Scramble to Manilla.
Surprised you are going J1.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Japanese
1 bomber moved from Philippines to Kweichow
1 bomber moved from Philippines to Szechwan
1 infantry moved from Yunnan to Szechwan
6 artilleries and 20 infantry moved from Yunnan to Burma
3 artilleries and 3 infantry moved from Shan State to Burma
1 infantry moved from Anhwe to Kweichow
Purchase Units - Japanese
Japanese buy 4 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 9 artilleries and 23 infantry
British defend with 1 infantry
Japanese roll dice for 9 artilleries and 23 infantry in Burma, round 2 : 11/32 hits, 8.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Szechwan to Yunnan
1 bomber moved from Kweichow to Yunnan
3 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Kiangsu
2 fighters moved from Japan to Kiangsu
1 fighter moved from Japan to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Hunan
Place Units - Japanese
1 artillery, 3 fighters and 1 infantry placed in Japan
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 3.00
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Americans
1 mech_infantry moved from Korea to Jehol
Chinese take Jehol from Japanese
1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 125 Sea Zone to Norway
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 harbour and 1 infantry; Remaining resources: 2 PUs;
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 6 fighters, 3 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 6 Sea Zone
6 fighters moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to Korea
2 aaGuns moved from Eastern United States to Central United States
2 aaGuns and 1 mech_infantry moved from Western United States to Central United States
2 fighters moved from Yenisey to Russia
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
Place Units - Americans
1 battleship and 2 carriers placed in 6 Sea Zone
1 harbour placed in Korea
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
6 artilleries moved from Hopei to Anhwe
23 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Kweichow
2 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Move - British
Purchase Units - British
British buy 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
3 aaGuns, 2 artilleries and 17 infantry moved from India to West India
1 battleship moved from 26 Sea Zone to 6 Sea Zone
6 fighters moved from Iraq to Samara
3 fighters moved from 98 Sea Zone to Iraq
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tunisia to Libya
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 98 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 3 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 aaGun and 3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - British
1 fighter and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Result posted. This has not been a very well played game by me. I haven’t played a high bid OOB game for many years and I have never played Axis against such a high bid. Maybe I got a bit arrogant. You were correct though, I needed to only hit one fleet G1. J1 I should have committed all the inf to Yunnan and not kept one out like I normally would. Allowing USA to land on Korea cheaply is not something I would normally do.
I was thinking I could still be in it if I could take Moscow but it really looks like you can hold that, which is death for me.
@simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:
Result posted. This has not been a very well played game by me. I haven’t played a high bid OOB game for many years and I have never played Axis against such a high bid. Maybe I got a bit arrogant. You were correct though, I needed to only hit one fleet G1. J1 I should have committed all the inf to Yunnan and not kept one out like I normally would. Allowing USA to land on Korea cheaply is not something I would normally do.
I was thinking I could still be in it if I could take Moscow but it really looks like you can hold that, which is death for me.
I would agree with your assessment. Thank you for the game! I don’t get to be the Allies very often so this was very different and a lot of fun for me.
I think it is customary to offer 2 out of 3. Would you like to play a second game?
Yes. Same sides? I want to see if I can improve.
Okay. I am the Allies again. Will try something different this time.
$60 Bid:
UK Fighter Scotland
UK Subs - 111, 110, 106, 91
ANZAC Sub 62
UK Aircraft Carrier 98
Chinese Infantry Yunnan
$1 IPC to Russia
@andrewaagamer AC SZ98? That is somewhat funky.
@simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:
@andrewaagamer AC SZ98? That is somewhat funky.
Yep, this will be the first time I will try this. It occurred to me during our game. Will see if it is a good idea or a bad idea.
As I said I don’t get to be Allies much so I am experimenting. :)
stalker alert! gl, hf guys!