@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
jotenath vs. hmfidelcastro
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Combat Move - Russians Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 2 aaGuns moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 124 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 43 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Shantung to Anhwe 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Okinawa to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Manchuria to Hunan 2 fighters moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Korea to Manchuria 4 infantry moved from Korea to Manchuria 2 bombers moved from Japan to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Borneo Battle in 26 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 2 bombers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries and 1 fighter in Philippines, round 3 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 1 fighter in Philippines, round 4 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 fighter in Philippines, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/1 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/1 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/1 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers could not land in 26 Sea Zone and were removed 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 2 bombers moved from 35 Sea Zone to Caroline Islands 2 fighters moved from Hunan to Kiangsi 2 tactical_bombers moved from Hunan to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1 EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 factory_minor placed in Manchuria 2 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.50 Japanese regular : -2.00 UK_Pacific regular : -1.00
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag, 4 fighters and 4 tactical_bombers Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers Jehol : 1 flag Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry Hunan : 1 flag, 1 artillery and 2 infantry Anhwe : 1 flag, 3 artilleries and 8 infantry Borneo : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 1 harbour and 2 infantry Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour French Indo China : 1 flag, 2 infantry 43 Sea Zone : 1 cruiser and 1 transport 35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports 26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers 6 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 38 / 67 Russians : 37 / 37 Japanese : 39 / 39 Americans : 50 / 52 Chinese : 10 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 9 times Average roll : 3.765 Median : 4.000 Variance : 0.586 Standard Deviation : 0.765 Total rolls : 34 Null / Other 5 was rolled 1 times 6 was rolled 1 times Average roll : 5.500 Median : 5.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Germans Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 2.429 Median : 2.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 British Combat 5 was rolled 1 times 6 was rolled 1 times Average roll : 5.500 Median : 5.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 French Combat 5 was rolled 1 times 6 was rolled 2 times Average roll : 5.667 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 4.222 Median : 4.000 Variance : 0.938 Standard Deviation : 0.968 Total rolls : 9
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Central United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in 91 Sea Zone Americans attack with 1 cruiser Germans defend with 2 submarines Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is -12 Casualties for Americans: 1 cruiser Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/1 hits, 5.17 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 26 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits 1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 26 Sea Zone 2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 26 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone 2 destroyers owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship in 26 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 26 Sea Zone, round 5 : 1/1 hits, 1.17 expected hits 1 battleship owned by the Americans lost in 26 Sea Zone 1 cruiser owned by the Japanese lost in 26 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -19 Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers Non Combat Move - Americans Place Units - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 factory_minor placed in Mexico 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Mexico: 1 factory_minor EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter EDIT: Changing PUs for Americans from 1 to 4 EDIT: Americans undo move 3. EDIT: Americans undo move 2. EDIT: Americans undo move 1. EDIT: 1 carrier and 1 destroyer placed in 10 Sea Zone EDIT: 1 destroyer and 1 transport placed in 101 Sea Zone EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 4 to 2 EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6 Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Combat Move - British 1 bomber moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from Scotland to 109 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser and 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Purchase Units - British British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; Combat - British Battle in 43 Sea Zone British attack with 1 cruiser and 1 destroyer Japanese defend with 1 cruiser and 1 transport British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 43 Sea Zone 1 cruiser owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser and 1 transport Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/1 hits, 3.67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 destroyer owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 109 Sea Zone British attack with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters Germans defend with 3 submarines British roll dice for 2 battleships, 2 cruisers, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 3 submarines owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 2 battleships, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 1 artillery and 5 infantry moved from India to Burma 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 3 fighters moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 109 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.50 Japanese regular : 1.83 Germans regular : 0.17 British regular : 0.33
Production/PUs Summary :
Germans : 38 / 67 Russians : 37 / 37 Japanese : 39 / 39 Americans : 50 / 72 Chinese : 10 / 16 British : 29 / 34 UK_Pacific : 14 / 15 Italians : 9 / 10 ANZAC : 10 / 10 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 12 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 14 times Average roll : 3.478 Median : 3.000 Variance : 0.316 Standard Deviation : 0.562 Total rolls : 67 Null / Other 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.600 Median : 3.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 Germans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 2.778 Median : 2.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 British Combat 1 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.571 Median : 4.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Italians Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.000 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 French Combat 5 was rolled 1 times 6 was rolled 2 times Average roll : 5.667 Median : 6.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.600 Median : 3.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 2 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 2 fighters moved from Southern Italy to Malta 1 bomber moved from Northern Italy to Malta 2 infantry moved from 96 Sea Zone to Malta 2 armour moved from 96 Sea Zone to Malta 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British roll AA dice in Malta : 0/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Malta, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/1 hits, 1.67 expected hits 1 fighter owned by the Italians lost in Malta 1 aaGun owned by the British, 1 bomber owned by the British and 1 infantry owned by the British lost in Malta Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Malta, round 3 : 3/1 hits, 2.50 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 3 : 2/1 hits, 1.17 expected hits 2 infantry owned by the Italians lost in Malta 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Malta Italians win, taking Malta from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 25 Casualties for Italians: 1 fighter and 2 infantry Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/1 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Italians: 1 destroyer and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 fighter moved from Malta to Libya 1 bomber moved from Malta to Libya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,3,3 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 1.33 British AA : -0.50 British regular : 0.17
Territory Summary for Italians :
Malta : 1 flag, 2 armour Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry Albania : 1 armour and 2 infantry Northern Italy : 2 aaGuns and 1 factory_major Libya : 1 artillery, 1 bomber, 1 fighter and 2 infantry Italian Somaliland : 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry 96 Sea Zone : 2 transports 93 Sea Zone : 1 flag, 1 cruiser
Production/PUs Summary :
Germans : 38 / 67 Russians : 37 / 37 Japanese : 39 / 39 Americans : 50 / 72 Chinese : 10 / 16 British : 29 / 34 UK_Pacific : 14 / 15 Italians : 13 / 7 ANZAC : 10 / 10 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 16 times 2 was rolled 10 times 3 was rolled 16 times 4 was rolled 9 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.536 Median : 3.500 Variance : 1.229 Standard Deviation : 1.109 Total rolls : 84 Null / Other 1 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.867 Median : 5.000 Variance : 1.536 Standard Deviation : 1.239 Total rolls : 15 Germans Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 2.778 Median : 2.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 British Combat 1 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.867 Median : 5.000 Variance : 1.536 Standard Deviation : 1.239 Total rolls : 15 Italians Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.100 Median : 3.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.429 Median : 3.000 Variance : 0.256 Standard Deviation : 0.506 Total rolls : 14
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 1 Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from New Zealand to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat - ANZAC Battle in 26 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 battleship ANZAC roll dice for 1 cruiser and 3 fighters in 26 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 battleship in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 26 Sea Zone 1 battleship owned by the Japanese lost in 26 Sea Zone ANZAC win, taking 26 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 battleship Non Combat Move - ANZAC 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Combat - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.00
