AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Russians
            1 armour moved from Novosibirsk to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 infantry moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Northwest Persia to Persia
                  Russians take Persia from Germans
            59 infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Germans
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 5 artilleries moved from Russia to Tambov
            1 aaGun moved from Samara to Novosibirsk
            3 mech_infantrys moved from Novosibirsk to Russia
            34 infantry moved from Russia to Tambov
            2 infantry moved from Samara to Tambov
            1 aaGun and 6 infantry moved from Volgograd to Tambov
            5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Egypt: 2 armour and 4 mech_infantrys
            EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 2 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Sorry about the confusion. Used the wrong file and had to move the eastern Russian troops again.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Japanese
            3 infantry moved from Burma to Yunnan
                  Japanese take Yunnan from Chinese
            2 artilleries and 6 infantry moved from French Indo China to Yunnan
            1 fighter moved from French Indo China to 20 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 bomber moved from French Indo China to 44 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                  Japanese take 41 Sea Zone from French
            1 armour, 6 artilleries and 15 infantry moved from Kiangsu to Shantung
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shantung
                Japanese attack with 1 armour, 6 artilleries and 15 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries and 15 infantry in Shantung, round 2 : 7/22 hits, 6.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour, 6 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                French defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to India
            1 fighter moved from 20 Sea Zone to French Indo China
            1 bomber moved from 44 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 armour and 2 artilleries placed in French Indo China
            1 artillery placed in India
            1 destroyer placed in 39 Sea Zone
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,4,5,1,3,5
            Japanese collect 34 PUs (8 lost to blockades); end with 35 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    French regular : -0.33
    Japanese regular : 1.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 bomber and 1 fighter moved from United Kingdom to Southern France
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
                  Americans take 43 Sea Zone from Japanese
            6 bombers moved from Queensland to 42 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in 42 Sea Zone
                Americans attack with 1 battleship and 6 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship and 6 bombers in 42 Sea Zone, round 2 : 4/7 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 battleship and 6 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 bomber, 2 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Southern France to Normandy Bordeaux
            1 bomber moved from Southern France to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            1 destroyer and 3 transports moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Novosibirsk to Russia
            1 infantry moved from Soviet Far East to Siberia
            1 aaGun moved from Amur to Korea
            2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
            6 bombers moved from 42 Sea Zone to Philippines
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Americans
            3 submarines placed in 6 Sea Zone
            2 carriers, 2 destroyers and 2 submarines placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Combat Move - Chinese
            12 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            3 artilleries and 33 infantry moved from Anhwe to Shantung
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 3 artilleries and 33 infantry
                Japanese defend with 1 armour, 6 artilleries and 14 infantry
                    Chinese roll dice for 3 artilleries and 33 infantry in Shantung, round 2 : 10/36 hits, 7.00 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries and 14 infantry in Shantung, round 2 : 10/21 hits, 7.17 expected hits
                    10 infantry owned by the Chinese lost in Shantung
                    10 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 3 artilleries and 23 infantry in Shantung, round 3 : 4/26 hits, 5.33 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries and 4 infantry in Shantung, round 3 : 5/11 hits, 3.83 expected hits
                    5 infantry owned by the Chinese lost in Shantung
                    4 infantry owned by the Japanese lost in Shantung
                    Chinese roll dice for 3 artilleries and 18 infantry in Shantung, round 4 : 5/21 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour and 6 artilleries in Shantung, round 4 : 3/7 hits, 2.50 expected hits
                    3 infantry owned by the Chinese lost in Shantung
                    5 artilleries owned by the Japanese lost in Shantung
                    Chinese roll dice for 3 artilleries and 15 infantry in Shantung, round 5 : 5/18 hits, 4.00 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Shantung, round 5 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 18
                Casualties for Chinese: 18 infantry
                Casualties for Japanese: 1 armour, 6 artilleries and 14 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 2 artilleries and 9 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 2 artilleries and 9 infantry in Yunnan, round 2 : 2/11 hits, 3.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 3 : 0/11 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries and 7 infantry in Yunnan, round 3 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                8 infantry owned by the Chinese retreated to Kwangsi
                Japanese win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Kiangsi to Kwangsi
            6 infantry moved from Anhwe to Kweichow
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 24 PUs
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 34 PUs; 
            British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            3 fighters moved from Novosibirsk to Iraq
            5 fighters and 2 tactical_bombers moved from Russia to Iraq
            1 bomber moved from Egypt to Gibraltar
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 15 infantry and 7 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.50
    Italians regular : -0.33
    Japanese regular : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                  Italians take 97 Sea Zone from British
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 3 infantry moved from France to Southern France
            3 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Archangel to Bryansk
                  Italians take Smolensk from Russians
                  Italians take Bryansk from Russians
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery and 6 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 6 infantry in Southern France, round 2 : 1/7 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            2 fighters moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
            Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -1.50
    British regular : 1.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 15
    
        Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 61 Sea Zone
            1 artillery and 3 infantry moved from South Australia to 61 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 45 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                Japanese defend with 2 artilleries and 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the ANZAC lost in Java
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                Casualties for ANZAC: 3 infantry
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
            1 carrier moved from 45 Sea Zone to 42 Sea Zone
            1 aaGun and 2 infantry moved from Queensland to Northern Territory
            1 mech_infantry moved from Queensland to Northern Territory
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            5 fighters moved from Suiyuyan to Novosibirsk
            1 fighter moved from Philippines to Kwangsi
            1 fighter moved from Philippines to Kweichow
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    ANZAC regular : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Combat Move - Germans
            27 artilleries and 23 infantry moved from Trans-Jordan to Egypt
                  Germans take Egypt from British
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 armour, 3 artilleries and 2 infantry moved from Ukraine to Bryansk
            1 armour, 19 artilleries and 14 infantry moved from Rostov to Bryansk
            7 artilleries and 6 infantry moved from Belarus to Bryansk
            3 armour and 3 mech_infantrys moved from Archangel to Bryansk
            3 infantry moved from Bessarabia to Ukraine
            2 artilleries and 3 infantry moved from Archangel to Novgorod
            3 artilleries moved from Norway to 113 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
            1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from 113 Sea Zone to Novgorod
            1 mech_infantry moved from Western Germany to Poland
            5 infantry moved from Poland to Eastern Poland
            1 artillery and 2 infantry moved from Western Germany to Denmark
            2 artilleries and 1 infantry moved from Western Germany to Germany
            1 artillery moved from France to Western Germany
            4 artilleries and 4 infantry moved from France to Southern France
            2 aaGuns moved from Trans-Jordan to Egypt
            1 infantry moved from Eastern Persia to West India
            3 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 infantry placed in Norway
            1 infantry placed in Germany
            9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Caucasus
            3 infantry moved from Northwest Persia to Caucasus
            59 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 armour moved from Smolensk to Russia
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Caucasus to Samara
            1 aaGun moved from Novosibirsk to Samara
            3 aaGuns moved from Tambov to Russia
            2 artilleries moved from Tambov to Samara
            3 artilleries moved from Tambov to Russia
            1 infantry moved from Persia to Iraq
            5 artilleries moved from Northwest Persia to Iraq
            30 infantry moved from Tambov to Russia
            8 infantry moved from Tambov to Samara
            2 infantry moved from Tambov to Russia
            2 mech_infantrys moved from Russia to Samara
            1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - Japanese
            2 artilleries and 7 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from French Indo China to Szechwan
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 fighters moved from Japan to French Indo China
            1 fighter moved from French Indo China to 75 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in French Indo China
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,2,2
            Japanese collect 26 PUs (8 lost to blockades); end with 28 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - Americans
            1 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Philippines to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to French Indo China
            6 bombers moved from Philippines to French Indo China
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 fighters, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Scramble SZ36? (FIC)

  • '19 '17 '16

    No scramble.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - Americans
            1 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            2 carriers and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Philippines to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to French Indo China
            6 bombers moved from Philippines to French Indo China
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 fighters, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in French Indo China
                Americans attack with 6 bombers, 3 fighters and 3 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 6 bombers, 3 fighters and 3 infantry in French Indo China, round 2 : 6/12 hits, 6.00 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters and 3 infantry in French Indo China, round 2 : 5/9 hits, 3.83 expected hits
                    3 fighters owned by the Americans and 2 infantry owned by the Americans lost in French Indo China
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 bomber owned by the Japanese lost in French Indo China
                    Americans roll dice for 6 bombers and 1 infantry in French Indo China, round 3 : 5/7 hits, 4.17 expected hits
                    Japanese roll dice for 3 fighters in French Indo China, round 3 : 3/3 hits, 2.00 expected hits
                    3 bombers owned by the Americans lost in French Indo China
                    3 fighters owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 3 bombers and 1 infantry remaining. Battle score for attacker is -13
                Casualties for Americans: 3 bombers, 3 fighters and 2 infantry
                Casualties for Japanese: 2 artilleries, 1 bomber, 3 fighters and 3 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            4 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to United Kingdom
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 carriers, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry moved from Siberia to Amur
            1 aaGun moved from Korea to Amur
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            3 bombers moved from French Indo China to Kwangsi
            2 fighters moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Novosibirsk to Russia
    
        Place Units - Americans
            1 armour, 1 artillery, 3 fighters and 4 infantry placed in Eastern United States
            3 submarines placed in 6 Sea Zone
            3 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Combat Move - Chinese
            1 infantry moved from Kwangsi to Yunnan
                  Chinese take Yunnan from Japanese
            10 infantry moved from Kweichow to Szechwan
            1 fighter moved from Kwangsi to Szechwan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 armour, 2 artilleries and 7 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 : 2/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Szechwan, round 2 : 3/10 hits, 3.50 expected hits
                    3 infantry owned by the Chinese lost in Szechwan
                    2 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 3 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Szechwan, round 3 : 2/8 hits, 2.83 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 4 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Szechwan, round 4 : 4/7 hits, 2.50 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -18
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
            8 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 4 infantry moved from Shantung to Jehol
            2 artilleries and 8 infantry moved from Shantung to Anhwe
            3 infantry moved from Shantung to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Shensi
            7 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    
        Combat Move - British
            2 artilleries, 10 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 bomber moved from Gibraltar to Southern France
            5 fighters moved from 110 Sea Zone to Southern France
            4 fighters moved from United Kingdom to Southern France
    
        Purchase Units - British
            British buy 1 artillery and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Southern France
                British attack with 2 artilleries, 1 bomber, 9 fighters, 10 infantry and 1 mech_infantry
                Germans defend with 4 artilleries and 4 infantry; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    British roll dice for 2 artilleries, 1 bomber, 9 fighters, 10 infantry and 1 mech_infantry in Southern France, round 2 : 8/23 hits, 8.00 expected hits
                    Italians roll dice for 5 artilleries and 10 infantry in Southern France, round 2 : 5/15 hits, 5.00 expected hits
                    5 infantry owned by the British lost in Southern France
                    4 infantry owned by the Germans and 4 infantry owned by the Italians lost in Southern France
                    British roll dice for 2 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 mech_infantry in Southern France, round 3 : 8/18 hits, 7.17 expected hits
                    Italians roll dice for 5 artilleries and 2 infantry in Southern France, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the British lost in Southern France
                    4 artilleries owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 2 artilleries, 1 bomber, 9 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
                Casualties for British: 7 infantry
                Casualties for Germans: 4 artilleries and 4 infantry
                Casualties for Italians: 1 artillery and 6 infantry
    
        Non Combat Move - British
            1 bomber moved from Southern France to Gibraltar
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            3 fighters moved from Southern France to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            5 fighters moved from Iraq to Anglo Egyptian Sudan
            1 fighter moved from Iraq to Anglo Egyptian Sudan
            2 fighters and 2 tactical_bombers moved from Iraq to Caucasus
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            2 mech_infantrys moved from Novosibirsk to Russia
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -2.17
    Americans regular : -0.17
    Italians regular : -0.33
    Japanese regular : 2.33
    Germans regular : 0.67
    British regular : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - Italians
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Southern Italy to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.50
    Russians regular : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Move Summary: French round 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - French
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 16
    
        Combat Move - ANZAC
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to Borneo
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Malaya
            Battle in Borneo
                ANZAC attack with 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Borneo to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 mech_infantry moved from Northern Territory to Western Australia
            1 infantry moved from Northern Territory to Queensland
            1 infantry moved from Northern Territory to Western Australia
            1 fighter moved from Kwangsi to Sikang
            1 fighter moved from Kweichow to Caucasus
            5 fighters moved from Novosibirsk to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 24 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Southern France
            1 armour moved from Bryansk to Rostov
                  Germans take Tambov from Russians
            1 fighter moved from Novgorod to Volgograd
            1 bomber moved from Western Germany to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Western Germany to Southern France
            1 artillery moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
    
        Purchase Units - Germans
            Germans buy 3 armour, 6 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Southern France
                Germans attack with 2 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers
                British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 8/13 hits, 6.00 expected hits
                    British roll dice for 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry in Southern France, round 2 : 1/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 2 artilleries owned by the British and 3 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 2 bombers, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from Southern France to Southern Italy
            1 fighter moved from Southern France to Western Germany
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            9 artilleries and 8 infantry moved from Novgorod to Belarus
            5 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Poland to Belarus
            4 infantry moved from Bryansk to Ukraine
            3 armour, 29 artilleries, 18 infantry and 1 mech_infantry moved from Bryansk to Rostov
            1 bomber and 1 fighter moved from Volgograd to Rostov
            5 mech_infantrys moved from Western Germany to Poland
            2 bombers moved from Southern France to Western Germany
            3 tactical_bombers moved from Southern France to Western Germany
            1 artillery and 1 infantry moved from Denmark to Western Germany
            1 infantry moved from West India to Eastern Persia
    
        Place Units - Germans
            3 armour placed in Egypt
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            6 infantry placed in Germany
            1 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Russians regular : -0.67
    Germans regular : 2.50
    British regular : -1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 17
    
        Combat Move - Russians
            2 infantry moved from Caucasus to Volgograd
            1 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Samara to Volgograd
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            59 infantry moved from Trans-Jordan to Egypt
            2 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
    
        Purchase Units - Russians
            Russians buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Egypt
                Russians attack with 2 armour, 59 infantry and 4 mech_infantrys
                Germans defend with 2 aaGuns, 3 armour, 27 artilleries, 1 factory_minor, 1 harbour and 23 infantry
                    Russians roll dice for 2 armour, 59 infantry and 4 mech_infantrys in Egypt, round 2 : 11/65 hits, 11.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    11 hits in Egypt. OOL?

    894035aa-14a6-46d6-b70b-902c088e9dfc-image.png

  • 2025 2024 '23 '22 '21 '20

    Checking on this again. Basically, I need to know if you want to lose or keep the 2 AA guns?

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