No scramble.
Will you have enough time to play this game going forward?
Scramble SZ6?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13
Combat Move - ANZAC
1 cruiser, 3 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Kweichow to Korea
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
2 fighters moved from Queensland to Philippines
1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Bryansk to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
27 artilleries and 23 infantry moved from Northwest Persia to Iraq
Germans take Iraq from Russians
2 bombers moved from Bryansk to Rostov
Purchase Units - Germans
Germans buy 6 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Rostov
Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking 125 Sea Zone from Russians with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Rostov to Western Germany
2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
1 bomber moved from Volgograd to Novgorod
3 armour and 1 mech_infantry moved from Bryansk to Archangel
2 mech_infantrys moved from Belarus to Archangel
4 artilleries and 9 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
6 artilleries and 3 infantry moved from Novgorod to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
2 aaGuns moved from Northwest Persia to Iraq
3 infantry moved from Poland to Eastern Poland
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
10 infantry placed in Germany
3 artilleries placed in Novgorod
3 artilleries, 4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.17
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 armour moved from Volgograd to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
60 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 35 PUs;
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat - Russians
Non Combat Move - Russians
1 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
1 aaGun and 3 infantry moved from Volgograd to Samara
5 artilleries moved from Volgograd to Caucasus
1 aaGun and 6 infantry moved from Caucasus to Volgograd
2 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
1 aaGun moved from Buryatia to Sakha
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
OOL?
BB Tip, 4 SS, 3 DD
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14
Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 36 Sea Zone
2 bombers, 1 fighter and 5 tactical_bombers moved from Japan to 36 Sea Zone
1 armour, 6 artilleries and 15 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Burma to Yunnan
2 artilleries moved from French Indo China to Yunnan
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 armour, 6 artilleries and 15 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries and 15 infantry in Kiangsu, round 2 : 6/22 hits, 6.00 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to French Indo China
Chinese win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 3 fighters and 7 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers and 3 cruisers; ANZAC defend with 1 cruiser, 3 destroyers and 4 submarines
Japanese roll dice for 2 bombers, 2 destroyers, 3 fighters and 7 tactical_bombers in 36 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits
Units damaged: 1 battleship owned by the British
ANZAC roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
ANZAC roll dice for 2 battleships, 2 carriers, 4 cruisers and 3 destroyers in 36 Sea Zone, round 2 : 5/11 hits, 5.00 expected hits
4 tactical_bombers owned by the Japanese and 2 destroyers owned by the Japanese lost in 36 Sea Zone
3 destroyers owned by the ANZAC and 4 submarines owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
ANZAC roll dice for 2 battleships, 2 carriers and 4 cruisers in 36 Sea Zone, round 3 : 7/8 hits, 4.00 expected hits
3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 36 Sea Zone
3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 2 carriers owned by the Americans lost in 36 Sea Zone
1 bomber owned by the Japanese retreated
ANZAC win with 2 battleships remaining. Battle score for attacker is -7
Casualties for Japanese: 1 bomber, 2 destroyers, 3 fighters and 7 tactical_bombers
Casualties for ANZAC: 1 cruiser, 3 destroyers and 4 submarines
Casualties for Americans: 2 carriers and 3 cruisers
Non Combat Move - Japanese
1 bomber moved from 36 Sea Zone to French Indo China
3 infantry moved from India to Burma
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
2 fighters and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Japanese collect 46 PUs (1 lost to blockades); end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
ANZAC regular : 3.33
Some pretty crazy dice this game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14
Combat Move - Americans
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat - Americans
Battle in Kwangtung
Non Combat Move - Americans
6 bombers moved from Western United States to Queensland
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to Philippines
4 fighters moved from Hunan to 6 Sea Zone
2 fighters moved from Hunan to Novosibirsk
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Siberia to Amur
Place Units - Americans
2 carriers and 1 destroyer placed in 6 Sea Zone
1 armour, 3 fighters and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Anhwe
2 infantry moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
2 artilleries, 1 fighter and 36 infantry moved from Hunan to Anhwe
Place Units - Chinese
8 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Combat Move - British
7 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 38 PUs;
British buy 1 artillery, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - British
Battle in Holland Belgium
British attack with 9 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 9 fighters and 1 infantry in Holland Belgium, round 2 : 7/10 hits, 4.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
British win with 9 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 aaGun, 8 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
2 mech_infantrys moved from Russia to Novosibirsk
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Caucasus to Russia
2 fighters moved from Caucasus to Novosibirsk
2 fighters moved from Caucasus to Russia
1 fighter moved from Caucasus to Novosibirsk
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
1 submarine and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14
Combat Move - Italians
1 bomber moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern Italy to Western Germany
4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Western Germany to France
3 infantry moved from Northern Italy to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,2
Italians collect 7 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Philippines to Celebes
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Celebes
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 2 fighters and 1 infantry in Celebes, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Celebes to 45 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to Philippines
5 fighters moved from Korea to Suiyuyan
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
Germans take Rostov from Russians
27 artilleries and 23 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 bomber moved from Novgorod to Ukraine
1 armour moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Ukraine
1 bomber moved from Ukraine to Southern Italy
2 bombers moved from Western Germany to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 artillery and 2 infantry moved from Belarus to Archangel
3 artilleries and 6 infantry moved from Novgorod to Belarus
2 aaGuns moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
2 artilleries and 1 infantry moved from Bryansk to Ukraine
19 artilleries and 16 infantry moved from Bryansk to Rostov
3 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Novgorod to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from Belarus to Archangel
4 artilleries and 1 infantry moved from Western Germany to France
1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Denmark
3 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Norway
1 fighter placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 15
Combat Move - Russians
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Germans
59 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 5 artilleries moved from Russia to Tambov
1 aaGun moved from Samara to Novosibirsk
3 mech_infantrys moved from Novosibirsk to Russia
34 infantry moved from Russia to Tambov
2 infantry moved from Samara to Tambov
1 aaGun and 6 infantry moved from Volgograd to Tambov
5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 15
Combat Move - Russians
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Germans
59 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 5 artilleries moved from Russia to Tambov
1 aaGun moved from Samara to Novosibirsk
3 mech_infantrys moved from Novosibirsk to Russia
34 infantry moved from Russia to Tambov
2 infantry moved from Samara to Tambov
1 aaGun and 6 infantry moved from Volgograd to Tambov
5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Forget to move the eastern Russian troops during NCM.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 15
Combat Move - Russians
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Germans
59 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 5 artilleries moved from Russia to Tambov
1 aaGun moved from Samara to Novosibirsk
3 mech_infantrys moved from Novosibirsk to Russia
34 infantry moved from Russia to Tambov
2 infantry moved from Samara to Tambov
1 aaGun and 6 infantry moved from Volgograd to Tambov
5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 2 armour and 4 mech_infantrys
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 2 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Geez, brain dead this morning. Forgot to move the Russian troops in Egypt during NCM.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 15
Combat Move - Russians
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Germans
59 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Germans
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 5 artilleries moved from Russia to Tambov
1 aaGun moved from Samara to Novosibirsk
3 mech_infantrys moved from Novosibirsk to Russia
34 infantry moved from Russia to Tambov
2 infantry moved from Samara to Tambov
1 aaGun and 6 infantry moved from Volgograd to Tambov
5 artilleries and 3 infantry moved from Caucasus to Northwest Persia
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 2 armour and 4 mech_infantrys
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 2 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :