@Daaras I’m not quite sure I have heard both on this forum.
L23 BM4 Surfer (X) vs Sovietishcat (L+14)
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 103 PUs; Germans buy 1 armour, 6 artilleries, 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Russia to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 infantry moved from Kazakhstan to Samara 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 infantry moved from Iraq to Syria 2 bombers moved from Bryansk to Syria 1 submarine moved from 80 Sea Zone to 75 Sea Zone Combat - Germans Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Syria Germans attack with 2 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Syria, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Germans win, taking Syria from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Syria to Persia 1 armour and 4 mech_infantrys moved from Eastern Persia to Persia 3 mech_infantrys moved from Caucasus to Iraq 1 mech_infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Samara to Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 2 infantry moved from Rostov to Volgograd 1 aaGun and 2 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Ukraine to Caucasus 13 armour and 4 mech_infantrys moved from Russia to Volgograd 2 bombers moved from Novgorod to Southern Italy 3 infantry moved from Finland to Norway 2 transports moved from 115 Sea Zone to 113 Sea Zone 3 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France Place Units - Germans 3 artilleries placed in Persia 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 artilleries, 1 fighter and 6 infantry placed in Western Germany 3 infantry placed in France 1 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,3,2,5 Germans collect 65 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.83 British regular : -0.33
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Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 aaGun and 18 infantry moved from Anhwe to Kiangsu Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Yunnan to Hunan 2 bombers and 1 tactical_bomber moved from Burma to Hunan 1 fighter moved from Burma to Hunan 2 infantry moved from Buyant-Uhaa to Jehol 2 fighters moved from Japan to Jehol 2 tactical_bombers moved from 6 Sea Zone to Jehol 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 18 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 18 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Jehol 2 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Midway from Americans to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Midway from Japanese to Japanese EDIT: Changing ownership of Midway from Japanese to Americans EDIT: Changing ownership of Alaska from Americans to Japanese EDIT: Turning off Edit Mode 4 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone 3 fighters moved from 19 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to 6 Sea Zone 3 fighters moved from 18 Sea Zone to 6 Sea Zone 3 fighters moved from 17 Sea Zone to 6 Sea Zone 3 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Burma 2 bombers moved from Hunan to Burma 3 infantry moved from French Indo China to Yunnan 4 infantry moved from Shan State to Burma 3 infantry moved from Malaya to Shan State 1 artillery, 5 infantry and 2 marines moved from 6 Sea Zone to Korea 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from 2 Sea Zone to Alaska Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,6,1 Japanese collect 37 PUs (6 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.00 Japanese regular : 0.33 ANZAC regular : -0.33
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I edited because I forgot to assault the free space in Alaska.
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@surfer Despite the success of the allies, seems like Germany is gonna win this one… UK 12.tsvg
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 4 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria Combat - Americans Battle in Algeria Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking Algeria from Italians, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Normandy Bordeaux 4 fighters moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Hunan to India 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 aaGuns moved from Western United States to British Columbia 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to 110 Sea Zone 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 110 Sea Zone 2 fighters placed in Normandy Bordeaux 2 fighters placed in Eastern United States 1 armour and 2 mech_infantrys placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Chahar to Jehol 1 fighter moved from Anhwe to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe 24 infantry moved from Kiangsu to Kiangsi Place Units - Chinese 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria 1 bomber and 2 fighters moved from Trans-Jordan to Syria Combat - British Battle in Syria British attack with 1 bomber, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Syria, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Syria to Egypt 1 artillery and 8 infantry moved from Trans-Jordan to Egypt 1 bomber moved from Syria to Egypt 1 carrier, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 110 Sea Zone to 92 Sea Zone 3 aaGuns moved from United Kingdom to 110 Sea Zone 3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.00 Japanese regular : 0.33 Germans regular : -0.67 British regular : 1.17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Iraq to Trans-Jordan Italians take Trans-Jordan from British 1 artillery moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery and 1 bomber ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 4 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Iraq 2 armour moved from Iraq to Trans-Jordan 1 infantry moved from Rostov to Volgograd 2 aaGuns, 2 artilleries and 5 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to France 5 mech_infantrys moved from Southern France to Southern Italy 2 infantry moved from Western Germany to France 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : -1.00
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@Sovietishcat Re: German win. I didn’t have much choice on strategy once the allies went really hard on KJF. I definitely underappreciated the ability of the US to blockade Japan. I knew you could get there, but I assumed a counter attack would win the day or the next–and meanwhile I would expand enough in the south to make up for the lost IPCs. But you continued to put up blockers that eventually I had to respond by moving the fleet.
However, the Indian surface fleet with the threat of joining with ANZACs (and later US) was real. I was surprised it worked so well, but the southern threat + US blockade was enough to make Japan crumble.
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@surfer nonetheless It is probably the best game versus you I had.
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 1 fighter and 1 infantry Italians defend with 1 artillery ANZAC roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Alexandria to Egypt 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 4 infantry moved from Queensland to 54 Sea Zone 4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 37 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 11 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Northwest Persia to Syria 2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Syria 2 infantry moved from Volgograd to Samara Germans take Samara from Russians 2 infantry moved from Russia to Vologda 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from 113 Sea Zone to Holland Belgium 1 fighter moved from Southern France to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Syria Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 4/6 hits, 2.83 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Syria 1 infantry owned by the British lost in Syria Germans win, taking Syria from British with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Syria to Trans-Jordan 1 tactical_bomber moved from Syria to Trans-Jordan 2 bombers moved from Syria to Southern Italy 1 mech_infantry moved from Northwest Persia to Trans-Jordan 2 aaGuns, 3 artilleries, 2 infantry and 11 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 3 mech_infantrys moved from Persia to Trans-Jordan 5 artilleries moved from Persia to Iraq 5 mech_infantrys moved from Caucasus to Iraq 14 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Russia to Vologda 3 infantry moved from Southern France to France 2 fighters moved from Holland Belgium to France 1 armour moved from Germany to Western Germany 1 artillery and 9 infantry moved from Norway to Finland 3 artilleries moved from Western Germany to France 3 infantry moved from Western Germany to France 1 submarine moved from 75 Sea Zone to 72 Sea Zone 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Caucasus 3 mech_infantrys placed in Persia 3 infantry placed in France 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany Germans undo move 5. 1 fighter placed in 113 Sea Zone 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Germans collect 63 PUs (4 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 1.33 British regular : 0.67
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Yep, you pressed me, but once you had won in the Pacific (or at least had an impressive advantage), I think you should have transitioned to a KG(next). And gone all in on Germany. If Japan got off the mat some, oh well. They were not going to win.
I never saw that you would be in a position to invade Japan, and Germany was becoming a real threat to win outright.
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@surfer But Japan can easily comeback from 40$ to 60$ in one round…But ya I wished I balanced a bit more towards the end. Russia 13.tsvg
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 aaGun and 18 infantry moved from Kiangsu to Kiangsi Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 18 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from Japan to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from French Indo China to Hunan 3 infantry moved from Yunnan to Hunan 2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 submarine moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in 6 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 3 transports Americans defend with 1 submarine Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 12 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Midway Battle in Hunan Japanese attack with 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery; Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/8 hits, 3.17 expected hits Chinese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 5/6 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win, taking Midway from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Hunan to Burma 1 artillery and 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from Malaya to Shan State 1 fighter moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 fighter placed in Japan 1 infantry placed in Malaya 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4 Japanese collect 36 PUs (5 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00 Americans regular : -0.33 Japanese regular : -0.67 ANZAC regular : -0.17
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Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys moved from Western United States to Alaska 1 fighter moved from Eastern United States to Alaska 1 mech_infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in Alaska Americans attack with 1 armour, 1 fighter and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Alaska, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Alaska, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Alaska, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Alaska, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 armour and 1 fighter in Alaska, round 5 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 5 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 fighter and 2 mech_infantrys Casualties for Japanese: 2 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone 1 submarine owned by the Japanese lost in 25 Sea Zone 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 submarine moved from 2 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from India to Tanganyika Territory 1 infantry and 1 mech_infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from 92 Sea Zone to Algeria 4 fighters moved from Gibraltar to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 110 Sea Zone to United Kingdom 7 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Hunan to Kwangsi 2 aaGuns moved from British Columbia to Alaska Place Units - Americans 1 artillery placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Kweichow to Shensi 1 fighter moved from Anhwe to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kwangsi 11 infantry moved from Kiangsi to Anhwe 13 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan Place Units - Chinese 4 infantry placed in Kwangsi 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Persia Combat - British British creates battle in territory 19 Sea Zone Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - British 1 bomber moved from Persia to Egypt 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 92 Sea Zone to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from India to West India 1 infantry moved from India to West India 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt Place Units - British 8 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1 British collect 27 PUs (1 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.67 Japanese regular : 1.50 Germans AA : -0.17
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@surfer Almost a disaster in Alaska ouch :face_with_head_bandage: It is heartbreaking to have USA earning over 100$ in a losing cause :no_mouth:
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@surfer please use second file posted. UK 13.tsvg
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Southern France 3 fighters moved from Western Germany to Southern France 3 fighters moved from Southern Italy to Southern France 1 bomber moved from Iraq to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in Southern France Italians attack with 6 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 6 fighters and 2 infantry in Southern France, round 2 : 3/8 hits, 3.33 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 6 fighters moved from Southern France to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to France 1 infantry moved from Volgograd to Kazakhstan Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33
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Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 12 infantry moved from France to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 infantry moved from Samara to Novosibirsk 2 infantry moved from Vologda to Novosibirsk Combat - Germans Battle in Scotland Battle in Normandy Bordeaux Germans attack with 1 armour, 3 artilleries, 14 infantry and 7 mech_infantrys British defend with 5 aaGuns and 8 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 1 armour, 3 artilleries, 14 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 5/25 hits, 5.50 expected hits Americans roll dice for 5 aaGuns and 8 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 5 aaGuns owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 3 artilleries, 12 infantry and 7 mech_infantrys in Normandy Bordeaux, round 3 : 3/23 hits, 5.17 expected hits Americans roll dice for 8 infantry in Normandy Bordeaux, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 armour, 3 artilleries, 10 infantry and 7 mech_infantrys in Normandy Bordeaux, round 4 : 6/21 hits, 4.83 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 4 : 0/5 hits, 1.67 expected hits 5 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Scotland from British, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries, 10 infantry and 7 mech_infantrys remaining. Battle score for attacker is 37 Casualties for Germans: 4 infantry Casualties for British: 5 aaGuns and 8 infantry Battle in Novosibirsk Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Vologda to Novosibirsk 3 infantry moved from Novgorod to Archangel 1 artillery and 9 infantry moved from Finland to Norway 4 infantry moved from Western Germany to 113 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 113 Sea Zone to 111 Sea Zone 2 fighters moved from 113 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 2 fighters moved from France to Southern Italy 5 artilleries and 5 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Iraq 3 armour moved from Northwest Persia to Iraq 7 mech_infantrys moved from Northwest Persia to Iraq 4 mech_infantrys moved from Caucasus to Iraq 2 mech_infantrys moved from Iraq to Trans-Jordan 2 mech_infantrys moved from Caucasus to Iraq 11 armour moved from Northwest Persia to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan 4 infantry moved from 111 Sea Zone to Scotland Place Units - Germans 1 transport placed in 113 Sea Zone 6 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Germans collect 71 PUs (1 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.00 Russians regular : 0.67 Germans regular : -1.17
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@Sovietishcat Just a heads up, I’m planning on vacation for 2 weeks starting this weekend…maybe we could have the big battle before then? Or else we’ll have a long time to think about it :)
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@surfer I will do my best. Russia 14.tsvg
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 1 infantry moved from Hopei to Shensi Chinese take Shensi from Japanese Combat - Russians Non Combat Move - Russians 1 submarine moved from 92 Sea Zone to 98 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :