@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 harbour, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to Western United States
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 bomber and 3 fighters moved from Hawaiian Islands to Midway
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 27 Sea Zone
1 submarine moved from 48 Sea Zone to 27 Sea Zone
1 destroyer moved from 49 Sea Zone to 27 Sea Zone
1 fighter moved from Guam to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
Place Units - Americans
1 marine placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 harbour placed in Midway
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Tsinghai
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 bomber moved from Malta to Iraq
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Neutral_Axis
Combat - British
Battle in French Madagascar
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 3 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking French Madagascar from Neutral_Axis, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 aaGuns, 1 artillery and 8 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Malta to Trans-Jordan
1 fighter moved from United Kingdom to British Guiana
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4,2,1,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 25 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians regular : -0.67
Neutral_Axis regular : 1.00
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Crete
Battle in Gibraltar
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Crete from Neutral_Allies, taking Gibraltar from British, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Greece to Romania
2 artilleries moved from Greece to Bulgaria
2 aaGuns and 2 infantry moved from Yugoslavia to Romania
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Kenya to Italian Somaliland
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Java to India
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 27 Sea Zone
1 cruiser moved from 26 Sea Zone to 27 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 marines and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Poland to 114 Sea Zone
5 infantry moved from Finland to Norway
1 aaGun, 1 artillery, 2 bombers and 1 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 118 Sea Zone to 109 Sea Zone
3 armour, 2 artilleries and 14 infantry moved from Romania to Eastern Poland
2 armour moved from Eastern Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic States
1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Eastern Poland
12 infantry moved from Poland to Eastern Poland
4 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
12 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 119 Sea Zone to 109 Sea Zone
1 battleship moved from 119 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from 119 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
2 marines placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
@simon33 there is a chance here that I am forgetting a rule. I believe that Germany can walk in to Italian occupied soviet territories without declaring war. You are now allowed to declare war on Germany though because of Italy’s DOW. If I’m wrong on that, no dice were rolled here so I thought I might as well post as it is easy to redo.
@farmboy said in Farmboy (X) vs Simon (A+20):
@simon33 there is a chance here that I am forgetting a rule. I believe that Germany can walk in to Italian occupied soviet territories without declaring war. You are now allowed to declare war on Germany though because of Italy’s DOW. If I’m wrong on that, no dice were rolled here so I thought I might as well post as it is easy to redo.
This is true in OOB but in BM this move is no longer allowed.
@regularkid said in G40 Balance Mod - Rules and Download:
Note: An Axis power may not move its units into originally Russian territory unless that Axis power is at war with Russia. Also, when not at war with Japan, Russia may not move its units into any non-Russian Allied territory in Asia, other than Syria, Trans-Jordan, Iraq, Persia, NorthWest Persia, and East Persia. The National Objective for Russia’s first capture of Berlin has been removed.
Ok. I’ll revise the move and repost. Will likely get to it this evening or tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 2 marines, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 transport moved from 114 Sea Zone to 112 Sea Zone
Combat - Germans
Non Combat Move - Germans
5 infantry moved from Finland to Norway
1 carrier moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 119 Sea Zone to 109 Sea Zone
1 battleship moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Holland Belgium to Western Germany
1 aaGun, 1 artillery, 1 bomber and 1 infantry moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from 119 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Germany to Eastern Poland
5 armour and 13 mech_infantrys moved from Germany to Baltic States
2 armour moved from Romania to Baltic States
2 artilleries and 14 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
3 artilleries and 15 infantry moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to Germany
Place Units - Germans
8 mech_infantrys placed in Germany
1 infantry and 2 marines placed in Western Germany
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Vyborg to Russia
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Finland
1 aaGun and 6 infantry moved from Novgorod to Archangel
11 infantry moved from Ukraine to Rostov
2 aaGuns, 2 artilleries and 12 infantry moved from Bryansk to Smolensk
9 infantry moved from Russia to Smolensk
6 infantry moved from Archangel to Smolensk
1 submarine moved from 117 Sea Zone to 106 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 battleship and 1 marine moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 bombers, 2 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers, 2 infantry and 1 marine in Philippines, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
2 fighters moved from Kwangtung to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from Kwangsi to Manchuria
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to Anhwe
2 bombers moved from Philippines to Hainan
1 fighter moved from Manchuria to Japan
1 armour moved from Kweichow to Jehol
1 mech_infantry moved from Hunan to Jehol
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kweichow to Hunan
4 artilleries and 5 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Shan State to Hunan
1 aaGun moved from Anhwe to Hunan
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
7 infantry placed in Japan
3 artilleries placed in Manchuria
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 1.67
UK_Pacific regular : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
Not at my computer but it looks to me that there is a scramble decision in 6. If you are attacking my destroyer with a sub, fig, tac and bomber and I can scramble 3 figs, I will. This also assumes there is no other attack on s Korea or Japan as then I would have to check
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Marshall Islands
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 1 marine
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Marshall Islands from Japanese, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -23
Casualties for Americans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 destroyer and 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
3 carriers, 2 destroyers and 2 fighters moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 destroyer and 1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Shensi to Hopei
11 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from British Guiana to French West Africa
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from Persia to Italian Somaliland
1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Italian Somaliland
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in French West Africa
British attack with 1 fighter and 2 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French West Africa, round 2 : 2/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Italian Somaliland to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
1 carrier, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Persia to India
1 infantry moved from West India to India
1 fighter moved from French West Africa to Nigeria
2 infantry moved from Brazil to British Guiana
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,3,3,3,3,3
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.33
Japanese regular : 4.33
Italians regular : -1.33
Neutral_Axis regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Algeria
2 infantry moved from Tunisia to Algeria
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 artillery moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Algeria, round 2 : 3/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 aaGun moved from Romania to Yugoslavia
1 aaGun and 2 infantry moved from Romania to Bulgaria
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Libya
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 27 Sea Zone to 26 Sea Zone
2 aaGuns, 1 artillery and 8 infantry moved from New South Wales to Queensland
2 fighters moved from India to Iraq
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 armour moved from Western Germany to Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 24 infantry moved from Eastern Poland to Belarus
2 aaGuns and 2 infantry moved from Baltic States to Belarus
10 mech_infantrys moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from Baltic States to Belarus
1 aaGun moved from Germany to Western Germany
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 carrier and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 112 Sea Zone to 125 Sea Zone
2 marines moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 104 Sea Zone to Norway
1 fighter moved from Southern Italy to Norway
1 tactical_bomber moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Yugoslavia
1 fighter moved from Yugoslavia to Western Germany
1 mech_infantry moved from Baltic States to Belarus
1 aaGun and 4 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Yugoslavia to Norway
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Norway
1 fighter moved from Western Germany to Yugoslavia
Place Units - Germans
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.67
Lose AA Gun and inf?
OOL 2nd round?
@simon33 That is quite the roll. I’ll lose the bomber as well, and just go max d
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys moved from Finland to Norway
Combat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking 106 Sea Zone from Germans, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Norway
Russians attack with 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 2 marines and 2 tactical_bombers
Russians roll dice for 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in Norway, round 2 : 7/11 hits, 3.83 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 2 marines and 2 tactical_bombers in Norway, round 2 : 3/14 hits, 5.17 expected hits
3 infantry owned by the Russians lost in Norway
1 aaGun owned by the Germans, 1 bomber owned by the Germans and 5 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour, 4 artilleries and 2 mech_infantrys in Norway, round 3 : 3/8 hits, 3.00 expected hits
Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 marines and 2 tactical_bombers in Norway, round 3 : 6/8 hits, 3.33 expected hits
2 mech_infantrys owned by the Russians and 4 artilleries owned by the Russians lost in Norway
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 armour in Norway, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 fighter, 2 marines and 2 tactical_bombers in Norway, round 4 : 4/5 hits, 2.33 expected hits
2 armour owned by the Russians lost in Norway
Germans win with 1 fighter, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Russians: 2 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 1 artillery, 1 bomber and 7 infantry
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Archangel to Vologda
10 infantry moved from Smolensk to Vologda
5 infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Vologda
2 aaGuns, 2 artilleries and 10 infantry moved from Smolensk to Russia
9 infantry moved from Rostov to Tambov
3 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
10 infantry moved from Russia to Tambov
Place Units - Russians
10 infantry placed in Russia
1 fighter and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 1.83
Russians regular : 4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in Celebes
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Hainan to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Jehol to Hunan
1 marine moved from Kwangtung to 20 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Anhwe to Manchuria
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Chahar
1 marine moved from 35 Sea Zone to Philippines
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Yunnan to Szechwan
Place Units - Japanese
2 carriers, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :