@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Farmboy (X) vs Simon (A+20)
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans Combat - Italians Non Combat Move - Italians 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 6 infantry moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,5,1,1 Italians collect 10 PUs (8 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans Combat - Italians Non Combat Move - Italians 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 6 infantry moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,5,1,1 Italians collect 10 PUs (8 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to Western Germany: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@farmboy please use second post. Forgot to move the fighters
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Java to 54 Sea Zone 2 fighters moved from Java to Queensland 1 artillery and 3 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from New South Wales to Queensland 2 fighters moved from Shensi to Caucasus Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Sikang to Volgograd Germans take Kazakhstan from British 3 bombers moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 3 bombers and 1 submarine Americans defend with 2 destroyers Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone 2 destroyers owned by the Americans lost in 104 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for Americans: 2 destroyers Non Combat Move - Germans 3 bombers moved from 104 Sea Zone to Western Germany 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries moved from Holland Belgium to France 5 artilleries moved from Northern Italy to France 8 infantry moved from Northern Italy to France 4 fighters moved from 110 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 3 tactical_bombers moved from Yugoslavia to Southern Italy 7 fighters and 9 tactical_bombers moved from Yugoslavia to Greece 1 armour moved from Russia to Volgograd 3 armour and 4 mech_infantrys moved from Sikang to Volgograd 4 armour and 3 mech_infantrys moved from Tsinghai to Volgograd 2 infantry moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Volgograd 3 infantry moved from Tambov to Volgograd 3 infantry moved from Russia to Tambov 3 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Yugoslavia to Southern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 2 infantry moved from Western Germany to France 1 artillery, 3 infantry and 2 marines moved from 112 Sea Zone to Western Germany Place Units - Germans 1 bomber placed in Western Germany 3 tactical_bombers placed in Novgorod 3 armour placed in Ukraine 3 artilleries placed in Volgograd 2 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,2,3,3,5,2 Germans collect 63 PUs (5 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 1 fighter moved from 36 Sea Zone to Kiangsu 1 tactical_bomber moved from 36 Sea Zone to Kiangsu 1 tactical_bomber moved from 36 Sea Zone to Shantung 2 bombers moved from India to Shantung 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Java from Americans, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Shantung to Manchuria 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 carrier moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 36 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Manchuria 7 fighters and 4 tactical_bombers moved from French Indo China to 42 Sea Zone 3 tactical_bombers moved from India to 42 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from West India to India 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 11 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 marines, 16 submarines and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 aaGun, 13 artilleries and 18 infantry moved from India to Burma 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from India to Burma 2 destroyers moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier placed in 19 Sea Zone 2 infantry placed in Manchuria 3 submarines placed in 36 Sea Zone 1 infantry placed in India 4 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.67 -
@farmboy forgot to send a fighter after the anzac transport so edited that combat in after. If it is too late, just put it back in.
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@simon33 lose an inf and an AA
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 6 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from Gibraltar to Spain 1 bomber moved from Morocco to Saudi Arabia 1 mech_infantry moved from Egypt to Saudi Arabia 1 artillery and 1 infantry moved from Iraq to Saudi Arabia 3 fighters moved from Morocco to Spain 1 fighter moved from United Kingdom to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Algeria to Spain 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Spain Combat - Americans Battle in Guam Battle in Marianas Battle in Spain Americans attack with 4 artilleries, 1 bomber, 4 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Spain, round 2 : 4/13 hits, 5.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Spain, round 3 : 6/13 hits, 5.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Guam from Japanese, taking Marianas from Japanese, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 bomber moved from Saudi Arabia to Iraq 3 fighters moved from Spain to Morocco 1 carrier moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Spain to 104 Sea Zone 1 bomber moved from Spain to United Kingdom 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Libya 1 bomber moved from Wake Island to Buryatia 1 battleship, 12 carriers, 2 cruisers, 3 destroyers, 24 fighters and 14 submarines moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Central United States 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Anhwe to Kiangsu 1 fighter and 2 infantry moved from Anhwe to Shantung 19 infantry moved from Anhwe to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Kweichow, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Turkey 2 fighters and 1 tactical_bomber moved from Caucasus to Turkey 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 2 armour, 1 artillery and 1 infantry moved from Caucasus to Rostov 3 artilleries and 3 infantry moved from Iraq to Turkey 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 battleship moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Portugal 2 fighters moved from 92 Sea Zone to Portugal 2 fighters moved from Gibraltar to Portugal Combat - British Battle in Portugal British attack with 1 artillery, 4 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 3/6 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Rostov British attack with 2 armour, 1 artillery and 1 infantry Germans defend with 1 aaGun and 3 infantry British roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Rostov 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov British roll dice for 2 armour and 1 artillery in Rostov, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Turkey British attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 6/10 hits, 4.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Turkey 6 infantry owned by the Neutral_True lost in Turkey 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated 2 artilleries owned by the British and 1 armour owned by the British retreated to Caucasus Neutral_True win with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Turkey to Caucasus 7 infantry moved from Northwest Persia to Caucasus 3 aaGuns and 10 infantry moved from Persia to Iraq 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Northwest Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Portugal to Gibraltar 2 fighters moved from Portugal to 104 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain 7 artilleries and 14 infantry moved from Persia to Northwest Persia Place Units - British 3 artilleries placed in Iraq 2 artilleries and 1 infantry placed in Persia British undo move 2. 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa British undo move 1. 3 artilleries placed in Caucasus British undo move 1. 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 British collect 46 PUs (1 lost to blockades); end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -1.33 Germans regular : -0.67 Neutral_True regular : -0.67 British regular : 3.50 -
Actually, hold on.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 6 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from Gibraltar to Spain 1 bomber moved from Morocco to Saudi Arabia 1 mech_infantry moved from Egypt to Saudi Arabia 1 artillery and 1 infantry moved from Iraq to Saudi Arabia 3 fighters moved from Morocco to Spain 1 fighter moved from United Kingdom to Spain 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Algeria to Spain 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Spain Combat - Americans Battle in Guam Battle in Marianas Battle in Spain Americans attack with 4 artilleries, 1 bomber, 4 fighters and 4 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Spain, round 2 : 4/13 hits, 5.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 4 artilleries, 1 bomber, 4 fighters and 4 infantry in Spain, round 3 : 6/13 hits, 5.33 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Guam from Japanese, taking Marianas from Japanese, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in Saudi Arabia Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 bomber moved from Saudi Arabia to Iraq 3 fighters moved from Spain to Morocco 1 carrier moved from 92 Sea Zone to 104 Sea Zone 1 fighter moved from Spain to 104 Sea Zone 1 bomber moved from Spain to United Kingdom 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Algeria to Libya 1 bomber moved from Wake Island to Buryatia 1 battleship, 12 carriers, 2 cruisers, 3 destroyers, 24 fighters and 14 submarines moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Central United States 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Anhwe to Kiangsu 1 fighter and 2 infantry moved from Anhwe to Shantung 19 infantry moved from Anhwe to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Kweichow, round 2 : 3/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 18 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shantung, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Turkey 2 fighters and 1 tactical_bomber moved from Caucasus to Turkey 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 2 armour, 1 artillery and 1 infantry moved from Caucasus to Rostov 3 artilleries and 3 infantry moved from Iraq to Turkey 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone 1 battleship moved from 92 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from 104 Sea Zone to Portugal 2 fighters moved from 92 Sea Zone to Portugal 2 fighters moved from Gibraltar to Portugal Combat - British Battle in Portugal British attack with 1 artillery, 4 fighters and 1 infantry Neutral_True defend with 2 infantry British roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 4 fighters and 1 infantry in Portugal, round 2 : 3/6 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Rostov British attack with 2 armour, 1 artillery and 1 infantry Germans defend with 1 aaGun and 3 infantry British roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Rostov 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov British roll dice for 2 armour and 1 artillery in Rostov, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Turkey British attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 6/10 hits, 4.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Turkey 6 infantry owned by the Neutral_True lost in Turkey 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated 2 artilleries owned by the British and 1 armour owned by the British retreated to Caucasus Neutral_True win with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Turkey to Caucasus 7 infantry moved from Northwest Persia to Caucasus 3 aaGuns and 10 infantry moved from Persia to Iraq 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Northwest Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from Portugal to Gibraltar 2 fighters moved from Portugal to 104 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain 4 infantry moved from Persia to Iraq 7 artilleries and 13 infantry moved from Persia to Northwest Persia 4 infantry moved from 80 Sea Zone to Saudi Arabia Place Units - British 3 artilleries placed in Caucasus 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 1 artillery and 2 infantry placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 British collect 47 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 56 to 55 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Japanese regular : -1.33 Germans regular : -0.67 Neutral_True regular : -0.67 British regular : 3.50 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 4x airfield, 5x factory_minor; Remaining resources: 9 PUs; Italians buy 2 infantry; Remaining resources: 3 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 bomber moved from Southern Italy to Rostov 2 armour moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber British defend with 2 armour and 1 artillery Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 armour and 1 artillery in Rostov, round 2 : 1/3 hits, 1.33 expected hits 1 armour owned by the Italians lost in Rostov 1 artillery owned by the British lost in Rostov Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Italians lost in Rostov 1 armour owned by the British lost in Rostov Italians roll dice for 1 bomber in Rostov, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 armour Casualties for British: 2 armour and 1 artillery Non Combat Move - Italians 1 bomber moved from Rostov to Yugoslavia 1 infantry moved from Greece to Turkey Italians take Turkey from Neutral_True 1 mech_infantry moved from Romania to Ukraine 2 infantry moved from Northern Italy to Western Germany 4 infantry moved from Northern Italy to France 1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,1,3,4,6,5,1 Italians collect 10 PUs (10 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.83 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caucasus to Rostov Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 54 Sea Zone to 21 Sea Zone 2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland 1 fighter and 2 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Guam 1 artillery moved from 21 Sea Zone to Guam Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 6 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Tsinghai to Kansu Germans take Kansu from Chinese 2 infantry moved from Tambov to Rostov 1 bomber moved from Western Germany to Rostov 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Rostov Germans attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the ANZAC lost in Rostov Germans win, taking Rostov from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 bombers moved from Rostov to Greece 7 fighters and 9 tactical_bombers moved from Greece to France 3 mech_infantrys moved from Volgograd to Ukraine 2 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Bryansk to Ukraine 3 tactical_bombers moved from Novgorod to Western Germany 4 fighters moved from Southern Italy to France 4 tactical_bombers moved from Southern Italy to France 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 3 mech_infantrys moved from Southern Italy to Southern France 8 artilleries and 10 infantry moved from France to Southern France 1 aaGun moved from Northern Italy to Western Germany 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 infantry moved from Tambov to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in France 3 artilleries placed in Southern France Germans undo move 6. 2 artilleries and 1 infantry placed in Southern France 1 artillery and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry EDIT: Changing ownership of Switzerland from Neutral_True to Germans EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry EDIT: Adding units owned by Germans to Switzerland: 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,2,6,4,4,4,2,1 Germans collect 67 PUs (5 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 submarine moved from 93 Sea Zone to 97 Sea Zone Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Anhwe to Kweichow 2 aaGuns and 18 infantry moved from Amur to Buryatia Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 aaGun, 5 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 bomber moved from Manchuria to 22 Sea Zone Combat - Japanese Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 bomber moved from 22 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to Japan 2 tactical_bombers moved from 19 Sea Zone to Japan 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Manchuria to Japan 2 aaGuns and 2 infantry moved from Manchuria to 19 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 aaGuns and 2 infantry moved from 6 Sea Zone to Japan 2 carriers moved from 19 Sea Zone to 35 Sea Zone 4 submarines moved from 6 Sea Zone to 35 Sea Zone 5 submarines moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to 39 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 11 fighters, 4 marines, 16 submarines and 10 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Kiangsi 1 aaGun, 9 artilleries and 7 infantry moved from Kwangsi to Kiangsi 1 aaGun, 13 artilleries and 19 infantry moved from Burma to Yunnan Place Units - Japanese 1 aaGun, 5 fighters, 3 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 factory_minors, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 10 fighters and 1 submarine moved from 21 Sea Zone to 19 Sea Zone 14 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 bomber moved from Iraq to Volgograd 1 bomber moved from Buryatia to Manchuria 2 armour and 2 mech_infantrys moved from Central United States to Central America Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 18 Sea Zone Americans attack with 14 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 14 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 19 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Rio de Oro from Neutral_True to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 10 fighters moved from 19 Sea Zone to 33 Sea Zone 14 fighters moved from 18 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Guam to 21 Sea Zone 1 armour, 1 artillery, 1 battleship, 12 carriers, 2 cruisers, 3 destroyers, 2 infantry, 12 submarines and 2 transports moved from 21 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Manchuria to Amur 1 bomber moved from Volgograd to Caucasus 1 mech_infantry moved from Saudi Arabia to Persia 1 artillery moved from Saudi Arabia to Iraq 1 mech_infantry moved from Libya to Alexandria 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from Spain to Gibraltar 1 infantry moved from Morocco to Rio de Oro 3 artilleries and 3 infantry moved from Central United States to Southeast Mexico 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Morocco to Gibraltar Place Units - Americans 1 factory_minor placed in Spain 1 factory_minor placed in Saudi Arabia 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 1 infantry moved from Shantung to Jehol Chinese take Jehol from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 3 infantry moved from Kiangsu to Shantung 1 fighter moved from Hunan to Hopei 21 infantry moved from Kweichow to Hopei Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Union of South Africa to Mozambique 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Saudi Arabia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Mozambique 1 armour moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 1 artillery and 18 infantry moved from Iraq to Turkey 2 artilleries moved from Northwest Persia to Turkey EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Turkey Combat - British Battle in Mozambique British attack with 1 artillery and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Mozambique 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 1 artillery and 1 infantry in Mozambique, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Mozambique British roll dice for 1 artillery in Mozambique, round 4 : 0/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Mozambique, round 5 : 0/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Mozambique, round 6 : 0/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Mozambique, round 7 : 1/1 hits, 0.33 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Mozambique 1 infantry owned by the Neutral_True lost in Mozambique Neutral_True win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 2 infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 3 artilleries, 1 fighter and 18 infantry Italians defend with 3 infantry British roll dice for 3 artilleries, 1 fighter and 18 infantry in Turkey, round 2 : 2/22 hits, 5.00 expected hits Italians roll dice for 3 infantry in Turkey, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Turkey British roll dice for 3 artilleries, 1 fighter and 18 infantry in Turkey, round 3 : 8/22 hits, 5.00 expected hits Italians roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey British win, taking Turkey from Italians with 3 artilleries, 1 fighter and 18 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in Rostov British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Turkey to Caucasus 5 artilleries and 16 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 3 infantry moved from Persia to Eastern Persia 3 aaGuns moved from Iraq to Turkey 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Saudi Arabia to Iraq 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry and 1 mech_infantry moved from Spain to Gibraltar 1 battleship, 1 carrier and 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Portugal 2 fighters moved from Gibraltar to Morocco EDIT: 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 104 Sea Zone to 107 Sea Zone 1 transport moved from 104 Sea Zone to 102 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Caucasus Place Units - British 1 airfield placed in Portugal 3 infantry placed in Union of South Africa 3 artilleries placed in Caucasus 1 artillery and 2 infantry placed in Iraq British undo move 4. 3 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 49 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Italians regular : -1.33 Japanese regular : -1.00 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.33 Neutral_True regular : 0.67 British regular : -1.17 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 12 PUs; Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 3 artilleries and 4 infantry moved from Greece to Bulgaria 1 aaGun and 3 infantry moved from Yugoslavia to Bulgaria 4 infantry moved from France to Normandy Bordeaux 1 bomber moved from Yugoslavia to Western Germany 1 mech_infantry moved from Ukraine to Russia 2 fighters moved from Western Germany to Normandy Bordeaux Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,3,5,3,4,5,1,4,1,6 Italians collect 8 PUs (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsCombat Hit Differential Summary :






