@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Archangel from Russians
4 bombers moved from Western Germany to United Kingdom
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: airfield = 4, factory_major = 7
Battle in Samara
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 4/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
12 armour and 14 mech_infantrys moved from Persia to Northwest Persia
5 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Samara to Northwest Persia
2 aaGuns, 27 artilleries and 26 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Samara to Novgorod
3 armour, 5 artilleries and 5 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Ukraine
3 artilleries moved from Norway to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Norway to Vyborg
3 bombers moved from United Kingdom to Western Germany
4 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Norway
1 armour, 3 artilleries and 6 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
British AA : 0.33
Russians regular : -0.33
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12
Combat Move - Russians
2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
70 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns moved from Tambov to Volgograd
2 armour and 4 mech_infantrys moved from Russia to Volgograd
1 aaGun and 11 infantry moved from Korea to Amur
1 aaGun moved from Russia to Tambov
8 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12
Combat Move - Japanese
1 armour moved from Soviet Far East to Amur
2 armour, 4 artilleries and 12 infantry moved from Buryatia to Amur
2 bombers, 3 fighters and 2 tactical_bombers moved from Japan to Amur
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 armour, 4 artilleries and 9 infantry moved from Hunan to Kiangsi
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
8 fighters moved from 35 Sea Zone to Java
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 8 fighters and 2 infantry
ANZAC defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 8 fighters and 2 infantry in Java, round 2 : 5/12 hits, 5.33 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits
1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 8 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 armour, 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 armour, 4 artilleries and 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 9 infantry in Kiangsi, round 2 : 6/14 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 3 armour, 4 artilleries, 2 bombers, 3 fighters, 12 infantry and 2 tactical_bombers
Americans defend with 3 aaGuns, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; Russians defend with 1 aaGun and 11 infantry
Americans roll AA dice in Amur : 2/7 hits, 1.17 expected hits
2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 1 fighter, 12 infantry and 2 tactical_bombers in Amur, round 2 : 12/24 hits, 8.67 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 1 artillery, 1 fighter, 17 infantry and 2 mech_infantrys in Amur, round 2 : 8/23 hits, 8.33 expected hits
8 infantry owned by the Japanese lost in Amur
8 infantry owned by the Russians, 3 aaGuns owned by the Americans and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 3 armour, 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Amur, round 3 : 10/16 hits, 7.33 expected hits
Russians roll dice for 2 armour, 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys in Amur, round 3 : 5/15 hits, 5.67 expected hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
3 infantry owned by the Russians, 6 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 : 4/11 hits, 5.67 expected hits
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Amur, round 4 : 3/5 hits, 2.33 expected hits
3 artilleries owned by the Japanese lost in Amur
2 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Amur, round 5 : 4/8 hits, 4.67 expected hits
Russians roll dice for 1 fighter in Amur, round 5 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Amur
1 fighter owned by the ANZAC lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 4 artilleries, 2 fighters and 12 infantry
Casualties for Americans: 3 aaGuns, 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 11 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 aaGun moved from Buryatia to Amur
2 bombers moved from Amur to Japan
1 fighter and 2 tactical_bombers moved from Amur to Soviet Far East
2 artilleries and 8 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 infantry moved from Burma to Shan State
2 battleships, 7 carriers, 2 cruisers, 5 destroyers and 15 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone
8 fighters moved from Java to 42 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in India
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : 3.17
Americans AA : 0.83
ANZAC regular : -0.83
Russians regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12
Combat Move - Americans
8 fighters, 2 infantry and 1 tactical_bomber moved from Korea to Amur
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 harbour and 1 transport; Remaining resources: 4 PUs;
Combat - Americans
Battle in Amur
Americans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 2 armour
Japanese roll AA dice in Amur : 0/3 hits, 0.50 expected hits
Americans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 6/11 hits, 5.00 expected hits
Japanese roll dice for 1 aaGun and 2 armour in Amur, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Amur
2 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 armour
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Amur
1 fighter moved from Wake Island to Guam
10 fighters moved from 33 Sea Zone to Guam
10 fighters moved from 33 Sea Zone to Queensland
1 battleship, 10 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Russia to Kweichow
Place Units - Americans
1 harbour placed in Korea
2 carriers and 1 transport placed in 6 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
1 fighter and 3 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
2 artilleries and 29 infantry moved from Kweichow to Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Shantung
Place Units - Chinese
1 infantry placed in Manchuria
2 infantry placed in Hunan
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs
Combat Move - British
5 fighters and 2 tactical_bombers moved from Russia to Northwest Persia
1 armour, 2 bombers, 1 fighter and 3 mech_infantrys moved from Syria to Northwest Persia
2 artilleries, 2 fighters, 18 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 2 artilleries, 2 bombers, 8 fighters, 18 infantry, 7 mech_infantrys and 2 tactical_bombers
Germans defend with 17 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber
British roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 18 infantry, 7 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 14/40 hits, 12.33 expected hits
Italians roll dice for 17 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 15/34 hits, 14.67 expected hits
