AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 armour moved from Kiangsi to Kweichow Japanese take Hunan from Chinese Japanese take Kweichow from Chinese 3 artilleries and 8 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Chahar to Kweichow 3 infantry moved from Anhwe to Kweichow 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Sumatra Battle in Kwangsi Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun and 3 infantry moved from Chahar to Hopei 4 infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsi to Anhwe 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from French Indo China to Celebes 2 fighters moved from Caroline Islands to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to Celebes 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Kiangsi 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 factory_minor placed in Malaya 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 transport; Remaining resources: 4 PUs; Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 3 fighters moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 1 bomber moved from Eastern United States to Midway 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from French West Africa to French Equatorial Africa Place Units - Americans 1 transport placed in 101 Sea Zone 3 fighters placed in Western United States 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 4 artilleries, 1 fighter and 12 infantry moved from Yunnan to Szechwan 1 artillery and 5 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 artillery and 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Combat Move - British 1 unit repaired. 1 destroyer and 2 fighters moved from 98 Sea Zone to 96 Sea Zone 3 submarines moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 tactical_bomber moved from India to Shan State 1 fighter and 2 infantry moved from Yunnan to Shan State Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in 92 Sea Zone British attack with 3 submarines Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 3 submarines remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 4 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 2 mech_infantrys moved from Yunnan to Szechwan 1 fighter moved from 41 Sea Zone to India 3 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Alexandria to Egypt 2 artilleries and 1 infantry moved from Alexandria to Egypt 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 fighters moved from United Kingdom to Scotland 1 battleship and 1 destroyer moved from 109 Sea Zone to 119 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 1 carrier and 2 fighters placed in 98 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -1.00 Japanese regular : -1.33 British regular : -1.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from Eastern Poland to Archangel Italians take Belarus from Russians Italians take Archangel from Russians Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 96 Sea Zone 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 2 aaGuns and 3 infantry moved from Southern France to Northern Italy 1 armour and 1 mech_infantry moved from Romania to Bessarabia 2 infantry moved from Greece to Bulgaria 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 15 PUs (4 lost to blockades); end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands 1 aaGun and 4 infantry moved from Queensland to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Morocco to Algeria 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 2 bombers moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 5 artilleries and 21 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 fighters and 1 tactical_bomber moved from Western Germany to Archangel 1 armour and 4 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 8 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine Purchase Units - Germans Germans buy 4 artilleries, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia 3 infantry moved from Romania to Bessarabia 2 bombers moved from Western Ukraine to Bessarabia 1 artillery and 1 infantry moved from Baltic States to Novgorod 6 infantry moved from Vyborg to Novgorod 1 artillery moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Germany to Poland 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 1 bomber and 3 tactical_bombers moved from Gibraltar to Southern Italy 1 infantry moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Novgorod 1 artillery placed in Western Germany 2 infantry and 6 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Combat Move - Russians 18 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 fighter moved from Northwest Persia to Szechwan 1 armour and 2 mech_infantrys moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun, 7 artilleries and 24 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Samara 2 aaGuns and 9 infantry moved from Bryansk to Russia 1 artillery moved from Russia to Tambov 1 infantry moved from Vologda to Nenetsia 1 aaGun and 6 infantry moved from Vologda to Novosibirsk Place Units - Russians 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Combat Move - Japanese 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China 1 armour moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 armour moved from Yunnan to Shan State Purchase Units - Japanese Japanese buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 6/11 hits, 4.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 artillery and 5 infantry moved from Anhwe to Kweichow 1 aaGun and 3 infantry moved from Hopei to Kweichow 2 infantry moved from Kiangsi to Hunan 1 fighter moved from Kiangsi to Japan 1 fighter moved from Philippines to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Japan 2 artilleries moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from French Indo China to Kiangsu 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 carrier and 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 3 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya 10 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 UK_Pacific regular : 0.33
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Combat Move - Americans 1 armour, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber, 3 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; Combat - Americans
Combat Hit Differential Summary :
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Scramble SZ6?
US = 3 Ftr, Tac, Bmb
Japan = Possible 3 Ftr scramble
US is landing infantry + mech on Korea -
Transport only - no Kamikazes applicable.
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Oh that was faece. I shouldn’t have allowed that.
No scramble.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Combat Move - Americans 1 armour, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 bomber, 3 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; Combat - Americans Battle in Korea Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 4 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery and 4 infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Korea from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Western United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese 5 artilleries, 1 fighter and 14 infantry moved from Szechwan to Shensi 1 artillery and 5 infantry moved from Tsinghai to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Combat Move - British 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 3 fighters moved from 98 Sea Zone to Libya Purchase Units - British British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat - British British creates battle in territory 97 Sea Zone Battle in Libya British attack with 2 artilleries, 3 fighters and 2 infantry Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 fighters and 2 infantry in Libya, round 2 : 2/7 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya British win, taking 97 Sea Zone from Italians, taking Libya from Italians with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - British 3 fighters moved from Libya to 96 Sea Zone 2 carriers and 3 destroyers moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 battleship and 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from Szechwan to India 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Szechwan to Shensi 1 fighter moved from Szechwan to Russia 1 fighter moved from 98 Sea Zone to Iraq 3 infantry moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 battleship moved from 33 Sea Zone to 54 Sea Zone Place Units - British 1 destroyer placed in 109 Sea Zone 2 fighters placed in United Kingdom 1 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -1.17 British regular : -0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Combat Move - Italians 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov 1 armour moved from Archangel to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Archangel Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 aaGun and 7 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Battle in Java Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Queensland 1 cruiser, 2 destroyers and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 aaGun, 2 armour and 5 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour moved from Ukraine to Rostov Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 bombers moved from Bessarabia to Russia 2 fighters moved from Archangel to Russia 1 infantry and 1 tactical_bomber moved from Archangel to Vologda 7 armour and 2 mech_infantrys moved from Ukraine to Caucasus Germans take Caucasus from Russians Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Rostov 3 aaGuns, 5 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 artillery and 5 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 4 artilleries and 7 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 5 mech_infantrys moved from Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 bomber and 2 fighters moved from Russia to Rostov 1 aaGun moved from Southern Italy to Northern Italy 1 bomber and 3 tactical_bombers moved from Southern Italy to Rostov 2 fighters moved from 112 Sea Zone to Western Germany 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery placed in Germany 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.67 Russians AA : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour moved from Ukraine to Rostov Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 bombers moved from Bessarabia to Russia 2 fighters moved from Archangel to Russia 1 infantry and 1 tactical_bomber moved from Archangel to Vologda 7 armour and 2 mech_infantrys moved from Ukraine to Caucasus Germans take Caucasus from Russians Purchase Units - Germans Germans buy 7 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Rostov 3 aaGuns, 5 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 artillery and 5 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 4 artilleries and 7 infantry moved from Novgorod to Archangel 3 mech_infantrys moved from Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 5 mech_infantrys moved from Germany to Northern Italy 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 bomber and 2 fighters moved from Russia to Rostov 1 aaGun moved from Southern Italy to Northern Italy 1 bomber and 3 tactical_bombers moved from Southern Italy to Rostov 2 fighters moved from 112 Sea Zone to Western Germany 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 1 artillery placed in Germany 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.67 Russians AA : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5 Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Szechwan to Volgograd Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 27 PUs; Russians buy 8 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Volgograd to Iraq 1 fighter moved from Volgograd to Samara 1 aaGun and 6 infantry moved from Novosibirsk to Samara 6 artilleries moved from Tambov to Samara 1 infantry moved from Vologda to Samara 1 aaGun and 12 infantry moved from Tambov to Samara 2 artilleries and 10 infantry moved from Tambov to Russia 4 mech_infantrys moved from Russia to Samara 1 infantry moved from Nenetsia to Vologda 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Manchuria to Amur 2 aaGuns and 15 infantry moved from Manchuria to Korea 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Belgian Congo 1 tactical_bomber moved from Volgograd to Iraq Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -3.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5 Combat Move - Japanese 2 tactical_bombers moved from 35 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Japan to 6 Sea Zone 1 armour moved from Shan State to Yunnan Japanese take Burma from UK_Pacific 4 artilleries and 19 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Yunnan 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 armour, 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 6/8 hits, 3.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 armour, 6 artilleries and 22 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries and 22 infantry in Yunnan, round 2 : 7/30 hits, 7.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 6 artilleries and 21 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to Japan 1 fighter and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone 3 infantry moved from Kiangsu to Anhwe 1 aaGun and 1 mech_infantry moved from Kweichow to Anhwe 1 artillery moved from Malaya to Shan State 1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Philippines to 42 Sea Zone 2 bombers moved from French Indo China to Philippines Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 2.00 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5 Combat Move - Americans Purchase Units - Americans Americans buy 1 factory_minor, 6 fighters and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Americans 1 mech_infantry moved from Egypt to Iraq 1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom 4 fighters moved from Western United States to 10 Sea Zone 2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone 2 carriers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Amur to Yenisey 1 fighter and 1 tactical_bomber moved from Amur to Korea 1 bomber moved from Amur to Caroline Islands Place Units - Americans 1 transport placed in 10 Sea Zone 1 factory_minor placed in Korea 6 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,1,5,2,4,6,6,4,4,1,4,1 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 6 artilleries and 22 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Combat Move - British 1 infantry moved from Scotland to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Libya to Tunisia British take Tunisia from Italians 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Purchase Units - British British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium Non Combat Move - British 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from India to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 fighters moved from 96 Sea Zone to Iraq 2 artilleries and 1 infantry moved from Libya to 96 Sea Zone 2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Russia to Iraq 3 fighters moved from Scotland to Gibraltar 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 battleship and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 aaGuns and 4 infantry moved from Scotland to United Kingdom 1 battleship moved from 54 Sea Zone to 26 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 armour and 3 transports EDIT: Turning off Edit Mode 1 destroyer placed in 110 Sea Zone 3 fighters placed in 98 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
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US Armor should be on UK. It won’t let me edit it off.