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2 Research Technology - Germans Combat Move - Germans 1 fighter moved from Northern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 2 bombers moved from Holland Belgium to 97 Sea Zone 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from France to Holland Belgium 3 mech_infantrys moved from France to Holland Belgium 5 armour moved from France to Holland Belgium 1 armour moved from France to Normandy Bordeaux 3 infantry moved from Denmark to Western Germany Purchase Units - Germans Germans buy 2 aaGuns, 1 battleship, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in 97 Sea Zone Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers British defend with 1 carrier, 1 cruiser and 2 fighters Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans roll dice for 2 bombers and 2 fighters in 97 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits British roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 97 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 carrier, 1 cruiser and 2 fighters Non Combat Move - Germans 2 bombers and 2 fighters moved from 97 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 battleship and 2 cruisers moved from 113 Sea Zone to 112 Sea Zone 3 armour moved from Yugoslavia to Western Germany 3 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries moved from Yugoslavia to Slovakia Hungary 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 2 submarines moved from 91 Sea Zone to 92 Sea Zone Place Units - Germans 1 aaGun, 1 fighter and 1 infantry placed in Normandy Bordeaux 1 aaGun placed in France 1 battleship, 2 destroyers and 1 transport placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.83
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers France : 1 flag, 1 airfield and 1 factory_minor Slovakia Hungary : 5 artilleries and 9 infantry Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber Romania : 4 infantry Poland : 8 infantry Germany : 3 aaGuns and 1 factory_major Norway : 1 infantry Denmark : 1 infantry Holland Belgium : 5 armour, 1 artillery, 2 fighters and 3 mech_infantrys 112 Sea Zone : 2 battleships, 3 cruisers, 1 destroyer and 2 transports 92 Sea Zone : 2 submarines Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 38 / 49 Russians : 37 / 37 Japanese : 39 / 39 Americans : 50 / 72 Chinese : 10 / 16 British : 29 / 34 UK_Pacific : 14 / 15 Italians : 13 / 7 ANZAC : 10 / 24 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 16 times 2 was rolled 12 times 3 was rolled 11 times 4 was rolled 9 times 5 was rolled 14 times 6 was rolled 9 times Average roll : 3.282 Median : 3.000 Variance : 0.555 Standard Deviation : 0.745 Total rolls : 71 Germans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 2.417 Median : 2.000 Variance : 2.000 Standard Deviation : 1.414 Total rolls : 12 British Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.385 Median : 4.000 Variance : 1.403 Standard Deviation : 1.184 Total rolls : 13 Italians Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.100 Median : 3.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 ANZAC Combat Average roll : 0.000 Median : 0.000 Variance : 0.000 Standard Deviation : 0.000 Total rolls : 0 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 4 was rolled 1 times 5 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Japanese Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.467 Median : 3.000 Variance : 0.250 Standard Deviation : 0.500 Total rolls : 15
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs; Non Combat Move - Russians 1 artillery and 11 infantry moved from Belarus to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 2 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Ukraine 2 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Western Ukraine 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland 1 artillery moved from Novgorod to Baltic States 4 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 6 infantry moved from Russia to Bryansk 1 submarine moved from 124 Sea Zone to 109 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 2 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 10 infantry and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Amur 1 infantry moved from 5 Sea Zone to Amur 3 artilleries and 8 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Hunan to Kweichow 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Manchuria 1 fighter moved from Kiangsi to 43 Sea Zone 3 fighters and 4 tactical_bombers moved from Kiangsi to Siam 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Caroline Islands to 43 Sea Zone 1 bomber moved from Caroline Islands to 45 Sea Zone Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Siberia Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Siberia from Russians, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 fighter British defend with 1 cruiser Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 43 Sea Zone 1 cruiser owned by the British lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 1 cruiser Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from 45 Sea Zone to Philippines 1 bomber moved from 43 Sea Zone to Philippines Place Units - Japanese 3 armour placed in Manchuria 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -0.67 British regular : 0.50
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 10 infantry and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Siberia 1 artillery moved from 5 Sea Zone to Amur 1 infantry moved from 5 Sea Zone to Amur 3 artilleries and 8 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Hunan to Kweichow 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Manchuria 1 fighter moved from Kiangsi to 43 Sea Zone 3 fighters and 4 tactical_bombers moved from Kiangsi to Siam 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Caroline Islands to 43 Sea Zone 1 bomber moved from Caroline Islands to 45 Sea Zone Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Siberia Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Siberia from Russians, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 fighter British defend with 1 cruiser Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 43 Sea Zone 1 cruiser owned by the British lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 1 cruiser Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from 45 Sea Zone to Philippines 1 bomber moved from 43 Sea Zone to Philippines Place Units - Japanese 3 armour placed in Manchuria 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -0.67 British regular : 0.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry Jehol : 1 flag Siam : 3 fighters and 4 tactical_bombers Manchuria : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 3 fighters and 2 tactical_bombers Kweichow : 1 flag, 4 artilleries and 10 infantry Hunan : 1 flag Anhwe : 1 flag Borneo : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 1 harbour and 1 infantry Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour Amur : 1 flag, 1 artillery, 11 infantry and 1 mech_infantry Siberia : 1 flag, 1 armour French Indo China : 1 flag Celebes : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag, 2 infantry 41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport 44 Sea Zone : 1 transport 5 Sea Zone : 1 infantry and 2 transports 6 Sea Zone : 1 destroyer and 2 submarines
