@Ragnell804 CP +0.17!!! wooooooot!
When you need a topic to use the Dicebot, do it here
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2d6: 5, 1
4d6: 2, 6, 5, 3 -
Two dice were rolled against the 1 German infantry in A16/G16 on turn 9 when there should’ve only been one dice rolled. One hit and one missed. The one that hit would be the one counted.
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Playing 1914 Diplomacy.
[dice 1d2]
If it’s a 1, Italy joins the Allies. If it’s a 2, Italy joins Central Powers.
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1d2: 1
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[dice 1d2]
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1d2: 2
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[dice 1d2]
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1d2: 2
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Playing 1914 Diplomacy (Game 2).
[dice 1d2]
If it’s a 1, Italy joins the Allies. If it’s a 2, Italy joins Central Powers.
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1d2: 1
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Playing 1914 Diplomacy (Game 3).
[dice 1d2]
If it’s a 1, Italy joins the Allies. If it’s a 2, Italy joins Central Powers.
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1d2: 1
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Playing 1914 Diplomacy (Game 4).
[dice 1d2]
If it’s a 1, Italy joins the Allies. If it’s a 2, Italy joins Central Powers.
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1d2: 1
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Playing 1914 Diplomacy (Game 5).
[dice 1d2]
If it’s a 1, Italy joins the Allies. If it’s a 2, Italy joins Central Powers.
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1d2: 1
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Playing 1914 Diplomacy (Game 6).
[dice 1d2]
If it’s a 1, Italy joins the Allies. If it’s a 2, Italy joins Central Powers.
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1d2: 1
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Playing 1914 Diplomacy (Game 7).
[dice 1d2]
If it’s a 1, Italy joins the Allies. If it’s a 2, Italy joins Central Powers.