@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 aaGuns moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 124 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kwangsi to Hunan
1 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 cruiser moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Shantung to Anhwe
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Formosa to Philippines
1 tactical_bomber moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Okinawa to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Manchuria to Hunan
2 fighters moved from Manchuria to Hunan
1 fighter moved from Kiangsu to Kwangtung
1 fighter moved from Korea to Manchuria
4 infantry moved from Korea to Manchuria
2 bombers moved from Japan to 35 Sea Zone
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Borneo
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 1/1 hits, 1.83 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 1 fighter in Philippines, round 3 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/0 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 fighter in Philippines, round 4 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/1 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/1 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/1 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers could not land in 26 Sea Zone and were removed
1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 bombers moved from 35 Sea Zone to Caroline Islands
2 fighters moved from Hunan to Kiangsi
2 tactical_bombers moved from Hunan to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from 35 Sea Zone to Kiangsi
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 factory_minor placed in Manchuria
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.50
Japanese regular : -2.00
UK_Pacific regular : -1.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 4 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 3 artilleries and 8 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 2 infantry
43 Sea Zone : 1 cruiser and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
6 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 38 / 67
Russians : 37 / 37
Japanese : 39 / 39
Americans : 50 / 52
Chinese : 10 / 12
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.765
Median : 4.000
Variance : 0.586
Standard Deviation : 0.765
Total rolls : 34
Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
British Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
French Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.222
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 cruiser
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is -12
Casualties for Americans: 1 cruiser
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/1 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 26 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits
1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone
2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 26 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits
1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
2 destroyers owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship in 26 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in 26 Sea Zone, round 5 : 1/1 hits, 1.17 expected hits
1 battleship owned by the Americans lost in 26 Sea Zone
1 cruiser owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -19
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
Non Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 factory_minor placed in Mexico
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
EDIT: Changing PUs for Americans from 1 to 4
EDIT: Americans undo move 3.
EDIT: Americans undo move 2.
EDIT: Americans undo move 1.
EDIT: 1 carrier and 1 destroyer placed in 10 Sea Zone
EDIT: 1 destroyer and 1 transport placed in 101 Sea Zone
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 4 to 2
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6
Americans collect 50 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from Scotland to 109 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Purchase Units - British
British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;
Combat - British
Battle in 43 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
1 cruiser owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 96 Sea Zone
1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 109 Sea Zone
British attack with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters
Germans defend with 3 submarines
British roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
3 submarines owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the British lost in Ethiopia
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Ethiopia
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
1 artillery and 5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
3 fighters moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 0.50
Japanese regular : 1.83
Germans regular : 0.17
British regular : 0.33
Production/PUs Summary :
Germans : 38 / 67
Russians : 37 / 37
Japanese : 39 / 39
Americans : 50 / 72
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 14 / 15
Italians : 9 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.478
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 67
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.600
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
British Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.472
Standard Deviation : 0.687
Total rolls : 7
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
French Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.600
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 fighters moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
2 infantry moved from 96 Sea Zone to Malta
2 armour moved from 96 Sea Zone to Malta
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malta
Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British roll AA dice in Malta : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Malta, round 2 : 3/0 hits, 3.00 expected hits
British roll dice for 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/1 hits, 1.67 expected hits
1 fighter owned by the Italians lost in Malta
1 aaGun owned by the British, 1 bomber owned by the British and 1 infantry owned by the British lost in Malta
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Malta, round 3 : 3/1 hits, 2.50 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 3 : 2/1 hits, 1.17 expected hits
2 infantry owned by the Italians lost in Malta
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Malta
Italians win, taking Malta from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 25
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.83 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/1 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 fighter moved from Malta to Libya
1 bomber moved from Malta to Libya
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,3
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 1.33
British AA : -0.50
British regular : 0.17
Territory Summary for Italians :
Malta : 1 flag, 2 armour
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Albania : 1 armour and 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 1 artillery, 1 bomber, 1 fighter and 2 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
96 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 cruiser
Production/PUs Summary :
Germans : 38 / 67
Russians : 37 / 37
Japanese : 39 / 39
Americans : 50 / 72
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 14 / 15
Italians : 13 / 7
ANZAC : 10 / 10
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 21 times
6 was rolled 12 times
Average roll : 3.536
Median : 3.500
Variance : 1.229
Standard Deviation : 1.109
Total rolls : 84
Null / Other
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.867
Median : 5.000
Variance : 1.536
Standard Deviation : 1.239
Total rolls : 15
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
British Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.867
Median : 5.000
Variance : 1.536
Standard Deviation : 1.239
Total rolls : 15
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from New Zealand to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat - ANZAC
Battle in 26 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 battleship
ANZAC roll dice for 1 cruiser and 3 fighters in 26 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in 26 Sea Zone
1 battleship owned by the Japanese lost in 26 Sea Zone
ANZAC win, taking 26 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship
Non Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 bombers moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from France to Holland Belgium
3 mech_infantrys moved from France to Holland Belgium
5 armour moved from France to Holland Belgium
1 armour moved from France to Normandy Bordeaux
3 infantry moved from Denmark to Western Germany
Purchase Units - Germans
Germans buy 2 aaGuns, 1 battleship, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits
1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone
1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers and 2 fighters in 97 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits
British roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in 97 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Germans
2 bombers and 2 fighters moved from 97 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 battleship and 2 cruisers moved from 113 Sea Zone to 112 Sea Zone
3 armour moved from Yugoslavia to Western Germany
3 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 91 Sea Zone to 92 Sea Zone
Place Units - Germans
1 aaGun, 1 fighter and 1 infantry placed in Normandy Bordeaux
1 aaGun placed in France
1 battleship, 2 destroyers and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 38 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.83
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 artilleries and 9 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Romania : 4 infantry
Poland : 8 infantry
Germany : 3 aaGuns and 1 factory_major
Norway : 1 infantry
Denmark : 1 infantry
Holland Belgium : 5 armour, 1 artillery, 2 fighters and 3 mech_infantrys
112 Sea Zone : 2 battleships, 3 cruisers, 1 destroyer and 2 transports
92 Sea Zone : 2 submarines
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 38 / 49
Russians : 37 / 37
Japanese : 39 / 39
Americans : 50 / 72
Chinese : 10 / 16
British : 29 / 34
UK_Pacific : 14 / 15
Italians : 13 / 7
ANZAC : 10 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.282
Median : 3.000
Variance : 0.555
Standard Deviation : 0.745
Total rolls : 71
Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.417
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 1.403
Standard Deviation : 1.184
Total rolls : 13
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
ANZAC Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.467
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2
Combat Move - Russians
Purchase Units - Russians
Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;
Non Combat Move - Russians
1 artillery and 11 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Ukraine
2 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Western Ukraine
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery moved from Novgorod to Baltic States
4 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
6 infantry moved from Russia to Bryansk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 armour placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
10 infantry and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
3 artilleries and 8 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 fighter moved from Kiangsi to 43 Sea Zone
3 fighters and 4 tactical_bombers moved from Kiangsi to Siam
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Caroline Islands to 43 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Siberia
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Siberia from Russians, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 fighter
British defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 43 Sea Zone
1 cruiser owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
Place Units - Japanese
3 armour placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
UK_Pacific regular : -0.67
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
10 infantry and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
3 artilleries and 8 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 fighter moved from Kiangsi to 43 Sea Zone
3 fighters and 4 tactical_bombers moved from Kiangsi to Siam
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Caroline Islands to 43 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Siberia
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Siberia from Russians, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber and 1 fighter
British defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in 43 Sea Zone
1 cruiser owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
Place Units - Japanese
3 armour placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
UK_Pacific regular : -0.67
British regular : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Siam : 3 fighters and 4 tactical_bombers
Manchuria : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 3 fighters and 2 tactical_bombers
Kweichow : 1 flag, 4 artilleries and 10 infantry
Hunan : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Amur : 1 flag, 1 artillery, 11 infantry and 1 mech_infantry
Siberia : 1 flag, 1 armour
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
44 Sea Zone : 1 transport
5 Sea Zone : 1 infantry and 2 transports
6 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 38 / 49
Russians : 35 / 38
Japanese : 49 / 50
Americans : 50 / 72
Chinese : 9 / 16
British : 29 / 34
UK_Pacific : 10 / 15
Italians : 13 / 7
ANZAC : 10 / 24
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.338
Median : 3.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 77
Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 2.417
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.357
Median : 3.500
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 14
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
ANZAC Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 fighter and 16 infantry moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 fighter and 1 tactical_bomber moved from India to Siam
1 fighter moved from Burma to Siam
5 infantry moved from Shan State to Siam
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 armour and 1 infantry
EDIT: Adding units owned by British to 125 Sea Zone: 1 transport
EDIT: Adding units owned by British to Norway: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
British buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory Norway
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 2 battleships, 2 cruisers, 3 destroyers and 3 fighters
Germans defend with 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
British roll dice for 2 battleships, 2 cruisers, 3 destroyers and 3 fighters in 112 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
Units damaged: 2 battleships owned by the Germans
Germans roll dice for 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits
Units damaged: 2 battleships owned by the British
3 destroyers owned by the British lost in 112 Sea Zone
1 destroyer owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
British roll dice for 2 battleships, 2 cruisers and 3 fighters in 112 Sea Zone, round 3 : 3/1 hits, 3.83 expected hits
Germans roll dice for 2 battleships, 2 cruisers, 2 fighters and 2 transports in 112 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
2 cruisers owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
1 fighter owned by the Germans and 2 cruisers owned by the Germans lost in 112 Sea Zone
British roll dice for 2 battleships and 1 fighter in 112 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits
Germans roll dice for 2 battleships, 1 fighter and 2 transports in 112 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
1 battleship owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 31
Casualties for British: 1 battleship, 2 cruisers, 3 destroyers and 3 fighters
Casualties for Germans: 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Battle in Norway
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 7 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 8 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Siam
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 3 fighters and 4 tactical_bombers
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Siam, round 2 : 3/1 hits, 2.50 expected hits
Japanese roll dice for 3 fighters and 4 tactical_bombers in Siam, round 2 : 4/0 hits, 4.00 expected hits
4 infantry owned by the British lost in Siam
3 tactical_bombers owned by the Japanese lost in Siam
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
1 infantry owned by the British retreated to Shan State
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 4 infantry
Casualties for Japanese: 3 tactical_bombers
Battle in Italian Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Italian Somaliland
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship and 1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Siam to Burma
2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 transport moved from 76 Sea Zone to 72 Sea Zone
Place Units - British
2 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
2 submarines placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : 0.00
Germans regular : -1.67
British regular : -2.00
Production/PUs Summary :
Germans : 35 / 49
Russians : 35 / 38
Japanese : 49 / 50
Americans : 52 / 72
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 13 / 7
ANZAC : 10 / 24
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.510
Median : 3.500
Variance : 0.680
Standard Deviation : 0.825
Total rolls : 100
Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.381
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 21
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.909
Median : 3.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
ANZAC Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to Algeria
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Libya to Greece
1 armour moved from Malta to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Libya to Greece
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/1 hits, 3.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 3/0 hits, 3.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Albania
Place Units - Italians
1 transport placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Neutral_Allies regular : 0.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Malta : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 artillery, 1 infantry and 1 mech_infantry
Albania : 1 fighter
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
93 Sea Zone : 1 flag, 1 transport
Greece : 1 flag, 2 armour and 1 infantry
97 Sea Zone : 1 cruiser and 1 transport
92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 49
Russians : 35 / 38
Japanese : 49 / 50
Americans : 52 / 72
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 16 / 26
ANZAC : 10 / 24
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.466
Median : 3.000
Variance : 0.675
Standard Deviation : 0.821
Total rolls : 103
Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.381
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 21
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.833
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
ANZAC Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 submarines moved from 92 Sea Zone to 86 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
8 infantry moved from Poland to Slovakia Hungary
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 86 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 armour, 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 86 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 86 Sea Zone
1 armour owned by the Americans and 2 transports owned by the Americans lost in 86 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 28
Casualties for Americans: 1 armour, 1 destroyer and 2 transports
Battle in 112 Sea Zone
Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers
British defend with 1 battleship; French defend with 1 cruiser
Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits
British roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
1 tactical_bomber owned by the Germans lost in 112 Sea Zone
1 cruiser owned by the French and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship
Casualties for French: 1 cruiser
Non Combat Move - Germans
1 armour moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 armour, 1 artillery and 3 mech_infantrys moved from Holland Belgium to Western Germany
3 aaGuns, 8 armour, 3 infantry and 3 mech_infantrys moved from Western Germany to Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Germany
1 armour moved from Germany to Slovakia Hungary
2 armour moved from Germany to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
Place Units - Germans
1 submarine placed in 110 Sea Zone
4 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Germans regular : -0.33
British regular : -0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour, 5 artilleries and 20 infantry
Western Germany : 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Romania : 1 infantry
Germany : 6 aaGuns, 9 armour, 1 factory_major, 2 fighters, 9 infantry and 3 mech_infantrys
Denmark : 1 infantry
Holland Belgium : 2 artilleries and 1 infantry
86 Sea Zone : 2 submarines
Yugoslavia : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 36
Russians : 35 / 38
Japanese : 47 / 50
Americans : 52 / 72
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 16 / 26
ANZAC : 12 / 23
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 19 times
Average roll : 3.500
Median : 3.500
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 108
Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.391
Median : 3.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 23
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.643
Median : 4.000
Variance : 0.790
Standard Deviation : 0.889
Total rolls : 28
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.833
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
ANZAC Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Bessarabia to Western Ukraine
3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
1 artillery and 3 infantry moved from Novgorod to Karelia
2 armour moved from Russia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Romania to Baltic States
1 artillery moved from Baltic States to Belarus
11 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3
Combat Move - Japanese
3 armour moved from Manchuria to Chahar
Japanese take Buyant-Uhaa from Russians
Japanese take Chahar from Chinese
3 fighters moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from Siam to French Indo China
1 tactical_bomber moved from Siam to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 10 infantry moved from Amur to Buyant-Uhaa
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Java
Battle in Malaya
Battle in French Indo China
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/1 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking Java from Dutch, taking Malaya from UK_Pacific with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 3/1 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Jehol to Kweichow
2 tactical_bombers moved from Jehol to Kweichow
3 fighters moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
Place Units - Japanese
2 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.50
ANZAC regular : 0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 4 artilleries, 6 fighters, 7 infantry and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 3 armour
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Sakha : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
41 Sea Zone : 1 flag
37 Sea Zone : 1 transport
35 Sea Zone : 2 submarines
19 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Buyant-Uhaa : 1 flag, 1 artillery and 10 infantry
Production/PUs Summary :
Germans : 30 / 36
Russians : 37 / 51
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 5 / 15
British : 34 / 37
UK_Pacific : 7 / 10
Italians : 16 / 26
ANZAC : 12 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 15 times
5 was rolled 23 times
6 was rolled 19 times
Average roll : 3.487
Median : 4.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 113
Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.292
Median : 2.500
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.643
Median : 4.000
Variance : 0.790
Standard Deviation : 0.889
Total rolls : 28
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.833
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.750
Median : 4.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Non Combat Move - Americans
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
4 artilleries and 17 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 17 infantry in Yunnan, round 2 : 5/1 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Move - British
1 submarine moved from 98 Sea Zone to 93 Sea Zone
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from Burma to 37 Sea Zone
Purchase Units - British
British buy 3 destroyers and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;
Combat - British
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 2/1 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 3 : 1/1 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Tanganyika Territory to Kenya
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 79 Sea Zone
4 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from Burma to India
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 destroyers placed in 98 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 39 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 10 PUs
Some Units in 39 Sea Zone change ownership: 1 battleship and 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.33
Neutral_Axis regular : 0.67
British regular : -0.83
Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 15 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 24 times
6 was rolled 21 times
Average roll : 3.504
Median : 4.000
Variance : 0.757
Standard Deviation : 0.870
Total rolls : 121
Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.292
Median : 2.500
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.806
Median : 4.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 31
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.833
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.159
Standard Deviation : 0.398
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 transport
British defend with 2 destroyers; French defend with 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
British roll dice for 3 destroyers in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 fighter owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 cruiser and 1 fighter
Casualties for French: 1 destroyer
Casualties for British: 2 destroyers
Battle in Alexandria
Non Combat Move - Italians
1 armour moved from Greece to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from Albania to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 16 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : 0.00
Territory Summary for Italians :
Alexandria : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Malta : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Bulgaria : 1 flag, 1 armour and 4 infantry
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Yugoslavia : 1 artillery and 5 infantry
98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 30 / 36
Russians : 37 / 51
Japanese : 58 / 66
Americans : 52 / 73
Chinese : 7 / 13
British : 36 / 39
UK_Pacific : 8 / 10
Italians : 17 / 27
ANZAC : 12 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 36 times
2 was rolled 17 times
3 was rolled 22 times
4 was rolled 26 times
5 was rolled 34 times
6 was rolled 28 times
Average roll : 3.546
Median : 4.000
Variance : 1.585
Standard Deviation : 1.259
Total rolls : 163
Null / Other
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.686
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.292
Median : 2.500
Variance : 1.130
Standard Deviation : 1.063
Total rolls : 24
British Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.686
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 35
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.159
Standard Deviation : 0.398
Total rolls : 22
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
2 bombers moved from Western Germany to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 armour moved from Slovakia Hungary to Romania
9 armour moved from Germany to Romania
2 infantry moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Germany to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
8 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 infantry moved from Germany to Poland
2 submarines moved from 86 Sea Zone to 91 Sea Zone
Purchase Units - Germans
Germans buy 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer, 1 fighter and 1 transport
Casualties for French: 1 fighter
Battle in Romania
Germans attack with 10 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 2 infantry and 3 mech_infantrys in Romania, round 2 : 6/1 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 10 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 armour, 1 fighter and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 9 infantry in Poland, round 2 : 2/1 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Poland to Germany
2 armour moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Western Germany to Germany
1 artillery moved from Holland Belgium to Western Germany
2 bombers moved from 109 Sea Zone to Western Germany
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
Place Units - Germans
7 infantry placed in Germany
1 destroyer and 1 transport placed in 105 Sea Zone
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.50
British regular : 0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 artilleries and 9 infantry
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major and 1 harbour
Romania : 12 armour, 3 infantry and 3 mech_infantrys
Poland : 1 armour and 14 infantry
Germany : 6 aaGuns, 1 artillery, 1 factory_major, 2 fighters and 7 infantry
Denmark : 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Eastern Poland : 1 flag, 2 infantry
Yugoslavia : 1 flag
91 Sea Zone : 2 submarines
105 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 36 / 36
Russians : 31 / 51
Japanese : 58 / 66
Americans : 52 / 73
Chinese : 7 / 13
British : 36 / 39
UK_Pacific : 8 / 10
Italians : 17 / 27
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 23 times
5 was rolled 25 times
6 was rolled 22 times
Average roll : 3.493
Median : 4.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 134
Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.357
Median : 3.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 28
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.676
Median : 4.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 34
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Neutral_Axis Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.159
Standard Deviation : 0.398
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Russians
1 artillery and 3 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Baltic States to Finland
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
Purchase Units - Russians
Russians buy 5 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Finland
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 4 infantry
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 2/1 hits, 2.67 expected hits
Neutral_Axis roll dice for 4 infantry in Finland, round 2 : 2/1 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Finland
2 infantry owned by the Neutral_Axis lost in Finland
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 3 : 2/1 hits, 2.33 expected hits
Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Finland
2 infantry owned by the Neutral_Axis lost in Finland
Russians win, taking Finland from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Neutral_Axis: 4 infantry
Battle in 91 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 submarines
Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 91 Sea Zone
1 submarine owned by the Germans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Russians: 1 submarine
Casualties for Germans: 1 submarine
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
2 aaGuns and 20 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Dzavhan to Yenisey
2 infantry moved from Novgorod to Baltic States
6 infantry moved from Belarus to Baltic States
7 infantry moved from Belarus to Baltic States
3 armour moved from Russia to Bryansk
1 mech_infantry moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
2 armour moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Finland to Baltic States
2 artilleries moved from Belarus to Novgorod
2 artilleries moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
5 armour placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
Neutral_Axis regular : 1.00