Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsWhen you need a topic to use the Dicebot, do it here
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3d6<=3: 3, 3, 5; Hits: 2
2d6<=4: 1, 3; Hits: 2
18d6<=2: 6, 4, 1, 3, 6, 1, 3, 6, 3, 5, 1, 3, 3, 4, 2, 1, 3, 6; Hits: 5 -
You can now count hits as well? Nice.
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I forgot to do an American strategic bombing raid. For game Axis and Allies Armies vs Navies.
Supposed to be American turn 8, launching from Malta, attacking Southern Italy.
Due to how the dice works, a dice will be rolled that would only hit on a “1” and a “2”. Pretend “1” is “5” and “2” is “6”.
[dice 1d2]
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1d2: 1
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For game 2023-8-7-World-War-1-1914.
I forgot to do a battle in Southwest Africa on the German turn because I forgot to edit a British infantry back in on the British turn after removing it because I didn’t want to engage in battle on the British turn.
German turn 4, using low luck. Two German infantry attack a British infantry in contested Southwest Africa.
[dice 1d6]
[dice 1d6] -
1d6: 4
1d6: 3 -
The first number was the number for the German attackers (using low luck they hit at 4), while the second number was the number for the British defenders (they hit at 3).
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For game 2023-5-17-World-War-1-1914.
To clarify, unrestricted submarine warfare is not in the game, right?
Rolling for seven German submarines, round 8, deducting from British income.
[dice 7d6<=2]
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7d6<=2: 1, 5, 1, 2, 6, 5, 2; Hits: 4
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For game 2023-5-17-World-War-1-1914.
To clarify, unrestricted submarine warfare is not in the game, right?
Rolling for seven German submarines, round 15, deducting from American income.
[dice 7d6<=2]
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7d6<=2: 3, 6, 4, 3, 6, 6, 5; Hits: 0
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By the way, the above two rolls were actually for game 2023-8-8-World-War-1-1914.
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For game 2023-8-8-World-War-1-1914.
To clarify, unrestricted submarine warfare is not in the game, right?
Rolling for seven German submarines, round 16, deducting from British income.
[dice 7d6<=2]
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7d6<=2: 5, 5, 4, 2, 3, 1, 5; Hits: 2
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For game 2023-8-8-World-War-1-1914.
To clarify, unrestricted submarine warfare is not in the game, right?
Rolling for seven German submarines, round 16, deducting from American income.
[dice 7d6<=2]
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7d6<=2: 6, 4, 1, 3, 6, 3, 1; Hits: 2
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For game 2023-8-8-World-War-1-1914.
To clarify, unrestricted submarine warfare is not in the game, right?
Rolling for 14 German submarines, round 17, deducting from British income.
[dice 7d6<=2]
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7d6<=2: 2, 1, 2, 4, 3, 1, 1; Hits: 5
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For game 2023-8-8-World-War-1-1914.
To clarify, unrestricted submarine warfare is not in the game, right?
Rolling for 14 German submarines, round 17, deducting from American income.
[dice 7d6<=2]