No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L23 BM4 Surfer (X) vs Sovietishcat (L+14)
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Yep, you pressed me, but once you had won in the Pacific (or at least had an impressive advantage), I think you should have transitioned to a KG(next). And gone all in on Germany. If Japan got off the mat some, oh well. They were not going to win.
I never saw that you would be in a position to invade Japan, and Germany was becoming a real threat to win outright.
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@surfer But Japan can easily comeback from 40$ to 60$ in one round…But ya I wished I balanced a bit more towards the end. Russia 13.tsvg
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 aaGun and 18 infantry moved from Kiangsu to Kiangsi Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 18 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Japan to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from French Indo China to Hunan 3 infantry moved from Yunnan to Hunan 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 submarine moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in 6 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 3 transports Americans defend with 1 submarine Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Midway Battle in Hunan Japanese attack with 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery; Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/8 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 5/6 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win, taking Midway from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Hunan to Burma 1 artillery and 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 1 fighter moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 fighter placed in Japan 1 infantry placed in Malaya 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4 Japanese collect 36 PUs (5 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00 Americans regular : -0.33 Japanese regular : -0.67 ANZAC regular : -0.17
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Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys moved from Western United States to Alaska 1 fighter moved from Eastern United States to Alaska 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Alaska Americans attack with 1 armour, 1 fighter and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Alaska, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Alaska, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 armour and 1 fighter in Alaska, round 5 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 5 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 fighter and 2 mech_infantrys Casualties for Japanese: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone 1 submarine owned by the Japanese lost in 25 Sea Zone 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 submarine moved from 2 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from India to Tanganyika Territory 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from 92 Sea Zone to Algeria 4 fighters moved from Gibraltar to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 7 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hunan to Kwangsi 2 aaGuns moved from British Columbia to Alaska Place Units - Americans 1 artillery placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Kweichow to Shensi 1 fighter moved from Anhwe to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kwangsi 11 infantry moved from Kiangsi to Anhwe 13 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan Place Units - Chinese 4 infantry placed in Kwangsi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Persia Combat - British British creates battle in territory 19 Sea Zone Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - British 1 bomber moved from Persia to Egypt 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 92 Sea Zone to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from India to West India 1 infantry moved from India to West India 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt Place Units - British 8 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1 British collect 27 PUs (1 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.67 Japanese regular : 1.50 Germans AA : -0.17
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@surfer Almost a disaster in Alaska ouch :face_with_head_bandage: It is heartbreaking to have USA earning over 100$ in a losing cause :no_mouth:
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@surfer please use second file posted. UK 13.tsvg
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Southern France 3 fighters moved from Western Germany to Southern France 3 fighters moved from Southern Italy to Southern France 1 bomber moved from Iraq to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in Southern France Italians attack with 6 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 6 fighters moved from Southern France to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to France 1 infantry moved from Volgograd to Kazakhstan Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33
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Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 12 infantry moved from France to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 infantry moved from Samara to Novosibirsk 2 infantry moved from Vologda to Novosibirsk Combat - Germans Battle in Scotland Battle in Normandy Bordeaux Germans attack with 1 armour, 3 artilleries, 14 infantry and 7 mech_infantrys British defend with 5 aaGuns and 8 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 3 artilleries, 14 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 5/25 hits, 5.50 expected hits Americans roll dice for 5 aaGuns and 8 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 5 aaGuns owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 3 artilleries, 12 infantry and 7 mech_infantrys in Normandy Bordeaux, round 3 : 3/23 hits, 5.17 expected hits Americans roll dice for 8 infantry in Normandy Bordeaux, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 3 artilleries, 10 infantry and 7 mech_infantrys in Normandy Bordeaux, round 4 : 6/21 hits, 4.83 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 4 : 0/5 hits, 1.67 expected hits 5 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Scotland from British, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries, 10 infantry and 7 mech_infantrys remaining. Battle score for attacker is 37 Casualties for Germans: 4 infantry Casualties for British: 5 aaGuns and 8 infantry Battle in Novosibirsk Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Vologda to Novosibirsk 3 infantry moved from Novgorod to Archangel 1 artillery and 9 infantry moved from Finland to Norway 4 infantry moved from Western Germany to 113 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 113 Sea Zone to 111 Sea Zone 2 fighters moved from 113 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters moved from France to Southern Italy 5 artilleries and 5 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Iraq 3 armour moved from Northwest Persia to Iraq 7 mech_infantrys moved from Northwest Persia to Iraq 4 mech_infantrys moved from Caucasus to Iraq 2 mech_infantrys moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Caucasus to Iraq 11 armour moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan 4 infantry moved from 111 Sea Zone to Scotland Place Units - Germans 1 transport placed in 113 Sea Zone 6 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Germans collect 71 PUs (1 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.00 Russians regular : 0.67 Germans regular : -1.17
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@Sovietishcat Just a heads up, I’m planning on vacation for 2 weeks starting this weekend…maybe we could have the big battle before then? Or else we’ll have a long time to think about it :)
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@surfer I will do my best. Russia 14.tsvg
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 1 infantry moved from Hopei to Shensi Chinese take Shensi from Japanese Combat - Russians Non Combat Move - Russians 1 submarine moved from 92 Sea Zone to 98 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 4 infantry and 2 marines moved from Korea to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 12 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 2 bombers moved from Burma to 37 Sea Zone 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 12 fighters Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer and 12 fighters in 25 Sea Zone, round 2 : 8/13 hits, 6.33 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 12 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 12 fighters moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 3 fighters moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 fighters moved from 37 Sea Zone to French Indo China 2 bombers moved from 37 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Shan State to French Indo China 1 artillery and 2 infantry moved from Malaya to Shan State 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to French Indo China 1 aaGun, 2 artilleries, 29 infantry and 1 marine moved from Burma to Yunnan Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya 1 fighter and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6 Japanese collect 37 PUs (2 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Japanese regular : 4.00 ANZAC regular : 0.83
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@surfer Scramble sz 97?
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@sovietishcat No thanks.
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@surfer 5 hits OOL USA scrable sz 97.tsvg
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@surfer sorry 4 hits…
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Just max defend. SS, DD, CV, any one else
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Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone Combat - Americans Battle in 97 Sea Zone Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 transport Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Americans 3 submarines owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/8 hits, 3.50 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone 2 destroyers owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 transport Casualties for Americans: 1 carrier and 2 destroyers Non Combat Move - Americans 2 infantry moved from Algeria to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 mech_infantry moved from Algeria to Morocco 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Tanganyika Territory to Egypt 6 fighters and 1 tactical_bomber moved from Gibraltar to Egypt 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 battleship, 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Kwangsi: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Hunan: 1 artillery EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Anhwe to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hunan 19 infantry moved from Kwangsi to Hunan Place Units - Chinese 2 infantry placed in Anhwe 1 infantry placed in Kweichow 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 12 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from Algeria to Libya British take Libya from Italians 2 infantry moved from West India to Eastern Persia British take Eastern Persia from Germans 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British British creates battle in territory 36 Sea Zone Battle in Scotland British attack with 12 infantry Germans defend with 1 airfield and 6 infantry British roll dice for 12 infantry in Scotland, round 2 : 0/12 hits, 2.00 expected hits Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the British lost in Scotland British roll dice for 10 infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits Germans roll dice for 6 infantry in Scotland, round 3 : 0/6 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 10 infantry in Scotland, round 4 : 3/10 hits, 1.67 expected hits Germans roll dice for 5 infantry in Scotland, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the British lost in Scotland 3 infantry owned by the Germans lost in Scotland British roll dice for 8 infantry in Scotland, round 5 : 0/8 hits, 1.33 expected hits Germans roll dice for 2 infantry in Scotland, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Scotland British roll dice for 7 infantry in Scotland, round 6 : 2/7 hits, 1.17 expected hits Germans roll dice for 2 infantry in Scotland, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Scotland 2 infantry owned by the Germans lost in Scotland British win, taking 36 Sea Zone from Japanese, taking Scotland from Germans with 6 infantry remaining. Battle score for attacker is 0 Casualties for British: 6 infantry Casualties for Germans: 6 infantry Non Combat Move - British 1 aaGun and 5 infantry moved from Algeria to 92 Sea Zone 1 artillery moved from Algeria to Morocco 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Egypt to Alexandria 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 2 aaGuns, 9 artilleries, 32 infantry and 1 mech_infantry moved from India to West India Place Units - British 7 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2 British collect 27 PUs (2 lost to blockades); end with 27 PUs Place Units - UK_Pacific 1 artillery, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : -0.33 Italians regular : 0.50 Germans regular : -1.00 British regular : -1.83
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 fighter British defend with 3 transports; Americans defend with 3 transports; Russians defend with 1 submarine 1 submarine owned by the Russians submerged 3 transports owned by the British and 3 transports owned by the Americans lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 42 Casualties for Americans: 3 transports Casualties for British: 3 transports Battle in Alexandria Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Trans-Jordan 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Southern France to Northern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5,1,6,5,5,4,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 Italians collect 12 PUs (5 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -0.33