TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@surfer yes dice game can be very frustrating, better to bring more just in case! , I was sure you were going to do all out sz 6, you had very good odds at destroying my navy!
Please take the Bomber.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Japan to Iwo Jima
3 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Philippines to 21 Sea Zone
1 bomber moved from French Indo China to Shan State
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 bomber and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 0.83 expected hits
1 artillery owned by the Japanese lost in Iwo Jima
1 bomber owned by the Americans lost in Iwo Jima
1 bomber owned by the Japanese retreated
Americans win with 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 cruiser owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 bomber moved from Shan State to French Indo China
1 armour moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
2 artilleries moved from Hunan to Kwangsi
1 infantry moved from Kwangsi to Hunan
1 aaGun and 7 infantry moved from Korea to Amur
4 fighters and 2 tactical_bombers moved from Korea to Japan
1 fighter moved from Japan to Caroline Islands
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Japan to Philippines
1 fighter moved from Japan to Philippines
1 bomber moved from Iwo Jima to Japan
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier placed in 36 Sea Zone
1 infantry and 1 marine placed in French Indo China
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,3,5,3,6,6,3,5,6,3,3,5,6,3,2,3,2,1,5,5,4,1,3,3,5
Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : -2.33
UK_Pacific regular : 0.67
@surfer I will be back later this week to do my turn.
@surfer Scramble sz 6? I am not attacking the subs. USA combat scramble.tsvg
@sovietishcat Nope. Do your worst.
@surfer Scramble sz 97? UK-combat-scramble.tsvg
@sovietishcat No thanks.
@Sovietishcat scratch that. Max scramble. I don’t think you want to lose your planes
so quickly
Of course, now that I’ve committed, my ftrs are going to only hit 0-1 times…
@Sovietishcat
Ok. I keep playing this battle and I don’t like any outcome…
As of this time, I don’t see any dice rolls on Marti for the Brits, so I’m going to out-think myself.
No scramble, final offer.
@surfer I’ll take it :+1: UK 5.tsvg
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 carrier and 1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in Manchuria
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Korea from Japanese, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from 17 Sea Zone to 21 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Manchuria to Central Mongolia
5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 7 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 7 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Brazil to British Guiana
Place Units - Americans
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 marine placed in Central United States
2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,6
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Anhwe to Chahar
1 fighter moved from Jehol to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Manchuria
1 infantry moved from Jehol to Manchuria
9 infantry moved from Anhwe to Shantung
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Purchase Units - British
British buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 9 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 97 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 fighter moved from Bryansk to 97 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
Combat - British
British creates battle in territory 21 Sea Zone
Battle in Greece
Battle in Yunnan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Greece from Italians, taking Yunnan from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Northwest Persia to Iraq
1 artillery, 3 infantry and 1 marine moved from Persia to 80 Sea Zone
1 infantry moved from West India to India
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from Yunnan to Manchuria
1 fighter moved from 21 Sea Zone to Manchuria
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 79 Sea Zone to West India
Place Units - British
1 carrier placed in 80 Sea Zone
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -2.67
Japanese regular : 1.33
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Greece
1 fighter moved from 95 Sea Zone to Greece
1 bomber moved from Southern Italy to 92 Sea Zone
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Cyprus
Battle in Greece
Italians attack with 3 fighters
British defend with 1 marine
Italians roll dice for 3 fighters in Greece, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Greece
Italians win, taking Cyprus from British with 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
1 aaGun and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bulgaria
1 artillery and 1 infantry moved from Romania to Bessarabia
2 fighters moved from Greece to 95 Sea Zone
1 fighter moved from Greece to Southern Italy
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6,2,5,3,1,3,5,3,3
Italians collect 9 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -0.33
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Tobruk to Libya
French take Libya from Italians
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Smolensk to Vologda
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 bombers moved from Novgorod to Vologda
2 armour moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Combat Hit Differential Summary :
Scramble to defend ireland
@surfer No thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Smolensk to Vologda
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 bombers moved from Novgorod to Vologda
2 armour moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Eire
Battle in Volgograd
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Eire from British, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Ukraine
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
3 infantry and 3 mech_infantrys moved from Novgorod to Karelia
8 armour moved from Ukraine to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
4 artilleries moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
10 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Ukraine to Rostov
6 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Germany to Romania
1 tactical_bomber moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 bomber moved from Szechwan to Ukraine
2 infantry moved from Nenetsia to Urals
1 fighter moved from Novgorod to Ukraine
1 tactical_bomber moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 112 Sea Zone
8 infantry and 2 mech_infantrys placed in Germany
Germans undo move 5.
1 infantry placed in Western Germany
7 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,1,4,1,3,5,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.00
@Sovietishcat Um…I realized I forgot to sink the US transport off Gibraltar with sb that started in W. Ger and would land in Normandy. If you’ll allow the edit please make that move. I would have only 3 sb in Ukraine.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Smolensk to Vologda
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 bombers moved from Novgorod to Vologda
2 armour moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Eire
Battle in Volgograd
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Eire from British, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Ukraine
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
3 infantry and 3 mech_infantrys moved from Novgorod to Karelia
8 armour moved from Ukraine to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
4 artilleries moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
10 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Ukraine to Rostov
6 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Germany to Romania
1 tactical_bomber moved from Novgorod to Ukraine
1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 bomber moved from Szechwan to Ukraine
2 infantry moved from Nenetsia to Urals
1 fighter moved from Novgorod to Ukraine
1 tactical_bomber moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 112 Sea Zone
8 infantry and 2 mech_infantrys placed in Germany
Germans undo move 5.
1 infantry placed in Western Germany
7 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,1,4,1,3,5,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Ukraine: 1 bomber
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.00
@surfer No problem with edit, I thought it was a Christmas Gift for the allies! Would it be okay if I edit an Anzac plane on the Carrier in sz 62 from South Australia?