@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
I’ll make an adjustment to Italy too. One fig to West Germany.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to 96 Sea Zone
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Italians
Battle in Crete
Battle in 96 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 artillery and 1 transport; ANZAC defend with 1 infantry
1 infantry owned by the ANZAC, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
Italians win, taking Crete from Americans with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery and 1 transport
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour moved from Volgograd to Bryansk
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from 55 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Shensi to Szechwan
EDIT: 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
EDIT: 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
EDIT: 1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 fighter moved from Morocco to Scotland
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
@farmboy said in Farmboy (X) vs Simon (A+20):
@farmboy And regardless, you gambled and it paid off.
I guess I should have gambled on 1 fighter escorting the bomber. But I am positive you would have intercepted in that scenario. I calculate 7 in 27 chance of killing the bomber on the intercept. Which is quite high IMO but if it comes off I could have brought in another British fighter and perhaps 2 if the escort is shot down, which it probably would be. And I would have saved the US TT then.
@simon33 it wasn’t worth intercepting in this scenario as I needed a perfect roll to deny the bombing. But yeah, if you had only one escort and 3 figs supporting the transport, than that would be the more likely decision.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Timguska to Urals
Germans take Urals from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Non Combat Move - Germans
1 artillery and 2 infantry moved from Archangel to Smolensk
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 5 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
2 tactical_bombers moved from Ukraine to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
1 fighter moved from Yugoslavia to Novgorod
1 bomber moved from Yugoslavia to Western Germany
1 fighter moved from Southern Italy to Ukraine
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 battleship moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 121 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Southern Italy to Northern Italy
1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
11 armour and 24 mech_infantrys moved from Caucasus to Rostov
3 infantry moved from Volgograd to Tambov
1 aaGun moved from Rostov to Tambov
16 artilleries and 25 infantry moved from Rostov to Bryansk
Place Units - Germans
1 bomber placed in Western Germany
3 tactical_bombers placed in Novgorod
3 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
3 fighters moved from Russia to Volgograd
3 infantry moved from Samara to Volgograd
20 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 marine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry and 1 marine in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 marine in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 marine
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Szechwan
3 fighters moved from Volgograd to Szechwan
3 aaGuns, 2 armour, 1 artillery and 41 infantry moved from Russia to Samara
5 infantry moved from Samara to Kazakhstan
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 artilleries and 5 infantry moved from Shan State to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 infantry moved from Jehol to Chahar
2 artilleries and 1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to French Indo China
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
8 carriers, 2 destroyers, 5 fighters, 6 submarines and 7 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Hunan to Yunnan
1 fighter moved from Japan to Manchuria
2 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from French Indo China to Yunnan
2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 6 Sea Zone
4 marines moved from 6 Sea Zone to Japan
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Changing PUs for Russians from 19 to 18
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 25 infantry moved from Kazakhstan to Samara
EDIT: Americans undo move 1.
EDIT: 25 infantry moved from Kazakhstan to Samara
EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from 95 Sea Zone to 99 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Sicily
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Syria
1 fighter moved from Tunisia to Gibraltar
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 30 Sea Zone
1 armour, 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns and 2 mech_infantrys moved from Quebec to Eastern United States
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 carrier and 4 submarines placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
20 infantry moved from Szechwan to Shensi
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter and 2 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Burma
1 bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Syria
3 armour, 17 artilleries, 13 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Syria
2 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to Tobruk
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Syria
2 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun and 5 infantry moved from Scotland to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
3 artilleries placed in Iraq
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67
British regular : -2.00
Italians AA : -0.17
Assumed no intercept on Rome.
Edits to USSR, hope they are ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Bryansk to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 2 armour
EDIT: Adding units owned by Italians to Ukraine: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 artillery moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
3 fighters moved from Szechwan to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 fighter and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 3 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Vologda
1 artillery moved from Smolensk to Russia
4 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Ukraine to Russia
4 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Bryansk to Russia
2 tactical_bombers moved from Novgorod to Vologda
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
2 tactical_bombers moved from Novgorod to Volgograd
2 infantry moved from Tambov to Volgograd
2 tactical_bombers moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Vologda
Combat - Germans
Battle in Volgograd
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Volgograd, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Vologda, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 6/15 hits, 6.17 expected hits
Russians roll dice for 4 infantry and 2 mech_infantrys in Russia, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Germans lost in Russia
2 mech_infantrys owned by the Russians and 4 infantry owned by the Russians lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 tactical_bombers moved from Vologda to Novgorod
1 mech_infantry moved from Urals to Smolensk
1 aaGun moved from Smolensk to Bryansk
3 armour, 22 artilleries, 24 infantry and 7 mech_infantrys moved from Bryansk to Tambov
2 bombers moved from Russia to Tambov
2 mech_infantrys moved from Western Ukraine to Tambov
1 aaGun, 11 armour and 29 mech_infantrys moved from Rostov to Tambov
3 armour and 7 mech_infantrys moved from Ukraine to Tambov
2 fighters and 4 tactical_bombers moved from Russia to Western Ukraine
4 tactical_bombers moved from Volgograd to Tambov
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 121 Sea Zone to 123 Sea Zone
2 mech_infantrys moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 123 Sea Zone
Place Units - Germans
1 artillery, 3 infantry and 1 marine placed in Western Germany
3 artilleries placed in France
3 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 67 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Combat Move - Russians
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Samara to Kazakhstan
Russians take Novosibirsk from Germans
Russians take Kazakhstan from Germans
Combat - Russians
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Szechwan to India
3 aaGuns, 1 armour, 1 artillery and 88 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
I was pretty happy with how I was going in this game until I lost Moscow.
Not getting a sticky landing is always troubling though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
4 marines moved from Japan to 6 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 marines, 11 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 16 artilleries and 19 infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
7 fighters and 7 tactical_bombers moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Hunan to Yunnan
1 aaGun moved from Kweichow to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from French Indo China to Yunnan
2 fighters moved from Japan to French Indo China
1 tactical_bomber moved from Manchuria to French Indo China
Place Units - Japanese
1 airfield placed in French Indo China
2 artilleries and 1 tactical_bomber placed in French Indo China
3 infantry placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
@simon33 yeah, you’ve have put a lot of pressure on Japan and Italy too, but Germany has probably had too much of a free hand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Syria to Northern Italy
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Greece
Non Combat Move - Americans
1 bomber moved from Northern Italy to Syria
1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United States
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 aaGun moved from Eastern United States to Quebec
1 aaGun moved from Eastern United States to Quebec
4 fighters moved from Hawaiian Islands to 33 Sea Zone
2 carriers moved from 30 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
25 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 25 infantry
Japanese defend with 1 infantry
Chinese roll dice for 25 infantry in Hopei, round 2 : 1/25 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 24 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to Volgograd
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
British take Caucasus from Germans
1 armour moved from Northwest Persia to Rostov
British take Rostov from Germans
1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Syria to Crete
2 fighters moved from 95 Sea Zone to Crete
1 battleship and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
Combat - British
Battle in Crete
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Volgograd
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Volgograd to Northwest Persia
3 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Syria
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 aaGuns, 4 artilleries and 30 infantry moved from India to West India
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Greece
1 armour, 1 carrier, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 99 Sea Zone to Greece
2 submarines moved from 81 Sea Zone to 97 Sea Zone
Place Units - British
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Persia
1 armour, 1 artillery and 1 infantry placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -3.83
Italians regular : -0.67
Japanese regular : 1.33
Germans regular : 0.67
British regular : 1.50
Italians AA : -0.17
USSR should have attacked Volgograd.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
7 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,5,5
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :