@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
Wiz (X) vs Sov (L+18) BM4 G1
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@sovietishcat no intercept thanks
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UK 10.tsvg The 2 USA fighters are on the USA AC in the Channel.
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 1 bomber moved from Eastern Persia to Caucasus 4 fighters moved from Egypt to Iraq 5 fighters moved from Eastern Persia to Iraq 2 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Shantung 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 35 Sea Zone Air Battle in Iraq Americans attacks with 11 units heading to Iraq Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq Germans roll AA dice in Iraq : 0/2 hits, 0.33 expected hits Bombing raid in Iraq rolls: 4,8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Strategic bombing raid in Caucasus Germans roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Caucasus Bombing raid in Caucasus causes 0 damage total. Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shantung Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Shantung, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Americans lost in Shantung 2 mech_infantrys owned by the Japanese lost in Shantung Americans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 fighter Casualties for Japanese: 1 armour and 2 mech_infantrys Cleaning up after air battles Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Korea 1 fighter moved from Korea to 26 Sea Zone 2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 battleship and 3 cruisers moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Eastern Persia to India 1 tactical_bomber moved from Eastern Persia to India 2 tactical_bombers moved from Eastern Persia to Trans-Jordan 1 aaGun, 1 marine and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 bombers moved from Iraq to India 9 fighters moved from Iraq to Trans-Jordan 3 transports moved from 102 Sea Zone to 101 Sea Zone 4 fighters moved from 92 Sea Zone to Trans-Jordan 3 fighters moved from Morocco to Trans-Jordan 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 carrier and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Finland to 110 Sea Zone 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Finland to Norway 2 fighters moved from Eastern United States to Morocco Place Units - Americans 1 factory_minor placed in French Indo China 1 transport placed in 101 Sea Zone 3 artilleries and 4 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Americans undo move 4. 1 infantry placed in Finland 1 destroyer placed in 6 Sea Zone 1 armour and 1 infantry placed in Korea 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6,4,3,5,4,6,6 Americans collect 72 PUs (3 lost to blockades); end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 3 armour, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Syria 4 fighters moved from Egypt to Syria 2 fighters moved from Egypt to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Morocco to 98 Sea Zone 2 infantry moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia Combat - British Battle in Persia British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 98 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Syria British attack with 4 fighters and 1 infantry Italians defend with 1 mech_infantry British roll dice for 4 fighters and 1 infantry in Syria, round 2 : 1/5 hits, 2.17 expected hits Italians roll dice for 1 mech_infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria 1 mech_infantry owned by the Italians lost in Syria British win with 4 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from Syria to Trans-Jordan 4 fighters moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from 98 Sea Zone to Trans-Jordan 1 aaGun, 5 infantry, 1 marine and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Alexandria to Egypt 1 aaGun, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone 1 aaGun moved from Morocco to 92 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan 2 aaGuns, 3 artilleries, 9 infantry and 1 marine moved from Eastern Persia to West India 1 infantry moved from West India to Eastern Persia 1 mech_infantry moved from Shan State to Yunnan 2 infantry moved from India to West India 2 aaGuns, 2 artilleries and 4 infantry moved from Finland to Norway 2 battleships, 2 carriers, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone Place Units - British 3 armour placed in Egypt 2 transports placed in 110 Sea Zone 1 marine placed in United Kingdom 3 infantry placed in Norway Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.83 Italians regular : 0.50 Japanese regular : -0.33 Germans AA : 0.50 Germans regular : -0.50 British regular : -1.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 2 mech_infantrys moved from Caucasus to Iraq 2 fighters moved from Southern Italy to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 3 artilleries and 6 infantry moved from France to Western Germany Place Units - Italians 1 mech_infantry placed in Ukraine 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Siam to 37 Sea Zone 1 marine and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kiangsi 1 armour moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu Combat - ANZAC Battle in Kiangsi Battle in Kiangsu Non Combat Move - ANZAC 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Yunnan 1 destroyer moved from 35 Sea Zone to 18 Sea Zone 1 infantry moved from Shan State to Yunnan Place Units - ANZAC 1 battleship placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
@wizmark This time I would like to do Russia be Japn. Thank you.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs; Germans buy 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians 1 infantry moved from Vyborg to Finland 1 armour, 5 infantry and 16 mech_infantrys moved from Karelia to Finland 6 mech_infantrys moved from Novgorod to Finland 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 3 bombers moved from Southern Italy to Normandy Bordeaux 3 mech_infantrys moved from Caucasus to Persia 2 fighters and 2 tactical_bombers moved from Iraq to Persia 2 tactical_bombers moved from Russia to Persia Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 bombers, 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 bombers, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 2 fighters, 3 mech_infantrys and 4 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/9 hits, 3.83 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Finland Germans attack with 1 armour, 6 infantry and 22 mech_infantrys Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 6 infantry and 22 mech_infantrys in Finland, round 2 : 5/29 hits, 5.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour, 5 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 aaGun moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Denmark 2 aaGuns and 4 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Southern Italy to Western Germany 3 bombers moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Iraq 2 tactical_bombers moved from Southern Italy to Iraq 2 fighters and 4 tactical_bombers moved from Persia to Iraq 2 armour and 4 mech_infantrys moved from Caucasus to Iraq 6 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Timguska to Russia 1 mech_infantry moved from Russia to Volgograd 2 bombers moved from Novgorod to Southern Italy Place Units - Germans 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 3 artilleries placed in Iraq 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 1 infantry and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 70 PUs (2 lost to blockades); end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.83 British regular : -0.67
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Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Korea to Amur Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 4 armour and 1 mech_infantry moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 3 transports; Americans defend with 2 transports Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 1 destroyer and 3 transports Casualties for Americans: 2 transports Battle in 19 Sea Zone Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in 19 Sea Zone 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 1 fighter Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 infantry moved from Kweichow to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to Japan 1 bomber moved from 19 Sea Zone to Japan 1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -0.00 British regular : -0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 4 armour and 1 mech_infantry moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer and 3 transports; Americans defend with 2 transports Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 5 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone 3 transports owned by the British and 2 transports owned by the Americans lost in 98 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 1 destroyer and 3 transports Casualties for Americans: 2 transports Battle in 19 Sea Zone Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers Americans defend with 1 carrier, 1 tactical_bomber and 2 transports; ANZAC defend with 1 transport Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 carrier, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in 19 Sea Zone 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 19 Sea Zone 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 1 fighter Casualties for Americans: 1 carrier, 1 tactical_bomber and 2 transports Casualties for ANZAC: 1 transport Battle in Kiangsu Japanese attack with 4 armour, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 4 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 infantry moved from Kweichow to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to Japan 1 tactical_bomber moved from Kiangsu to Japan 1 bomber moved from 19 Sea Zone to Japan 1 bomber, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 23 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 Japanese regular : -0.00 British regular : -0.33
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Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Korea to Kiangsu 2 bombers moved from India to Kiangsu Combat - Americans Battle in Kiangsu Americans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 4 armour and 1 mech_infantry Japanese roll AA dice in Kiangsu : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Kiangsu Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 aaGun, 4 armour and 1 mech_infantry in Kiangsu, round 2 : 0/5 hits, 2.33 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kiangsu Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 4/6 hits, 2.67 expected hits Japanese roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Americans lost in Kiangsu 3 armour owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun, 4 armour and 1 mech_infantry Non Combat Move - Americans 1 tactical_bomber moved from Kiangsu to Kiangsi 2 bombers moved from Kiangsu to Kwangsi 2 tactical_bombers moved from India to 35 Sea Zone 1 battleship and 3 cruisers moved from 39 Sea Zone to 45 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 3 fighters placed in Eastern United States 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 10 Sea Zone 1 infantry and 1 mech_infantry placed in Korea 1 infantry placed in French Indo China Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,4,3,5,3,4,3,6,2,5,6,1,3,3 Americans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 3 artilleries and 6 infantry moved from Yunnan to Hunan 2 infantry moved from Kwangsi to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 4/11 hits, 2.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kwangsi 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery placed in Hunan 1 artillery placed in Kweichow 1 infantry placed in Shantung Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Trans-Jordan to Caucasus Combat - British Strategic bombing raid in Caucasus Germans roll AA dice in Caucasus : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Caucasus Bombing raid in Caucasus causes 0 damage total. Battle in Normandy Bordeaux British attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 armour, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 armour and 2 mech_infantrys moved from India to West India 1 mech_infantry moved from Yunnan to India 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 infantry placed in United Kingdom 3 infantry placed in Norway 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 3.00 Americans regular : 1.67 Japanese regular : -1.50 Japanese AA : 0.50 Germans AA : 0.83 Germans regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour moved from Iraq to Syria Italians take Syria from British 1 armour moved from Syria to Iraq Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 3 infantry moved from Western Germany to Denmark 1 fighter moved from Iraq to Southern Italy 1 mech_infantry moved from Ukraine to Caucasus 3 mech_infantrys moved from Caucasus to Iraq Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -1.33
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Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Kiangsi to Anhwe 1 armour moved from Kwangtung to Anhwe 1 tactical_bomber moved from Philippines to Anhwe 1 fighter moved from Yunnan to Anhwe Combat - ANZAC Battle in Anhwe ANZAC attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Anhwe ANZAC roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 armour and 1 marine Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Yunnan to Kweichow Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -1.50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 3 fighters moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Norway 5 bombers moved from Southern Italy to Norway 1 bomber moved from Russia to Norway 1 infantry moved from Buryatia to Sakha Germans take Sakha from Russians Combat - Germans Battle in Norway Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys British roll AA dice in Norway : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits 7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway 3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits 4 mech_infantrys owned by the Germans lost in Norway 4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits 7 mech_infantrys owned by the Germans lost in Norway 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys Non Combat Move - Germans 1 fighter moved from Norway to Western Germany 7 bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 2 mech_infantrys moved from Novgorod to Finland 1 infantry moved from Novgorod to Karelia 3 mech_infantrys moved from Persia to Iraq 9 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Volgograd to Caucasus 2 tactical_bombers moved from Iraq to Southern Italy Place Units - Germans 3 artilleries placed in Finland 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Germans undo move 3. 3 mech_infantrys placed in Caucasus 3 artilleries placed in Iraq 2 infantry placed in Germany 1 infantry placed in France 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
British AA : 0.50 Germans regular : -3.33 British regular : -5.00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 5 infantry and 22 mech_infantrys moved from Finland to Norway 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 tactical_bomber moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 3 fighters moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Norway 5 bombers moved from Southern Italy to Norway 1 bomber moved from Russia to Norway 1 infantry moved from Buryatia to Sakha Germans take Sakha from Russians Combat - Germans Battle in Norway Germans attack with 1 armour, 7 bombers, 4 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 16 infantry; Americans defend with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys British roll AA dice in Norway : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 7 infantry, 22 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 11/41 hits, 12.33 expected hits British roll dice for 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Norway, round 2 : 9/32 hits, 10.83 expected hits 7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Norway 3 aaGuns owned by the British and 8 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Norway, round 3 : 10/32 hits, 10.83 expected hits British roll dice for 1 armour, 4 artilleries, 15 infantry and 4 mech_infantrys in Norway, round 3 : 4/24 hits, 8.17 expected hits 4 mech_infantrys owned by the Germans lost in Norway 4 infantry owned by the Americans and 6 infantry owned by the British lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 16 mech_infantrys and 2 tactical_bombers in Norway, round 4 : 11/28 hits, 10.17 expected hits British roll dice for 1 armour, 4 artilleries, 5 infantry and 4 mech_infantrys in Norway, round 4 : 7/14 hits, 4.83 expected hits 7 mech_infantrys owned by the Germans lost in Norway 3 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Norway Germans roll dice for 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers in Norway, round 5 : 7/21 hits, 9.00 expected hits British roll dice for 1 armour and 2 artilleries in Norway, round 5 : 0/3 hits, 1.17 expected hits 1 armour owned by the Americans and 2 artilleries owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 7 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 2 fighters, 7 infantry and 13 mech_infantrys Casualties for British: 3 aaGuns, 2 artilleries and 16 infantry Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys Non Combat Move - Germans 1 fighter moved from Norway to Western Germany 7 bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 2 mech_infantrys moved from Novgorod to Finland 1 infantry moved from Novgorod to Karelia 3 mech_infantrys moved from Persia to Iraq 9 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Volgograd to Caucasus 2 tactical_bombers moved from Iraq to Southern Italy Place Units - Germans 3 artilleries placed in Finland 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Germans undo move 3. 