Gibraltar
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from 16 Sea Zone to Midway
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 91 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 10 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Combat Move - British
            1 artillery and 3 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
    
        Purchase Units - British
            British buy 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from Eastern Persia to West India
            1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Eastern Persia
            1 aaGun, 1 artillery and 12 infantry moved from India to West India
            1 aaGun moved from India to West India
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 fighter moved from Algeria to Alexandria
            1 bomber moved from Algeria to Iraq
            2 artilleries and 5 infantry moved from Egypt to Alexandria
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            1 fighter moved from Tanganyika Territory to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 infantry placed in United Kingdom
            2 submarines and 1 transport placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 3.00
    Japanese regular : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Wow! That Italian Cruiser and Destroyer deserve a commendation from Mussolini.


  • @andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:

    Wow! That Italian Cruiser and Destroyer deserve a commendation from Mussolini.

    Yeah. 3 subs, a CV and a fighter. Above the call of duty there.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 3
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 bomber moved from Southern France to Southern Italy
            2 aaGuns, 1 artillery and 2 infantry moved from Southern France to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 3
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 aaGun and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            1 artillery, 1 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            3 bombers moved from Eastern Poland to Russia
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            1 artillery, 1 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            3 bombers moved from Eastern Poland to Russia
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept from Moscow?
    I presume submerge in 125.

  • 2025 2024 '23 '22 '21 '20

    No intercept. SS dives.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            1 artillery, 1 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
            1 armour moved from Novgorod to Belarus
                  Germans take Archangel from Russians
            3 bombers moved from Eastern Poland to Russia
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 4,3,5 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Southern Italy to Western Germany
            3 bombers moved from Russia to Novgorod
            3 aaGuns, 1 armour, 4 artilleries and 18 infantry moved from Novgorod to Belarus
            4 infantry moved from Vyborg to Novgorod
            5 artilleries and 10 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
            4 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Romania to Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 1 infantry moved from France to Northern Italy
            2 mech_infantrys moved from Western Germany to Poland
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery and 1 infantry placed in Germany
            1 bomber, 2 fighters and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 4
    
        Combat Move - Russians
            18 infantry moved from Amur to Manchuria
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 28 PUs; 
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Manchuria
                Russians attack with 18 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 18 infantry in Manchuria, round 2 : 1/18 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 18 infantry in Manchuria, round 3 : 3/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            2 infantry moved from Volgograd to Samara
            3 artilleries moved from Russia to Samara
            7 infantry moved from Russia to Samara
            4 aaGuns, 4 artilleries and 45 infantry moved from Smolensk to Russia
            1 infantry moved from Rostov to Tambov
            2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Northwest Persia to Russia
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            3 mech_infantrys moved from Iraq to Egypt
            1 armour moved from Iraq to Egypt
    
        Place Units - Russians
            6 infantry placed in Russia
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Russians regular : -2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            4 artilleries and 9 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 armour and 1 mech_infantry moved from Hunan to Yunnan
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 4/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 2 infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 aaGun and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Japan
            5 infantry moved from Anhwe to Kiangsu
            1 aaGun and 5 infantry moved from Hunan to Anhwe
            2 artilleries and 1 infantry moved from French Indo China to Shan State
            1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
    
        Place Units - Japanese
            3 artilleries placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            2 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.50
    UK_Pacific regular : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 4
    
        Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            5 fighters moved from Western United States to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - Americans
            Americans buy 7 fighters; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Java
            Battle in Holland Belgium
            Battle in Celebes
            Battle in Korea
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
            1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            3 fighters placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Suiyuyan
            3 artilleries, 1 fighter and 17 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Combat Move - British
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Libya
            2 fighters and 1 tactical_bomber moved from Alexandria to Libya
            1 bomber moved from Iraq to Libya
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 4 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in India
                British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in India
                    2 infantry owned by the Japanese lost in India
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
            Battle in Libya
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Libya, round 2 : 5/10 hits, 4.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 2.83 expected hits
                    2 infantry owned by the British lost in Libya
                    1 mech_infantry owned by the Italians and 4 infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Libya, round 3 : 3/8 hits, 3.83 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Libya
                    2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 mech_infantry moved from Eire to United Kingdom
            2 fighters moved from 98 Sea Zone to Eastern Persia
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            1 aaGun moved from West India to India
            2 fighters moved from Libya to 96 Sea Zone
            1 bomber and 1 tactical_bomber moved from Libya to Alexandria
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 carrier and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Eastern Persia to Kazakhstan
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Japanese regular : 0.00
    British regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    I am actually a little surprised you let me take Korea with the US a second game in a row.

  • 2025 2024 '23 '22 '21 '20

    Oh, and I figured no scramble but if want to let me know and I will roll it in the game thread and adjust the game file.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 4
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1
            Italians collect 6 PUs (9 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:

    I am actually a little surprised you let me take Korea with the US a second game in a row.

    I also am very surprised about it. I couldn’t see a good path to achieve this. I did delay by a turn with the blocker but I actually couldn’t achieve that last turn without using a capital ship as a blocker. At least this game I have done a J4 India take down with will double plunder India. I guess only 2IPC plunder for the second one. Also, I think I will be able to recapture SZ6 but I guess we will see. Japan is virtually defeated if that can’t be done of course.

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