15 infantry owned by the British lost in Northwest Persia
14 mech_infantrys owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 3 infantry, 7 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 14/25 hits, 9.83 expected hits
Italians roll dice for 17 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 9/20 hits, 10.00 expected hits
6 mech_infantrys owned by the British and 3 infantry owned by the British lost in Northwest Persia
13 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 4 : 6/16 hits, 8.17 expected hits
Italians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Northwest Persia, round 4 : 2/6 hits, 3.17 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia
1 fighter owned by the Germans, 4 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour, 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 97
Casualties for British: 1 artillery, 18 infantry and 7 mech_infantrys
Casualties for Germans: 17 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Persia from Germans to British
EDIT: Turning off Edit Mode
3 fighters moved from Northwest Persia to Volgograd
2 bombers, 5 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
2 mech_infantrys moved from Russia to Volgograd
3 fighters moved from Gibraltar to United Kingdom
2 fighters moved from French West Africa to Gibraltar
1 fighter moved from 91 Sea Zone to United Kingdom
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.00
Italians regular : -1.83
Japanese regular : -0.33
Japanese AA : -0.50
British regular : 3.67
Please hold. Making UK NCM change.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12
Combat Move - Americans
8 fighters, 2 infantry and 1 tactical_bomber moved from Korea to Amur
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 harbour and 1 transport; Remaining resources: 4 PUs;
Combat - Americans
Battle in Amur
Americans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 2 armour
Japanese roll AA dice in Amur : 0/3 hits, 0.50 expected hits
Americans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 6/11 hits, 5.00 expected hits
Japanese roll dice for 1 aaGun and 2 armour in Amur, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Amur
2 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 armour
Non Combat Move - Americans
8 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Amur
1 fighter moved from Wake Island to Guam
10 fighters moved from 33 Sea Zone to Guam
10 fighters moved from 33 Sea Zone to Queensland
1 battleship, 10 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Russia to Kweichow
Place Units - Americans
1 harbour placed in Korea
2 carriers and 1 transport placed in 6 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
1 fighter and 3 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
2 artilleries and 29 infantry moved from Kweichow to Hunan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Shantung
Place Units - Chinese
1 infantry placed in Manchuria
2 infantry placed in Hunan
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs
Combat Move - British
5 fighters and 2 tactical_bombers moved from Russia to Northwest Persia
1 armour, 2 bombers, 1 fighter and 3 mech_infantrys moved from Syria to Northwest Persia
2 artilleries, 2 fighters, 18 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Northwest Persia
British attack with 1 armour, 2 artilleries, 2 bombers, 8 fighters, 18 infantry, 7 mech_infantrys and 2 tactical_bombers
Germans defend with 17 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber
British roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 18 infantry, 7 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 14/40 hits, 12.33 expected hits
Italians roll dice for 17 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 15/34 hits, 14.67 expected hits
15 infantry owned by the British lost in Northwest Persia
14 mech_infantrys owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 3 infantry, 7 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 14/25 hits, 9.83 expected hits
Italians roll dice for 17 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 9/20 hits, 10.00 expected hits
6 mech_infantrys owned by the British and 3 infantry owned by the British lost in Northwest Persia
13 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 4 : 6/16 hits, 8.17 expected hits
Italians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Northwest Persia, round 4 : 2/6 hits, 3.17 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Northwest Persia
1 fighter owned by the Germans, 4 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour, 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 97
Casualties for British: 1 artillery, 18 infantry and 7 mech_infantrys
Casualties for Germans: 17 armour, 1 fighter, 15 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Persia from Germans to British
EDIT: Turning off Edit Mode
3 fighters moved from Northwest Persia to Volgograd
2 bombers, 5 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
2 mech_infantrys moved from Russia to Volgograd
3 fighters moved from Gibraltar to United Kingdom
2 fighters moved from French West Africa to Gibraltar
1 fighter moved from 91 Sea Zone to United Kingdom
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Volgograd: 2 mech_infantrys
EDIT: Adding units owned by British to Russia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.00
Italians regular : -1.83
Japanese regular : -0.33
Japanese AA : -0.50
British regular : 3.67
OK - good to go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Pretty big debacle in NW Persia. Didn’t count the planes on Moscow I am pretty sure.
Yep, a disaster for the Allies.
Oh looks like I used the wrong map. Can you reapply the edit on Anzac?
@andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:
Yep, a disaster for the Allies.
I meant disaster for the Axis…
@simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:
Oh looks like I used the wrong map. Can you reapply the edit on Anzac?
ANZAC has not even gone on the map you sent. Please repost.
I mean can you reapply when you move Anzac. Oh I will repost.
Wait I am ANZAC. You mean you want an Italian edit?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to Northern Italy
EDIT: 2 mech_infantrys moved from Volgograd to Russia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,1
Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 11 to 13
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Oh I was the one who was confused. Please use first map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 12
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Korea to Kweichow
1 fighter moved from Korea to Manchuria
2 fighters moved from Queensland to Hawaiian Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to Manchuria
1 cruiser, 3 destroyers and 5 submarines moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
2 fighters and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :