Ok. I was feeling pretty good about how I was going this game. USSR aren’t supposed to reach Norway without the other allies helping.
If you change your mind, we can probably continue.
@aequitas-et-veritas 39f8c770-e07d-4926-b77a-9409b594f2b1-Any scramble.tsvg
I was trying to go out so i could save but some how it rolled. any scramble into southern manchuria from sz20
Will let you know in about a week.
Went on vacation on short notice.
Hey Wayne, if you thought about attacking S.Manchuria and changed your mind before rolling and accidently hit the combat button, it would be fine by me if you would redo your Russian Turn since this would the only battle be that you would have rolled.
No Problem.
If you should insist to attack my stack on S.Manchuria i would hereby let you know that I would like to fully scramble my two planes and you would be left with a 5% chance of winning.
@aequitas-et-veritas 9b822683-a532-47f3-9cb3-166f978d83bd-Russia 7.tsvg
Game History
Round: 7
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kursk to Ukraine
1 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Bryansk
1 infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
1 artillery and 2 infantry moved from Siberia to Amur
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Siberia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Thank you sir,
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 units repaired.
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 artillery and 1 infantry moved from Hunan to Kwangtung
2 bombers moved from Davao to Kwangtung
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 infantry moved from Southern Manchuria to Korea
1 fighter moved from 20 Sea Zone to Korea
1 fighter moved from Japan to Korea
Combat - Japanese
Battle in Java
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 3/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 4 : 1/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Korea, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 armour and 3 artilleries moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers moved from Kwangtung to French Indo China
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Southern Manchuria to 37 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 fighter moved from 20 Sea Zone to 37 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
2 fighters moved from Korea to 20 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery moved from Gilbert Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Marshall Islands to 34 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Japan to Kyushu
Place Units - Japanese
1 artillery and 2 infantry placed in Southern Manchuria
2 artilleries and 1 infantry placed in French Indo China
2 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,50
UK_Pacific regular : -0,67
Russians regular : -0,33
@aequitas-et-veritas fe4da9c4-2fbe-45fb-b04b-71aa508d0e8b-UK 7.tsvg
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 49 Sea Zone to 27 Sea Zone
3 submarines moved from 12 Sea Zone to 27 Sea Zone
2 carriers, 4 fighters and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 bomber moved from United Kingdom to French Equatorial Africa
Non Combat Move - Americans
Place Units - Americans
1 carrier, 4 destroyers and 1 submarine placed in 11 Sea Zone
2 fighters placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Shansi to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Hunan from Japanese, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
3 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
5 infantry moved from Eastern India to Burma
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Iraq to Southern Persia
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from 83 Sea Zone to Egypt
1 armour moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 1 fighter placed in Union of South Africa
1 destroyer placed in 73 Sea Zone
1 artillery and 2 infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
5 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 5 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.67
British regular : 1.00
Savegame_39927_Scramble option available.tsvg
Bryansk and Alexandria
@aequitas-et-veritas none
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Smolensk to Bryansk
1 infantry moved from Southern Belarus to Bryansk
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Alexandria
2 fighters moved from 98 Sea Zone to Alexandria
1 fighter moved from Malta to Alexandria
Combat - Italians
Italians creates battle in territory 101 Sea Zone
Battle in Bryansk
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking 101 Sea Zone from French, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 5 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
2 fighters moved from Alexandria to Malta
1 fighter moved from Southern Italy to Tobruk
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to Tobruk
1 fighter moved from Tobruk to Malta
1 fighter moved from Alexandria to Tobruk
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Western Ukraine
Place Units - Italians
1 destroyer placed in 99 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Let me know if an Error of triple a pops up on you as well, please.
@aequitas-et-veritas d3701337-574a-40e8-8f21-da98f4b04827-French 7.tsvg
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns, 1 artillery, 5 fighters and 4 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 artillery, 5 fighters and 4 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33
ANZAC regular : -0.33
no Error
Savegame_39927_Scramble option available.tsvg
Scramble options to Gorky or Yarroslavel
@aequitas-et-veritas none
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Eastern Poland to Ukraine
4 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
6 armour, 16 artilleries, 33 infantry and 12 mech_infantrys moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Novgorod to Russia
2 fighters and 3 tactical_bombers moved from Leningrad to Russia
1 artillery and 1 infantry moved from Vologda to Gorky
1 artillery and 1 infantry moved from Vologda to Yaroslavl
Combat - Germans
Battle in Gorky
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Gorky, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yaroslavl
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 4 fighters and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Germans roll dice for 3 armour, 4 fighters and 2 tactical_bombers in Ukraine, round 2 : 6/9 hits, 4,83 expected hits
Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 1 fighter
Casualties for Russians: 1 artillery and 4 infantry
Battle in Russia
Germans attack with 7 armour, 16 artilleries, 2 fighters, 33 infantry, 13 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 1 fighter and 50 infantry
Russians roll AA dice in Russia : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 7 armour, 16 artilleries, 1 fighter, 33 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 21/73 hits, 22,83 expected hits
Russians roll dice for 1 aaGun, 1 armour, 7 artilleries, 1 fighter and 50 infantry in Russia, round 2 : 19/59 hits, 20,17 expected hits
20 infantry owned by the Russians, 19 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 7 armour, 16 artilleries, 1 fighter, 14 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 20/54 hits, 19,67 expected hits
Russians roll dice for 1 armour, 7 artilleries, 1 fighter and 30 infantry in Russia, round 3 : 9/39 hits, 13,50 expected hits
20 infantry owned by the Russians and 9 infantry owned by the Germans lost in Russia
Germans roll dice for 7 armour, 16 artilleries, 1 fighter, 5 infantry, 13 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 18/45 hits, 17,33 expected hits
Russians roll dice for 1 armour, 7 artilleries, 1 fighter and 10 infantry in Russia, round 4 : 6/19 hits, 6,83 expected hits
10 infantry owned by the Russians, 1 armour owned by the Russians, 7 artilleries owned by the Russians, 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Russia
Germans roll dice for 7 armour, 15 artilleries, 1 fighter, 13 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 17/39 hits, 15,33 expected hits
Russians roll dice for 1 fighter in Russia, round 5 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Russians lost in Russia
Germans captures 44PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour, 15 artilleries, 1 fighter, 13 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Germans: 1 artillery, 1 fighter and 33 infantry
Casualties for Russians: 1 aaGun, 1 armour, 7 artilleries, 1 fighter and 50 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Leningrad to Novgorod
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 fighter and 3 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Ukraine to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Ukraine to Bulgaria
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
2 armour moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 cruiser and 2 transports moved from 118 Sea Zone to 115 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Germans
3 armour placed in Leningrad
2 armour and 5 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 103 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 106 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 121 PUs
Combat Hit Differential Summary :
Russians regular : -5,50
Germans regular : 2,67
Russians AA : 0,50
@aequitas-et-veritas I do believe that will do it. G.G.
@dawgoneit exept for the loss of your US Navy you did actually pretty well in the Pacific and i saw Potenzial for you to improve your game in PtV.
There are some points w. your gameplay on the european side, but i think you will figure and improve over time.
You gave the Japanese a very hard time in the beginning.
Do you look further in playing PtV?
Please let me know.
Kevin
@aequitas-et-veritas I will play more ptv. i like all versions of A&A. I wasn’t sure about this 1 in the start of it but I’m getting used to it. the fighter scrambling from different areas still gets to me. expecting it when i’m playing the old versions gets me sometimes. Lol. thanks for your input. it means a lot to me. your one of the players I respect a lot.
Peace be with you my friend
Wayne
We can do another one if you like, Wayne.
@aequitas-et-veritas I would love to.
Do you want to switch sides or start biding process again?
@aequitas-et-veritas allies 30