@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseWhen you need a topic to use the Dicebot, do it here
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sub fires back
[dice 1d6<3]
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1d6<3: 5; Hits: 0
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dd and fighter
[dice 2d6<4]
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2d6<4: 2, 5; Hits: 1
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sub fires back
[dice 1d6<3]
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1d6<3: 2; Hits: 1
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Axis and Allies D-Day Low Luck game round 1 (against myself):
A 1 means 6 units are brought to the field. A 2 means 7 units are brought to the field.
US reinforcements: [dice 1d2]
UK reinforcements: [dice 1d2]
German Rennes reinforcements: [dice 1d2]
German Rouen reinforcements: [dice 1d2] -
1d2: 2
1d2: 2
1d2: 1
1d2: 2 -
1 US infantry from the 101st Airborne Division and 3 US infantry from the 90th Infantry Division prepare to land at Utah Beach. 1 UK artillery from the 1st Corps, 1 UK artillery from the 30th Corps, the UK 7th Armoured Division (1 infantry, 1 artillery, 1 tank), and 2 UK infantry from the 51st Infantry Division all prepare to land at Juno Beach.
The Panzer Lehr Division (3 tanks, 1 artillery, 1 infantry) and 1 infantry from the 77th Infantry Division move into G34, while the 12th SS Panzer Division Hitlerjugend (3 tanks, 1 artillery), 1 artillery from the 1st SS Panzer Corps, the 101st Panzer Brigade (1 tank), and the 654th Panzerjager Brigade (1 tank) all move into G36.
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Axis and Allies D-Day Low Luck game round 2 (against myself):
A 1 means 6 units are brought to the field. A 2 means 7 units are brought to the field.
US reinforcements: [dice 1d2]
UK reinforcements: [dice 1d2]
German Rennes reinforcements: [dice 1d2]
German Rouen reinforcements: [dice 1d2] -
1d2: 1
1d2: 1
1d2: 2
1d2: 2 -
1 US artillery from the 90th Infantry Division and 1 US artillery from the VII Corps prepare to land at Utah Beach, while 1 US infantry from the 29th Infantry Division, 1 US artillery from the V Corps, and 2 infantry from the 2nd Infantry Division prepare to land at Omaha Beach.
1 UK infantry and 1 UK artillery from the 51st Infantry Division, the 4th Armoured Brigade (1 tank), the 53rd Armoured Brigade (1 tank), and 2 UK infantry from the 49th Infantry Division prepare to land at Sword Beach.
The 4 infantry from the 3rd Fallschrim Division move into G32, while 2 infantry and 1 artillery from the 77th Infantry Division move into G34. The 346th Infantry Division (3 infantry, 1 artillery), the 7th Werfer Brigade (1 infantry, 1 artillery), and 1 artillery from the 47th Panzer Corps move into G40.
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3d6<=2: 2, 1, 6; Hits: 2
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For the D-Day game mentioned above:
On turn 3, 1 German artillery attacks 1 infantry and 1 artillery from the American 29th Infantry Division, the American 82nd Airborne Division (3 infantry), 1 artillery from the American V Corps, and 1 US Infantry from the 2nd Infantry Division.
Due to low luck, the Americans score 2 hits, rolling for 1 infantry from the 2nd Infantry Division:
Hitting at 2: [dice 1d6]
The German artillery rolls one dice hitting at 2:
[dice 1d6]
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1d6: 3
1d6: 6 -
No hits by German units, but itās destroyed.
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Axis and Allies D-Day Low Luck game round 3 (against myself):
A 1 means 6 units are brought to the field. A 2 means 7 units are brought to the field.
US reinforcements: [dice 1d2]
UK reinforcements: [dice 1d2]
German Rennes reinforcements: [dice 1d2]
German Rouen reinforcements: [dice 1d2] -
1d2: 1
1d2: 1
1d2: 1
1d2: 1 -
1 infantry and 1 artillery from the American 2nd Infantry Division prepares to land at Omaha Beach. 2 US tanks from the 2nd Armored Divison and 2 US infantry from the 9th Infantry Division.
1 infantry and 1 artillery from the British 49th Infantry Division, the 11th Armoured Division (1 infantry, 1 artillery, 1 tank), and 1 infantry from the 15th Infantry Division prepare to land at Sword Beach.
The 2nd Panzer Division (3 tanks, 1 artillery), the 9th Werfer Brigade (1 infantry, 1 artillery), 1 infantry from the 275th Infantry Division and the 12th [Flak] Brigade (1 artillery) all move into G36. 1 artillery from the 2nd Fallschrim Division joins the rest of the unit in G32, while 2 infantry from the 275th Infantry Division and 1 artillery from the 2nd Fallschrim Corps also move into G32.