@simon33 Quite the dastardly plan from zee Germans
L23 BM Booper (X) vs Dawgoneit (L+18)
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submerge
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@booper 33dbdfb2-c392-4e18-a6e4-126082e86430-UK 6.tsvg
Game History
Round: 6 Purchase Units - Americans Americans buy 10 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Algeria to Morocco Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 10 destroyers placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Hunan from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 1 artillery moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 artillery and 1 mech_infantry moved from Egypt to Alexandria 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 70 Sea Zone to 72 Sea Zone 1 armour moved from Persia to West India 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Burma to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Kweichow 1 fighter moved from India to Yunnan Combat - British Battle in Tunisia British attack with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry British roll dice for 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 2 : 3/12 hits, 4.00 expected hits Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 0/7 hits, 2.50 expected hits 3 infantry owned by the Italians lost in Tunisia British roll dice for 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Tunisia, round 3 : 6/12 hits, 4.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 26 Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Battle in Yunnan British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 aaGun and 1 artillery Japanese roll AA dice in Yunnan : 1/1 hits, 0.17 expected hits 1 fighter owned by the British lost in Yunnan British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win with 1 aaGun and 1 artillery remaining. Battle score for attacker is -17 Casualties for British: 1 artillery, 1 fighter and 1 infantry Battle in Kweichow British attack with 1 bomber, 1 fighter and 1 tactical_bomber Japanese defend with 2 armour and 1 infantry British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 2 armour and 1 infantry in Kweichow, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 armour owned by the Japanese, 1 bomber owned by the British and 1 fighter owned by the British lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -20 Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Japanese: 2 armour and 1 infantry Non Combat Move - British 1 aaGun moved from Burma to India Place Units - British 1 bomber, 1 fighter and 1 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,3,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 35 PUs (2 lost to blockades); end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Italians regular : -4.00 Japanese regular : 2.17 Japanese AA : 0.83 British regular : 1.17
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Wow, surprised Italy got 0 hits in Tunisia. You were due for some better luck. Though Japan got some good luck in the Asia mainland last round.
Game History
Round: 6 Purchase Units - Italians Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 104 Sea Zone 1 armour moved from Western Ukraine to Tambov 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Tambov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in 104 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 104 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 carrier moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Western Ukraine to Bryansk Place Units - Italians 1 infantry placed in Southern Italy 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 0.17 Russians regular : -0.33 British regular : -0.33
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@booper 4641365a-917c-49ed-bf40-b52aa5812535-French 6.tsvg
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Alexandria to Egypt Combat - ANZAC Battle in Malaya Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Malaya from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 marine EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 marine EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.67
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@booper sure.
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Bryansk to Rostov 1 artillery and 5 infantry moved from Ukraine to Rostov 3 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Rostov 7 artilleries moved from Bryansk to Russia 4 mech_infantrys moved from Bryansk to Russia 7 armour moved from Bryansk to Samara 4 mech_infantrys moved from Bryansk to Samara 1 mech_infantry moved from Bryansk to Samara 2 armour moved from Bryansk to Samara 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Samara 1 mech_infantry moved from Bryansk to Samara 1 armour moved from Bryansk to Samara 7 armour and 4 mech_infantrys moved from Bryansk to Volgograd 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 cruiser moved from 105 Sea Zone to 91 Sea Zone 6 submarines moved from 112 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone Combat - Germans Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 7 submarines and 2 tactical_bombers British defend with 1 armour, 1 infantry and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports Germans roll dice for 7 submarines in 91 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 91 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/8 hits, 4.50 expected hits Americans roll dice for 1 battleship and 4 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone 1 transport owned by the British, 2 transports owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in 91 Sea Zone Germans win with 2 bombers, 1 cruiser, 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 83 Casualties for Germans: 1 destroyer and 3 submarines Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports Casualties for British: 1 armour, 1 infantry and 1 transport Battle in Volgograd Germans attack with 7 armour and 4 mech_infantrys Russians defend with 1 armour, 1 factory_minor and 2 infantry Germans roll dice for 7 armour and 4 mech_infantrys in Volgograd, round 2 : 4/11 hits, 4.17 expected hits Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 armour and 2 infantry Battle in Russia Germans attack with 7 artilleries, 3 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 7 infantry Germans roll dice for 7 artilleries, 3 infantry and 4 mech_infantrys in Russia, round 2 : 3/14 hits, 4.67 expected hits Russians roll dice for 7 infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia Germans roll dice for 7 artilleries and 4 mech_infantrys in Russia, round 3 : 6/11 hits, 3.67 expected hits Russians roll dice for 4 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 6 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 7 infantry Battle in Rostov Germans attack with 5 artilleries and 5 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 5 infantry in Rostov, round 2 : 5/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 11 armour and 6 mech_infantrys Russians defend with 1 artillery and 9 infantry Germans roll dice for 11 armour and 6 mech_infantrys in Samara, round 2 : 8/17 hits, 6.50 expected hits Russians roll dice for 1 artillery and 9 infantry in Samara, round 2 : 3/10 hits, 3.33 expected hits 8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 11 armour and 3 mech_infantrys in Samara, round 3 : 3/14 hits, 6.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara Germans win, taking Samara from Russians with 11 armour and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 1 artillery and 9 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 carriers moved from 112 Sea Zone to 91 Sea Zone 2 bombers moved from 91 Sea Zone to Normandy Bordeaux 1 artillery moved from France to Western Germany 3 infantry moved from France to Western Germany 3 aaGuns moved from Ukraine to Rostov Place Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine placed in 93 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 112 Sea Zone 1 fighter and 3 infantry placed in Western Germany Germans undo move 1. Germans undo move 2. 1 submarine placed in 93 Sea Zone 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 94 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 3.83 Germans regular : -3.00
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@dawgoneit Game History
Round: 7 Combat Move - Russians 1 infantry moved from Caucasus to Kazakhstan 2 artilleries and 3 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Suiyuyan to Kansu 5 infantry moved from Suiyuyan to Shensi Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from French Indo China to 37 Sea Zone 2 tactical_bombers moved from French Indo China to Hunan 2 fighters moved from French Indo China to Hunan 1 bomber moved from French Indo China to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Yunnan to Hunan 1 fighter moved from French Indo China to Malaya 2 tactical_bombers moved from French Indo China to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in Hunan Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Guam from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 fighter Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Java Americans win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 2 tactical_bombers moved from Hunan to Yunnan 2 fighters moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 bomber moved from Suiyuyan to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Malaya to Siam 1 fighter moved from 37 Sea Zone to Siam 1 fighter moved from Malaya to Siam Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 destroyer and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.83 Japanese regular : -2.33 UK_Pacific regular : -0.33 ANZAC regular : 0.67
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@booper G.G.
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Good game! BM is pretty cool, thanks for your help with getting a handle on it.
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:) After what dawg reported in the game results thread, I looked through the game to see the fireworks.
Help me out! Until R5 attack on Archangel where the Russians had a horrifying blank in the first round (and the Germans reponded with 2 hits instead of 3) I didn’t see anything extreme…
Were there do-overs after extreme dice that then aren’t in the game file? :)Was mostly looking at dice, but seemed to be a fun and nicely played game by both! As an Allies fan, I especially enjoyed the dramatic US bomber raid on the wounded German battleship on US1, only possible because of the dastardly J1 attack! It went on to bomb the snot out of Normandy and France until fate finally caught up with them over West Germany :(
Keep having fun -
Gamer -
Nope, that’s the one. Dawg was a 75% favorite to win that battle. With the complete blank on the first round, things really started poorly. He only hits 2 in the 2nd round. What really hurts is that 3rd round, where Germany hits 5/6, to take out Russia’s entire air force. Germany wins that one, losing only 3 mechs. Russia scores only 3 hits the entire 3 rounds, despite having 5 @3 and 1 @4 for much of that battle.
Yeah, the bomber run on US1 really surprised me. I thought there was a problem in the game file, as UK only had to deal with 2 subs, until I went back and looked at the finer details!
Dawg had some bad luck with AA fire. I’m in a current game, and think I’ve been subjected to ~15 bombing runs against me, and 0 AA hits!