TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 9
Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 bomber moved from India to Anhwe
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Jehol to Shantung
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 bomber moved from India to Shensi
1 infantry moved from Szechwan to Shensi
2 artilleries and 1 infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to Hunan
4 artilleries and 15 infantry moved from Jehol to Manchuria
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Kweichow
Chinese defend with 1 infantry
Battle in Manchuria
Japanese attack with 4 artilleries and 15 infantry
Americans defend with 1 infantry
Japanese roll dice for 4 artilleries and 15 infantry in Manchuria, round 2 : 3/19 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Americans lost in Manchuria
Japanese winChinese win with 1 infantry remaining, taking Manchuria from Chinese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Sikang, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 2 artilleries in Sikang, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 bomber moved from Anhwe to French Indo China
6 infantry moved from Yunnan to French Indo China
1 armour moved from Szechwan to French Indo China
5 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 aaGun and 3 armour moved from Jehol to Manchuria
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in India
4 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.17
Russians regular : 0.67
Savegame