@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsWhen you need a topic to use the Dicebot, do it here
-
2d2: 1, 1
2d2: 2, 2 -
US reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 6: [dice 2d2]
-
2d2: 1, 1
-
Actually for turn 5.
-
German reinforcements (1=3, 2=4, low luck) Axis and Allies D-Day Turn 6:
Rennes: [dice 2d2]
Rouen: [dice 2d2] -
2d2: 1, 1
2d2: 1, 2 -
4 Allied fighters (2 UK, 2 US) fire at 3 German tanks and 3 German artillery moving into A23/G23. 4 shots per unit. Due to low luck, 6 dice are rolled, each hits at 4.
Tanks: [dice 3d6]
Artillery: [dice 3d6]
-
3d6: 3, 6, 3
3d6: 1, 2, 6 -
The fighters shooting was for turn 7.
Caen battle turn 7. 5 German artillery and 3 German infantry attack 2 British tanks. Low luck.
Germans guaranteed 2 hits.
British defend: [dice 1d6]
-
1d6: 2
-
4 Allied fighters (2 UK, 2 US) fire at 2 German infantry and 5 German artillery moving into A16/G16. 4 shots per unit. Due to low luck, 7 dice are rolled, each hits at 4. Turn 8.
Infantry: [dice 2d6]
Artillery: [dice 3d65
-
2d6: 3, 6
-
[dice 5d6]
-
5d6: 3, 5, 1, 5, 2
-
2 Allied fighters (2 US) fire at 1 German infantry and 4 German artillery moving into A16/G16. 2 shots per unit. Due to low luck, 5 dice are rolled, each hits at 2. Turn 9.
Infantry: [dice 2d6]
Artillery: [dice 4d6]
-
2d6: 5, 1
4d6: 2, 6, 5, 3 -
Two dice were rolled against the 1 German infantry in A16/G16 on turn 9 when there should’ve only been one dice rolled. One hit and one missed. The one that hit would be the one counted.
-
Playing 1914 Diplomacy.
[dice 1d2]
If it’s a 1, Italy joins the Allies. If it’s a 2, Italy joins Central Powers.
-
1d2: 1
-
[dice 1d2]





