Japan:
Yunnan: -0.33 swing
Malaya: -0.42 swing
Total for round 2: -1.48 against the Allies
Net Axis dice swing: -0.78 swing
Net Allies dice swing: +0.78 swing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Japanese
1 armour moved from Sakha to Soviet Far East
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
4 artilleries, 6 fighters, 6 infantry and 3 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from 42 Sea Zone to Yunnan
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
2 bombers moved from Philippines to Yunnan
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Buyant-Uhaa to Chahar
3 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 armour moved from Suiyuyan to Shensi
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
5 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery moved from Buyant-Uhaa to Central Mongolia
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in French Indo China
Battle in Yunnan
Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 7 infantry and 3 tactical_bombers
Chinese defend with 4 artilleries and 21 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 2 : 11/1 hits, 10.50 expected hits
Chinese roll dice for 4 artilleries and 21 infantry in Yunnan, round 2 : 9/1 hits, 8.33 expected hits
7 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
11 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters and 3 tactical_bombers in Yunnan, round 3 : 8/0 hits, 8.00 expected hits
Chinese roll dice for 4 artilleries and 10 infantry in Yunnan, round 3 : 5/1 hits, 4.67 expected hits
3 tactical_bombers owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
8 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers and 8 fighters in Yunnan, round 4 : 6/1 hits, 5.33 expected hits
Chinese roll dice for 4 artilleries and 2 infantry in Yunnan, round 4 : 2/0 hits, 2.00 expected hits
2 fighters owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking French Indo China from ANZAC with 2 bombers and 6 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 4 artilleries, 2 fighters, 7 infantry and 3 tactical_bombers
Casualties for Chinese: 4 artilleries and 21 infantry
Battle in Shensi
Japanese attack with 3 armour and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour and 1 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers and 6 fighters moved from Yunnan to Kwangsi
Place Units - Japanese
3 armour placed in Kwangtung
3 fighters placed in Japan
1 cruiser and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.50
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers and 6 fighters
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 5 infantry
Shensi : 1 flag, 3 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour and 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Central Mongolia : 1 flag, 1 artillery and 1 infantry
6 Sea Zone : 1 cruiser, 2 destroyers, 5 submarines and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 35 / 36
Russians : 33 / 42
Japanese : 64 / 69
Americans : 52 / 73
Chinese : 4 / 13
British : 36 / 39
UK_Pacific : 8 / 10
Italians : 17 / 27
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 20 times
3 was rolled 21 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 23 times
Average roll : 3.373
Median : 3.000
Variance : 0.980
Standard Deviation : 0.990
Total rolls : 150
Germans Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.258
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 31
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.676
Median : 4.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 34
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 8
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.360
Median : 3.000
Variance : 0.285
Standard Deviation : 0.534
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Americans
1 bomber moved from Queensland to 36 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 4 destroyers and 1 fighter; Remaining resources: 3 PUs;
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 36 Sea Zone to Shan State
Place Units - Americans
1 bomber placed in Eastern United States
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 3 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
1 fighter moved from Burma to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Move - British
1 submarine moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 tactical_bomber moved from 39 Sea Zone to Malaya
Purchase Units - British
British buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 98 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malaya
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 2 : 2/1 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in Malaya
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 4 infantry moved from Burma to Shan State
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from Kenya to Ethiopia
Place Units - British
1 submarine and 1 transport placed in 71 Sea Zone
1 fighter and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Morocco
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Purchase Units - Italians
Italians buy 1 battleship and 1 submarine; Remaining resources: 1 PUs;
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from Morocco to Algeria
1 bomber moved from Morocco to Algeria
1 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
4 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 transport moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
1 battleship and 1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
French regular : -0.67
Italians regular : 0.33
British regular : -0.17
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 armour, 1 fighter, 1 harbour and 1 infantry
Malta : 1 flag
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 2 artilleries, 1 infantry and 1 mech_infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag, 2 armour and 5 infantry
97 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 35 / 36
Russians : 33 / 42
Japanese : 61 / 69
Americans : 52 / 75
Chinese : 4 / 5
British : 36 / 36
UK_Pacific : 11 / 11
Italians : 18 / 34
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 36 times
2 was rolled 22 times
3 was rolled 22 times
4 was rolled 26 times
5 was rolled 27 times
6 was rolled 24 times
Average roll : 3.369
Median : 3.000
Variance : 0.877
Standard Deviation : 0.937
Total rolls : 157
Germans Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.258
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 31
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.694
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.190
Standard Deviation : 0.436
Total rolls : 8
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.346
Median : 3.000
Variance : 0.213
Standard Deviation : 0.462
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Java
1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 6 PUs;
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Germany to Norway
2 bombers moved from Western Germany to Finland
1 fighter moved from Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Romania
7 armour moved from Romania to Poland
4 armour moved from Romania to Slovakia Hungary
7 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery moved from Western Germany to Germany
3 mech_infantrys moved from Romania to Slovakia Hungary
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Germans attack with 2 bombers
Russians defend with 1 artillery
Germans roll dice for 2 bombers in Finland, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Finland
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Norway
1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 2 submarines
Germans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
2 submarines owned by the Americans lost in 91 Sea Zone
2 fighters owned by the Germans retreated
Americans win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery and 1 fighter in Eastern Poland, round 3 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Poland
2 bombers moved from Finland to Western Germany
1 fighter moved from Norway to Western Germany
2 fighters moved from 91 Sea Zone to Morocco
Place Units - Germans
1 fighter and 4 infantry placed in Germany
Germans undo move 1.
4 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Western Germany
1 infantry placed in Germany
2 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : -0.33
Germans regular : 1.50
British regular : 0.50
Territory Summary for Germans :
Morocco : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Romania : 1 artillery and 1 infantry
Poland : 8 armour, 1 artillery, 1 fighter and 21 infantry
Germany : 6 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Norway : 1 artillery
Denmark : 1 infantry
Holland Belgium : 1 infantry
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag, 1 armour and 1 infantry
112 Sea Zone : 3 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 39 / 44
Russians : 32 / 42
Japanese : 57 / 69
Americans : 52 / 75
Chinese : 4 / 5
British : 33 / 36
UK_Pacific : 11 / 11
Italians : 18 / 34
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 27 times
3 was rolled 25 times
4 was rolled 29 times
5 was rolled 30 times
6 was rolled 25 times
Average roll : 3.351
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 174
Germans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.289
Median : 3.000
Variance : 1.009
Standard Deviation : 1.004
Total rolls : 38
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.212
Standard Deviation : 0.460
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
1 fighter moved from Baltic States to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Yenisey to Yakut S.S.R.
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Yakut S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Belarus
14 infantry moved from Baltic States to Belarus
2 aaGuns and 19 infantry moved from Yenisey to Timguska
3 artilleries moved from Ukraine to Western Ukraine
2 artilleries moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Western Ukraine to Russia
3 armour moved from Russia to Bryansk
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 1.33
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Buryatia
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
3 infantry moved from Chahar to Suiyuyan
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
2 armour moved from Shensi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
1 armour moved from Soviet Far East to Amur
4 infantry moved from Manchuria to Korea
3 fighters moved from Kwangsi to Philippines
2 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 bombers, 2 fighters and 1 infantry placed in Japan
1 infantry placed in Manchuria
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 5 armour, 2 infantry and 3 mech_infantrys
Suiyuyan : 1 flag, 1 artillery and 4 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 3 fighters and 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
35 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 6 submarines and 2 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 59 / 60
Americans : 52 / 75
Chinese : 1 / 5
British : 33 / 36
UK_Pacific : 11 / 11
Italians : 18 / 34
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.372
Median : 3.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 188
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier, 3 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Shan State to Queensland
Place Units - Americans
1 tactical_bomber placed in Western United States
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
6 infantry moved from Egypt to Alexandria
1 armour and 1 artillery moved from Egypt to Alexandria
Purchase Units - British
British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat - British
Battle in Sumatra
Battle in Alexandria
British attack with 1 armour, 1 artillery and 6 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 6 infantry in Alexandria, round 2 : 2/0 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Sumatra from Japanese, taking Alexandria from Italians with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Burma
1 artillery, 4 infantry and 1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
4 infantry moved from United Kingdom to Scotland
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 3 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns
EDIT: Adding units owned by UK_Pacific to Burma: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 5 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
British undo move 1.
1 artillery, 1 fighter and 4 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Units Change Ownership
Some Units in Burma change ownership: 2 aaGuns, 2 artilleries and 3 infantry
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
4 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour and 4 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 2 artilleries, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 armour and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
92 Sea Zone : 1 battleship and 1 transport
Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 51 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 17 / 18
Italians : 18 / 28
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.360
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 189
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Albania to Yugoslavia
4 infantry moved from Bulgaria to Romania
1 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Removing units owned by Italians from Algeria: 1 bomber
EDIT: Removing units owned by Italians from Algeria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour and 4 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Libya : 2 artilleries, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 armour and 2 infantry
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
92 Sea Zone : 1 battleship and 1 transport
Yugoslavia : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 38 / 44
Russians : 34 / 42
Japanese : 51 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 17 / 18
Italians : 18 / 28
ANZAC : 14 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 27 times
3 was rolled 27 times
4 was rolled 32 times
5 was rolled 31 times
6 was rolled 29 times
Average roll : 3.360
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 189
Germans Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.244
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 41
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 3.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.355
Median : 3.000
Variance : 0.628
Standard Deviation : 0.792
Total rolls : 31
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Borneo
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 11 PUs;
Combat - ANZAC
Battle in Celebes
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Borneo to 42 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Morocco to Gibraltar
1 fighter moved from Poland to Novgorod
8 armour, 1 artillery and 20 infantry moved from Poland to Baltic States
1 artillery moved from Slovakia Hungary to Eastern Poland
4 armour moved from Slovakia Hungary to Baltic States
3 mech_infantrys moved from Slovakia Hungary to Baltic States
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians roll AA dice in Novgorod : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Novgorod, round 2 : 2/1 hits, 2.33 expected hits
Russians roll dice for 2 aaGuns and 3 artilleries in Novgorod, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Novgorod, round 3 : 2/1 hits, 2.17 expected hits
Russians roll dice for 3 artilleries in Novgorod, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
2 artilleries owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 4 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 3 artilleries
Battle in Baltic States
Germans attack with 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys in Baltic States, round 2 : 10/1 hits, 10.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
2 bombers moved from Novgorod to Germany
Place Units - Germans
2 armour and 4 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.67
Russians AA : 0.50
Territory Summary for Germans :
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 artilleries and 7 infantry
Western Germany : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Poland : 1 infantry
Germany : 6 aaGuns, 2 armour, 2 bombers, 1 factory_major and 4 infantry
Norway : 1 artillery and 1 infantry
Denmark : 1 infantry
Holland Belgium : 1 infantry
Baltic States : 1 flag, 12 armour, 1 artillery, 20 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
112 Sea Zone : 1 destroyer and 1 transport
127 Sea Zone : 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 54
Russians : 30 / 42
Japanese : 44 / 60
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 21 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 30 times
Average roll : 3.317
Median : 3.000
Variance : 1.267
Standard Deviation : 1.126
Total rolls : 199
Germans Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.267
Median : 3.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 45
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.281
Median : 3.000
Variance : 0.817
Standard Deviation : 0.904
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Yakut S.S.R. to Yenisey
9 infantry moved from Timguska to Yenisey
2 aaGuns and 10 infantry moved from Timguska to Kansu
3 artilleries and 14 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
10 armour moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 aaGuns moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 armour and 1 mech_infantry moved from Volgograd to Vologda
3 artilleries moved from Western Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
4 armour placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangtung to French Indo China
3 armour moved from Kwangtung to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
1 armour moved from Sikang to Szechwan
Purchase Units - Japanese
Japanese buy 2 bombers, 1 cruiser, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/1 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to Philippines
3 fighters moved from Kwangtung to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Manchuria
1 armour moved from Amur to Jehol
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Buryatia to Ulaanbaatar
1 artillery and 4 infantry moved from Suiyuyan to Hopei
2 bombers moved from Japan to Philippines
3 fighters moved from Japan to Philippines
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
2 bombers placed in Japan
1 cruiser and 2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 4 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 4 bombers, 11 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 8 armour, 2 infantry and 3 mech_infantrys
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
20 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 5 submarines and 2 transports
19 Sea Zone : 1 cruiser and 2 submarines
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 19 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 31 times
Average roll : 3.290
Median : 3.000
Variance : 1.483
Standard Deviation : 1.218
Total rolls : 207
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.185
Median : 3.000
Variance : 0.212
Standard Deviation : 0.460
Total rolls : 27
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.273
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangtung to French Indo China
3 armour moved from Kwangtung to French Indo China
5 armour, 2 infantry and 3 mech_infantrys moved from Yunnan to French Indo China
1 armour moved from Sikang to Szechwan
Purchase Units - Japanese
Japanese buy 2 bombers, 1 cruiser, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/1 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 8 armour, 2 bombers, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from French Indo China to Philippines
3 fighters moved from Kwangtung to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Korea to Manchuria
1 armour moved from Amur to Jehol
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Buryatia to Ulaanbaatar
1 artillery and 4 infantry moved from Suiyuyan to Hopei
2 bombers moved from Japan to Philippines
3 fighters moved from Japan to Philippines
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
2 bombers placed in Japan
1 cruiser and 2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Japan: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : -0.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 4 infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 4 bombers, 11 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 8 armour, 2 infantry and 3 mech_infantrys
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
20 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 5 submarines and 2 transports
19 Sea Zone : 1 cruiser and 2 submarines
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 46 / 46
Americans : 52 / 72
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 19 / 18
Italians : 18 / 28
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 31 times
Average roll : 3.290
Median : 3.000
Variance : 1.483
Standard Deviation : 1.218
Total rolls : 207
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 37
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.185
Median : 3.000
Variance : 0.212
Standard Deviation : 0.460
Total rolls : 27
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.273
Median : 3.000
Variance : 0.797
Standard Deviation : 0.893
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Americans
1 bomber moved from United Kingdom to 127 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
2 infantry moved from 86 Sea Zone to Brazil
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 127 Sea Zone to Vologda
Place Units - Americans
3 bombers and 2 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Americans undo move 2.
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
4 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 armour owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Move - British
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 41 Sea Zone
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 armour, 1 artillery and 5 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from 41 Sea Zone to Burma
Place Units - British
1 airfield and 1 fighter placed in Egypt
1 destroyer placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
Purchase Units - Italians
Italians buy 1 airfield and 2 submarines; Remaining resources: 1 PUs;
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Romania
3 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Greece to Bulgaria
2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 airfield placed in Gibraltar
2 submarines placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 armour, 1 artillery, 4 fighters, 1 harbour and 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
Romania : 1 armour, 1 artillery, 1 bomber and 8 infantry
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
91 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 39 / 54
Russians : 33 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 19 / 19
Italians : 18 / 29
ANZAC : 17 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 31 times
3 was rolled 33 times
4 was rolled 35 times
5 was rolled 35 times
6 was rolled 31 times
Average roll : 3.312
Median : 3.000
Variance : 1.200
Standard Deviation : 1.096
Total rolls : 215
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.188
Median : 3.000
Variance : 0.766
Standard Deviation : 0.875
Total rolls : 48
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.250
Median : 3.000
Variance : 0.123
Standard Deviation : 0.351
Total rolls : 28
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.278
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 submarines; Remaining resources: 6 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 battleship and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
2 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
12 armour moved from Baltic States to Archangel
Germans take Belarus from Russians
1 infantry moved from Denmark to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
8 infantry moved from Baltic States to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 bombers moved from Germany to Archangel
3 fighters moved from Western Germany to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Purchase Units - Germans
Germans buy 2 armour, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Archangel
Germans attack with 12 armour, 1 artillery, 2 bombers and 1 infantry
Russians defend with 3 artilleries and 14 infantry
Germans roll dice for 12 armour, 1 artillery, 2 bombers and 1 infantry in Archangel, round 2 : 8/0 hits, 8.00 expected hits
Russians roll dice for 3 artilleries and 14 infantry in Archangel, round 2 : 6/1 hits, 5.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Archangel
8 infantry owned by the Russians lost in Archangel
Germans roll dice for 8 armour and 2 bombers in Archangel, round 3 : 5/1 hits, 5.33 expected hits
Russians roll dice for 3 artilleries and 6 infantry in Archangel, round 3 : 3/0 hits, 3.00 expected hits
3 armour owned by the Germans lost in Archangel
5 infantry owned by the Russians lost in Archangel
Germans roll dice for 5 armour and 2 bombers in Archangel, round 4 : 4/1 hits, 3.83 expected hits
Russians roll dice for 3 artilleries and 1 infantry in Archangel, round 4 : 1/1 hits, 1.33 expected hits
1 armour owned by the Germans lost in Archangel
1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 8 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 artilleries and 14 infantry
Battle in Novgorod
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 infantry moved from Baltic States to Novgorod
3 fighters moved from Eastern Poland to Baltic States
3 infantry moved from Baltic States to Novgorod
4 infantry moved from Germany to Poland
2 armour moved from Germany to Baltic States
2 bombers moved from Archangel to Baltic States
3 mech_infantrys moved from Baltic States to Novgorod
Place Units - Germans
2 armour, 3 fighters and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 0.17
Territory Summary for Germans :
Gibraltar : 2 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 artilleries and 5 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 6 aaGuns, 2 armour, 1 factory_major, 3 fighters and 4 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 2 armour, 2 bombers, 3 fighters and 4 infantry
Archangel : 1 flag, 4 armour
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 15 infantry and 3 mech_infantrys
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 destroyer
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 26 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 19 / 19
Italians : 18 / 29
ANZAC : 17 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 52 times
2 was rolled 32 times
3 was rolled 34 times
4 was rolled 37 times
5 was rolled 37 times
6 was rolled 31 times
Average roll : 3.305
Median : 3.000
Variance : 1.328
Standard Deviation : 1.152
Total rolls : 223
Germans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.269
Median : 3.000
Variance : 0.418
Standard Deviation : 0.647
Total rolls : 52
British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 38
Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.895
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 1.619
Standard Deviation : 1.272
Total rolls : 8
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 14
ANZAC Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 9
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.200
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.094
Median : 3.000
Variance : 0.366
Standard Deviation : 0.605
Total rolls : 32
Neutral_Axis Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.278
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Smolensk to Archangel
2 fighters and 2 tactical_bombers moved from Smolensk to Archangel
10 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 armour
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 4/1 hits, 3.67 expected hits
Germans roll dice for 4 armour in Archangel, round 2 : 2/0 hits, 2.00 expected hits
2 mech_infantrys owned by the Russians lost in Archangel
4 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 4 armour
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Smolensk
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Kansu to Suiyuyan
10 infantry moved from Yenisey to Yakut S.S.R.
4 armour moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Russia
3 artilleries moved from Bryansk to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67