@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseWhen you need a topic to use the Dicebot, do it here
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1d6: 4
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[dice 1d6]
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1d6: 6
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Thanks!
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For game 2023-5-17-World-War-1-1914.
German coastal battery defence in Kiel, British are attacking. Round 9.
[dice 1d6]
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1d6: 1
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I forgot to do an American strategic bombing raid. For game 2023-5-20-World-War-2-Global-1940.
Supposed to be American turn 12, launching from Malta, attacking Southern Italy.
[dice 5d6]
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5d6: 4, 2, 1, 6, 5
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[dice 5d6]
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5d6: 1, 5, 2, 5, 1
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[dice 1d5]
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1d5: 1
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Roll for Italian anti-aircraft defences, minor industrial complex, Italian, Southern Italy, American strategic bombing raid, game 2023-5-20-World-War-2-Global-1940 American turn 12.
[dice 1d6]
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1d6: 3
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A repost because I forgot how to do the dice and since I tested the dice several times since, for clarity, it would be better to do it again.
I forgot to do an American strategic bombing raid. For game 2023-5-20-World-War-2-Global-1940.
Supposed to be American turn 12, launching from Malta, attacking Southern Italy.
Due to how the dice works, a dice will be rolled that would only hit on a ā1ā and a ā2ā. Pretend ā1ā is ā5ā and ā2ā is ā6ā.
[dice 1d2]
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1d2: 1
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Thanks.
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I forgot to do an American strategic bombing raid. For game 2023-5-20-World-War-2-Global-1940.
Supposed to be American turn 28, launching from Russia (the territory), attacking a minor industrial complex in Volgogradā¦
Due to how the dice works, a dice will be rolled that would only hit on a ā1ā and a ā2ā. Pretend ā1ā is ā5ā and ā2ā is ā6ā.
[dice 1d2]
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1d2: 1
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For game 2023-6-10-World-War-II-v5-1942-Second-Edition Opening 2.
I forgot to do a British strategic bombing raid.
Supposed to be British turn 2, launching from United Kingdom (the territory), attacking an industrial complex in Germany.
[dice 1d6]