@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
For a 1914 game I’m playing.
Austria-Hungary captured Marsellies. I forgot to change the mines in sea zone 16.
2 US transports move from sea zone 17 to 16 to pick up 4 infantry from Algeria and move them to Egypt:
[dice 2d6]
1 transport carrying 2 infantry moves from sea zone 2 to sea zone 16: [dice 1d6]
2d6: 5, 4
1d6: 2
No mines hit.
Going to roll for the mines
NOVGOROD border, 4 mines
[dice 4d6<=2]
EASTERN POLAND border, 6 mines
[dice 6d6<=2]
BALTIC STATES border, 4 mines
[dice 3d6<=2]
4d6<=2: 3, 2, 4, 3; Hits: 1
6d6<=2: 5, 1, 2, 4, 6, 1; Hits: 3
3d6<=2: 1, 6, 1; Hits: 2
Battle of Northern Italy, Round 2
US bomber: [dice 1d6<=4]
G bomber: [dice 1d6<=1]
1d6<=4: 1; Hits: 1
1d6<=1: 2; Hits: 0
changed my mind about the retreat in med fight
my bomber
[dice 1d<5]
your battleship
[dice 1d<5}
uh let me try again lol
my bomber
[dice 1d6<5]
your battleship
[dice 1d6<5]
1d6<5: 3; Hits: 1
1d6<5: 3; Hits: 1
my bomber
[dice 1d6<5]
1d6<5: 4; Hits: 1
sub fires back
[dice 1d6<3]
1d6<3: 5; Hits: 0
dd and fighter
[dice 2d6<4]
2d6<4: 2, 5; Hits: 1
sub fires back
[dice 1d6<3]
1d6<3: 2; Hits: 1
Axis and Allies D-Day Low Luck game round 1 (against myself):
A 1 means 6 units are brought to the field. A 2 means 7 units are brought to the field.
US reinforcements: [dice 1d2]
UK reinforcements: [dice 1d2]
German Rennes reinforcements: [dice 1d2]
German Rouen reinforcements: [dice 1d2]
1d2: 2
1d2: 2
1d2: 1
1d2: 2