TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 6 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        5 artilleries and 12 infantry moved from Jehol to Southern Manchuria
        5 fighters and 5 tactical_bombers moved from Hawaiian Islands to 66 Sea Zone
        1 mech_infantry moved from Anhwe to Tsinghai
        6 armour and 1 mech_infantry moved from Kansu to Tsinghai
        1 infantry moved from Szechwan to Tsinghai
        1 infantry moved from Hopei to Anhwe
        1 infantry moved from Hunan to Hopei
        1 infantry moved from Kweichow to Hunan
        1 infantry moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Szechwan
        1 armour moved from Yunnan to Tsinghai
        1 mech_infantry moved from Yunnan to Tsinghai
        1 mech_infantry moved from Yunnan to Tsinghai
    Combat - Japanese
        Battle in 66 Sea Zone
            Japanese attack with 5 fighters and 5 tactical_bombers
            Americans defend with 2 carriers, 3 destroyers, 2 fighters, 2 submarines and 4 transports
            2 submarines owned by the Americans submerged
                Japanese roll dice for 5 fighters and 5 tactical_bombers in 66 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
                Americans roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 66 Sea Zone, round 2 : 6/7 hits, 2.67 expected hits
                4 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 66 Sea Zone
                2 destroyers owned by the Americans and 2 carriers owned by the Americans lost in 66 Sea Zone
                Japanese roll dice for 3 fighters and 1 tactical_bomber in 66 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits
                Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 66 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                2 fighters owned by the Japanese lost in 66 Sea Zone
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 66 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer, 2 fighters and 4 transports in 66 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 66 Sea Zone
                1 destroyer owned by the Americans lost in 66 Sea Zone
            Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is -44
            Casualties for Japanese: 5 fighters and 5 tactical_bombers
            Casualties for Americans: 2 carriers and 3 destroyers
        Battle in Southern Manchuria
            Japanese attack with 5 artilleries and 12 infantry
            Chinese defend with 3 infantry
                Japanese roll dice for 5 artilleries and 12 infantry in Southern Manchuria, round 2 : 4/17 hits, 4.50 expected hits
                Chinese roll dice for 3 infantry in Southern Manchuria, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Southern Manchuria
                3 infantry owned by the Chinese lost in Southern Manchuria
            Japanese win, taking Southern Manchuria from Chinese with 5 artilleries and 11 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 3 infantry
        Battle in Tsinghai
            Japanese attack with 7 armour, 1 infantry and 4 mech_infantrys
            Chinese defend with 2 infantry
                Japanese roll dice for 7 armour, 1 infantry and 4 mech_infantrys in Tsinghai, round 2 : 6/12 hits, 5.00 expected hits
                Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Tsinghai
            Japanese win, taking Tsinghai from Chinese with 7 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
            2 fighters owned by the Americans forced to land in Southeast Mexico
    Non Combat Move - Japanese
        4 artilleries and 4 infantry moved from Jehol to 20 Sea Zone
        4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone
        4 artilleries and 4 infantry moved from 36 Sea Zone to Davao
        1 submarine moved from 7 Sea Zone to 36 Sea Zone
        1 carrier moved from 7 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
        1 destroyer moved from 7 Sea Zone to 36 Sea Zone
        2 battleships, 9 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 7 Sea Zone to 35 Sea Zone
        1 bomber moved from Japan to Davao
        1 bomber moved from Kiangsu to Davao
        1 aaGun, 6 artilleries and 2 infantry moved from Yunnan to French Indo China
        6 fighters moved from Hawaiian Islands to 35 Sea Zone
    Place Units - Japanese
        3 infantry placed in French Indo China
        6 fighters and 3 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,2,1,6,6,3,4,4,5,1,4,1,3,5,1,6,2,3,2,5,2,6,4,5,2,5,3,6,1,4,4,3,6,4,3,6,2,6,1,5,3,6,1,5,1,4
        Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 5.00
Japanese regular : -1.67
Savegame