@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Japanese
1 armour moved from Sakha to Soviet Far East
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries, 6 fighters, 6 infantry and 3 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
2 bombers moved from Philippines to Yunnan
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Buyant-Uhaa to Chahar
3 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 armour moved from Suiyuyan to Shensi
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
5 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery moved from Buyant-Uhaa to Central Mongolia
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in French Indo China
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 7 infantry and 3 tactical_bombers
Chinese defend with 4 artilleries and 21 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 2 : 11/1 hits, 10.50 expected hits
Chinese roll dice for 4 artilleries and 21 infantry in Yunnan, round 2 : 9/1 hits, 8.33 expected hits
7 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
11 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters and 3 tactical_bombers in Yunnan, round 3 : 8/0 hits, 8.00 expected hits
Chinese roll dice for 4 artilleries and 10 infantry in Yunnan, round 3 : 5/1 hits, 4.67 expected hits
3 tactical_bombers owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
8 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers and 8 fighters in Yunnan, round 4 : 6/1 hits, 5.33 expected hits
Chinese roll dice for 4 artilleries and 2 infantry in Yunnan, round 4 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking French Indo China from ANZAC with 2 bombers and 6 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 4 artilleries, 2 fighters, 7 infantry and 3 tactical_bombers
Casualties for Chinese: 4 artilleries and 21 infantry
Battle in Shensi
Japanese attack with 3 armour and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour and 1 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers and 6 fighters moved from Yunnan to Kwangsi
Place Units - Japanese
3 armour placed in Kwangtung
3 fighters placed in Japan
1 cruiser and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers and 6 fighters
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 5 infantry
Shensi : 1 flag, 3 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour and 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Central Mongolia : 1 flag, 1 artillery and 1 infantry
6 Sea Zone : 1 cruiser, 2 destroyers, 5 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 35 / 36
Russians : 33 / 42
Japanese : 64 / 69
Americans : 52 / 73
Chinese : 4 / 13
British : 36 / 39
UK_Pacific : 8 / 10
Italians : 17 / 27
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 20 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 23 times
Average roll : 3.373
Median : 3.000
Variance : 0.980
Standard Deviation : 0.990
Total rolls : 150
Germans Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.258
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 31
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.676
Median : 4.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 34
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 8
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.360
Median : 3.000
Variance : 0.285
Standard Deviation : 0.534
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Americans
1 bomber moved from Queensland to 36 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 destroyers and 1 fighter; Remaining resources: 3 PUs;
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 36 Sea Zone to Shan State
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 3 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
1 fighter moved from Burma to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Move - British
1 submarine moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from 39 Sea Zone to Malaya
Purchase Units - British
British buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 98 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malaya
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Malaya
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 4 infantry moved from Burma to Shan State
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from Kenya to Ethiopia
Place Units - British
1 submarine and 1 transport placed in 71 Sea Zone
1 fighter and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Purchase Units - Italians
Italians buy 1 battleship and 1 submarine; Remaining resources: 1 PUs;
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from Morocco to Algeria
1 bomber moved from Morocco to Algeria
1 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
4 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 transport moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
1 battleship and 1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.33
British regular : -0.17
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 armour, 1 fighter, 1 harbour and 1 infantry
Malta : 1 flag
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 2 artilleries, 1 infantry and 1 mech_infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag, 2 armour and 5 infantry
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 35 / 36
Russians : 33 / 42
Japanese : 61 / 69
Americans : 52 / 75
Chinese : 4 / 5
British : 36 / 36
UK_Pacific : 11 / 11
Italians : 18 / 34
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 36 times
2 was rolled 22 times
3 was rolled 22 times
4 was rolled 26 times
5 was rolled 27 times
6 was rolled 24 times
Average roll : 3.369
Median : 3.000
Variance : 0.877
Standard Deviation : 0.937
Total rolls : 157
Germans Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.258
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 31
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.694
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 8
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.346
Median : 3.000
Variance : 0.213
Standard Deviation : 0.462
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Java
1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 6 PUs;
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Germany to Norway
2 bombers moved from Western Germany to Finland
1 fighter moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Romania
7 armour moved from Romania to Poland
4 armour moved from Romania to Slovakia Hungary
7 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Western Germany to Germany
3 mech_infantrys moved from Romania to Slovakia Hungary
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Germans attack with 2 bombers
Russians defend with 1 artillery
Germans roll dice for 2 bombers in Finland, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Norway
1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 2 submarines
Germans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
2 submarines owned by the Americans lost in 91 Sea Zone
2 fighters owned by the Germans retreated
Americans win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery and 1 fighter in Eastern Poland, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Poland
2 bombers moved from Finland to Western Germany
1 fighter moved from Norway to Western Germany
2 fighters moved from 91 Sea Zone to Morocco
Place Units - Germans
1 fighter and 4 infantry placed in Germany
Germans undo move 1.
4 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Western Germany
1 infantry placed in Germany
2 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.33
Germans regular : 1.50
British regular : 0.50
Territory Summary for Germans :
Morocco : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Romania : 1 artillery and 1 infantry
Poland : 8 armour, 1 artillery, 1 fighter and 21 infantry
Germany : 6 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Norway : 1 artillery
Denmark : 1 infantry
Holland Belgium : 1 infantry
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag, 1 armour and 1 infantry
112 Sea Zone : 3 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 39 / 44
Russians : 32 / 42
Japanese : 57 / 69
Americans : 52 / 75
Chinese : 4 / 5
British : 33 / 36
UK_Pacific : 11 / 11
Italians : 18 / 34
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 27 times
3 was rolled 25 times
4 was rolled 29 times
5 was rolled 30 times
6 was rolled 25 times
Average roll : 3.351
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 174
Germans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.289
Median : 3.000
Variance : 1.009
Standard Deviation : 1.004
Total rolls : 38
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.212
Standard Deviation : 0.460
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
1 fighter moved from Baltic States to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Yenisey to Yakut S.S.R.
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Yakut S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Belarus
14 infantry moved from Baltic States to Belarus
2 aaGuns and 19 infantry moved from Yenisey to Timguska
3 artilleries moved from Ukraine to Western Ukraine
2 artilleries moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Western Ukraine to Russia
3 armour moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 1.33
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Buryatia
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
3 infantry moved from Chahar to Suiyuyan
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
2 armour moved from Shensi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
1 armour moved from Soviet Far East to Amur
4 infantry moved from Manchuria to Korea
3 fighters moved from Kwangsi to Philippines
2 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 bombers, 2 fighters and 1 infantry placed in Japan
1 infantry placed in Manchuria
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 5 armour, 2 infantry and 3 mech_infantrys
Suiyuyan : 1 flag, 1 artillery and 4 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 3 fighters and 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines and 2 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 59 / 60
Americans : 52 / 75
Chinese : 1 / 5
British : 33 / 36
UK_Pacific : 11 / 11
Italians : 18 / 34
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.372
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 188
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 3 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Shan State to Queensland
Place Units - Americans
1 tactical_bomber placed in Western United States
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
6 infantry moved from Egypt to Alexandria
1 armour and 1 artillery moved from Egypt to Alexandria
Purchase Units - British
British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat - British
Battle in Sumatra
Battle in Alexandria
British attack with 1 armour, 1 artillery and 6 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 6 infantry in Alexandria, round 2 : 2/0 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Sumatra from Japanese, taking Alexandria from Italians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Burma
1 artillery, 4 infantry and 1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
4 infantry moved from United Kingdom to Scotland
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 3 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns
EDIT: Adding units owned by UK_Pacific to Burma: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
British undo move 1.
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Units Change Ownership
Some Units in Burma change ownership: 2 aaGuns, 2 artilleries and 3 infantry
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
4 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour and 4 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 2 artilleries, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 armour and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
92 Sea Zone : 1 battleship and 1 transport
Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 51 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 17 / 18
Italians : 18 / 28
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.360
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 189
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
4 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Removing units owned by Italians from Algeria: 1 bomber
EDIT: Removing units owned by Italians from Algeria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour and 4 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 2 artilleries, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 armour and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
92 Sea Zone : 1 battleship and 1 transport
Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 51 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 17 / 18
Italians : 18 / 28
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.360
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 189
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 11 PUs;
Combat - ANZAC
Battle in Celebes
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Borneo to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Morocco to Gibraltar
1 fighter moved from Poland to Novgorod
8 armour, 1 artillery and 20 infantry moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Eastern Poland
4 armour moved from Slovakia Hungary to Baltic States
3 mech_infantrys moved from Slovakia Hungary to Baltic States
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians roll AA dice in Novgorod : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Novgorod, round 2 : 2/1 hits, 2.33 expected hits
Russians roll dice for 2 aaGuns and 3 artilleries in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Novgorod, round 3 : 2/1 hits, 2.17 expected hits
Russians roll dice for 3 artilleries in Novgorod, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
2 artilleries owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 4 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 3 artilleries
Battle in Baltic States
Germans attack with 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys in Baltic States, round 2 : 10/1 hits, 10.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
2 bombers moved from Novgorod to Germany
Place Units - Germans
2 armour and 4 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.67
Russians AA : 0.50
Territory Summary for Germans :
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 artilleries and 7 infantry
Western Germany : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Poland : 1 infantry
Germany : 6 aaGuns, 2 armour, 2 bombers, 1 factory_major and 4 infantry
Norway : 1 artillery and 1 infantry
Denmark : 1 infantry
Holland Belgium : 1 infantry
Baltic States : 1 flag, 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer and 1 transport
127 Sea Zone : 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 54
Russians : 30 / 42
Japanese : 44 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 21 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 30 times
Average roll : 3.317
Median : 3.000
Variance : 1.267
Standard Deviation : 1.126
Total rolls : 199
Germans Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.267
Median : 3.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 45
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.281
Median : 3.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Yakut S.S.R. to Yenisey
9 infantry moved from Timguska to Yenisey
2 aaGuns and 10 infantry moved from Timguska to Kansu
3 artilleries and 14 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
10 armour moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 aaGuns moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Volgograd to Vologda
3 artilleries moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
4 armour placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangtung to French Indo China
3 armour moved from Kwangtung to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
1 armour moved from Sikang to Szechwan
Purchase Units - Japanese
Japanese buy 2 bombers, 1 cruiser, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/1 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to Philippines
3 fighters moved from Kwangtung to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Manchuria
1 armour moved from Amur to Jehol
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Buryatia to Ulaanbaatar
1 artillery and 4 infantry moved from Suiyuyan to Hopei
2 bombers moved from Japan to Philippines
3 fighters moved from Japan to Philippines
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
2 bombers placed in Japan
1 cruiser and 2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 4 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 4 bombers, 11 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 8 armour, 2 infantry and 3 mech_infantrys
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
20 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 5 submarines and 2 transports
19 Sea Zone : 1 cruiser and 2 submarines
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 19 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 31 times
Average roll : 3.290
Median : 3.000
Variance : 1.483
Standard Deviation : 1.218
Total rolls : 207
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.185
Median : 3.000
Variance : 0.212
Standard Deviation : 0.460
Total rolls : 27
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.273
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangtung to French Indo China
3 armour moved from Kwangtung to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
1 armour moved from Sikang to Szechwan
Purchase Units - Japanese
Japanese buy 2 bombers, 1 cruiser, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/1 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to Philippines
3 fighters moved from Kwangtung to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Manchuria
1 armour moved from Amur to Jehol
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Buryatia to Ulaanbaatar
1 artillery and 4 infantry moved from Suiyuyan to Hopei
2 bombers moved from Japan to Philippines
3 fighters moved from Japan to Philippines
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
2 bombers placed in Japan
1 cruiser and 2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 4 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 4 bombers, 11 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 8 armour, 2 infantry and 3 mech_infantrys
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
20 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 5 submarines and 2 transports
19 Sea Zone : 1 cruiser and 2 submarines
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 19 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 31 times
Average roll : 3.290
Median : 3.000
Variance : 1.483
Standard Deviation : 1.218
Total rolls : 207
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.185
Median : 3.000
Variance : 0.212
Standard Deviation : 0.460
Total rolls : 27
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.273
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Americans
1 bomber moved from United Kingdom to 127 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
2 infantry moved from 86 Sea Zone to Brazil
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 127 Sea Zone to Vologda
Place Units - Americans
3 bombers and 2 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Americans undo move 2.
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
4 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 armour owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Move - British
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 armour, 1 artillery and 5 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 41 Sea Zone to Burma
Place Units - British
1 airfield and 1 fighter placed in Egypt
1 destroyer placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
Purchase Units - Italians
Italians buy 1 airfield and 2 submarines; Remaining resources: 1 PUs;
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Romania
3 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Greece to Bulgaria
2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 airfield placed in Gibraltar
2 submarines placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Romania : 1 armour, 1 artillery, 1 bomber and 8 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
91 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 19 / 19
Italians : 18 / 29
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 31 times
3 was rolled 33 times
4 was rolled 35 times
5 was rolled 35 times
6 was rolled 31 times
Average roll : 3.312
Median : 3.000
Variance : 1.200
Standard Deviation : 1.096
Total rolls : 215
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.123
Standard Deviation : 0.351
Total rolls : 28
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.278
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 submarines; Remaining resources: 6 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 battleship and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
12 armour moved from Baltic States to Archangel
Germans take Belarus from Russians
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
8 infantry moved from Baltic States to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 bombers moved from Germany to Archangel
3 fighters moved from Western Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Purchase Units - Germans
Germans buy 2 armour, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Archangel
Germans attack with 12 armour, 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 artilleries and 14 infantry
Germans roll dice for 12 armour, 1 artillery, 2 bombers and 1 infantry in Archangel, round 2 : 8/0 hits, 8.00 expected hits
Russians roll dice for 3 artilleries and 14 infantry in Archangel, round 2 : 6/1 hits, 5.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Archangel
8 infantry owned by the Russians lost in Archangel
Germans roll dice for 8 armour and 2 bombers in Archangel, round 3 : 5/1 hits, 5.33 expected hits
Russians roll dice for 3 artilleries and 6 infantry in Archangel, round 3 : 3/0 hits, 3.00 expected hits
3 armour owned by the Germans lost in Archangel
5 infantry owned by the Russians lost in Archangel
Germans roll dice for 5 armour and 2 bombers in Archangel, round 4 : 4/1 hits, 3.83 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Archangel, round 4 : 1/1 hits, 1.33 expected hits
1 armour owned by the Germans lost in Archangel
1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 8 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 artilleries and 14 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 infantry moved from Baltic States to Novgorod
3 fighters moved from Eastern Poland to Baltic States
3 infantry moved from Baltic States to Novgorod
4 infantry moved from Germany to Poland
2 armour moved from Germany to Baltic States
2 bombers moved from Archangel to Baltic States
3 mech_infantrys moved from Baltic States to Novgorod
Place Units - Germans
2 armour, 3 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.17
Territory Summary for Germans :
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 artilleries and 5 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 6 aaGuns, 2 armour, 1 factory_major, 3 fighters and 4 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 2 armour, 2 bombers, 3 fighters and 4 infantry
Archangel : 1 flag, 4 armour
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 15 infantry and 3 mech_infantrys
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 destroyer
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 26 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 19 / 19
Italians : 18 / 29
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 52 times
2 was rolled 32 times
3 was rolled 34 times
4 was rolled 37 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.305
Median : 3.000
Variance : 1.328
Standard Deviation : 1.152
Total rolls : 223
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.269
Median : 3.000
Variance : 0.418
Standard Deviation : 0.647
Total rolls : 52
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.094
Median : 3.000
Variance : 0.366
Standard Deviation : 0.605
Total rolls : 32
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.278
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Smolensk to Archangel
2 fighters and 2 tactical_bombers moved from Smolensk to Archangel
10 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 armour
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 4/1 hits, 3.67 expected hits
Germans roll dice for 4 armour in Archangel, round 2 : 2/0 hits, 2.00 expected hits
2 mech_infantrys owned by the Russians lost in Archangel
4 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 4 armour
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Smolensk
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Kansu to Suiyuyan
10 infantry moved from Yenisey to Yakut S.S.R.
4 armour moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Russia
3 artilleries moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67