Production/PUs Summary :
Germans : 38 / 49 Russians : 35 / 38 Japanese : 49 / 50 Americans : 50 / 72 Chinese : 9 / 16 British : 29 / 34 UK_Pacific : 10 / 15 Italians : 13 / 7 ANZAC : 10 / 24 French : 7 / 0 Dutch : 4 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 17 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 9 times 5 was rolled 15 times 6 was rolled 11 times Average roll : 3.338 Median : 3.000 Variance : 0.537 Standard Deviation : 0.733 Total rolls : 77 Germans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 1 times 6 was rolled 2 times Average roll : 2.417 Median : 2.000 Variance : 2.000 Standard Deviation : 1.414 Total rolls : 12 British Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 5 times 6 was rolled 1 times Average roll : 3.357 Median : 3.500 Variance : 1.179 Standard Deviation : 1.086 Total rolls : 14 Italians Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.100 Median : 3.000 Variance : 0.593 Standard Deviation : 0.770 Total rolls : 10 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 ANZAC Combat Average roll : 0.000 Median : 0.000 Variance : 0.000 Standard Deviation : 0.000 Total rolls : 0 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.611 Median : 3.500 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 fighter and 16 infantry moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Non Combat Move - Chinese Place Units - Chinese 4 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 destroyer moved from 104 Sea Zone to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland 1 fighter and 1 tactical_bomber moved from India to Siam 1 fighter moved from Burma to Siam 5 infantry moved from Shan State to Siam Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 transport EDIT: Removing units owned by British from United Kingdom: 1 armour and 1 infantry EDIT: Adding units owned by British to 125 Sea Zone: 1 transport EDIT: Adding units owned by British to Norway: 1 armour and 1 infantry EDIT: Turning off Edit Mode British buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat - British British creates battle in territory Norway Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 2 battleships, 2 cruisers, 3 destroyers and 3 fighters Germans defend with 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports British roll dice for 2 battleships, 2 cruisers, 3 destroyers and 3 fighters in 112 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits Units damaged: 2 battleships owned by the Germans Germans roll dice for 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Units damaged: 2 battleships owned by the British 3 destroyers owned by the British lost in 112 Sea Zone 1 destroyer owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone British roll dice for 2 battleships, 2 cruisers and 3 fighters in 112 Sea Zone, round 3 : 3/1 hits, 3.83 expected hits Germans roll dice for 2 battleships, 2 cruisers, 2 fighters and 2 transports in 112 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits 2 cruisers owned by the British and 2 fighters owned by the British lost in 112 Sea Zone 1 fighter owned by the Germans and 2 cruisers owned by the Germans lost in 112 Sea Zone British roll dice for 2 battleships and 1 fighter in 112 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits Germans roll dice for 2 battleships, 1 fighter and 2 transports in 112 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone 1 battleship owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone British roll dice for 1 battleship in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 112 Sea Zone 2 transports owned by the Germans lost in 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 31 Casualties for British: 1 battleship, 2 cruisers, 3 destroyers and 3 fighters Casualties for Germans: 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Battle in Norway British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Norway, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Norway, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Norway, round 7 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Norway, round 8 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Norway, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Siam British attack with 2 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 3 fighters and 4 tactical_bombers British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Siam, round 2 : 3/1 hits, 2.50 expected hits Japanese roll dice for 3 fighters and 4 tactical_bombers in Siam, round 2 : 4/0 hits, 4.00 expected hits 4 infantry owned by the British lost in Siam 3 tactical_bombers owned by the Japanese lost in Siam 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated 1 infantry owned by the British retreated to Shan State Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 4 infantry Casualties for Japanese: 3 tactical_bombers Battle in Italian Somaliland British attack with 1 artillery and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Italian Somaliland 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 battleship and 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Siam to Burma 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom 1 transport moved from 76 Sea Zone to 72 Sea Zone Place Units - British 2 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 transport placed in 106 Sea Zone 2 submarines placed in 71 Sea Zone Turn Complete - British British collect 34 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : 0.00 Germans regular : -1.67 British regular : -2.00
Production/PUs Summary :
Germans : 35 / 49 Russians : 35 / 38 Japanese : 49 / 50 Americans : 52 / 72 Chinese : 9 / 15 British : 34 / 37 UK_Pacific : 10 / 10 Italians : 13 / 7 ANZAC : 10 / 24 French : 7 / 0 Dutch : 4 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 12 times 5 was rolled 20 times 6 was rolled 18 times Average roll : 3.510 Median : 3.500 Variance : 0.680 Standard Deviation : 0.825 Total rolls : 100 Germans Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3.381 Median : 3.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 21 British Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.630 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Italians Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.909 Median : 3.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 ANZAC Combat Average roll : 0.000 Median : 0.000 Variance : 0.000 Standard Deviation : 0.000 Total rolls : 0 Neutral_Allies Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.611 Median : 3.500 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2 Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Tunisia to Algeria 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 armour moved from Malta to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Libya to Tobruk 1 artillery moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from Libya to Greece 1 armour moved from Malta to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Libya to Greece 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 2 armour, 1 bomber, 2 fighters and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/1 hits, 3.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 3/0 hits, 3.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Albania Place Units - Italians 1 transport placed in 93 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Neutral_Allies regular : 0.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry Malta : 1 flag Algeria : 1 flag, 1 artillery and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Tobruk : 1 artillery, 1 infantry and 1 mech_infantry Albania : 1 fighter Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 5 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry 93 Sea Zone : 1 flag, 1 transport Greece : 1 flag, 2 armour and 1 infantry 97 Sea Zone : 1 cruiser and 1 transport 92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 49 Russians : 35 / 38 Japanese : 49 / 50 Americans : 52 / 72 Chinese : 9 / 15 British : 34 / 37 UK_Pacific : 10 / 10 Italians : 16 / 26 ANZAC : 10 / 24 French : 6 / 0 Dutch : 4 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 22 times 2 was rolled 14 times 3 was rolled 17 times 4 was rolled 12 times 5 was rolled 20 times 6 was rolled 18 times Average roll : 3.466 Median : 3.000 Variance : 0.675 Standard Deviation : 0.821 Total rolls : 103 Germans Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3.381 Median : 3.000 Variance : 1.075 Standard Deviation : 1.037 Total rolls : 21 British Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.630 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Italians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.833 Median : 3.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.556 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 ANZAC Combat Average roll : 0.000 Median : 0.000 Variance : 0.000 Standard Deviation : 0.000 Total rolls : 0 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.611 Median : 3.500 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2 Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Japanese Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 109 Sea Zone to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 submarines moved from 92 Sea Zone to 86 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 8 infantry moved from Poland to Slovakia Hungary Purchase Units - Germans Germans buy 4 armour, 6 infantry and 1 submarine; Remaining resources: 1 PUs; Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 86 Sea Zone Germans attack with 2 submarines Americans defend with 1 armour, 1 destroyer and 2 transports Germans roll dice for 2 submarines in 86 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 86 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 86 Sea Zone 1 armour owned by the Americans and 2 transports owned by the Americans lost in 86 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 28 Casualties for Americans: 1 armour, 1 destroyer and 2 transports Battle in 112 Sea Zone Germans attack with 1 bomber, 4 fighters and 2 tactical_bombers British defend with 1 battleship; French defend with 1 cruiser Germans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits British roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 tactical_bomber owned by the Germans lost in 112 Sea Zone 1 cruiser owned by the French and 1 battleship owned by the British lost in 112 Sea Zone Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 battleship Casualties for French: 1 cruiser Non Combat Move - Germans 1 armour moved from Normandy Bordeaux to Western Germany 2 artilleries moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 5 armour, 1 artillery and 3 mech_infantrys moved from Holland Belgium to Western Germany 3 aaGuns, 8 armour, 3 infantry and 3 mech_infantrys moved from Western Germany to Germany 1 bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Germany 1 armour moved from Germany to Slovakia Hungary 2 armour moved from Germany to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary Place Units - Germans 1 submarine placed in 110 Sea Zone 4 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Germans regular : -0.33 British regular : -0.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield and 1 factory_minor Slovakia Hungary : 3 armour, 5 artilleries and 20 infantry Western Germany : 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber Romania : 1 infantry Germany : 6 aaGuns, 9 armour, 1 factory_major, 2 fighters, 9 infantry and 3 mech_infantrys Denmark : 1 infantry Holland Belgium : 2 artilleries and 1 infantry 86 Sea Zone : 2 submarines Yugoslavia : 1 flag 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 35 / 36 Russians : 35 / 38 Japanese : 47 / 50 Americans : 52 / 72 Chinese : 9 / 15 British : 34 / 37 UK_Pacific : 10 / 10 Italians : 16 / 26 ANZAC : 12 / 23 French : 6 / 0 Dutch : 4 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 22 times 2 was rolled 15 times 3 was rolled 17 times 4 was rolled 14 times 5 was rolled 21 times 6 was rolled 19 times Average roll : 3.500 Median : 3.500 Variance : 0.486 Standard Deviation : 0.697 Total rolls : 108 Germans Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.391 Median : 3.000 Variance : 1.038 Standard Deviation : 1.019 Total rolls : 23 British Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.643 Median : 4.000 Variance : 0.790 Standard Deviation : 0.889 Total rolls : 28 Italians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.833 Median : 3.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 ANZAC Combat Average roll : 0.000 Median : 0.000 Variance : 0.000 Standard Deviation : 0.000 Total rolls : 0 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 5 times Average roll : 3.611 Median : 3.500 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Bessarabia to Romania 1 infantry moved from Bessarabia to Romania 2 fighters and 1 tactical_bomber moved from Novgorod to Romania 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 submarine moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Bessarabia to Western Ukraine 3 artilleries and 2 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Bryansk to Western Ukraine 2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 1 artillery and 3 infantry moved from Novgorod to Karelia 2 armour moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Romania to Baltic States 1 artillery moved from Baltic States to Belarus 11 infantry moved from Eastern Poland to Belarus 2 artilleries moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 2 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 armour placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.00
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Combat Move - Japanese 3 armour moved from Manchuria to Chahar Japanese take Buyant-Uhaa from Russians Japanese take Chahar from Chinese 3 fighters moved from Manchuria to Jehol 2 tactical_bombers moved from Manchuria to Jehol 1 mech_infantry moved from Amur to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 2 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from Siam to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 10 infantry moved from Amur to Buyant-Uhaa Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Malaya Battle in French Indo China Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/1 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking Java from Dutch, taking Malaya from UK_Pacific with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Jehol Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 3/1 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Jehol 2 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Jehol to Kweichow 2 tactical_bombers moved from Jehol to Kweichow 3 fighters moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow Place Units - Japanese 2 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.50 ANZAC regular : 0.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry Jehol : 1 flag, 1 infantry Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Kweichow : 1 flag, 4 artilleries, 6 fighters, 7 infantry and 3 tactical_bombers Hunan : 1 flag Hopei : 1 flag, 1 infantry Chahar : 1 flag, 3 armour Anhwe : 1 flag Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry Borneo : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 1 factory_minor and 1 harbour Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour Sakha : 1 flag, 1 armour Soviet Far East : 1 flag, 1 mech_infantry Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag, 1 infantry Celebes : 1 flag Java : 1 flag, 2 infantry Sumatra : 1 flag 42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport 41 Sea Zone : 1 flag 37 Sea Zone : 1 transport 35 Sea Zone : 2 submarines 19 Sea Zone : 1 transport 6 Sea Zone : 2 destroyers, 2 submarines and 1 transport Buyant-Uhaa : 1 flag, 1 artillery and 10 infantry
Production/PUs Summary :
Germans : 30 / 36 Russians : 37 / 51 Japanese : 61 / 66 Americans : 52 / 72 Chinese : 5 / 15 British : 34 / 37 UK_Pacific : 7 / 10 Italians : 16 / 26 ANZAC : 12 / 23 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 24 times 2 was rolled 15 times 3 was rolled 17 times 4 was rolled 15 times 5 was rolled 23 times 6 was rolled 19 times Average roll : 3.487 Median : 4.000 Variance : 0.686 Standard Deviation : 0.828 Total rolls : 113 Germans Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.292 Median : 2.500 Variance : 1.130 Standard Deviation : 1.063 Total rolls : 24 British Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.643 Median : 4.000 Variance : 0.790 Standard Deviation : 0.889 Total rolls : 28 Italians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.833 Median : 3.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 ANZAC Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat Average roll : 0.000 Median : 0.000 Variance : 0.000 Standard Deviation : 0.000 Total rolls : 0 Japanese Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.750 Median : 4.000 Variance : 0.175 Standard Deviation : 0.419 Total rolls : 20
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Combat Move - Americans Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs; Non Combat Move - Americans 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 bomber moved from Western United States to Queensland Place Units - Americans 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 4 artilleries and 17 infantry moved from Szechwan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 4 artilleries and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 17 infantry in Yunnan, round 2 : 5/1 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 artilleries and 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Burma Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Combat Move - British 1 submarine moved from 98 Sea Zone to 93 Sea Zone 3 infantry moved from Persia to Iraq 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 tactical_bomber moved from Burma to 37 Sea Zone Purchase Units - British British buy 3 destroyers and 1 fighter; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs; Combat - British Battle in 93 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 37 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iraq British attack with 1 armour, 1 artillery and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 2/1 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 3 : 1/1 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from Tanganyika Territory to Kenya 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 submarine moved from 71 Sea Zone to 79 Sea Zone 4 infantry moved from Burma to Shan State 3 infantry moved from India to Burma 1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 1 fighter moved from Burma to India Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 2 destroyers placed in 98 Sea Zone Turn Complete - British British collect 36 PUs; end with 39 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 battleship and 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.33 Neutral_Axis regular : 0.67 British regular : -0.83
Dice Statistics:
Total 1 was rolled 26 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 17 times 5 was rolled 24 times 6 was rolled 21 times Average roll : 3.504 Median : 4.000 Variance : 0.757 Standard Deviation : 0.870 Total rolls : 121 Germans Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.292 Median : 2.500 Variance : 1.130 Standard Deviation : 1.063 Total rolls : 24 British Combat 1 was rolled 6 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.806 Median : 4.000 Variance : 0.694 Standard Deviation : 0.833 Total rolls : 31 Italians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.833 Median : 3.000 Variance : 0.545 Standard Deviation : 0.739 Total rolls : 12 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 ANZAC Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat Average roll : 0.000 Median : 0.000 Variance : 0.000 Standard Deviation : 0.000 Total rolls : 0 Neutral_Axis Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.636 Median : 4.000 Variance : 0.159 Standard Deviation : 0.398 Total rolls : 22
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Combat Move - Italians 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone Italians take 97 Sea Zone from British 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 transport British defend with 2 destroyers; French defend with 1 destroyer Italians roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits British roll dice for 3 destroyers in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the French lost in 98 Sea Zone Italians roll dice for 1 bomber, 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the British lost in 98 Sea Zone Italians roll dice for 1 bomber and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Italians: 1 cruiser and 1 fighter Casualties for French: 1 destroyer Casualties for British: 2 destroyers Battle in Alexandria Non Combat Move - Italians 1 armour moved from Greece to Bulgaria Italians take Bulgaria from Neutral_Axis 1 artillery and 5 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from Albania to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Italians collect 16 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.00
Territory Summary for Italians :
Alexandria : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry Malta : 1 flag Algeria : 1 flag, 1 artillery and 1 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Northern Italy : 2 aaGuns and 1 factory_major Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour Bulgaria : 1 flag, 1 armour and 4 infantry Greece : 1 flag, 1 armour and 1 infantry 97 Sea Zone : 1 flag, 1 destroyer and 1 transport Yugoslavia : 1 artillery and 5 infantry 98 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 30 / 36 Russians : 37 / 51 Japanese : 58 / 66 Americans : 52 / 73 Chinese : 7 / 13 British : 36 / 39 UK_Pacific : 8 / 10 Italians : 17 / 27 ANZAC : 12 / 23 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 36 times 2 was rolled 17 times 3 was rolled 22 times 4 was rolled 26 times 5 was rolled 34 times 6 was rolled 28 times Average roll : 3.546 Median : 4.000 Variance : 1.585 Standard Deviation : 1.259 Total rolls : 163 Null / Other 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 6 times Average roll : 3.686 Median : 4.000 Variance : 0.966 Standard Deviation : 0.983 Total rolls : 35 Germans Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.292 Median : 2.500 Variance : 1.130 Standard Deviation : 1.063 Total rolls : 24 British Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 6 times Average roll : 3.686 Median : 4.000 Variance : 0.966 Standard Deviation : 0.983 Total rolls : 35 Italians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.200 Median : 3.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Neutral_Axis Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.636 Median : 4.000 Variance : 0.159 Standard Deviation : 0.398 Total rolls : 22 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 ANZAC Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat Average roll : 0.000 Median : 0.000 Variance : 0.000 Standard Deviation : 0.000 Total rolls : 0
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 2 bombers moved from Western Germany to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 armour moved from Slovakia Hungary to Romania 9 armour moved from Germany to Romania 2 infantry moved from Slovakia Hungary to Romania 3 mech_infantrys moved from Germany to Romania 2 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 8 infantry moved from Germany to Poland 1 fighter moved from Germany to Poland 1 infantry moved from Germany to Poland 2 submarines moved from 86 Sea Zone to 91 Sea Zone Purchase Units - Germans Germans buy 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer, 1 fighter and 1 transport; French defend with 1 fighter Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for British: 1 destroyer, 1 fighter and 1 transport Casualties for French: 1 fighter Battle in Romania Germans attack with 10 armour, 2 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 2 infantry and 3 mech_infantrys in Romania, round 2 : 6/1 hits, 5.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 10 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 1 armour, 1 fighter and 9 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 9 infantry in Poland, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Poland to Germany 2 armour moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Slovakia Hungary to Poland 1 artillery moved from Western Germany to Germany 1 artillery moved from Holland Belgium to Western Germany 2 bombers moved from 109 Sea Zone to Western Germany 2 fighters moved from 109 Sea Zone to Normandy Bordeaux Place Units - Germans 7 infantry placed in Germany 1 destroyer and 1 transport placed in 105 Sea Zone Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.50 British regular : 0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry France : 1 flag, 1 airfield and 1 factory_minor Slovakia Hungary : 5 artilleries and 9 infantry Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major and 1 harbour Romania : 12 armour, 3 infantry and 3 mech_infantrys Poland : 1 armour and 14 infantry Germany : 6 aaGuns, 1 artillery, 1 factory_major, 2 fighters and 7 infantry Denmark : 1 infantry Holland Belgium : 1 artillery and 1 infantry Eastern Poland : 1 flag, 2 infantry Yugoslavia : 1 flag 91 Sea Zone : 2 submarines 105 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 36 / 36 Russians : 31 / 51 Japanese : 58 / 66 Americans : 52 / 73 Chinese : 7 / 13 British : 36 / 39 UK_Pacific : 8 / 10 Italians : 17 / 27 ANZAC : 12 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 28 times 2 was rolled 17 times 3 was rolled 19 times 4 was rolled 23 times 5 was rolled 25 times 6 was rolled 22 times Average roll : 3.493 Median : 4.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 134 Germans Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.357 Median : 3.000 Variance : 0.716 Standard Deviation : 0.846 Total rolls : 28 British Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.676 Median : 4.000 Variance : 0.525 Standard Deviation : 0.725 Total rolls : 34 Italians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.200 Median : 3.000 Variance : 0.393 Standard Deviation : 0.627 Total rolls : 15 French Combat 1 was rolled 1 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.429 Median : 5.000 Variance : 1.139 Standard Deviation : 1.067 Total rolls : 7 Americans Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.818 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 ANZAC Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times Average roll : 2.000 Median : 2.000 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Chinese Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.250 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 UK_Pacific Combat 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 4.250 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times Average roll : 2.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Neutral_Axis Combat 1 was rolled 1 times Average roll : 1.000 Median : 1.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.636 Median : 4.000 Variance : 0.159 Standard Deviation : 0.398 Total rolls : 22
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4 Combat Move - Russians 1 artillery and 3 infantry moved from Karelia to Finland 2 fighters and 1 tactical_bomber moved from Baltic States to Finland 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Baltic States to Eastern Poland 1 artillery moved from Belarus to Eastern Poland Purchase Units - Russians Russians buy 5 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Finland Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 4 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 2/1 hits, 2.67 expected hits Neutral_Axis roll dice for 4 infantry in Finland, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Finland 2 infantry owned by the Neutral_Axis lost in Finland Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 3 : 2/1 hits, 2.33 expected hits Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Neutral_Axis lost in Finland Russians win, taking Finland from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Neutral_Axis: 4 infantry Battle in 91 Sea Zone Russians attack with 1 submarine Germans defend with 2 submarines Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 91 Sea Zone 1 submarine owned by the Germans lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 0 Casualties for Russians: 1 submarine Casualties for Germans: 1 submarine Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 2 aaGuns and 20 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Dzavhan to Yenisey 2 infantry moved from Novgorod to Baltic States 6 infantry moved from Belarus to Baltic States 7 infantry moved from Belarus to Baltic States 3 armour moved from Russia to Bryansk 1 mech_infantry moved from Belarus to Bryansk 2 armour moved from Belarus to Bryansk 2 armour moved from Western Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Finland to Baltic States 2 artilleries moved from Belarus to Novgorod 2 artilleries moved from Belarus to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 artilleries placed in Ukraine 5 armour placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 Neutral_Axis regular : 1.00