No scrambles
L23 2nd Ed OOB AndrewAAGamer (X) vs farmboy (Allies+60)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians Germans take Novgorod from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Norway to Finland 1 infantry moved from Poland to Baltic States 1 aaGun, 2 armour, 3 artilleries and 5 infantry moved from Poland to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 1 aaGun, 5 artilleries and 27 infantry moved from Romania to Bessarabia 10 armour and 10 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Germany 2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany 1 artillery moved from Holland Belgium to France 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Western Germany to Germany Place Units - Germans 2 infantry placed in France 1 infantry placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod 1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Iraq Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 1 infantry Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Caucasus 1 artillery and 2 infantry moved from Ukraine to Bryansk 4 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 1 mech_infantry moved from Yunnan to Sikang 2 fighters moved from Yunnan to Caucasus 1 fighter moved from Yunnan to Caucasus Place Units - Russians 1 infantry and 1 mech_infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.50 Neutral_Axis regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Belarus to Novgorod 1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Iraq Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 1 infantry Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Caucasus 1 artillery and 2 infantry moved from Ukraine to Bryansk 4 aaGuns, 3 artilleries and 22 infantry moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 1 mech_infantry moved from Yunnan to Sikang 2 fighters moved from Yunnan to Caucasus 1 fighter moved from Yunnan to Caucasus 1 armour moved from Caucasus to Bryansk Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.50 Neutral_Axis regular : 0.67
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@andrewaagamer changed ncm in the second one.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 2 bombers moved from French Indo China to Kwangsi Combat - Japanese Battle in Celebes Battle in Java Battle in Sumatra Battle in Kwangsi Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/8 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Celebes from Dutch, taking Java from Dutch, taking Sumatra from Dutch, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 3/13 hits, 5.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 4 fighters moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 2 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Korea to Japan 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 artillery and 3 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 2 transports moved from 37 Sea Zone to 20 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 3 submarines moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.83 UK_Pacific regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Kwangsi 1 fighter and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Scotland to 125 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 bomber and 1 destroyer; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 125 Sea Zone to Russia 1 aaGun and 3 infantry moved from Scotland to United Kingdom 2 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 92 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Eastern Persia to West India 2 fighters moved from Yunnan to Caucasus 1 tactical_bomber moved from Persia to 128 Sea Zone 1 tactical_bomber moved from 128 Sea Zone to Caucasus 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 fighter moved from Egypt to Caucasus Place Units - British 2 submarines placed in 110 Sea Zone 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 1.00 Germans regular : -0.50 British regular : -2.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Archangel Italians take Belarus from Russians Italians take Archangel from Russians Combat - Italians Non Combat Move - Italians 1 armour moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Eastern Poland 1 armour moved from Greece to Romania 1 aaGun moved from Southern Italy to 97 Sea Zone 3 infantry moved from Greece to 97 Sea Zone 6 infantry moved from Greece to Bulgaria 1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 aaGun and 3 infantry moved from 96 Sea Zone to Libya Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 75 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 artilleries and 27 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 3 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/11 hits, 4.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Novgorod 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 3 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy 2 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Eastern Poland to Belarus 8 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Bessarabia to Ukraine 3 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 2 bombers moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Germany to Western Germany 2 artilleries and 3 infantry moved from France to Western Germany Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,3 Germans collect 46 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 10 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Rostov 4 infantry moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Sikang to Yunnan 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 fighters moved from Caucasus to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from Philippines to Kwangsi 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from Philippines to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 bombers moved from French Indo China to Kwangsi 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State Combat - Japanese Battle in Soviet Far East Battle in 44 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/11 hits, 5.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Soviet Far East from Russians, taking 44 Sea Zone from ANZAC with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 4.33 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 6 fighters moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 2 bombers and 3 tactical_bombers moved from Kwangsi to French Indo China 3 infantry moved from French Indo China to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry placed in Japan 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -3.17 ANZAC regular : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Egypt to 96 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Normandy Bordeaux Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Normandy Bordeaux from Germans, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 carriers, 3 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to Scotland 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Scotland 1 aaGun moved from Eastern United States to Central United States 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 fighter and 1 infantry placed in Eastern United States Americans undo move 1. 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Holland Belgium Non Combat Move - British 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Eastern Persia to Yunnan 1 infantry moved from West India to India 1 infantry moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 infantry moved from Caucasus to Rostov 1 fighter moved from Persia to Russia 1 fighter moved from Egypt to Persia 1 tactical_bomber moved from Caucasus to Bryansk 3 fighters moved from Caucasus to Russia 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Russia to Bryansk 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to Scotland 2 mech_infantrys moved from Persia to Caucasus Place Units - British 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.67 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Alexandria Italians take Alexandria from British 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Urals Italians take Urals from Russians Combat - Italians Non Combat Move - Italians 1 armour moved from Romania to Bessarabia 1 bomber moved from Eastern Poland to Southern Italy 1 aaGun and 6 infantry moved from Bulgaria to Greece 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun, 2 artilleries and 7 infantry moved from Libya to Tobruk 1 artillery and 3 infantry moved from British Somaliland to Ethiopia Place Units - Italians 3 infantry placed in Southern France 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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@andrewaagamer I see that I left the British Battleship in 54. I meant for it to join the US fleet at Caroline Islands. No worries if it is too late, but I thought I would ask.
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Go ahead and move it. That is a Forgotten Move.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Battle in Paulau Island Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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@andrewaagamer thanks!
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov 1 fighter and 1 tactical_bomber moved from Archangel to Rostov 2 bombers moved from Eastern Poland to Rostov 6 infantry moved from Ukraine to Rostov Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged Battle in Rostov Germans attack with 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers British defend with 1 infantry; Russians defend with 1 aaGun and 5 infantry Russians roll AA dice in Rostov : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Rostov, round 2 : 6/14 hits, 5.83 expected hits Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Rostov 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov 3 fighters owned by the Germans, 2 bombers owned by the Germans and 3 tactical_bombers owned by the Germans retreated 5 infantry owned by the Germans retreated to Ukraine Russians winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining with 1 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Rostov to Eastern Poland 3 fighters and 3 tactical_bombers moved from Rostov to Ukraine 3 artilleries and 3 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Eastern Poland 1 aaGun moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Archangel to Karelia 3 armour and 1 mech_infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 2 armour moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Eastern Poland to Bessarabia 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 tactical_bomber moved from Holland Belgium to Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 9 infantry placed in Germany 3 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Western Germany 8 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.50 British regular : -0.33 Russians AA : -0.50
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Feel free to change the UK infantry to Russian if you want.