dawgoneit Axis -vs- oysteilo Allies +30 oob


  • fra3.tsvg

    sorry about the missing summary


  • @oysteilo 63b384de-7be5-4af7-ae78-e67550fe27cd-German 4.tsvg

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 battleship moved from 114 Sea Zone to 113 Sea Zone
            1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            9 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            5 fighters and 4 tactical_bombers moved from Western Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            3 armour moved from Greece to Romania
            1 submarine moved from 92 Sea Zone to 88 Sea Zone
            1 armour moved from Western Germany to Poland
            5 bombers moved from Western Germany to Eastern Poland
            1 infantry moved from Finland to Norway
    
        Combat - Germans
            Battle in 88 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 88 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 88 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Novgorod
                Germans attack with 1 artillery and 11 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 11 infantry in Novgorod, round 2 : 2/12 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Eastern Poland to Western Ukraine
            3 fighters moved from Eastern Poland to Ukraine
            5 bombers moved from Eastern Poland to Ukraine
            4 tactical_bombers moved from Eastern Poland to Ukraine
            2 fighters moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            2 armour, 7 mech_infantrys and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.33
    British regular : 0.00
    


  • @oysteilo it tank 2 mech 1 bomber 1 german tank


  • Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
            2 artilleries and 1 infantry moved from Rostov to Ukraine
            1 artillery and 3 infantry moved from Bryansk to Ukraine
            4 armour, 2 fighters and 6 mech_infantrys moved from Belarus to Ukraine
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in Ukraine
                Russians attack with 4 armour, 3 artilleries, 4 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
                Germans defend with 5 armour, 5 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombers; Italians defend with 1 armour and 1 factory_minor
                1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians retreated
                2 mech_infantrys owned by the Russians and 4 armour owned by the Russians retreated to Bryansk
                Italians win with 4 armour, 4 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Russians: 3 artilleries, 4 infantry and 4 mech_infantrys
                Casualties for Germans: 1 armour, 1 bomber and 2 mech_infantrys
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Ukraine to Russia
            9 infantry moved from Russia to Bryansk
            4 aaGuns, 6 artilleries and 25 infantry moved from Belarus to Bryansk
            2 infantry moved from Novosibirsk to Samara
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            2 infantry placed in Volgograd
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    rus4.tsvg


  • @oysteilo 185fba9e-b395-4b56-9279-8c0b69dcd443-Japan 4.tsvg

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Hainan to French Indo China
            1 armour and 1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 battleships, 3 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
            1 carrier and 4 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Kiangsi to Anhwe
            2 artilleries, 1 fighter, 12 infantry and 1 mech_infantry moved from Amur to Buryatia
            2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
            1 bomber moved from Kiangsu to Buryatia
            2 infantry moved from 35 Sea Zone to Philippines
            3 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from Shantung to Kwangsi
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
                    French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 3 : 3/4 hits, 1.50 expected hits
                    French roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 5/9 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Buryatia
                Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns and 20 infantry
                    Russians roll AA dice in Buryatia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 : 5/20 hits, 6.17 expected hits
                    Russians roll dice for 2 aaGuns and 20 infantry in Buryatia, round 2 : 8/20 hits, 6.67 expected hits
                    8 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
                4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Amur
                Russians win with 17 infantry remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 fighter and 8 infantry
                Casualties for Russians: 2 aaGuns and 3 infantry
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 2 tactical_bombers moved from Buryatia to Amur
            1 bomber moved from Amur to Korea
            3 fighters moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
            1 bomber moved from French Indo China to Hunan
            1 fighter moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            4 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.00
    French regular : -0.67
    Japanese regular : -0.33
    ANZAC regular : -1.00
    Russians regular : 1.33
    Russians AA : 0.00
    

  • it may take a few more days, sorry


  • @oysteilo All Good :+1:


  • i have not rolled british dice yet, but will change my buy to 1 airfield, 1 art, 2 inf, 1 mech and 1 armor = 35


  • rolling now


  • Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 bomber moved from Midway to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier moved from 54 Sea Zone to 43 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Szechwan, round 2 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 7 infantry in Szechwan, round 3 : 0/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 7 infantry in Szechwan, round 4 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 artillery moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
            1 bomber moved from Malta to 97 Sea Zone
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            3 fighters moved from Gibraltar to Morocco
    
        Combat - British
            Battle in Morocco
                British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Szechwan
            1 mech_infantry moved from Burma to Szechwan
            1 aaGun, 2 artilleries and 7 infantry moved from India to Burma
            2 infantry moved from Eastern Persia to Persia
            1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
            1 bomber moved from 97 Sea Zone to Northwest Persia
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            3 fighters moved from Morocco to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 88 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 fighter placed in Quebec
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,6,1,6
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,50
    Americans regular : -0,67
    Italians regular : -0,67
    Japanese regular : -1,50
    British regular : -1,67
    

    uk4.tsvg
    edits show in the game file history


  • @oysteilo [b59f9cc2-45e8-4ba3-980a-4fef4f6c912d-Italian 4.tsvg](/forums/assets/uploads/files/1683133544062-b59f9cc2-45e8-4ba3-980a-4fef4f6c912d-italian-4.tsvg

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Italians take Rostov from Russians
            1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 bomber moved from Tunisia to Southern Italy
            1 armour moved from Bessarabia to Western Ukraine
            2 fighters moved from Bessarabia to Western Ukraine
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :


  • there is something wrong with your “file” I can not click on it



  • Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from India to 36 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 3 transports
                    3 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Japanese: 3 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 41 Sea Zone to India
            2 fighters moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    fra4.tsvg



  • no intercept


  • @oysteilo 66a7dd98-bc69-4189-bf8a-be90882108dc-Germany 5.tsvg

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 armour moved from Ukraine to Volgograd
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            4 bombers, 5 fighters and 4 tactical_bombers moved from Ukraine to Russia
            11 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 13 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                1 tactical_bomber killed by AA
                1 bomber killed by AA
                Bombing raid in Russia rolls: 5,4,5 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia rolls: 4,1,6 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 20 damage total.  Damaged units is as follows: factory_major = 14, airfield = 6
            Battle in Volgograd
                Germans attack with 2 armour
                Russians defend with 1 factory_minor and 2 infantry
                Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
            3 aaGuns, 4 armour, 7 artilleries, 17 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            3 armour moved from Romania to Western Ukraine
            3 bombers, 5 fighters and 3 tactical_bombers moved from Russia to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 tactical_bomber moved from Germany to Western Germany
            1 artillery moved from Novgorod to 115 Sea Zone
            1 infantry moved from Baltic States to 115 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
            2 armour moved from Germany to Western Germany
            7 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
            2 artilleries and 1 infantry placed in France
            3 infantry placed in Novgorod
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

  • You need to reconsider what you are doing. 4 bombers against the major is one thing. Howevee i think 3 is enough. Why are you sending all those tacs against the airfield?

    Why not 3 bombers against the major and bomber against the airfield. You can escort with all the fighters.

    On a good day you lose no bombers. Now you are down 2 (-23) and cause 20 damage.

    Maybe i will repair the airbase, i dont know.

    Stopp doing this!!!

    But your move with germany is pretty good. Very good income end of round 5 👍


  • @oysteilo thank you for the advice. i will use it

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