3 mech_infantrys placed in Caucasus 3 artilleries placed in Iraq 2 infantry placed in Germany 1 infantry placed in France 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 74 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry EDIT: Adding units owned by Germans to Tsinghai: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.50 Germans regular : -3.33 British regular : -5.00
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Game History
Round: 12 Combat Move - Russians 2 infantry moved from Amur to Sakha Combat - Russians Battle in Sakha Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Sakha, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Sakha Russians win, taking Sakha from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 transports moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 3 fighters moved from 6 Sea Zone to 18 Sea Zone 1 tactical_bomber moved from Japan to 18 Sea Zone 1 bomber moved from Japan to Korea 1 fighter moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Korea causes 5 damage total. Battle in 6 Sea Zone Japanese attack with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 3 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 18 Sea Zone 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 bomber moved from Korea to Timguska 2 fighters moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to Japan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Tsinghai to Shensi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.83 Americans AA : -0.17 ANZAC regular : 1.33
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Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; Americans buy 1 artillery, 6 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Korea to Buryatia Americans take Buryatia from Germans 1 infantry moved from Jehol to Chahar 2 bombers moved from Kwangsi to Chahar 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsi to Anhwe 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in 4 Sea Zone Americans attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 4 Sea Zone Americans win, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 fighter and 3 infantry Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.50 expected hits Italians roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Chahar Americans attack with 2 bombers and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win, taking Chahar from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Anhwe from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 2 bombers moved from Chahar to Amur 1 armour and 2 infantry moved from Korea to Amur 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 45 Sea Zone to 33 Sea Zone 3 fighters moved from Morocco to Trans-Jordan 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 2 submarines moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 16 Sea Zone to Midway Place Units - Americans 1 artillery and 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Yunnan: 1 infantry EDIT: Removing units owned by Americans from French Indo China: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in French Indo China 3 fighters placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,2,4,6,2,5,6,1,5,2,4,6,2,5,5,6 Americans collect 74 PUs (3 lost to blockades); end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Kwangsi to Sikang 1 artillery and 3 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sikang Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Szechwan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 3 artilleries and 6 infantry moved from Hunan to Kweichow 2 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 artillery placed in Shensi 1 artillery placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 infantry moved from Eastern Persia to Persia British take Persia from Germans Combat - British Non Combat Move - British 1 armour and 1 mech_infantry moved from West India to Turkmenistan 2 infantry moved from Eastern Persia to Turkmenistan 1 armour and 3 mech_infantrys moved from India to West India 1 infantry moved from India to West India 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from West India to Eastern Persia Place Units - British 2 fighters and 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -5.50 Japanese regular : 0.00 Italians regular : -1.00 Germans regular : 0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Syria Italians take Syria from British 1 armour moved from Syria to Iraq 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Caucasus to Kazakhstan 1 mech_infantry moved from Caucasus to Iraq Place Units - Italians 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67
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Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa Combat - ANZAC Battle in Okinawa Non Combat Move - ANZAC 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 2 carriers and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Hunan to Philippines Place Units - ANZAC 1 bomber placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French