@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Buryatia
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
3 infantry moved from Chahar to Suiyuyan
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
2 armour moved from Shensi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
1 armour moved from Soviet Far East to Amur
4 infantry moved from Manchuria to Korea
3 fighters moved from Kwangsi to Philippines
2 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 bombers, 2 fighters and 1 infantry placed in Japan
1 infantry placed in Manchuria
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 5 armour, 2 infantry and 3 mech_infantrys
Suiyuyan : 1 flag, 1 artillery and 4 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 3 fighters and 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines and 2 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 59 / 60
Americans : 52 / 75
Chinese : 1 / 5
British : 33 / 36
UK_Pacific : 11 / 11
Italians : 18 / 34
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.372
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 188
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 3 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Shan State to Queensland
Place Units - Americans
1 tactical_bomber placed in Western United States
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
6 infantry moved from Egypt to Alexandria
1 armour and 1 artillery moved from Egypt to Alexandria
Purchase Units - British
British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat - British
Battle in Sumatra
Battle in Alexandria
British attack with 1 armour, 1 artillery and 6 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 6 infantry in Alexandria, round 2 : 2/0 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Sumatra from Japanese, taking Alexandria from Italians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Burma
1 artillery, 4 infantry and 1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
4 infantry moved from United Kingdom to Scotland
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 3 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns
EDIT: Adding units owned by UK_Pacific to Burma: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
British undo move 1.
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Units Change Ownership
Some Units in Burma change ownership: 2 aaGuns, 2 artilleries and 3 infantry
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
4 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour and 4 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 2 artilleries, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 armour and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
92 Sea Zone : 1 battleship and 1 transport
Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 51 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 17 / 18
Italians : 18 / 28
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.360
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 189
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
4 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Removing units owned by Italians from Algeria: 1 bomber
EDIT: Removing units owned by Italians from Algeria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour and 4 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 2 artilleries, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 armour and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
92 Sea Zone : 1 battleship and 1 transport
Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 51 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 17 / 18
Italians : 18 / 28
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.360
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 189
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 11 PUs;
Combat - ANZAC
Battle in Celebes
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Borneo to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Morocco to Gibraltar
1 fighter moved from Poland to Novgorod
8 armour, 1 artillery and 20 infantry moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Eastern Poland
4 armour moved from Slovakia Hungary to Baltic States
3 mech_infantrys moved from Slovakia Hungary to Baltic States
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians roll AA dice in Novgorod : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Novgorod, round 2 : 2/1 hits, 2.33 expected hits
Russians roll dice for 2 aaGuns and 3 artilleries in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Novgorod, round 3 : 2/1 hits, 2.17 expected hits
Russians roll dice for 3 artilleries in Novgorod, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
2 artilleries owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 4 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 3 artilleries
Battle in Baltic States
Germans attack with 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys in Baltic States, round 2 : 10/1 hits, 10.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
2 bombers moved from Novgorod to Germany
Place Units - Germans
2 armour and 4 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.67
Russians AA : 0.50
Territory Summary for Germans :
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 artilleries and 7 infantry
Western Germany : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Poland : 1 infantry
Germany : 6 aaGuns, 2 armour, 2 bombers, 1 factory_major and 4 infantry
Norway : 1 artillery and 1 infantry
Denmark : 1 infantry
Holland Belgium : 1 infantry
Baltic States : 1 flag, 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer and 1 transport
127 Sea Zone : 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 54
Russians : 30 / 42
Japanese : 44 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 21 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 30 times
Average roll : 3.317
Median : 3.000
Variance : 1.267
Standard Deviation : 1.126
Total rolls : 199
Germans Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.267
Median : 3.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 45
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.281
Median : 3.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Yakut S.S.R. to Yenisey
9 infantry moved from Timguska to Yenisey
2 aaGuns and 10 infantry moved from Timguska to Kansu
3 artilleries and 14 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
10 armour moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 aaGuns moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Volgograd to Vologda
3 artilleries moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
4 armour placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangtung to French Indo China
3 armour moved from Kwangtung to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
1 armour moved from Sikang to Szechwan
Purchase Units - Japanese
Japanese buy 2 bombers, 1 cruiser, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/1 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to Philippines
3 fighters moved from Kwangtung to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Manchuria
1 armour moved from Amur to Jehol
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Buryatia to Ulaanbaatar
1 artillery and 4 infantry moved from Suiyuyan to Hopei
2 bombers moved from Japan to Philippines
3 fighters moved from Japan to Philippines
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
2 bombers placed in Japan
1 cruiser and 2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 4 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 4 bombers, 11 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 8 armour, 2 infantry and 3 mech_infantrys
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
20 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 5 submarines and 2 transports
19 Sea Zone : 1 cruiser and 2 submarines
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 19 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 31 times
Average roll : 3.290
Median : 3.000
Variance : 1.483
Standard Deviation : 1.218
Total rolls : 207
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.185
Median : 3.000
Variance : 0.212
Standard Deviation : 0.460
Total rolls : 27
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.273
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangtung to French Indo China
3 armour moved from Kwangtung to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
1 armour moved from Sikang to Szechwan
Purchase Units - Japanese
Japanese buy 2 bombers, 1 cruiser, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/1 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to Philippines
3 fighters moved from Kwangtung to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Manchuria
1 armour moved from Amur to Jehol
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Buryatia to Ulaanbaatar
1 artillery and 4 infantry moved from Suiyuyan to Hopei
2 bombers moved from Japan to Philippines
3 fighters moved from Japan to Philippines
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
2 bombers placed in Japan
1 cruiser and 2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 4 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 4 bombers, 11 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 8 armour, 2 infantry and 3 mech_infantrys
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
20 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 5 submarines and 2 transports
19 Sea Zone : 1 cruiser and 2 submarines
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 19 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 31 times
Average roll : 3.290
Median : 3.000
Variance : 1.483
Standard Deviation : 1.218
Total rolls : 207
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.185
Median : 3.000
Variance : 0.212
Standard Deviation : 0.460
Total rolls : 27
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.273
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Americans
1 bomber moved from United Kingdom to 127 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
2 infantry moved from 86 Sea Zone to Brazil
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 127 Sea Zone to Vologda
Place Units - Americans
3 bombers and 2 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Americans undo move 2.
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
4 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 armour owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Move - British
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 armour, 1 artillery and 5 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 41 Sea Zone to Burma
Place Units - British
1 airfield and 1 fighter placed in Egypt
1 destroyer placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
Purchase Units - Italians
Italians buy 1 airfield and 2 submarines; Remaining resources: 1 PUs;
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Romania
3 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Greece to Bulgaria
2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 airfield placed in Gibraltar
2 submarines placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Romania : 1 armour, 1 artillery, 1 bomber and 8 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
91 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 19 / 19
Italians : 18 / 29
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 31 times
3 was rolled 33 times
4 was rolled 35 times
5 was rolled 35 times
6 was rolled 31 times
Average roll : 3.312
Median : 3.000
Variance : 1.200
Standard Deviation : 1.096
Total rolls : 215
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.123
Standard Deviation : 0.351
Total rolls : 28
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.278
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 submarines; Remaining resources: 6 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 battleship and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
12 armour moved from Baltic States to Archangel
Germans take Belarus from Russians
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
8 infantry moved from Baltic States to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 bombers moved from Germany to Archangel
3 fighters moved from Western Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Purchase Units - Germans
Germans buy 2 armour, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Archangel
Germans attack with 12 armour, 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 artilleries and 14 infantry
Germans roll dice for 12 armour, 1 artillery, 2 bombers and 1 infantry in Archangel, round 2 : 8/0 hits, 8.00 expected hits
Russians roll dice for 3 artilleries and 14 infantry in Archangel, round 2 : 6/1 hits, 5.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Archangel
8 infantry owned by the Russians lost in Archangel
Germans roll dice for 8 armour and 2 bombers in Archangel, round 3 : 5/1 hits, 5.33 expected hits
Russians roll dice for 3 artilleries and 6 infantry in Archangel, round 3 : 3/0 hits, 3.00 expected hits
3 armour owned by the Germans lost in Archangel
5 infantry owned by the Russians lost in Archangel
Germans roll dice for 5 armour and 2 bombers in Archangel, round 4 : 4/1 hits, 3.83 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Archangel, round 4 : 1/1 hits, 1.33 expected hits
1 armour owned by the Germans lost in Archangel
1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 8 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 artilleries and 14 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 infantry moved from Baltic States to Novgorod
3 fighters moved from Eastern Poland to Baltic States
3 infantry moved from Baltic States to Novgorod
4 infantry moved from Germany to Poland
2 armour moved from Germany to Baltic States
2 bombers moved from Archangel to Baltic States
3 mech_infantrys moved from Baltic States to Novgorod
Place Units - Germans
2 armour, 3 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.17
Territory Summary for Germans :
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 artilleries and 5 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 6 aaGuns, 2 armour, 1 factory_major, 3 fighters and 4 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 2 armour, 2 bombers, 3 fighters and 4 infantry
Archangel : 1 flag, 4 armour
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 15 infantry and 3 mech_infantrys
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 destroyer
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 26 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 19 / 19
Italians : 18 / 29
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 52 times
2 was rolled 32 times
3 was rolled 34 times
4 was rolled 37 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.305
Median : 3.000
Variance : 1.328
Standard Deviation : 1.152
Total rolls : 223
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.269
Median : 3.000
Variance : 0.418
Standard Deviation : 0.647
Total rolls : 52
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.094
Median : 3.000
Variance : 0.366
Standard Deviation : 0.605
Total rolls : 32
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.278
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Smolensk to Archangel
2 fighters and 2 tactical_bombers moved from Smolensk to Archangel
10 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 armour
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 4/1 hits, 3.67 expected hits
Germans roll dice for 4 armour in Archangel, round 2 : 2/0 hits, 2.00 expected hits
2 mech_infantrys owned by the Russians lost in Archangel
4 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 4 armour
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Smolensk
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Kansu to Suiyuyan
10 infantry moved from Yenisey to Yakut S.S.R.
4 armour moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Russia
3 artilleries moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Americans
1 bomber moved from Queensland to Malaya
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 3 carriers, 6 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Vologda to 127 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 harbour and 4 submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in Soviet Far East
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 3 carriers, 6 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 5/1 hits, 5.50 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 2 : 3/1 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
3 submarines owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 3 carriers, 5 destroyers, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 37 Sea Zone, round 3 : 4/1 hits, 3.83 expected hits
4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone
3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 4 : 4/1 hits, 3.83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports in 37 Sea Zone, round 4 : 3/1 hits, 2.83 expected hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 37 Sea Zone
2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 5 : 3/1 hits, 2.33 expected hits
Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in 37 Sea Zone
2 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is 34
Casualties for Americans: 1 carrier, 6 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 2 transports
Battle in Malaya
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Malaya
2 infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Malaya, round 3 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Malaya
1 mech_infantry owned by the Japanese lost in Malaya
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Malaya, round 4 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 bomber moved from 127 Sea Zone to Scotland
3 bombers moved from Eastern United States to Scotland
2 mech_infantrys moved from Central United States to Eastern United States
1 battleship, 1 cruiser, 3 destroyers and 4 transports moved from 86 Sea Zone to 85 Sea Zone
1 bomber moved from Malaya to Burma
Place Units - Americans
1 harbour placed in Brazil
1 battleship and 4 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Sikang to Shensi
1 fighter moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from 42 Sea Zone to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 aaGuns moved from Burma to India
6 infantry moved from India to Burma
1 infantry moved from West India to India
1 artillery moved from West India to India
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 destroyer and 2 submarines moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Tobruk
Place Units - British
2 fighters placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 39 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to West Indies
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Bulgaria to Romania
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in West Indies
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
West Indies : 1 flag, 1 armour and 1 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Romania : 1 armour, 1 artillery and 8 infantry
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Bessarabia : 1 flag, 1 infantry
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag
91 Sea Zone : 1 battleship, 2 destroyers and 4 submarines
Production/PUs Summary :
Germans : 43 / 56
Russians : 30 / 32
Japanese : 42 / 49
Americans : 51 / 73
Chinese : 7 / 6
British : 34 / 39
UK_Pacific : 18 / 19
Italians : 18 / 23
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 56 times
2 was rolled 36 times
3 was rolled 38 times
4 was rolled 43 times
5 was rolled 45 times
6 was rolled 35 times
Average roll : 3.356
Median : 3.000
Variance : 1.218
Standard Deviation : 1.103
Total rolls : 253
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.264
Median : 3.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 53
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.756
Median : 4.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 41
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 22
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.029
Median : 3.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 34
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.380
Median : 3.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 battleship, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Novgorod to Archangel
1 bomber moved from Baltic States to Archangel
1 bomber moved from Baltic States to Finland
2 fighters moved from Baltic States to Archangel
1 fighter moved from Baltic States to Finland
1 fighter moved from Germany to Finland
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 1 bomber and 2 fighters
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 2 fighters in Finland, round 2 : 1/1 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Finland
1 infantry owned by the Russians lost in Finland
Germans roll dice for 1 bomber and 1 fighter in Finland, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Finland
1 artillery owned by the Russians lost in Finland
Germans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Germans: 2 fighters
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 3 infantry
Russians defend with 2 armour
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 2 armour in Archangel, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Archangel
2 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Non Combat Move - Germans
2 fighters moved from Archangel to Novgorod
1 bomber moved from Archangel to Germany
1 bomber moved from Finland to Western Germany
2 infantry moved from Baltic States to Eastern Poland
2 armour moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
4 infantry moved from Poland to Eastern Poland
3 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Poland
2 armour moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 fighters moved from Gibraltar to West Indies
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
2 bombers and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -1.00
Territory Summary for Germans :
West Indies : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Poland : 3 aaGuns and 4 infantry
Germany : 1 aaGun, 1 bomber, 1 factory_major and 2 fighters
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 2 armour, 3 artilleries and 12 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 14 infantry and 3 mech_infantrys
89 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 28 / 32
Japanese : 42 / 49
Americans : 51 / 73
Chinese : 7 / 6
British : 34 / 39
UK_Pacific : 18 / 19
Italians : 18 / 23
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 57 times
2 was rolled 37 times
3 was rolled 38 times
4 was rolled 44 times
5 was rolled 46 times
6 was rolled 36 times
Average roll : 3.360
Median : 3.000
Variance : 1.230
Standard Deviation : 1.109
Total rolls : 258
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.357
Median : 3.000
Variance : 0.242
Standard Deviation : 0.492
Total rolls : 56
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.756
Median : 4.000
Variance : 0.721
Standard Deviation : 0.849
Total rolls : 41
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 22
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.500
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 10
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Russians Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.944
Median : 3.000
Variance : 0.743
Standard Deviation : 0.862
Total rolls : 36
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.380
Median : 3.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
3 artilleries and 4 infantry moved from Bryansk to Smolensk
2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
8 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Shensi: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 4 infantry
EDIT: Adding units owned by Russians to Shensi: 4 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 10 infantry
EDIT: Adding units owned by Russians to Dzavhan: 10 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33