@Daaras I’m not quite sure I have heard both on this forum.
L23 BM4 Surfer (X) vs Sovietishcat (L+14)
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Tobruk to Libya French take Libya from Italians 1 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Smolensk to Vologda 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 bombers moved from Novgorod to Vologda 2 armour moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians Combat - Germans
Combat Hit Differential Summary :
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Scramble to defend ireland
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@surfer No thank you.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Smolensk to Vologda 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 bombers moved from Novgorod to Vologda 2 armour moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Eire Battle in Volgograd Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Eire from British, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Ukraine 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Western Germany to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Baltic States 3 infantry and 3 mech_infantrys moved from Novgorod to Karelia 8 armour moved from Ukraine to Caucasus 6 mech_infantrys moved from Ukraine to Caucasus 4 artilleries moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 10 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Ukraine to Rostov 6 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Germany to Romania 1 tactical_bomber moved from Novgorod to Ukraine 1 tactical_bomber moved from Novgorod to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 bomber moved from Szechwan to Ukraine 2 infantry moved from Nenetsia to Urals 1 fighter moved from Novgorod to Ukraine 1 tactical_bomber moved from Ukraine to Rostov Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Normandy Bordeaux 1 destroyer placed in 112 Sea Zone 8 infantry and 2 mech_infantrys placed in Germany Germans undo move 5. 1 infantry placed in Western Germany 7 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,1,4,1,3,5,2,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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@Sovietishcat Um…I realized I forgot to sink the US transport off Gibraltar with sb that started in W. Ger and would land in Normandy. If you’ll allow the edit please make that move. I would have only 3 sb in Ukraine.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 carrier moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Smolensk to Vologda 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 bombers moved from Novgorod to Vologda 2 armour moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Eire Battle in Volgograd Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Eire from British, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Ukraine 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Western Germany to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Baltic States 3 infantry and 3 mech_infantrys moved from Novgorod to Karelia 8 armour moved from Ukraine to Caucasus 6 mech_infantrys moved from Ukraine to Caucasus 4 artilleries moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 10 infantry moved from Ukraine to Rostov 5 mech_infantrys moved from Ukraine to Rostov 6 mech_infantrys moved from Ukraine to Rostov 4 mech_infantrys moved from Germany to Romania 1 tactical_bomber moved from Novgorod to Ukraine 1 tactical_bomber moved from Novgorod to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 bomber moved from Szechwan to Ukraine 2 infantry moved from Nenetsia to Urals 1 fighter moved from Novgorod to Ukraine 1 tactical_bomber moved from Ukraine to Rostov Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Normandy Bordeaux 1 destroyer placed in 112 Sea Zone 8 infantry and 2 mech_infantrys placed in Germany Germans undo move 5. 1 infantry placed in Western Germany 7 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,1,4,1,3,5,2,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Removing units owned by Germans from Ukraine: 1 bomber EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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@surfer No problem with edit, I thought it was a Christmas Gift for the allies! Would it be okay if I edit an Anzac plane on the Carrier in sz 62 from South Australia?
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@sovietishcat sure.
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Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 armour moved from Belarus to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Belarus 1 armour moved from Belarus to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 2 infantry moved from Russia to Vologda 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 5 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 tactical_bomber moved from Russia to Novgorod 2 fighters moved from Russia to Vologda Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 2.50 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Belarus to Bryansk 1 aaGun moved from Jehol to Shantung 1 aaGun and 18 infantry moved from Jehol to Manchuria 2 infantry moved from Buyant-Uhaa to Manchuria 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Olgiy to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 mech_infantry moved from Belarus to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 5 infantry moved from Amur to Korea 1 bomber moved from Japan to Kiangsi 1 artillery and 1 infantry moved from Kwangsi to Kiangsi 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Shan State to Burma 1 bomber moved from French Indo China to Burma 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to Korea 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 fighter moved from Philippines to Java 2 fighters moved from 36 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Caroline Islands to 21 Sea Zone 1 tactical_bomber moved from Caroline Islands to 21 Sea Zone 2 fighters moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport
Combat Hit Differential Summary :
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@Sovietishcat I can probably guess for these, but have to ask.
Submerge subs in SZ6?
OOL for CVs, or do you want to play them round by round? -
@surfer submerge sz 6, please let me know OOL for CVs, if you don’t destroy everything in round 1 of combat.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 5 infantry moved from Amur to Korea 1 bomber moved from Japan to Kiangsi 1 artillery and 1 infantry moved from Kwangsi to Kiangsi 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Shan State to Burma 1 bomber moved from French Indo China to Burma 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to Korea 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 fighter moved from Philippines to Java 2 fighters moved from 36 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Caroline Islands to 21 Sea Zone 1 tactical_bomber moved from Caroline Islands to 21 Sea Zone 2 fighters moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 carrier and 1 fighter Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
Combat Hit Differential Summary :
Japanese regular : -2.33
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Well, right off the bat some bad attacking.
OOL
2 hits on CV + ftr? -
@Sovietishcat actually there is no real choice here. splash ftr + hit CV. If you don’t, then I will just “retreat”.
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I messed up during combat and did not submerge the US subs for a round. 1 got hit. I’m editing it back. But it would have been present for convoy action so rolling 2x for damage
[dice 2d6] -
2d6: 2, 6
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I’ll subtract 2 IPCs from Japan.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 9 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 5 infantry moved from Amur to Korea 1 bomber moved from Japan to Kiangsi 1 artillery and 1 infantry moved from Kwangsi to Kiangsi 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Shan State to Burma 1 bomber moved from French Indo China to Burma 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 3 fighters moved from Japan to Korea 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 fighter moved from Philippines to Java 2 fighters moved from 36 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Caroline Islands to 21 Sea Zone 1 tactical_bomber moved from Caroline Islands to 21 Sea Zone 2 fighters moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to 20 Sea Zone 1 tactical_bomber moved from Japan to 20 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 carrier and 1 fighter Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier and 1 fighter in 20 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone 1 fighter owned by the Americans lost in 20 Sea Zone Japanese roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 carrier in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone 1 carrier owned by the Americans lost in 20 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 destroyer and 2 tactical_bombers Casualties for Americans: 1 carrier and 1 fighter Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 carrier and 1 fighter Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 carrier in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier and 1 fighter Battle in 6 Sea Zone Japanese attack with 2 submarines Americans defend with 2 submarines and 1 transport Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kiangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Korea Japanese attack with 3 fighters, 5 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/9 hits, 3.00 expected hits Americans roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Korea 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 aaGun moved from Amur to Korea 1 bomber moved from Burma to French Indo China 1 tactical_bomber moved from Yunnan to Malaya 1 bomber moved from Kiangsi to French Indo China 1 submarine moved from 33 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Japan to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 8 infantry, 2 marines and 2 mech_infantrys moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 3 fighters moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 20 Sea Zone to Malaya 1 aaGun moved from French Indo China to Yunnan Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 infantry and 1 marine placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Changing PUs for Japanese from 54 to 52 EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 2.50 Japanese regular : -1.83 UK_Pacific regular : 0.67 ANZAC regular : 0.33