@Entek anzac is up
NML 1914 Team Game 9
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The advantage of a cumulative limit on trenches per territory is that there’s no editing needed. Players just know when to stop building them after a specific limit.
Paris gets normal early defense, but impregnable from continuing to build trenches. -
Not impregnable.
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I think we all said we were back in . Can someone roll dice , please ?
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Rolling for team game 10:
Captain Walker [dice 1d100]
Colt [dice 1d100]
dawgoneit [dice 1d100]
Elrood [dice 1d100]
Entek [dice 1d100]
FMERommel [dice 1d100]
Private-Panic [dice 1d100]
Witt [dice 1d100] -
1d100: 76
1d100: 72
1d100: 72
1d100: 27
1d100: 78
1d100: 64
1d100: 93
1d100: 75 -
5 players were closely packed with 2 tied at 72. Elrood, I am never taking you to Las Vegas, you’re at the bottom with 24. I’m never going to Las Vegas either, as I also continue to roll poorly.
colt [dice 1d100]
dawg [dice 1d100] -
1d100: 31
1d100: 37 -
@Private-Panic
Order of choosing for game 101 Private-Panic
2 Entek
3 Captain Walker
4 Witt
5 Dawg
6 Colt
7 FM Rommel
8 ElroodSince bidding might affect your decision, please choose:
1; Keep Turk bid as is with industry tech & 3 inf
2: No Turk bid
3: Limit cumulative trench total for any one territory to __? and eliminate current Turk bid. -
@FMErwinRommel :astonished:
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I am fine with Option 1 too.
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I’ll go with russia
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@captainwalker your choice
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I’m ok with number 1
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I’ll choose US.
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Deutschland!
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1 Private-Panic - UK
2 Entek - Russia
3 Captain Walker - USA
4 Witt _ Germany
5 Dawg @dawgoneit
6 Colt
7 FM Rommel
8 Elrood -
Austria please
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@Colt45554 said in NML 1914 Team Game 9:
1 Private-Panic - UK
2 Entek - Russia
3 Captain Walker - USA
4 Witt _ Germany
5 Dawg _ aus
6 Colt - Fran-ser
7 FM Rommel
8 Elrood -
1 Private-Panic - UK
2 Entek - Russia
3 Captain Walker - USA
4 Witt _ Germany
5 Dawg _ aus
6 Colt - Fran-ser
7 FM Rommel - Turkey
8 Elrood - Italy/Arabia